Road 96

Road 96

AVERAGE FPS
71
good

This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 31 38 52
1440p QHD 45 58 72 98
1080p Full HD 71 91 113 155

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 52
3840x2160 Medium 38
3840x2160 High 31
3840x2160 Ultra 24
2560x1440 Low 98
2560x1440 Medium 72
2560x1440 High 58
2560x1440 Ultra 45
1920x1080 Low 155
1920x1080 Medium 113
1920x1080 High 91
1920x1080 Ultra 71

Road 96 with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 2060, In-Depth Analysis

The AMD Ryzen 5 7500X3D is a 6-core, 12-thread desktop processor based on the Zen 4 Raphael architecture, built on a 5 nm process by TSMC. It operates with a base clock of 4.00 GHz and a boost clock of 4.50 GHz, featuring a substantial 96 MB of shared L3 cache. This large cache is a significant asset in gaming, as it allows the CPU to store more frequently accessed data on-die, reducing latency and improving frame pacing in scenarios where the processor must feed data to the GPU quickly. In the context of Road 96, an adventure game that typically relies on rapid asset streaming and physics calculations, the benchmark results show this configuration is rarely the bottleneck. The CPU’s single-thread score of 3494 and multithread score of 25047 on PassMark place it in the 89th percentile of all CPUs, indicating strong performance headroom. Its nearest rivals include the Intel Core Ultra X9 388H and the Intel Core i9-13950HX, with the Ryzen 5 7500X3D posting a 0.2% and 0.5% higher average benchmark score respectively, demonstrating that it sits at the top of its performance tier.

The data suggests that the CPU’s role in this game is to ensure consistent frame delivery, even at lower resolutions where the GPU has less work to do. At 1080p Low settings, the system achieves 155 FPS, a figure that is unlikely to be constrained by a processor with this level of cache and clock speed. The processor’s 65 W TDP and support for DDR5 memory with a bandwidth of 83.2 GB/s provide a solid foundation for the rest of the system. However, the benchmark results indicate that the GPU becomes the primary limiting factor as resolution increases, meaning the CPU’s capabilities are more than sufficient to handle the game’s logic and draw calls without introducing stutter or significant frame drops. The processor is unlocked for overclocking, though the data provided does not suggest that manual tuning is necessary to achieve playable frame rates in this title.

GPU Role

The NVIDIA GeForce RTX 2060 is a Turing-architecture GPU manufactured on a 12 nm process, featuring 1920 shading units, 120 texture mapping units, and 48 raster output units. It operates at a base clock of 1365 MHz and a boost clock of 1680 MHz, paired with 6 GB of GDDR6 memory on a 192-bit bus, delivering a memory bandwidth of 336.0 GB/s. This GPU also includes 30 RT cores and 240 tensor cores, providing hardware support for ray tracing and AI-enhanced features, though these are not always the primary drivers in a game like Road 96. The GPU’s PassMark G3D score of 14111 places it in the 58th percentile of all GPUs, with its nearest rivals being the NVIDIA GeForce GTX 580 and the AMD Radeon 680M, where the RTX 2060 performs within 0.1% of the former and 0.1% ahead of the latter.

The benchmark results show that the RTX 2060 is the component that dictates the system’s performance ceiling in Road 96, particularly at higher resolutions and settings. At 4K Ultra, the average frame rate drops to 24 FPS, which is below the threshold for smooth gameplay, indicating that the GPU’s 6 GB VRAM and compute throughput are stretched to their limits. The GPU’s 6 GB of VRAM is a key factor here; at 4K resolution, the game’s texture and geometry data likely exceed this capacity, causing the GPU to rely on slower system memory or drop frames. The memory bandwidth of 336.0 GB/s is also a constraint, as higher resolutions require more data to be moved per frame. In contrast, at 1080p Low settings, the GPU achieves 155 FPS, showing that when the workload is reduced, the RTX 2060 can easily keep up with the CPU, but as the pixel count and visual fidelity increase, the GPU’s limitations become apparent.

Resolution Scaling

The measured FPS data reveals a clear scaling pattern across the three tested resolutions: 1080p, 1440p, and 4K. At 1080p with High settings, the system averages 91 FPS, which drops to 58 FPS at 1440p and further to 31 FPS at 4K. This represents a 36% decrease in performance from 1080p to 1440p, and a 66% decrease from 1080p to 4K, indicating that the GPU is the primary limiting component. The frame rate scaling is not linear with the increase in pixel count; for instance, moving from 1440p (2560x1440) to 4K (3840x2160) increases the pixel count by about 2.25 times, but the FPS only drops from 58 to 31, a 47% reduction. This suggests that the GPU is becoming saturated and the performance loss is not purely proportional to the pixel load, possibly due to memory bandwidth or VRAM capacity constraints.

The trend is consistent across all settings presets. For Medium settings, the average FPS is 113 at 1080p, 72 at 1440p, and 38 at 4K. The drop from 1080p to 1440p is 36%, and from 1080p to 4K is 66%, mirroring the High settings results. At Low settings, the system achieves 155 FPS at 1080p, 98 FPS at 1440p, and 52 FPS at 4K, with a 37% drop from 1080p to 1440p and a 66% drop to 4K. This consistent pattern across all settings strongly suggests that the CPU is not a bottleneck at any resolution; if it were, the frame rate would plateau or drop less severely at higher resolutions. The data indicates that the RTX 2060’s fill rate and memory subsystem are the limiting factors, as the performance degradation scales with the GPU workload rather than the CPU’s ability to feed frames. At 4K Ultra, the system drops to 24 FPS, which is a playable but not smooth experience, and the gap between Low and Ultra settings at 4K is 28 FPS, showing that the GPU has limited headroom to absorb the increased graphical demands at this resolution.

FAQ

Q: What is the best resolution for this CPU and GPU combo in Road 96?

A: The data shows that 1080p is the most comfortable resolution, with all settings presets delivering playable frame rates. At 1080p Ultra, the system averages 71 FPS, while at 1440p Ultra it drops to 45 FPS, and at 4K Ultra it falls to 24 FPS, indicating that 1080p is the sweet spot for maintaining high performance.

Q: How does the Ryzen 5 7500X3D compare to its closest rivals in terms of benchmark scores?

A: The Ryzen 5 7500X3D has an average benchmark score of 44573, which is 0.2% higher than the Intel Core Ultra X9 388H and 0.5% higher than the Intel Core i9-13950HX. It also outperforms the AMD Ryzen AI Max 385 by 0.6%, but trails the Intel Core i5-14600 by 0.7%.

Q: Is the RTX 2060's 6 GB VRAM sufficient for Road 96 at 4K?

A: The benchmark results indicate that the 6 GB VRAM is a limiting factor at 4K. At 4K Medium, the system averages 38 FPS, while at 4K Ultra it drops to 24 FPS, suggesting that the VRAM capacity is insufficient to handle the highest texture quality settings without significant performance penalties.

Q: What is the performance difference between Medium and High settings at 1440p?

A: At 2560x1440 resolution, the Medium preset averages 72 FPS, while the High preset averages 58 FPS. This represents a 14 FPS difference, or about 19% lower performance when moving from Medium to High, indicating that the higher preset demands more GPU resources.

Q: Does the CPU bottleneck the GPU in this game?

A: No, the data indicates the opposite. The frame rates scale consistently with resolution and settings, dropping by roughly 36% from 1080p to 1440p and 66% to 4K across all presets. If the CPU were the bottleneck, the performance drop would be less severe at higher resolutions, but the consistent scaling points to the GPU as the limiting component.

Q: What is the highest frame rate recorded for this setup?

A: The highest average frame rate in the measured data is 155 FPS, achieved at 1920x1080 resolution with Low settings. The next highest is 113 FPS at 1080p Medium, showing that the system can deliver high refresh rates only when graphical demands are minimized.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the system's performance across three resolutions and four settings presets. At 1920x1080, the system delivers an average of 155 FPS on Low settings, 113 FPS on Medium, 91 FPS on High, and 71 FPS on Ultra. The Medium preset shows a minimum FPS of 96 and a maximum of 130, indicating some variance but generally stable performance. Moving to 2560x1440, the averages drop to 98 FPS on Low, 72 FPS on Medium, 58 FPS on High, and 45 FPS on Ultra. The Medium preset at this resolution shows a minimum of 61 FPS and a maximum of 83 FPS, demonstrating that even at the lower end, the frame rate remains within the playable range. At the highest resolution, 3840x2160, the averages are 52 FPS on Low, 38 FPS on Medium, 31 FPS on High, and 24 FPS on Ultra. The Medium preset at 4K shows a minimum of 32 FPS and a maximum of 44 FPS, which is the only 4K setting with min/max data available.

The progression from Low to Ultra at each resolution shows a consistent pattern of performance degradation. At 1080p, the difference between Low and Ultra is 84 FPS, a 54% reduction. At 1440p, the difference is 53 FPS, a 54% reduction. At 4K, the difference is 28 FPS, a 54% reduction. This consistency suggests that the settings presets have a uniform impact on the GPU workload, regardless of resolution, which is typical for a game that scales its graphical effects linearly. The data also shows that the highest frame rates are only achievable at 1080p Low, which may be suitable for competitive play or for users with high refresh rate monitors, while the 4K Ultra setting is the most demanding, producing an average of 24 FPS that is below the standard 30 FPS threshold for playability. The lack of min/max data for most settings means that frame time variance cannot be fully assessed, but the available data for Medium settings shows that the frame rate is relatively stable, with a spread of 34 FPS at 1080p, 22 FPS at 1440p, and 12 FPS at 4K.

Settings Recommendations

Based on the measured FPS data, the optimal settings preset for this system depends on the target resolution and desired frame rate. For a 1080p display, the High preset offers a balanced experience with an average of 91 FPS, which is well above the 60 FPS threshold for smooth gameplay. The Ultra preset at 1080p delivers 71 FPS, which is also playable, but the 20 FPS difference between High and Ultra may not justify the visual gains for a narrative-driven adventure game. The Medium preset at 1080p provides 113 FPS, making it the best choice for users with 144Hz monitors who prioritize frame rate over visual fidelity. The Low preset at 1080p achieves 155 FPS, which is likely beyond the refresh rate of most monitors, so it offers no practical benefit over Medium.

At 1440p, the Medium preset is the recommended choice, as it averages 72 FPS, which is comfortably above the 60 FPS target. The High preset at 1440p averages 58 FPS, which is slightly below 60 FPS and may result in occasional stutters on standard 60Hz displays, though it is still playable. The Ultra preset at 1440p drops to 45 FPS, which is not ideal for a game that benefits from smooth camera movement, so it is not recommended unless the user is willing to accept a lower frame rate for higher graphical quality. The Low preset at 1440p achieves 98 FPS, but the visual downgrade is significant, and the Medium preset offers a better balance of visual quality and performance.

For 4K resolution, the data shows that the system struggles to maintain playable frame rates at higher settings. The Low preset at 4K averages 52 FPS, which is playable but requires significant visual compromises. The Medium preset at 4K averages 38 FPS, which is below the 60 FPS threshold but may be acceptable for a slower-paced adventure game, though the minimum FPS of 32 indicates the potential for noticeable dips. The High and Ultra presets at 4K average 31 FPS and 24 FPS respectively, which are below the standard for smooth gameplay and are not recommended. The optimal choice for 4K is the Low preset, as it provides the highest frame rate, but users should be aware that the visual quality will be substantially lower than at 1080p or 1440p. Overall, the best experience per the measured rows is achieved at 1080p with Medium or High settings, or at 1440p with Medium settings, as these configurations deliver frame rates that are smooth and responsive without sacrificing too much graphical detail.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 2060 in Road 96

Resolution Settings Avg FPS
3840x2160 Low 52.0
3840x2160 Medium 38.0
3840x2160 High 31.0
3840x2160 Ultra 24.0
2560x1440 Low 98.0
2560x1440 Medium 72.0
2560x1440 High 58.0
2560x1440 Ultra 45.0
1920x1080 Low 155.0
1920x1080 Medium 113.0
1920x1080 High 91.0
1920x1080 Ultra 71.0

Road 96 with Ryzen 5 7500X3D + Other GPUs

See how Road 96 performs with the same CPU but different graphics cards.

Road 96 with RTX 2060 + Other CPUs

See how Road 96 performs with the same GPU but different processors.

Other Games with Ryzen 5 7500X3D + RTX 2060

Explore FPS benchmarks for other games using this same hardware combination.