Road 96

Road 96

AVERAGE FPS
43
playable

This combination offers playable performance with an average of 43 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 19 23 32
1440p QHD 28 35 44 60
1080p Full HD 43 56 69 94

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 Medium 23
3840x2160 High 19
3840x2160 Ultra 15
2560x1440 Low 60
2560x1440 Medium 44
2560x1440 High 35
2560x1440 Ultra 28
1920x1080 Low 94
1920x1080 Medium 69
1920x1080 High 56
1920x1080 Ultra 43

Road 96 with AMD Ryzen 5 5500 + Intel Arc B390, In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 5 5500 + Intel Arc B390 combination ranks 2575th out of 2903 tested combos in Road 96, placing it in the bottom 11% of all systems evaluated. This is a weak result for a game that is not graphically demanding by genre standards. The ranking reflects a severe bottleneck: the Intel Arc B390, despite being a 2026 part, performs at a level that places it in the 9th percentile among all GPUs, with an average benchmark score of just 1482 in 3DMark Steel Nomad DX12.

To contextualize the GPU's standing, the nearest rivals in the database are the NVIDIA GeForce GT 520MX (score 1463, delta +1.3%), the GeForce 800M (score 1460, delta +1.5%), the GeForce GT 625 OEM (score 1446, delta +2.5%), and the GeForce GT 710 (score 1443, delta +2.7%). The Arc B390 is essentially trading blows with decade-old entry-level mobile and OEM parts. This is not a competitive gaming GPU by any modern measure, and the data confirms it.

The CPU, by contrast, is a much stronger component. The Ryzen 5 5500 sits in the 73rd percentile among all CPUs, with an average benchmark score of 19593. Its nearest rivals include the AMD Ryzen AI 5 430 (score 19617, delta -0.1%), Intel Core i5-12500 (score 19668, delta -0.4%), Intel Core i7-10700F (score 19499, delta +0.5%), and Intel Core i5-11600KF (score 19723, delta -0.7%). The differences are minuscule, meaning the 5500 is effectively on par with these mid-range stalwarts.

The fundamental issue is the pairing. A 73rd-percentile CPU with a 9th-percentile GPU creates a system where the graphics card is the overwhelming limiting factor. In Road 96, an adventure game with stylized visuals, the CPU has more than enough headroom, but the GPU cannot translate that into frame rate. The combo rank of 2575 out of 2903 is a direct consequence of this imbalance. While the CPU is capable of holding its own in synthetic benchmarks, the measured FPS in this game shows that the Arc B390 drags the entire system down to near-unplayable levels at higher resolutions and settings.

FAQ

Q: Is the Intel Arc B390 capable of running Road 96 at 1080p?

A: Yes, but only at lower settings. At 1080p Low, the combo achieves an average of 94 FPS, which is smooth. At 1080p Medium, the average drops to 69 FPS, still playable. However, at 1080p High, the average falls to 56 FPS, and at 1080p Ultra, it drops to 43 FPS, indicating the GPU struggles as settings increase.

Q: How does the Ryzen 5 5500 compare to its nearest CPU rivals?

A: The Ryzen 5 5500 has an average benchmark score of 19593. Its closest competitor, the AMD Ryzen AI 5 430, scores 19617, a delta of -0.1%, meaning the 5500 is essentially tied. The Intel Core i5-12500 scores 19668 (-0.4%), the Intel Core i7-10700F scores 19499 (+0.5%), and the Intel Core i5-11600KF scores 19723 (-0.7%). Performance differences are within a single percentage point.

Q: What is the best resolution for this combo in Road 96?

A: The data suggests 1080p is the only resolution where the combo can consistently hit playable frame rates. At 1440p Low, the average is exactly 60 FPS, which is acceptable, but every other 1440p setting falls below 45 FPS. At 4K, all settings produce averages below 32 FPS, making it unsuitable for smooth gameplay.

Q: Why does the GPU rank so low despite being a newer product?

A: The Intel Arc B390 ranks in the 9th percentile of all GPUs, with a 3DMark Steel Nomad DX12 score of 1482. Its nearest rivals are the NVIDIA GeForce GT 520MX, GeForce 800M, GeForce GT 625 OEM, and GeForce GT 710, all of which are older, lower-end parts. The architecture and process node do not compensate for the raw performance deficit.

Q: Is the Ryzen 5 5500 holding back the Arc B390?

A: No, the data indicates the opposite. The CPU is in the 73rd percentile and has 6 cores and 12 threads, which is more than adequate for an adventure game like Road 96. The GPU is in the 9th percentile, making it the clear bottleneck. The CPU has significant headroom that the GPU cannot utilize.

Q: What is the measured FPS range at 1080p Medium?

A: At 1920x1080 with Medium settings, the combo produces an average of 69 FPS, with a minimum of 59 FPS and a maximum of 79 FPS. This is the only setting/resolution combination in the entire dataset that provides both a high average and a minimum above 60 FPS.

Settings Recommendations

The optimal experience for this combo is 1080p Medium. This setting delivers an average of 69 FPS with a minimum of 59 FPS, which is the only configuration in the measured data where the minimum frame rate stays near the 60 FPS threshold. The 1080p Low setting achieves a higher average of 94 FPS, but the visual quality reduction is substantial, and the lack of a reported minimum FPS makes it harder to guarantee consistency.

At 1440p, the only viable option is Low, which hits an average of 60 FPS. However, this is a marginal result, and the minimum FPS is not reported, suggesting potential dips. The 1440p Medium setting drops to 44 FPS average with a minimum of 37 FPS, which is below the smoothness threshold for most players.

For 4K, no setting is recommended. The highest average at 4K is 32 FPS on Low, which is below playable standards. The High setting at 4K yields 19 FPS, Medium yields 23 FPS, and Ultra yields 15 FPS. These numbers are all firmly in slideshow territory.

Given the GPU's 9th-percentile ranking, the data strongly suggests that users should prioritize resolution over visual fidelity. The jump from 1080p Medium to 1080p High costs 13 FPS on average (69 to 56), which is a significant loss for marginal graphical gains. The sweet spot is 1080p Medium, balancing the 69 FPS average with the 59 FPS minimum, ensuring a mostly consistent experience. If the user insists on higher resolutions, 1440p Low is the only playable option, but it lacks the headroom of the 1080p Medium configuration.

Measured FPS Breakdown

The measured FPS data provides a clear picture of the combo's limitations across all resolutions and settings.

1920x1080 (1080p):

  • Low: Average 94 FPS. This is the highest frame rate in the entire dataset, indicating the GPU can handle the game when texture and shading demands are minimal.
  • Medium: Average 69 FPS, with a minimum of 59 FPS and a maximum of 79 FPS. This is the most stable configuration, as the minimum is close to 60.
  • High: Average 56 FPS. The drop from Medium to High is 13 FPS, showing a steep performance penalty for higher quality assets.
  • Ultra: Average 43 FPS. This is a 26 FPS drop from Medium, making it the least playable 1080p setting.

2560x1440 (1440p):

  • Low: Average 60 FPS. This is exactly at the 60 FPS mark, but the absence of a reported minimum means stability is unverified.
  • Medium: Average 44 FPS, with a minimum of 37 FPS and a maximum of 50 FPS. The minimum is well below playable standards.
  • High: Average 35 FPS. This is a 21 FPS drop from 1080p High, showing the resolution scaling penalty.
  • Ultra: Average 28 FPS. This is below the 30 FPS threshold, making it choppy.

3840x2160 (4K):

  • Low: Average 32 FPS. This is the only 4K setting that breaks 30 FPS, but it is still not smooth.
  • Medium: Average 23 FPS, with a minimum of 20 FPS and a maximum of 27 FPS. The minimum is critically low.
  • High: Average 19 FPS. This is a 37 FPS drop from 1080p High, demonstrating the GPU's inability to handle 4K.
  • Ultra: Average 15 FPS. This is the worst result in the dataset, rendering the game effectively unplayable.

The data shows a consistent pattern: the Arc B390 loses roughly 33-40% of its performance when moving from 1080p to 1440p, and another 40-50% when moving from 1440p to 4K. The gap between Low and Ultra settings widens as resolution increases, indicating that the GPU's limited memory bandwidth and shading capacity are overwhelmed by higher pixel counts.

Resolution Scaling

The frame rate drop from 1080p to 4K is severe and reveals the GPU as the definitive limiting component. At Low settings, the average FPS drops from 94 at 1080p to 60 at 1440p, a 36% reduction, and then to 32 at 4K, a further 47% reduction. At Medium settings, the progression is 69 (1080p) to 44 (1440p) to 23 (4K), with the 4K result being only 33% of the 1080p value.

This scaling behavior is characteristic of a GPU that is extremely bandwidth-constrained. The Arc B390 has "System Shared" memory, meaning it relies on the system's DDR4 RAM rather than dedicated VRAM. The memory bandwidth is listed as "System Dependent," which in this configuration with a Ryzen 5 5500 is limited to the CPU's dual-channel DDR4-3200 bus, providing 51.2 GB/s. This is far below what a discrete gaming GPU requires, and the data shows the consequences: each doubling of pixel count (1080p to 4K is a 4x increase) results in a frame rate that is less than half of the starting point.

The CPU's role in this scaling is minimal. The Ryzen 5 5500 has 6 cores and 12 threads, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. Road 96 is an adventure game that does not heavily utilize multi-threading, and the CPU's 3DMark scores (5386 for 16 threads, 5411 for max threads) indicate it can handle the game's logic without issue. The bottleneck is purely the GPU's inability to process pixels fast enough.

The fact that the 1080p Low setting achieves 94 FPS while 4K Low achieves only 32 FPS proves that the GPU is the sole limiter. If the CPU were the bottleneck, we would expect to see similar frame rates across resolutions, as the CPU workload does not change significantly with resolution. Instead, the frame rate drops proportionally with pixel count, confirming that the Arc B390 is saturated at all times.

CPU Role

The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Cezanne. It operates on a 7 nm process node from TSMC, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. The CPU has a 65 W TDP and is unlocked for overclocking. Its cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and a 16 MB L3 cache.

In synthetic benchmarks, the CPU performs admirably. Its Cinebench R23 multicore score is 16429, and its single-core score is 2319. The Geekbench multicore score is 7976, and the single-core score is 1730. The 3DMark scores show strong scaling: 1645 for 2 threads, 3151 for 4 threads, 4593 for 8 threads, and 5411 for max threads. This scaling indicates that the CPU can effectively utilize all 12 threads, which is useful for productivity but largely irrelevant for Road 96.

The game's genre is Adventure, which typically relies more on single-threaded performance for game logic and physics. The Ryzen 5 5500's single-thread score of 2319 in Cinebench R23 is solid, placing it in the 73rd percentile of all CPUs. The nearest rival, the Intel Core i5-12500, scores 19668 overall, which is just 0.4% higher than the 5500's 19593. This means the 5500 is not the weak link in this system.

The CPU's memory support is DDR4 with a dual-channel bus, providing 51.2 GB/s of bandwidth. This matters because the Arc B390 uses system memory for its frame buffer. The 51.2 GB/s is shared between the CPU and GPU, and it is insufficient for high-resolution gaming, as evidenced by the 4K results. However, this is a GPU limitation, not a CPU one. The CPU can feed the GPU data fast enough; the GPU simply cannot process it quickly enough to maintain high frame rates.

In summary, the Ryzen 5 5500 is a capable mid-range CPU that is being held back by a severely underpowered GPU. The 6 cores and 12 threads are more than sufficient for Road 96, and the CPU's benchmark scores confirm it is not a bottleneck. The Arc B390, with its 9th-percentile ranking and performance equivalent to a GT 710, is the sole reason this combo ranks 2575th out of 2903.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + Intel Arc B390 in Road 96

Resolution Settings Avg FPS
3840x2160 Low 32.0
3840x2160 Medium 23.0
3840x2160 High 19.0
3840x2160 Ultra 15.0
2560x1440 Low 60.0
2560x1440 Medium 44.0
2560x1440 High 35.0
2560x1440 Ultra 28.0
1920x1080 Low 94.0
1920x1080 Medium 69.0
1920x1080 High 56.0
1920x1080 Ultra 43.0

Road 96 with Ryzen 5 5500 + Other GPUs

See how Road 96 performs with the same CPU but different graphics cards.

Road 96 with Arc B390 + Other CPUs

See how Road 96 performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.