Revolution Idle
This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 48 | 49 | 67 |
| 1440p QHD | 56 | 90 | 97 | 126 |
| 1080p Full HD | 94 | 144 | 147 | 200 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with Intel Core i7-14700KF + NVIDIA GeForce RTX 5070, In-Depth Analysis
Revolution Idle is an idle game that barely stresses modern hardware, yet the measured data for the Intel Core i7-14700KF and NVIDIA GeForce RTX 5070 reveals a surprisingly wide performance spread depending on resolution and preset. The combination ranks 301st out of 1774 tested combos, placing it in the top 17% of all configurations for this title. The CPU sits in the 96th percentile against all processors, while the GPU lands in the 83rd percentile against all graphics cards, indicating a balanced pairing where neither component is a glaring bottleneck. What follows is a practical breakdown of what these numbers mean for anyone considering this build for Revolution Idle.
FAQ
Q: What is the best resolution for this combo in Revolution Idle?
A: The data shows 2560x1440 as the sweet spot. At High settings, it delivers 90.4 FPS, which is nearly double the 47.8 FPS seen at 3840x2160. Dropping to 1920x1080 pushes High settings to 144.3 FPS, but the visual difference in an idle game is minimal, making 1440p the practical choice for smoothness without sacrificing clarity.
Q: How does the RTX 5070 compare to its nearest rivals in raw benchmark scores?
A: The RTX 5070 posts an average benchmark score of 41687. Its closest rival, the AMD Radeon Pro 5300, scores 41610, a delta of just 0.2% in favor of the RTX 5070. The NVIDIA GeForce RTX 3090 scores 41441, putting it 0.6% behind, while the AMD Radeon Pro 580X trails at 41991, which is 0.7% ahead of the RTX 5070. These are negligible differences in synthetic tests.
Q: Is the Core i7-14700KF a strong CPU for this game?
A: Yes, with a 96th percentile ranking against all CPUs, it is exceptionally capable. Its Cinebench R23 multi-core score of 44557 and single-core score of 6290 indicate massive headroom for an idle game, which typically relies more on single-thread performance for background calculations.
Q: What is the most demanding preset for this system?
A: Ultra settings at 3840x2160 produce the lowest measured average of 28.6 FPS. This is the only configuration in the data that dips below the 30 FPS threshold, making it borderline unplayable for smooth motion, though idle games can tolerate lower frame rates since they run in the background.
Q: How does the CPU's single-core performance factor into Revolution Idle?
A: The i7-14700KF has a boost clock of 5.60 GHz and scores 6290 in Cinebench R23 single-core. Since idle games often tick game logic on a single thread, this high single-core score ensures the game's background progression stays responsive regardless of what else the system is doing.
Q: Does the 12 GB VRAM on the RTX 5070 matter for this game?
A: Not really. Revolution Idle is an idle game with simple graphics, so the 12 GB GDDR7 memory and 672.0 GB/s bandwidth are overkill. The GPU's PassMark G3D score of 29137 is more than sufficient, and the limiting factor at 4K Ultra is the GPU's raw compute, not memory capacity.
GPU Role
The NVIDIA GeForce RTX 5070 is built on the Blackwell 2.0 architecture with a 5 nm process from TSMC. It packs 6144 shading units, 192 texture mapping units, and 80 render output units. The boost clock runs at 2512 MHz, and the memory operates at 1750 MHz with 28 Gbps effective speed over a 192-bit bus, yielding 672.0 GB/s of bandwidth. For Revolution Idle, these specifications are far beyond what the game requires, yet they directly influence the measured FPS at higher resolutions.
At 3840x2160, the GPU becomes the primary bottleneck. The jump from Low to High settings at 4K shows a drop from 66.9 FPS to 47.8 FPS, a reduction of roughly 28.5%. Moving to Ultra at 4K crashes performance to 28.6 FPS, which is less than half of the Low preset's output. This pattern indicates that the RTX 5070's compute resources are being saturated by the game's rendering at 4K, despite the game's simple nature. The GPU's FP32 throughput of 30.87 TFLOPS and pixel rate of 201.0 GPixel/s are the specs that matter here, and they are clearly taxed at the highest settings.
The 12 GB VRAM is never a concern in this title, as the game's textures are lightweight. The RTX 5070's 48 ray tracing cores and 192 tensor cores are also irrelevant for Revolution Idle, which does not use those features. What the data shows is that the GPU's raw rasterization power, measured by its PassMark DirectX 12 score of 108, is sufficient for 1080p and 1440p but struggles when pixel count quadruples at 4K Ultra.
Resolution Scaling
The measured FPS data reveals a clear scaling pattern across resolutions. At 1080p High, the system hits 144.3 FPS. Moving to 1440p High drops that to 90.4 FPS, a 37.3% decrease. Jumping to 4K High brings it down to 47.8 FPS, another 47.1% decrease from 1440p. This steep decline as resolution increases is a classic sign of GPU-bound performance, where the RTX 5070's rendering workload grows faster than its compute can handle.
The Low preset shows a similar trend but with higher absolute numbers. At 1080p Low, the system reaches 199.9 FPS, which drops to 126.3 FPS at 1440p (a 36.8% decrease) and then to 66.9 FPS at 4K (a 47.0% decrease from 1440p). The consistency of these percentage drops across presets confirms that resolution is the dominant variable. The CPU, with its 20 cores and 28 threads, is not the limiting factor here; even at 1080p Low, the i7-14700KF's single-core score of 6290 ensures the game logic runs without stalling the GPU.
The Ultra preset exposes the most severe scaling. At 1080p Ultra, the system manages 93.5 FPS, which falls to 56.0 FPS at 1440p (a 40.1% decrease) and then to 28.6 FPS at 4K (a 48.9% decrease). The fact that 1080p Ultra is still above 90 FPS suggests the GPU has headroom at lower pixel counts, but 4K Ultra pushes it past its limit. For an idle game, this resolution scaling implies that players should stick to 1440p or below for a smooth experience, or accept the 4K Ultra frame rate as a background process rather than a primary display.
Measured FPS Breakdown
At 1920x1080, the system delivers its best results. Low settings produce 199.9 FPS, Medium hits 147.3 FPS, High reaches 144.3 FPS, and Ultra drops to 93.5 FPS. The gap between Low and Ultra is 106.4 FPS, showing that even at 1080p, the preset choice has a significant impact. The data suggests that High is nearly identical to Medium, with only a 3.0 FPS difference, while Ultra costs about 35% of High's performance.
At 2560x1440, the numbers scale down proportionally. Low settings give 126.3 FPS, Medium hits 96.5 FPS, High reaches 90.4 FPS, and Ultra drops to 56.0 FPS. The difference between Low and Ultra is 70.3 FPS. Notably, the gap between Medium and High narrows to 6.1 FPS, while Ultra remains a substantial step down at 34.4 FPS below High. This resolution is the most balanced, offering high refresh rates on High settings without the pixel load of 4K.
At 3840x2160, performance takes a hit across the board. Low settings still manage 66.9 FPS, which is playable, but Medium drops to 49.1 FPS and High to 47.8 FPS. Ultra falls to 28.6 FPS, which is below the 30 FPS threshold for smooth motion. The data shows that 4K is only viable on Low settings for this combo, and even then, it trails 1080p Low by 133.0 FPS. The RTX 5070's 4K performance is the weakest link in this configuration, as the CPU has ample headroom to spare.
CPU Role
The Intel Core i7-14700KF is a 20-core, 28-thread processor based on the Raptor Lake architecture, built on a 10 nm process. Its base clock is 3.40 GHz with a boost clock of 5.60 GHz, and it has 33 MB of shared L3 cache. In Cinebench R23, it scores 44557 multi-core and 6290 single-core, with a PassMark single-thread score of 4480. These numbers place it in the 96th percentile of all CPUs, with an average benchmark score of 70104.
For Revolution Idle, the CPU's role is minimal but critical. The game's logic, which ticks constantly in the background, benefits from the high single-core performance. The 5.60 GHz boost clock ensures that any single-threaded calculation is completed quickly, preventing the game from lagging when the system is under other loads. The multi-core score of 44557 is irrelevant for this title, as idle games rarely utilize more than a few threads, but it does mean the CPU will never be a bottleneck if the user runs other applications simultaneously.
Compared to its nearest rivals, the i7-14700KF holds its own. It scores 70104 on average, which is 0.3% ahead of the AMD EPYC 9115 (69887) and 0.4% behind the AMD Ryzen 9 9950X (70420). The Intel Xeon Platinum 8270 leads by 1.3% with 71056. These deltas are within noise for gaming purposes, and the i7-14700KF's single-core advantage is what matters for Revolution Idle. The CPU's 96th percentile ranking confirms it is a top-tier choice for any workload, including this idle game.
Settings Recommendations
For the best experience in Revolution Idle with this combo, the data points to 2560x1440 at High settings. This configuration yields 90.4 FPS, which is smooth for an idle game and leaves headroom for background tasks. The jump from High to Ultra at 1440p costs 34.4 FPS, dropping to 56.0 FPS, which is a poor trade for the marginal visual gain in a game with simple graphics. Medium settings at 1440p offer 96.5 FPS, but the 6.1 FPS difference from High is negligible, so High is the better choice for image quality.
If the user prioritizes sheer frame rate, 1920x1080 at High settings delivers 144.3 FPS, which is more than enough for any display. Pushing to Low at 1080p yields 199.9 FPS, but the visual downgrade is unnecessary since the game is not graphically demanding. The Ultra preset at any resolution is not recommended; at 1080p it drops to 93.5 FPS, and at 4K it falls to 28.6 FPS, which is below playable thresholds.
For 4K displays, the only viable option is Low settings at 66.9 FPS. Medium at 4K drops to 49.1 FPS, which is still playable but not ideal, and High at 47.8 FPS is nearly identical. The data suggests that 4K is not the intended resolution for this game, and users with 4K monitors should either drop to 1440p or accept the lower frame rates. The RTX 5070's 4K performance is the limiting factor, while the i7-14700KF remains underutilized, confirming that this combo is best paired with a 1440p high-refresh monitor for Revolution Idle.
Hardware Specifications
Intel Core i7-14700KF
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700KF + NVIDIA GeForce RTX 5070 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 66.9 |
| 3840x2160 | Medium | 49.1 |
| 3840x2160 | High | 47.8 |
| 3840x2160 | Ultra | 28.6 |
| 2560x1440 | Low | 126.3 |
| 2560x1440 | Medium | 96.5 |
| 2560x1440 | High | 90.4 |
| 2560x1440 | Ultra | 56.0 |
| 1920x1080 | Low | 199.9 |
| 1920x1080 | Medium | 147.3 |
| 1920x1080 | High | 144.3 |
| 1920x1080 | Ultra | 93.5 |
Revolution Idle with ii7-14700KF + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with RTX 5070 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with ii7-14700KF + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.