Revolution Idle
This combination offers playable performance with an average of 30 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 9 | 15 | 16 | 21 |
| 1440p QHD | 18 | 28 | 30 | 39 |
| 1080p Full HD | 29 | 45 | 47 | 62 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with Intel Core i7-14700F + Intel Arc B390, In-Depth Analysis
The Intel Core i7-14700F paired with the Intel Arc B390 produces a highly constrained gaming experience in Revolution Idle, with benchmark results indicating that the integrated graphics solution is the dominant performance limiter across all tested configurations. The data shows a clear pattern of frame rate collapse as resolution increases, with the combo ranking near the bottom of the database at position 2629 out of 2986 tested combinations.
Resolution Scaling
The measured FPS data reveals a consistent and steep decline in performance as resolution scales from 1920x1080 to 3840x2160. At High settings, the average frame rate drops from 45 FPS at 1080p to 28 FPS at 1440p, representing a 37.8% reduction, and then further to 15 FPS at 4K, which is a 66.7% drop from the 1080p baseline. This scaling pattern is not linear, indicating that the GPU is being saturated well before the 4K resolution point.
The Low settings preset shows a similar trajectory, with the average FPS falling from 62 at 1080p to 39 at 1440p and finally to 21 at 4K. The percentage loss from 1080p to 4K is 66.1%, nearly identical to the High settings drop, which suggests that the rendering pipeline is hitting a hard architectural ceiling rather than a bandwidth or shading limitation that could be alleviated by lowering quality.
Medium settings provide the only complete min/max data in the pack, showing an average of 47 FPS at 1080p with a minimum of 40 and maximum of 54. At 1440p, this drops to an average of 30 FPS (min 25, max 34), and at 4K it falls to 16 FPS (min 13, max 18). The frame time variance, measured by the spread between min and max, narrows as resolution increases; the 14 FPS spread at 1080p shrinks to 9 FPS at 1440p and 5 FPS at 4K. This compression indicates that at higher resolutions, the system is consistently hitting a performance wall rather than experiencing intermittent stalls.
Ultra settings produce the lowest results across the board, with averages of 29 FPS at 1080p, 18 FPS at 1440p, and just 9 FPS at 4K. The drop from 1080p to 4K here is 68.9%, the steepest percentage decline among all settings presets. This suggests that the Ultra preset introduces additional GPU workload that scales more aggressively with pixel count, further confirming that the limiting component is the graphics processor rather than the CPU or memory subsystem.
The data indicates that at 1080p, the system is borderline playable for an idle game genre, with Low settings achieving 62 FPS and Medium achieving 47 FPS. However, the transition to 1440p cuts performance by roughly one-third, and 4K becomes effectively unusable for smooth gameplay, with all settings presets falling below 21 FPS. The resolution scaling behavior points to a GPU that lacks sufficient pixel throughput and memory bandwidth for high-resolution rendering.
CPU Role
The Intel Core i7-14700F is a 20-core, 28-thread processor based on the Raptor Lake architecture, manufactured on Intel's 10 nm process node. It features a base clock of 2.10 GHz and a boost clock of 5.40 GHz, with a 65 W TDP. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 33 MB of shared L3 cache, providing substantial on-die storage for game assets and instructions.
In synthetic benchmarks, this CPU demonstrates strong multi-threaded capability with a Cinebench R23 multi-core score of 35122 and a single-core score of 4958. The Geekbench results show 19620 multi-core and 2429 single-core scores, while PassMark yields a multi-thread score of 41317 and a single-thread score of 4257. The CPU's percentile rank of 91 against all tested processors places it in the upper decile of desktop hardware.
Given that Revolution Idle is an idle game genre title, the computational demands are typically modest, focusing on periodic calculations rather than continuous physics simulation or complex AI. The benchmark results support this interpretation: the CPU is clearly not the bottleneck in this combo. At 4K Ultra settings, the system produces only 9 FPS, a figure that would be inexplicable if the 14700F were the limiting factor, given its 91st percentile standing. Instead, the data shows that the CPU has ample headroom, with its 5.40 GHz boost clock and 20 cores providing far more processing power than the game's workload requires.
The nearest rivals to the 14700F in the CPU benchmark database include the Intel Xeon 6505P with an average score of 53701 (0.2% higher), the Intel Xeon Phi 7290 at 53469 (0.3% lower), the AMD Ryzen 9 7900X at 53288 (0.6% lower), and the AMD EPYC 7313P at 53206 (0.8% lower). These close margins indicate that the 14700F is competitively positioned within its performance class, though none of these comparisons are relevant to the gaming results presented here, as the GPU is the clear limiting factor.
GPU Role
The Intel Arc B390 is an integrated graphics processor based on the Xe3-LPG architecture, built on Intel's 3 nm process node. It operates with a base clock of 300 MHz and a boost clock of 2500 MHz, with a TDP of 80 W. The GPU features 1536 shading units, 48 texture mapping units, 24 raster operation units, and 12 ray tracing cores, providing a theoretical FP32 performance of 7.680 TFLOPS and FP16 performance of 15.36 TFLOPS (2:1 ratio).
The memory configuration is entirely system-shared, with the GPU relying on the host system's RAM rather than dedicated VRAM. The memory type, bus width, and bandwidth are all listed as "System Shared" or "System Dependent," meaning the effective memory performance varies with the installed system memory and configuration. This architectural choice has significant implications for gaming performance, particularly at higher resolutions where memory bandwidth demands increase substantially.
In the 3DMark Steel Nomad DX12 benchmark, the Arc B390 scores 1482 points, placing it in the 9th percentile of all GPUs. This low percentile ranking is reflected in the gaming results, where the GPU struggles to maintain playable frame rates even at 1080p with lower settings. The nearest GPU rivals in the database are the NVIDIA GeForce GT 520MX with a score of 1463 (1.3% higher), the NVIDIA GeForce 800M at 1460 (1.5% higher), the NVIDIA GeForce GT 625 OEM at 1446 (2.5% higher), and the NVIDIA GeForce GT 710 at 1443 (2.7% higher). These comparisons place the Arc B390 in the same performance tier as decade-old entry-level discrete GPUs, which is consistent with its integrated nature.
The GPU's clock behavior is notable, with a boost clock of 2500 MHz that is substantially higher than its base clock of 300 MHz, indicating significant dynamic frequency scaling. However, this high boost clock does not compensate for the limited shading resources and shared memory bandwidth. The 24 ROPs are particularly limiting for pixel fill rate at high resolutions, as the 4K results demonstrate with all settings presets falling below 21 FPS. The GPU's 7.680 TFLOPS FP32 figure appears respectable on paper, but the memory bandwidth constraints inherent to a system-shared design severely hamper real-world throughput in memory-intensive gaming workloads.
How This Combo Ranks
The combination of the Intel Core i7-14700F and Intel Arc B390 ranks 2629 out of 2986 tested combos in Revolution Idle, placing it in the bottom 12% of all configurations. This ranking is heavily influenced by the GPU's 9th percentile standing, which drags down an otherwise capable CPU that ranks in the 91st percentile. The massive disparity between the two components' performance percentiles explains the combo's poor overall position.
The ranking data suggests that this configuration is severely unbalanced for gaming purposes. The CPU brings 20 cores, 28 threads, and a 5.40 GHz boost clock to the table, all of which are far in excess of what an idle game like Revolution Idle requires. Meanwhile, the GPU's integrated nature and shared memory architecture create a hard ceiling on frame rates that no amount of CPU headroom can overcome. The 2629th rank out of 2986 combos indicates that the vast majority of tested systems, including those with older or lower-tier CPUs paired with modest discrete GPUs, outperform this combination.
In practical terms, the combo's ranking reflects its inability to deliver consistent 60 FPS gameplay at any resolution and settings combination tested. The best result, 62 FPS at 1080p Low settings, is the only configuration that reaches the 60 FPS threshold, and it does so with the lowest quality preset. All other tested configurations fall short, with 4K Ultra producing just 9 FPS, a figure that is below the minimum threshold for smooth interaction in most games, including idle titles where responsiveness matters less but still requires basic visual feedback.
FAQ
*Q: What is the best performance this combo can achieve in Revolution Idle?*
A: The highest average frame rate recorded is 62 FPS at 1920x1080 resolution with Low settings. At Medium settings, the average drops to 47 FPS, and at High settings it falls to 45 FPS.
Q: Is the Intel Core i7-14700F or the Intel Arc B390 the limiting factor in this game?
A: The data clearly identifies the GPU as the bottleneck. The CPU ranks in the 91st percentile of all processors with a Cinebench R23 multi-core score of 35122, while the GPU ranks in the 9th percentile with a 3DMark Steel Nomad score of 1482. The dramatic FPS drops with resolution scaling further confirm the GPU is the limiting component.
*Q: Can this combo run Revolution Idle at 4K resolution?*
A: The benchmark results indicate 4K performance is poor across all settings. High settings average 15 FPS, Low settings average 21 FPS, Medium settings average 16 FPS, and Ultra settings average 9 FPS. None of these figures approach playable frame rates.
Q: How does the Intel Arc B390 compare to its closest GPU rivals?
A: The Arc B390 scores 1482 in 3DMark Steel Nomad, which is 1.3% higher than the NVIDIA GeForce GT 520MX, 1.5% higher than the GeForce 800M, 2.5% higher than the GT 625 OEM, and 2.7% higher than the GT 710. These are all entry-level or legacy GPUs.
Q: What is the frame time consistency like at different resolutions?
A: The only complete min/max data comes from Medium settings. At 1080p, frames range from 40 to 54 FPS (14 FPS spread), at 1440p from 25 to 34 FPS (9 FPS spread), and at 4K from 13 to 18 FPS (5 FPS spread). The narrowing spread at higher resolutions indicates consistent throttling rather than erratic performance.
Q: What does the combo's rank of 2629 out of 2986 indicate?
A: This places the system in the bottom 12% of all tested combinations for Revolution Idle. The ranking reflects the GPU's severe performance limitations, as the CPU's 91st percentile standing is insufficient to compensate for the integrated graphics' 9th percentile capability.
Measured FPS Breakdown
The following table presents all measured average FPS data from the FACT PACK, organized by resolution and settings preset:
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 3840x2160 | High | 15 | — | — |
| 3840x2160 | Low | 21 | — | — |
| 3840x2160 | Medium | 16 | 13 | 18 |
| 3840x2160 | Ultra | 9 | — | — |
| 2560x1440 | High | 28 | — | — |
| 2560x1440 | Low | 39 | — | — |
| 2560x1440 | Medium | 30 | 25 | 34 |
| 2560x1440 | Ultra | 18 | — | — |
| 1920x1080 | High | 45 | — | — |
| 1920x1080 | Low | 62 | — | — |
| 1920x1080 | Medium | 47 | 40 | 54 |
| 1920x1080 | Ultra | 29 | — | — |
Across all resolutions, the Low settings preset consistently delivers the highest average FPS, followed by Medium, High, and Ultra in descending order. At 1080p, the spread between Low and Ultra is 33 FPS (62 vs. 29), while at 1440p the spread narrows to 21 FPS (39 vs. 18), and at 4K it compresses to 12 FPS (21 vs. 9). This progressive narrowing indicates that at higher resolutions, the GPU's pixel throughput becomes so constrained that quality preset adjustments have diminishing returns. The Medium settings data provides the only complete frame range information, showing that minimum FPS values are consistently around 80-85% of the average, suggesting relatively stable frame delivery within each resolution class, albeit at unplayably low levels for 4K.
Hardware Specifications
Intel Core i7-14700F
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + Intel Arc B390 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 21.0 |
| 3840x2160 | Medium | 16.0 |
| 3840x2160 | High | 15.0 |
| 3840x2160 | Ultra | 9.0 |
| 2560x1440 | Low | 39.0 |
| 2560x1440 | Medium | 30.0 |
| 2560x1440 | High | 28.0 |
| 2560x1440 | Ultra | 18.0 |
| 1920x1080 | Low | 62.0 |
| 1920x1080 | Medium | 47.0 |
| 1920x1080 | High | 45.0 |
| 1920x1080 | Ultra | 29.0 |
Revolution Idle with ii7-14700F + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with Arc B390 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with ii7-14700F + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.