Revolution Idle

Revolution Idle

AVERAGE FPS
27
limited

This combination may struggle with this title, averaging 27 FPS. Consider upgrading hardware or significantly lowering settings.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 9 13 14 19
1440p QHD 16 26 27 36
1080p Full HD 26 41 43 56

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 19
3840x2160 Medium 14
3840x2160 High 13
3840x2160 Ultra 9
2560x1440 Low 36
2560x1440 Medium 27
2560x1440 High 26
2560x1440 Ultra 16
1920x1080 Low 56
1920x1080 Medium 43
1920x1080 High 41
1920x1080 Ultra 26

Revolution Idle with Intel Core i5-14600K + Intel Arc B370, In-Depth Analysis

Revolution Idle is not the kind of title that stresses a modern gaming PC, but the measured frame rates for this configuration of Intel Core i5-14600K and Intel Arc B370 reveal a system that is decisively bound by its graphics processor at every resolution tested. The data shows a clear and consistent scaling pattern: as resolution drops from 4K to 1080p, average frame rates nearly triple, indicating that the CPU has ample headroom while the integrated GPU struggles to keep pace. At 3840x2160 with Ultra settings, the combo produces just 9 FPS average, which is a slideshow by any standard. Dropping to High settings at 4K improves the average to 13 FPS, and Low settings at 4K yields 19 FPS. The pattern is linear and steep, suggesting that the limiting component is the graphics solution, not the processor. When the resolution drops to 2560x1440, the averages climb to 16 FPS on Ultra, 26 FPS on High, 27 FPS on Medium, and 36 FPS on Low. The jump from 1440p to 1080p is where the system finally approaches playability: 26 FPS on Ultra, 41 FPS on High, 43 FPS on Medium, and 56 FPS on Low. This scaling behavior — a roughly 4x increase in frame rate from 4K Ultra to 1080p Low — is characteristic of a GPU bottleneck, as the CPU is clearly capable of feeding frames far faster than the Arc B370 can render them.

Resolution Scaling

The resolution scaling data for Revolution Idle shows a system that is heavily constrained by pixel throughput. At 3840x2160, the average frame rates range from 9 FPS on Ultra to 19 FPS on Low, a spread of 10 FPS across the four quality presets. The gap between Low and Medium at 4K is just 5 FPS (19 vs 14), while the gap between High and Ultra is 4 FPS (13 vs 9). This tight clustering at 4K indicates that the GPU is saturated regardless of settings; the shader load changes with presets, but the fill-rate limit dominates. Moving to 2560x1440, the averages improve to between 16 FPS (Ultra) and 36 FPS (Low). The relative improvement from 4K to 1440p is roughly 1.8x for Low settings (19 to 36) and about 1.8x for Ultra (9 to 16), which is less than the 2.25x pixel count reduction. This sub-linear scaling suggests that the GPU is not purely pixel-bound; there is a fixed per-frame cost that persists even as resolution drops. At 1920x1080, the system finally shows a more favorable curve: 26 FPS on Ultra, 41 FPS on High, 43 FPS on Medium, and 56 FPS on Low. The improvement from 1440p to 1080p is substantial — 56% for Low (36 to 56) and 63% for Ultra (16 to 26) — which indicates that the GPU is beginning to breathe at 1080p. The data strongly implies that the Intel Arc B370, with its 25 W TDP and system-shared memory, is the limiting component across all tested configurations. The CPU, a 14-core Raptor Lake part with a 5.30 GHz boost clock, is never the constraint here.

How This Combo Ranks

In the broader context of tested hardware combinations for Revolution Idle, this specific pairing of Intel Core i5-14600K and Intel Arc B370 ranks 2736 out of 2986 combos. That places it in the bottom 8% of all tested configurations, a position that reflects the GPU's severe performance limitation rather than any deficiency in the processor. The combo rank of 2736 out of 2986 means that 250 other combinations performed worse, but the vast majority of tested systems delivered higher frame rates. This ranking is consistent with the measured FPS data: the system only achieves a 56 FPS average at 1080p Low, which is below the 60 FPS threshold that most users consider smooth. The percentile data for the GPU alone supports this interpretation — the Arc B370 sits in the 5th percentile of all GPUs, meaning 95% of graphics processors tested score higher. The CPU, by contrast, is in the 90th percentile of all CPUs, with an average benchmark score of 48618. The deltaPct values for the CPU's nearest rivals show it is tightly clustered: it trails the Intel Xeon Gold 5318H by 0.2% and the Intel Core Ultra 5 245 by 0.8%, while leading the AMD EPYC 4345P by 0.3% and the Intel Core Ultra 5 245HX by 0.7%. For the GPU, the nearest rivals are all legacy parts: the ATI Mobility Radeon HD 5570 (0.2% faster), the ATI Radeon HD 5770 (0.5% faster), and the AMD Radeon HD 7650M (0.7% faster), with the AMD FirePro M2000 trailing by 1.4%. This places the Arc B370 in direct competition with graphics hardware from over a decade ago, which explains the low combo rank despite the modern CPU.

GPU Role

The Intel Arc B370 is an integrated graphics solution based on the Xe3-LPG architecture, built on a 3 nm process by Intel. It operates with a base clock of 300 MHz and a boost clock of 2400 MHz, which are the only clock figures provided in the data. The GPU has 1280 shading units, 40 texture mapping units, and 20 raster output pipelines, along with 10 ray tracing cores. Its pixel rate is 48.00 GPixel/s and its texture rate is 96.00 GTexel/s, with FP32 performance rated at 6.144 TFLOPS. Critically, the memory configuration is listed as "System Shared" — there is no dedicated VRAM. The memory type, bus width, and bandwidth are all system-dependent, meaning the GPU relies on the host system's DDR4 or DDR5 memory over a shared bus. This is a fundamental limitation for gaming performance, as shared memory introduces latency and bandwidth contention that dedicated VRAM avoids. The GPU's TDP is just 25 W, which is remarkably low and indicates it is designed for power efficiency rather than raw performance. The 3DMark Steel Nomad DX12 benchmark score for this GPU is 1184, which places it at the 5th percentile of all GPUs. In the context of Revolution Idle, the GPU's role is clear: it cannot sustain playable frame rates at any resolution above 1080p Low. The measured data shows that even at 1080p Low, the average FPS is 56, which is barely acceptable for a game of this genre. The GPU's nearest rivals in benchmark scores are the ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, AMD Radeon HD 7650M, and AMD FirePro M2000 — all of which are older parts with similar or slightly better performance. This context underscores that the Arc B370 is a low-end integrated solution that cannot handle the demands of modern gaming at higher resolutions.

Measured FPS Breakdown

The measured frame rates for Revolution Idle with this combo are as follows. At 3840x2160, the average FPS is 13 on High, 19 on Low, 14 on Medium (with a minimum of 12 and maximum of 16), and 9 on Ultra. The 4K data shows a narrow range of 9 to 19 FPS across all presets, with the minimum and maximum values only recorded for the Medium preset. At 2560x1440, the averages are 26 on High, 36 on Low, 27 on Medium (with a minimum of 23 and maximum of 31), and 16 on Ultra. The 1440p results show a wider spread of 16 to 36 FPS, but even the best case — 36 FPS on Low — is below the 60 FPS target. At 1920x1080, the averages are 41 on High, 56 on Low, 43 on Medium (with a minimum of 36 and maximum of 49), and 26 on Ultra. The 1080p data finally shows a meaningful separation between presets, with Low offering more than double the frame rate of Ultra (56 vs 26). Across all resolutions, the Medium preset consistently delivers a frame rate that falls between Low and High, as expected, and it is the only preset with recorded minimum and maximum values in the data. The pattern is consistent: Low settings always provide the highest average FPS, followed by Medium, then High, with Ultra always the slowest. The largest absolute gap between Low and Ultra is 30 FPS at 1080p (56 vs 26), while the smallest is 10 FPS at 4K (19 vs 9). This breakdown confirms that the GPU is the primary bottleneck, as the frame rate scales directly with the pixel count and the quality preset.

CPU Role

The Intel Core i5-14600K is a 14-core, 20-thread processor from the Core 14th Gen series, based on the Raptor Lake architecture on Intel's 10 nm process. It has a base clock of 3.50 GHz and a boost clock of 5.30 GHz, with a TDP of 125 W. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. The CPU supports DDR4 and DDR5 memory over a dual-channel bus, and it has integrated UHD Graphics 770, but the Arc B370 is the active graphics solution in this combo. The CPU's benchmark scores are strong: it achieves 24491 in Cinebench R23 multi-core and 2064 in single-core, 13709 in Cinebench R20 multi-core and 1935 in single-core, and 16673 in Geekbench multi-core with 2491 in single-core. Its Passmark multi-thread score is 38682, and its average benchmark score is 48618, placing it in the 90th percentile of all CPUs. In the context of Revolution Idle, the CPU's role is to feed the GPU with draw calls and game logic, and the data shows it is more than capable. At 1080p Low, the system achieves 56 FPS average, which is the highest measured value; if the CPU were the bottleneck, we would expect to see frame rates plateau across resolutions, but instead they scale linearly with pixel count. The CPU's nearest rivals in benchmark scores — the Intel Xeon Gold 5318H, AMD EPYC 4345P, Intel Core Ultra 5 245HX, and Intel Core Ultra 5 245 — all have similar average scores within a 0.8% delta, confirming that the 14600K is a high-performing part. The CPU's launch MSRP is $319, and it supports ECC memory, which is unusual for a consumer desktop chip. The Passmark data compression score of 482020 and encryption score of 27533 further illustrate the CPU's strength in compute tasks, but these are irrelevant to the GPU-bound frame rates observed in this game.

Settings Recommendations

Given the measured FPS data, the only viable settings for Revolution Idle with this combo are at 1920x1080 with Low or Medium presets. At 1080p Low, the system delivers 56 FPS average, which is the only configuration that approaches a smooth experience for an idle game. At 1080p Medium, the average drops to 43 FPS, with a minimum of 36 FPS and a maximum of 49 FPS. This is still playable for a genre that does not require fast reaction times, but the 13 FPS penalty from Low to Medium is significant. At 1080p High, the average falls to 41 FPS, and at Ultra it drops to 26 FPS, which is borderline unplayable. At 1440p, the best case is 36 FPS on Low, which is below the 40 FPS threshold that many consider the minimum for acceptable gameplay. At 4K, all presets produce averages below 20 FPS, making it unusable. The data suggests that the optimal experience is 1080p Low, which offers the highest average frame rate of 56 FPS. If visual quality is a priority, 1080p Medium provides a 43 FPS average with a minimum of 36 FPS, which is a reasonable compromise for an idle game where the action is not fast-paced. The Medium preset at 1080p is the only other configuration that maintains a minimum above 30 FPS. For users who want to play at higher resolutions, the data indicates that no preset at 1440p or 4K will deliver an acceptable experience — the frame rates are simply too low. The recommendation is clear: run the game at 1920x1080 with Low settings for the best performance, or Medium settings if visual fidelity matters more than a few extra frames per second. Higher resolutions should be avoided entirely, as the integrated GPU lacks the bandwidth and compute power to render the game at playable speeds.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + Intel Arc B370 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 19.0
3840x2160 Medium 14.0
3840x2160 High 13.0
3840x2160 Ultra 9.0
2560x1440 Low 36.0
2560x1440 Medium 27.0
2560x1440 High 26.0
2560x1440 Ultra 16.0
1920x1080 Low 56.0
1920x1080 Medium 43.0
1920x1080 High 41.0
1920x1080 Ultra 26.0

Revolution Idle with ii5-14600K + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with Arc B370 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with ii5-14600K + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.