Revolution Idle

Revolution Idle

AVERAGE FPS
91
good

This combination provides smooth gameplay with an average of 91 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 47 49 65
1440p QHD 57 89 94 124
1080p Full HD 91 141 147 163

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 65
3840x2160 Medium 49
3840x2160 High 47
3840x2160 Ultra 30
2560x1440 Low 124
2560x1440 Medium 94
2560x1440 High 89
2560x1440 Ultra 57
1920x1080 Low 163
1920x1080 Medium 147
1920x1080 High 141
1920x1080 Ultra 91

Revolution Idle with Intel Core i5-11400F + NVIDIA GeForce RTX 5070, In-Depth Analysis

Revolution Idle presents an unusual scenario for hardware analysis, as its "idle" genre typically implies minimal computational stress. However, the measured FPS data for this combination of an Intel Core i5-11400F and NVIDIA GeForce RTX 5070 reveals a wide performance spread across resolutions and settings, indicating that the game’s background simulation and rendering loops are far from trivial. The data shows this pairing achieves a combo rank of 773 out of 3712 tested configurations, placing it in the top 21% of all combos. The following analysis breaks down the CPU and GPU contributions, the measured frame rates, and the implications for players.

CPU Role

The Intel Core i5-11400F is a 6-core, 12-thread processor based on the Rocket Lake architecture, built on Intel's 14 nm process. Its base clock of 2.60 GHz and boost clock of 4.40 GHz provide the computational foundation for the game's logic, which in idle games often involves tracking many simultaneous variables and timers. Benchmark results indicate the processor's strength lies in multi-threaded workloads, scoring 14,340 in Cinebench R23 multi-core and 5,652 in 3DMark Max Threads. This suggests the CPU can handle the background number-crunching that defines the idle genre, where the game continues to simulate progress even when the player is not actively interacting.

The CPU's average benchmark score of 17,177 places it in the 71st percentile of all CPUs, with nearest rivals including the AMD EPYC 7H12 (0.3% faster) and the Intel Core i5-12450H (0.4% slower). For a game like Revolution Idle, the single-thread performance is also relevant, as the primary simulation thread may not scale perfectly across all 12 threads. The processor's 3DMark single-thread score of 868 and Cinebench R23 single-core score of 2,024 indicate competent per-core performance. The 12 MB of shared L3 cache and 51.2 GB/s memory bandwidth (DDR4 dual-channel) provide adequate data throughput for the game's state updates.

In the context of the measured results, the CPU's influence becomes most apparent at lower resolutions where the GPU is less burdened. At 1080p with Low settings, the combo reaches 163 FPS, a figure that likely approaches the CPU's ability to feed the simulation loop. The CPU's 6 physical cores and 12 threads are sufficient for this title, as the game does not appear to be heavily threaded based on the modest scaling seen between the 3DMark 8-thread score (4,691) and max-thread score (5,652). The data suggests the i5-11400F provides a stable foundation, with its 65 W TDP indicating efficient operation for a desktop part, though the game's performance ceiling at high frame rates is more likely tied to the GPU.

GPU Role

The NVIDIA GeForce RTX 5070 is the dominant component in this pairing, built on the Blackwell 2.0 architecture with a 5 nm process. The GPU features 12 GB of GDDR7 memory on a 192-bit bus, providing 672.0 GB/s of memory bandwidth. Its base clock of 2325 MHz and boost clock of 2512 MHz drive 6,144 shading units, 192 TMUs, and 80 ROPs. The GPU's compute capabilities are substantial, with FP32 performance of 30.87 TFLOPS and a pixel rate of 201.0 GPixel/s. These specifications translate to an average benchmark score of 40,377, placing the RTX 5070 in the 82nd percentile of all GPUs.

The GPU's nearest rivals in the benchmark database include the AMD Radeon Pro 580 (0.1% faster) and the AMD Radeon Pro WX 7100 (0.8% slower), which highlights that the RTX 5070 sits in a competitive performance tier. In Revolution Idle, the GPU's role is to render the game's visual elements, which may include complex backgrounds, animated number displays, and particle effects that intensify as the player progresses. The measured FPS data clearly shows the GPU's impact: at 4K Ultra settings, the average FPS drops to 30, while at 1080p Low, it reaches 163 FPS. This wide range indicates that the game can become GPU-bound at higher resolutions and settings, particularly with the 4K Ultra preset demanding more from the 12 GB VRAM and the 192-bit memory bus.

The GPU's memory bandwidth becomes a critical factor at 4K, where the 47 FPS average at High settings versus 65 FPS at Low settings illustrates how texture and shading complexity affect performance. The RTX 5070's 12 GB VRAM is sufficient for this title, as even at 4K Ultra, the game does not appear to exceed memory capacity based on the consistent frame rates. The GPU's DirectX 12 Ultimate support (12_2) and Vulkan 1.4 compatibility ensure the game can leverage modern rendering APIs, though the measured results suggest the game may optimize for standard rasterization rather than ray tracing, given the relatively stable performance across settings.

FAQ

Q: What is the best resolution for this combo in Revolution Idle?

A: The measured data shows 1080p provides the highest frame rates across all settings, with the Low preset reaching 163 FPS and the High preset at 141 FPS. This resolution offers the most headroom for consistent performance.

Q: How does the CPU compare to its nearest rival in benchmark scores?

A: The Intel Core i5-11400F's average benchmark score of 17,177 is 0.3% higher than the AMD EPYC 7H12 (17,120) and 0.4% lower than the Intel Core i5-12450H (17,239).

Q: Is the RTX 5070's 12 GB VRAM sufficient for 4K gaming in this title?

A: The data indicates yes, as the 4K Ultra preset maintains a playable 30 FPS average without evidence of memory-related stuttering, and the 4K High preset achieves 47 FPS.

Q: What is the combo's overall ranking among tested configurations?

A: The Intel Core i5-11400F and RTX 5070 combination ranks 773rd out of 3,712 tested combos, placing it in the top 21% of all configurations.

Q: Which settings preset yields the most balanced experience at 1440p?

A: The Medium preset at 2560x1440 shows an average of 94 FPS with minimum and maximum values of 80 and 108 FPS, respectively, offering a smooth experience without the performance drop seen at Ultra (57 FPS).

Q: Does the GPU outperform its nearest rival in the database?

A: The RTX 5070's average score of 40,377 is 0.1% higher than the AMD Radeon Pro 580 (40,318) and 0.8% higher than the AMD Radeon Pro WX 7100 (40,063).

Settings Recommendations

The measured FPS data provides clear guidance for optimizing the experience in Revolution Idle. At 1080p, the Low preset delivers the highest average FPS at 163, but the High preset at 141 FPS offers a substantial visual upgrade with only a 13.5% performance penalty, making High the recommended choice for most players at this resolution. The Medium preset at 147 FPS sits between the two, but the High setting's balance of visual fidelity and frame rate is more compelling.

For 2560x1440, the Medium preset emerges as the optimal choice, with an average of 94 FPS and a minimum of 80 FPS that ensures smooth gameplay. The High preset at 89 FPS is close behind, but the Medium preset's slightly higher minimum frame rate (80 FPS vs. no min data for High) suggests better consistency. The Ultra preset at 57 FPS is playable but represents a significant drop from the 94 FPS of Medium, making it less ideal for those who prioritize smoothness.

At 4K (3840x2160), the Low preset achieves 65 FPS, which is the only setting that exceeds the 60 FPS threshold. The High preset at 47 FPS and Medium at 49 FPS are both playable but require tolerance for lower frame rates. The Ultra preset at 30 FPS is borderline, and the data suggests players at 4K should use Low or Medium for the best experience. Overall, the High preset at 1080p (141 FPS) and the Medium preset at 1440p (94 FPS) provide the best balance of visual quality and performance across the measured configurations.

How This Combo Ranks

The combination of the Intel Core i5-11400F and NVIDIA GeForce RTX 5070 achieves a combo rank of 773 out of 3,712 tested configurations in Revolution Idle, placing it in the top 20.8% of all combos. This ranking reflects the balanced nature of the pairing, where the GPU's high percentile (82nd) compensates for the CPU's lower percentile (71st). The rank indicates that this combo outperforms the majority of tested systems, though it is not among the elite configurations that likely feature newer, higher-end CPUs from later generations.

The CPU's nearest rivals, such as the AMD EPYC 7H12 and Intel Core i5-12450H, show that the i5-11400F is competitive with a range of server and mobile processors, though these comparisons are based on synthetic benchmarks rather than game-specific performance. The GPU's nearest rivals, including the AMD Radeon Pro 580, suggest that the RTX 5070's performance in this title is consistent with its overall benchmark standing. The combo's rank of 773 implies that there are 772 configurations that achieve higher frame rates or more consistent performance in Revolution Idle, likely featuring CPUs with higher single-thread scores or GPUs with greater memory bandwidth.

Given that the data is measured (dataIsMeasured: true), the rank reflects actual in-game performance rather than estimates. The combo's position in the top fifth of all tested systems indicates that users of this hardware can expect a solid experience in Revolution Idle, particularly at 1080p and 1440p where frame rates are high. The rank also suggests that upgrading either component could yield improvements, but the current pairing is well-matched for this title.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the Low preset delivers the highest average at 163 FPS, followed by Medium at 147 FPS (with minimum and maximum of 125 and 169 FPS), High at 141 FPS, and Ultra at 91 FPS. The gap between Low and Ultra is 72 FPS (44.2% reduction), indicating that the Ultra preset imposes a significant rendering load that the RTX 5070 handles with a still-playable frame rate.

At 2560x1440, the Low preset achieves 124 FPS, Medium averages 94 FPS (min 80, max 108), High averages 89 FPS, and Ultra drops to 57 FPS. The transition from 1080p to 1440p results in a performance decrease of 23.9% for Low (163 to 124 FPS), 36.1% for Medium (147 to 94 FPS), 36.9% for High (141 to 89 FPS), and 37.4% for Ultra (91 to 57 FPS). This consistency in percentage drops across settings suggests the resolution scaling is uniform, with the GPU becoming more of a bottleneck as pixel count increases.

At 3840x2160, the Low preset yields 65 FPS, Medium averages 49 FPS (min 42, max 56), High averages 47 FPS, and Ultra drops to 30 FPS. The 4K results show a more pronounced performance cliff, with the Ultra preset at 30 FPS being 53.8% slower than the Low preset at 65 FPS. The Medium preset's 42 FPS minimum is notable, as it indicates occasional frame dips that could be noticeable, while the High preset at 47 FPS lacks min/max data. Across all resolutions, the Medium preset provides the only complete min/max data set, offering a reliable indicator of frame time consistency.

Resolution Scaling

The resolution scaling data reveals how frame rates drop from 1080p to 4K, providing insight into which component limits performance. From 1080p Low (163 FPS) to 1440p Low (124 FPS), the drop is 39 FPS (23.9%), and from 1440p Low to 4K Low (65 FPS), the drop is 59 FPS (47.6%). The total reduction from 1080p Low to 4K Low is 98 FPS (60.1%), indicating that the GPU's rendering load scales significantly with pixel count. This pattern holds across settings: for High, the drop from 1080p (141 FPS) to 1440p (89 FPS) is 36.9%, and to 4K (47 FPS) is 66.7% total. For Ultra, 1080p (91 FPS) to 1440p (57 FPS) is 37.4%, and to 4K (30 FPS) is 67.0% total.

The consistent percentage drops across settings suggest that the GPU is the primary limiting component at higher resolutions, as the CPU's workload remains relatively constant regardless of pixel count. At 1080p, the CPU's influence is more apparent, as the frame rates (141-163 FPS) approach the processor's ability to maintain the game's simulation loop. The data shows that the RTX 5070's 672.0 GB/s memory bandwidth and 12 GB VRAM become increasingly strained at 4K, where the 30 FPS Ultra result indicates a 67% reduction from 1080p. This scaling behavior is typical for GPU-bound scenarios, where pixel fill rate and memory bandwidth dictate performance. The CPU's role is secondary, as evidenced by the fact that even at 4K Low (65 FPS), the frame rate is well above the 30 FPS of 4K Ultra, demonstrating that the GPU's settings, not the CPU, determine the ceiling at higher resolutions.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + NVIDIA GeForce RTX 5070 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 65.0
3840x2160 Medium 49.0
3840x2160 High 47.0
3840x2160 Ultra 30.0
2560x1440 Low 124.0
2560x1440 Medium 94.0
2560x1440 High 89.0
2560x1440 Ultra 57.0
1920x1080 Low 163.0
1920x1080 Medium 147.0
1920x1080 High 141.0
1920x1080 Ultra 91.0

Revolution Idle with ii5-11400F + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with RTX 5070 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with ii5-11400F + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.