Revolution Idle
This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 31 | 46 | 49 | 58 |
| 1440p QHD | 51 | 83 | 86 | 117 |
| 1080p Full HD | 85 | 133 | 137 | 182 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with Intel Core i3-12100F + NVIDIA GeForce RTX 4070, In-Depth Analysis
The Intel Core i3-12100F is a 4-core, 8-thread processor from the Alder Lake generation, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. It carries 12 MB of shared L3 cache, and its benchmark profile shows a single-thread score of 893 in 3DMark and a multi-thread score of 4023 at max threads. In Cinebench R23, it scores 1681 single-core and 11912 multi-core. For an idle game like Revolution Idle, the single-thread performance is the dominant factor, as these titles typically rely on a single primary game logic loop that advances state, calculates idle income, and processes upgrade effects. The 3DMark 2-thread score of 1659 and 4-thread score of 2859 indicate that the processor can handle the light parallel workloads of background systems, but the game’s core simulation will likely be pinned to one or two threads, making the processor’s strong single-core throughput the deciding factor in maintaining a stable simulation tick rate. The CPU’s percentile rank of 72 among all CPUs places it in the upper tier of budget desktop parts, and its average benchmark score of 13516 sits just 0.1% below the AMD Ryzen Threadripper PRO 3975WX, a high-end workstation part, which suggests that in purely single-threaded or lightly threaded tasks, the i3-12100F is not a bottleneck. The 8 threads provide sufficient headroom for the operating system, browser, and any auxiliary apps running alongside the game, but the 4 physical cores mean that any future update adding more complex multithreaded calculations could strain the processor. Overall, the CPU’s 4.30 GHz boost clock is the key metric; it ensures that the idle game’s constant background math, such as calculating exponential growth curves and resource generation rates, executes with minimal latency.
GPU Role
The NVIDIA GeForce RTX 4070 is built on the Ada Lovelace architecture with a 5 nm process from TSMC, featuring 5888 shading units, 46 ray tracing cores, and 12 GB of GDDR6X memory on a 192-bit bus. The memory runs at a 1313 MHz clock with 21 Gbps effective speed, producing a bandwidth of 504.2 GB/s. The GPU’s boost clock is 2475 MHz, and it delivers a passmark G3D score of 26927, placing it in the 81st percentile of all GPUs. For Revolution Idle, the GPU’s role is minimal in the traditional sense—the game’s mechanics are primarily CPU-driven, with the GPU responsible for rendering menus, charts, and visual feedback for number increments. However, the RTX 4070’s high pixel rate of 158.4 GPixel/s and texture rate of 455.4 GTexel/s ensure that any visual effects, such as particle simulations for prestige animations or animated graphs, render without frame drops. The 12 GB VRAM is far more than the game requires, meaning there is no risk of texture swapping or memory pressure even at 4K Ultra settings. The GPU’s average benchmark score of 37283 is 0.6% below the AMD Radeon RX Vega 56, indicating that the RTX 4070 is a mainstream high-end part, but in an idle game this raw compute power is largely irrelevant. The measured data confirms this: at 1080p Low settings, the combo achieves 181.8 FPS, which is far beyond what a static idle screen needs. The GPU’s 200 W TDP and dual-slot design are typical for the class, and its PCIe 4.0 x16 interface provides ample bandwidth. The limiting factor in this pairing is never the GPU; even at 4K Ultra, the frame rate is more likely constrained by the CPU’s ability to feed the render thread with updated state than by the GPU’s rasterization throughput. The RTX 4070 effectively acts as a high-refresh-rate display driver for a game that could run on integrated graphics, but its presence ensures zero stutter when the game’s UI updates rapidly.
Resolution Scaling
The measured FPS data shows a clear and predictable scaling pattern across resolutions, with the combo’s performance dropping as pixel count increases. At 1080p Low, the system delivers 181.8 FPS, which drops to 116.6 FPS at 1440p Low and 58 FPS at 4K Low. This represents a 36% reduction from 1080p to 1440p and a 50% reduction from 1440p to 4K. The same trend holds for High settings: 133.2 FPS at 1080p, 83.4 FPS at 1440p, and 46 FPS at 4K. The drop from 1080p to 1440p on High is 37%, and from 1440p to 4K is 45%. This scaling pattern is unusual for an idle game, which typically has static or semi-static scenes. The significant FPS drop at higher resolutions suggests that the GPU is being utilized more heavily than the game’s genre would imply, likely due to high-resolution UI elements, blur effects, or animated backgrounds that require more pixel shading. At 1080p, the frame rates are consistently above 130 FPS for High and Medium settings, indicating that the CPU is the limiting factor—the RTX 4070 can easily render the simple scenes, but the i3-12100F’s single-thread performance caps the frame update rate. At 4K, the situation reverses. The 4K Ultra setting drops to 30.7 FPS, which is a 64% reduction from 1080p Ultra’s 84.7 FPS. This steep decline at 4K Ultra suggests that the GPU becomes the bottleneck at that extreme setting, as the pixel fill rate required for 4K with high-detail effects exceeds what the RTX 4070 can sustain while also handling the CPU’s state updates. The data indicates that for optimal 4K performance, Low settings are necessary to keep the frame rate at 58 FPS, which is still below the 60 FPS threshold. At 1440p, Medium settings yield 86.2 FPS, which is a balanced point where neither component is fully saturated. The resolution scaling analysis shows that the combo is overkill for 1080p and 1440p play, but the 4K results reveal that the RTX 4070’s 12 GB VRAM and 504.2 GB/s bandwidth are not enough to maintain high frame rates at Ultra settings, making the CPU the primary driver of frame pacing at lower resolutions and the GPU the limiting factor at 4K Ultra.
Settings Recommendations
The measured FPS rows provide a clear hierarchy of settings for this combo, with the trade-off between visual fidelity and frame rate being stark. At 1080p, all settings except Ultra deliver well above 130 FPS: Low runs at 181.8 FPS, Medium at 136.9 FPS, and High at 133.2 FPS. The jump to Ultra drops the frame rate to 84.7 FPS, a 36% reduction from High. For a game like Revolution Idle, where the action is mostly reading numbers and watching progress bars, the visual difference between High and Ultra is unlikely to justify a 48 FPS loss. The recommended setting at 1080p is High, as it provides a 133.2 FPS average that is smooth on any display, while retaining most of the visual polish. At 1440p, the pattern is similar: Low produces 116.6 FPS, Medium 86.2 FPS, and High 83.4 FPS, with Ultra dropping to 51.1 FPS. The difference between Medium and High is only 2.8 FPS, so High is the clear recommendation at 1440p, offering 83.4 FPS without forcing the user to compromise on quality. Ultra at 1440p is borderline, as 51.1 FPS is playable but not ideal for a game that may have frequent UI updates. At 4K, the situation is more constrained. Low settings yield 58 FPS, Medium 48.9 FPS, High 46 FPS, and Ultra 30.7 FPS. For a 4K display, Low is the only setting that approaches a playable 60 FPS, but even then it falls short. Medium and High are nearly identical in performance, with a difference of only 2.9 FPS, so if the user insists on 4K, Medium provides a better visual experience than Low for only a 9 FPS penalty. Ultra at 4K is not recommended, as 30.7 FPS is below the threshold for smooth animations and may introduce perceptible stutter when the game’s UI refreshes. The data suggests that the optimal experience for this combo is at 1440p High, which delivers 83.4 FPS and balances the CPU’s single-thread capabilities with the GPU’s rendering headroom. At 1080p, the High preset is equally strong, and the extra headroom above 60 FPS ensures that any background tasks or browser activity do not cause frame dips. The measured rows show that the Low preset is only necessary for 4K play, and even then, the 58 FPS result indicates that the combo is not well-suited for 4K gaming in this title.
How This Combo Ranks
The combination of the Intel Core i3-12100F and the NVIDIA GeForce RTX 4070 ranks 426th out of 1774 tested combos in Revolution Idle, placing it in the top 24% of all configurations. This ranking is notable given the CPU’s budget positioning; the i3-12100F has a percentile rank of 72 against all CPUs, while the RTX 4070 sits at the 81st percentile of all GPUs. The combo’s rank of 426 suggests that the pairing is well-balanced for this title, as the CPU’s strong single-thread performance compensates for the GPU’s relative overkill. In the dataset, the i3-12100F’s nearest rivals include the AMD Ryzen Threadripper PRO 3975WX, which has an average score 0.1% higher, and the Intel Core i7-7700K, which is 1.8% lower. This indicates that the CPU is not the limiting factor in the combo’s ranking; instead, the 426th place is likely determined by the GPU’s performance at higher resolutions, where the 4K Ultra result of 30.7 FPS drags down the overall score. The RTX 4070’s nearest rivals are the AMD Radeon RX Vega 56, which is 0.6% faster, and the NVIDIA GeForce RTX 4080 Mobile, which is 2.2% faster, but the RTX 4070 outperforms the AMD Radeon RX 5300M by 2.5%. The combo’s rank of 426 out of 1774 means that there are 425 other configurations that achieve higher average frame rates across the tested settings, but the vast majority of those likely feature more powerful CPUs, as the GPU is already near the top of the performance curve. The data shows that the combo is most competitive at 1080p, where the frame rates are among the highest in the dataset, but the 4K results, particularly the 30.7 FPS at Ultra, reduce the overall standing. The 1440p results, with a High preset average of 83.4 FPS, are strong and suggest that this combo is a solid choice for high-refresh-rate 1440p monitors. The ranking also reflects the fact that Revolution Idle is not a demanding title, so the RTX 4070’s raw compute power is underutilized, and the combo’s rank is more a function of the CPU’s ability to maintain high frame rates than the GPU’s graphical capabilities. In the context of all tested combos, this pairing offers a balanced experience that is better suited for 1080p and 1440p gaming than for 4K, and the 426th rank accurately captures this profile.
Hardware Specifications
Intel Core i3-12100F
NVIDIA GeForce RTX 4070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 4070 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 58.0 |
| 3840x2160 | Medium | 48.9 |
| 3840x2160 | High | 46.0 |
| 3840x2160 | Ultra | 30.7 |
| 2560x1440 | Low | 116.6 |
| 2560x1440 | Medium | 86.2 |
| 2560x1440 | High | 83.4 |
| 2560x1440 | Ultra | 51.1 |
| 1920x1080 | Low | 181.8 |
| 1920x1080 | Medium | 136.9 |
| 1920x1080 | High | 133.2 |
| 1920x1080 | Ultra | 84.7 |
Revolution Idle with ii3-12100F + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with RTX 4070 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with ii3-12100F + RTX 4070
Explore FPS benchmarks for other games using this same hardware combination.