Don't Starve Together
This combination delivers exceptional performance with an average of 150 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 75 | 92 | 133 |
| 1440p QHD | 105 | 129 | 154 | 222 |
| 1080p Full HD | 147 | 182 | 219 | 281 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Don't Starve Together with Intel Core i3-12100F + NVIDIA GeForce RTX 4070, In-Depth Analysis
The Intel Core i3-12100F paired with the NVIDIA GeForce RTX 4070 delivers a high-refresh-rate experience in Don't Starve Together, but the data reveals a system where the GPU is the primary scaling factor at higher resolutions. At 1080p, the combo is profoundly CPU-limited at low settings, but as resolution increases, the load shifts decisively to the graphics card. This pairing ranks in the top quarter of all tested combos, making it a strong, if not top-tier, choice for this title.
Resolution Scaling
The measured frames per second (FPS) show a clear and predictable drop as resolution increases, but the rate of that drop tells the story of system balance. At Low settings, the average FPS falls from 281 at 1920x1080 to 221.7 at 2560x1440, a reduction of roughly 21%. Moving to 3840x2160 yields 133.1 FPS, a further 40% decline from the 1440p figure. This steep drop at 4K indicates that the RTX 4070 is finally being pushed to its limits, even on the least demanding preset.
The scaling pattern is more uniform at higher settings. With High settings, the average FPS drops from 181.8 at 1080p to 128.8 at 1440p (a 29% decrease), and then to 74.8 at 4K (a 42% decrease from 1440p). The Ultra preset follows a similar trajectory: 146.7 FPS at 1080p, 105 FPS at 1440p, and 63.2 FPS at 4K. This consistent halving of performance from 1080p to 4K at higher settings suggests the GPU is the limiting component in these scenarios, as its rendering workload quadruples with the pixel count.
However, the Low preset data reveals a different bottleneck. The jump from 1080p (281 FPS) to 1440p (221.7 FPS) is proportionally smaller than the jump from 1440p to 4K (133.1 FPS). This non-linear scaling at Low settings indicates that at 1080p, the Intel Core i3-12100F's processing power is the ceiling, preventing the GPU from working to its full potential. The result is that the 4-core CPU holds the system back from reaching even higher frame rates at lower resolutions.
CPU Role
The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake architecture, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. Its benchmark scores, such as a Cinebench R23 multi-core score of 11912 and a single-core score of 1681, place it in the 72nd percentile of all CPUs. This performance profile is sufficient to drive high frame rates in a game like Don't Starve Together, which does not appear to be heavily multi-threaded.
The data suggests that the CPU's single-thread performance is the key to its success in this title. At 1080p with Low settings, the system achieves 281 FPS, which is likely near the maximum the CPU can produce. The i3-12100F's boost clock of 4.30 GHz helps maintain these high frame rates, but the 4-core/8-thread configuration can become a bottleneck when the GPU is underutilized. This is evident in the fact that the 1080p Low result (281 FPS) is significantly higher than the 1440p Low result (221.7 FPS), but the gap is not as large as the GPU-driven gap seen at higher settings.
Compared to its nearest rivals, the i3-12100F holds its own. It scores 1.8% higher than the Intel Core i7-7700K and 0.6% higher than the Intel Core i3-10105 in average benchmark score. The data indicates that in this specific game, the CPU's single-thread capability is more important than its multi-thread score, as the game's logic and draw calls often rely on a single core. The 12 MB of shared L3 cache also helps reduce memory latency, which can be beneficial for maintaining stable frame times.
GPU Role
The NVIDIA GeForce RTX 4070 is a high-end graphics card based on the Ada Lovelace architecture, featuring 12 GB of GDDR6X memory on a 192-bit bus, providing a bandwidth of 504.2 GB/s. Its boost clock of 2475 MHz and 5888 shading units contribute to its strong performance, placing it in the 81st percentile of all GPUs. The card's average benchmark score of 37283 is within 2.5% of the AMD Radeon RX 5300M and 0.6% of the AMD Radeon RX Vega 56, showing it is a competitive performer.
In Don't Starve Together, the RTX 4070's role becomes dominant at higher resolutions and settings. At 4K Ultra, the system produces 63.2 FPS, which is playable but not high-refresh-rate territory. The GPU's 12 GB of VRAM is more than adequate for this title, as the game's art style and asset sizes do not appear to stress memory capacity. The measured data shows that the GPU's raw compute power is the determining factor at 4K, where the pixel fill rate and shader processing become critical.
The card's performance at 1440p is particularly strong, with 128.8 FPS on High settings and 105 FPS on Ultra. This suggests that the RTX 4070 is well-matched for 1440p gaming, offering a balance between visual fidelity and frame rate. At 1080p, the GPU is often underutilized, as the CPU becomes the limiting factor, especially at Low and Medium settings. The 21 Gbps effective memory speed ensures that data transfer is not a bottleneck, even at high resolutions.
How This Combo Ranks
The combination of the Intel Core i3-12100F and NVIDIA GeForce RTX 4070 ranks 409th out of 1667 tested combos in Don't Starve Together. This places the pairing in the top 24.5% of all systems tested, which is a strong result given the CPU's relatively modest specifications. The rank indicates that while the GPU is powerful, the CPU prevents the combo from achieving a higher position, which would likely be occupied by systems with more powerful processors.
The ranking is a direct reflection of the bottleneck observed in the data. At 1080p, the system's frame rates are limited by the CPU, which means its performance is closer to that of a system with a weaker GPU. However, at 4K, the GPU takes over, and the system's performance is comparable to other RTX 4070 systems. This J-shaped scaling means the combo's overall rank is pulled down by its 1080p performance, where the CPU cannot fully feed the GPU.
Compared to other combos, this pairing offers a distinct advantage in that it can deliver high frame rates at 1440p and 4K with High settings, which is a sweet spot for many gamers. The 409th rank out of 1667 is not a top-tier result, but it is well above average, and the system is clearly capable of providing a smooth experience in this title. The data shows that users with this combo should prioritize higher resolutions to get the most value from the RTX 4070.
FAQ
Q: Is the Intel Core i3-12100F a bottleneck for the RTX 4070 in this game?
A: Yes, at 1080p with Low settings, the system achieves 281 FPS, which is lower than what the GPU is likely capable of. The CPU's 4-core/8-thread configuration limits performance at lower resolutions, but this bottleneck diminishes at 1440p and 4K.
Q: What is the best resolution to use with this combo?
A: The data suggests 2560x1440 is the optimal resolution. At High settings, it delivers 128.8 FPS, which is a high-refresh-rate experience, while at 1080p, the CPU limits performance, and at 4K, the GPU workload becomes more demanding.
Q: How does the i3-12100F compare to its nearest CPU rivals?
A: The i3-12100F has an average benchmark score of 13516, which is 1.8% higher than the Intel Core i7-7700K (13280) and 0.6% higher than the Intel Core i3-10105 (13430). It is essentially tied with the AMD Ryzen Threadripper PRO 3975WX, which scores 13534.
Q: Is the RTX 4070's 12 GB of VRAM sufficient for this game?
A: The measured data does not indicate any VRAM limitations. The game's performance scales consistently with resolution, suggesting that 12 GB of GDDR6X memory is more than enough for Don't Starve Together at all tested settings.
Q: What is the performance difference between the Low and Ultra presets at 4K?
A: At 3840x2160, the Low preset achieves 133.1 FPS, while the Ultra preset achieves 63.2 FPS. This is a 52.5% reduction in performance, indicating that the Ultra preset places a significant additional load on the GPU.
Q: How does this combo rank compared to all other tested systems?
A: The combo ranks 409th out of 1667 tested combinations in Don't Starve Together. This places it in the top 24.5% of all systems, showing it is a capable pairing for this title.
Settings Recommendations
For the best balance of visual quality and frame rate, the High preset at 2560x1440 is the recommended starting point. This configuration produces 128.8 FPS, which is well above the 60 FPS threshold and provides a smooth, responsive experience. The Medium preset at the same resolution offers 154 FPS, a significant increase, but the visual difference between Medium and High in this game may not justify the frame rate drop for all users.
At 1080p, the Ultra preset yields 146.7 FPS, which is still a high frame rate. However, since the CPU is the limiting factor at this resolution, users may find that the difference between High (181.8 FPS) and Ultra (146.7 FPS) is not worth the performance cost. For 4K gaming, the High preset is the most practical choice, delivering 74.8 FPS. The Ultra preset at 4K drops to 63.2 FPS, which is playable but may not be ideal for fast-paced action.
The Low preset is not recommended for this system, as it only serves to highlight the CPU bottleneck at 1080p and does not provide a meaningful performance advantage at higher resolutions. The data indicates that the Medium preset at 4K (91.6 FPS) is a viable alternative for users who prioritize frame rate over visual fidelity. Ultimately, the High preset at 1440p offers the best combination of image quality and performance, making it the optimal choice for this hardware configuration.
Measured FPS Breakdown
The following table details the exact average FPS measurements for each resolution and settings preset.
| Resolution | Settings | Avg FPS |
| :--------- | :------- | ------: |
| 1920x1080 | Low | 281.0 |
| 1920x1080 | Medium | 218.8 |
| 1920x1080 | High | 181.8 |
| 1920x1080 | Ultra | 146.7 |
| 2560x1440 | Low | 221.7 |
| 2560x1440 | Medium | 154.0 |
| 2560x1440 | High | 128.8 |
| 2560x1440 | Ultra | 105.0 |
| 3840x2160 | Low | 133.1 |
| 3840x2160 | Medium | 91.6 |
| 3840x2160 | High | 74.8 |
| 3840x2160 | Ultra | 63.2 |
The data shows a consistent scaling pattern, with the gap between Low and Ultra settings widening as resolution increases. At 1080p, the difference between Low and Ultra is 134.3 FPS (281.0 vs 146.7), while at 4K, the difference is 69.9 FPS (133.1 vs 63.2). This indicates that the GPU's workload becomes more dominant at higher resolutions, as the CPU's influence on frame rate diminishes. The 1440p Medium result of 154 FPS stands out as a high-value setting, offering a significant improvement over High (128.8 FPS) while maintaining a smooth experience.
Hardware Specifications
Intel Core i3-12100F
NVIDIA GeForce RTX 4070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 4070 in Don't Starve Together
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 133.1 |
| 3840x2160 | Medium | 91.6 |
| 3840x2160 | High | 74.8 |
| 3840x2160 | Ultra | 63.2 |
| 2560x1440 | Low | 221.7 |
| 2560x1440 | Medium | 154.0 |
| 2560x1440 | High | 128.8 |
| 2560x1440 | Ultra | 105.0 |
| 1920x1080 | Low | 281.0 |
| 1920x1080 | Medium | 218.8 |
| 1920x1080 | High | 181.8 |
| 1920x1080 | Ultra | 146.7 |
Don't Starve Together with ii3-12100F + Other GPUs
See how Don't Starve Together performs with the same CPU but different graphics cards.
Don't Starve Together with RTX 4070 + Other CPUs
See how Don't Starve Together performs with the same GPU but different processors.
Other Games with ii3-12100F + RTX 4070
Explore FPS benchmarks for other games using this same hardware combination.