Revolution Idle

Revolution Idle

AVERAGE FPS
27
limited

This combination may struggle with this title, averaging 27 FPS. Consider upgrading hardware or significantly lowering settings.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 9 13 14 19
1440p QHD 16 26 27 36
1080p Full HD 26 41 43 56

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 19
3840x2160 Medium 14
3840x2160 High 13
3840x2160 Ultra 9
2560x1440 Low 36
2560x1440 Medium 27
2560x1440 High 26
2560x1440 Ultra 16
1920x1080 Low 56
1920x1080 Medium 43
1920x1080 High 41
1920x1080 Ultra 26

Revolution Idle with AMD Ryzen 7 5800X3D + Intel Arc B370, In-Depth Analysis

The Intel Arc B370, paired with the AMD Ryzen 7 5800X3D, delivers a fundamentally constrained experience in Revolution Idle. The data shows the GPU is the primary bottleneck, as its average benchmark score places it in the 5th percentile of all GPUs, a position that aligns with its measured performance in this title. While the CPU is exceptionally capable, the system's overall rank of 2736 out of 2986 combos indicates that this pairing is not optimized for high-refresh-rate gameplay, even in a genre that is typically not demanding.

Settings Recommendations

For the best experience, the Low preset is the only viable option for achieving playable frame rates at most resolutions. At 1920x1080, the Low preset yields an average of 56 FPS, which is the highest frame rate recorded for this configuration. This is a significant 13 FPS improvement over the High preset at the same resolution. While the Medium preset offers a slightly better visual quality at 43 FPS, the performance cost is substantial. The data indicates that the Low preset provides the most stable and responsive experience, as the frame rate is high enough to ensure smooth interactions with the game's interface and mechanics.

At 2560x1440, the Low preset drops to an average of 36 FPS. This is still playable for an idle game, but it is a considerable step down from the 1080p experience. The Medium preset at this resolution averages 27 FPS, which is playable but may feel less fluid. The High preset at 2560x1440 averages 26 FPS, offering no significant advantage over Medium to justify the lower frame rate. The Ultra preset should be avoided entirely, as it produces an average of just 16 FPS at this resolution, which is likely to feel sluggish.

At 3840x2160, the situation becomes dire. Even the Low preset only manages an average of 19 FPS. The Medium preset drops to 14 FPS, and the High preset falls to 13 FPS. These frame rates are below the threshold for a comfortable experience, making the game feel unresponsive. The Ultra preset is effectively unplayable at an average of 9 FPS.

The analysis suggests that for users who prioritize a smooth and responsive experience, the Low preset at 1080p is the recommended configuration. If visual fidelity is more important than frame rate, the Medium preset at 1080p offers a balance, but the 13 FPS penalty is notable. The data does not support using the High or Ultra presets at any resolution, as the performance degradation is too severe relative to the visual gains. The GPU's performance ceiling is the limiting factor, and the settings must be adjusted to accommodate its capabilities.

GPU Role

The Intel Arc B370 is the decisive factor in this system's performance profile. Its benchmark score of 1184 in 3DMark Steel Nomad places it in the 5th percentile of all GPUs, and its nearest rivals—ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, AMD Radeon HD 7650M, and AMD FirePro M2000—are all legacy parts from a different era. This context is crucial; the Arc B370 is not a discrete gaming GPU but an integrated graphics processor (IGP) with a 25 W TDP. Its performance is fundamentally limited by its design.

The GPU's specifications confirm its integrated nature. It features 1280 shading units, 40 texture mapping units, and 20 render output units. Its clocks are modest, with a base of 300 MHz and a boost of 2400 MHz. Critically, the memory configuration is listed as "System Shared," meaning it relies on the system's main memory rather than dedicated VRAM. This has a direct impact on performance, as the bandwidth is "System Dependent," which cannot match the dedicated memory of a discrete GPU. The pixel rate is 48.00 GPixel/s and the texture rate is 96.00 GTexel/s, figures that are consistent with its low-end positioning.

The performance data for Revolution Idle directly reflects these limitations. The GPU's low fill rate and shader performance are insufficient for the game's rendering demands at higher resolutions. The measured FPS shows a steep decline as resolution increases, which is a classic symptom of a GPU bottleneck. The 3DMark Steel Nomad score of 1184 is a strong indicator that the GPU is the limiting component, as the CPU is more than capable of handling the workload. The data shows that the GPU is not a "capable air cooler" equivalent; it is a fundamental constraint. The fact that the best average FPS achieved is 56 at 1080p Low underscores that the user must compromise on settings to get a playable experience.

CPU Role

The AMD Ryzen 7 5800X3D presents a stark contrast to the GPU, being a high-performance desktop processor. Its average benchmark score of 27896 places it in the 80th percentile of all CPUs, and its nearest rivals—AMD Ryzen 7 6800U, Intel Core i9-10900K, AMD Ryzen AI 5 PRO 340, and Intel Core i5-12600KF—are all capable processors. The CPU's performance is not the limiting factor in this configuration.

The Ryzen 7 5800X3D is built on the Zen 3 architecture and features 8 cores and 16 threads. Its base clock is 3.40 GHz with a boost clock of 4.50 GHz. It has a substantial 96 MB of shared L3 cache, which is a key feature for gaming performance. Its benchmark results are strong: a Cinebench R23 multi-core score of 14317 and a single-core score of 1452; a Geekbench multi-core score of 11765 and a single-core score of 2017; and a Passmark multi-thread score of 28309 with a single-thread score of 3234.

In Revolution Idle, the CPU's role is to handle game logic, simulation, and UI updates. The data shows that the CPU is not a bottleneck, as the frame rates are consistently low across all settings and resolutions. If the CPU were the limiting factor, we would expect to see high frame rates at lower resolutions with a steep drop-off as resolution increases, as the GPU becomes the constraint. Instead, the frame rates are low even at 1080p, indicating that the GPU is struggling to render the frames. The CPU's ample multi-threading capabilities and high single-thread performance ensure that it can keep up with the game's demands, but the GPU cannot deliver the frames to the display. The 3DMark 16-thread score of 7299 and the single-thread score of 884 further illustrate the CPU's headroom. The benchmark results indicate that the CPU is ready to support a far more powerful GPU, and its performance is effectively wasted in this pairing.

FAQ

Q: What is the highest average frame rate achievable with this hardware?

A: The highest average frame rate recorded in the data is 56 FPS, which is achieved at 1920x1080 resolution with the Low settings preset.

Q: Is the Ultra settings preset playable at 2560x1440?

A: No. The data shows an average of 16 FPS at 2560x1440 with the Ultra preset, which is too low for a responsive experience.

Q: How much faster is the Low preset compared to the High preset at 1920x1080?

A: At 1920x1080, the Low preset averages 56 FPS, while the High preset averages 41 FPS. This represents a 15 FPS difference in favor of the Low preset.

Q: What does the GPU's 5th percentile ranking indicate?

A: It indicates that the Intel Arc B370 performs worse than 95% of all GPUs in the benchmark database, positioning it as a very low-end component with performance similar to legacy parts like the ATI Radeon HD 5770.

Q: Does the CPU limit performance in this game?

A: No. The CPU is in the 80th percentile of all CPUs, and its benchmark scores are high. The frame rates are limited by the GPU's rendering capabilities, not the CPU's processing power.

Q: What is the average FPS difference between 1080p and 4K on the Medium preset?

A: At 1920x1080, the Medium preset averages 43 FPS. At 3840x2160, it averages 14 FPS. This is a 29 FPS drop when moving from 1080p to 4K.

Resolution Scaling

The data reveals a clear and dramatic scaling pattern as resolution increases from 1920x1080 to 3840x2160. The frame rates drop significantly, which is a strong indicator that the GPU is the primary limiting component. The CPU's performance is consistent across resolutions, so the degradation is directly attributable to the GPU's inability to handle the increased pixel count.

At the Low preset, the average frame rate drops from 56 FPS at 1080p to 36 FPS at 1440p, a 20 FPS decrease, and then further to 19 FPS at 4K. This represents a 37 FPS drop when moving from 1080p to 4K. The trend is similar for the Medium preset, which drops from 43 FPS at 1080p to 27 FPS at 1440p, and then to 14 FPS at 4K. The High preset shows a drop from 41 FPS at 1080p to 26 FPS at 1440p, and then to 13 FPS at 4K.

This scaling behavior confirms that the GPU is the bottleneck. If the CPU were the limiting factor, the frame rates would be more consistent across resolutions, as the CPU's workload is primarily related to game logic and not pixel rendering. The fact that the frame rates nearly halve when moving from 1080p to 1440p, and then halve again when moving to 4K, is a textbook example of a GPU-bound scenario. The GPU's fill rate and memory bandwidth are insufficient to render the game at higher resolutions, and the performance penalty is severe. For users, this means that 1080p is the only resolution where a playable frame rate can be achieved, and even then, only on the Low preset. The system is not suitable for high-resolution gaming, and the data strongly suggests that any attempt to play at 1440p or 4K will result in a subpar experience.

Measured FPS Breakdown

The following is the complete set of measured frame rate data for this configuration in Revolution Idle.

1920x1080:

  • Low: Average 56 FPS.
  • Medium: Average 43 FPS, with a minimum of 36 FPS and a maximum of 49 FPS.
  • High: Average 41 FPS.
  • Ultra: Average 26 FPS.

2560x1440:

  • Low: Average 36 FPS.
  • Medium: Average 27 FPS, with a minimum of 23 FPS and a maximum of 31 FPS.
  • High: Average 26 FPS.
  • Ultra: Average 16 FPS.

3840x2160:

  • Low: Average 19 FPS.
  • Medium: Average 14 FPS, with a minimum of 12 FPS and a maximum of 16 FPS.
  • High: Average 13 FPS.
  • Ultra: Average 9 FPS.

The data shows a consistent pattern: the Low preset provides the highest average frame rate at every resolution. The Medium preset offers a slight visual improvement but at a significant performance cost, with a 13 FPS penalty at 1080p, a 9 FPS penalty at 1440p, and a 5 FPS penalty at 4K. The High preset offers minimal additional visual fidelity over Medium but performs almost identically, with only a 2 FPS difference at 1080p and a 1 FPS difference at 1440p. The Ultra preset is the most demanding and delivers the lowest frame rates, which are unplayable at 1440p and 4K. The minimum and maximum FPS data for the Medium preset shows that frame times are not entirely stable, but the variance is not extreme. The overall picture is clear: this hardware is only suitable for 1080p gaming with the Low preset, and even then, it does not achieve a high refresh rate.

Hardware Specifications

AMD Ryzen 7 5800X3D

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4500 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X3D + Intel Arc B370 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 19.0
3840x2160 Medium 14.0
3840x2160 High 13.0
3840x2160 Ultra 9.0
2560x1440 Low 36.0
2560x1440 Medium 27.0
2560x1440 High 26.0
2560x1440 Ultra 16.0
1920x1080 Low 56.0
1920x1080 Medium 43.0
1920x1080 High 41.0
1920x1080 Ultra 26.0

Revolution Idle with Ryzen 7 5800X3D + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with Arc B370 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X3D + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.