Red Dead Redemption 2
This combination may struggle with this title, averaging 25 FPS. Consider upgrading hardware or significantly lowering settings.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 10 | 14 | 17 | 23 |
| 1440p QHD | 16 | 22 | 26 | 35 |
| 1080p Full HD | 21 | 29 | 35 | 47 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Red Dead Redemption 2 with Intel Core i5-12400 + Intel Arc B370, In-Depth Analysis
The Intel Core i5-12400 paired with the Intel Arc B370 produces a very specific performance profile in Red Dead Redemption 2. The data reveals a system that is heavily constrained by its graphics processor, particularly as resolution scales upward. This analysis breaks down the measured frame rates, the role of each component, and how this combination stacks up against the broader field of tested hardware.
FAQ
Q: What is the highest average frame rate achieved by this combo in Red Dead Redemption 2?
A: The best result comes at 1920x1080 with Low settings, where the system produces an average of 47 FPS. This is the only configuration in the measured data that approaches playable smoothness.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Core i5-12400's average benchmark score of 18683 places it within a tight cluster of competitors. It trails the AMD EPYC 7643 (18697) by just 0.1%, sits 0.3% behind the Intel Core i7-1355U (18730), and is 0.7% slower than the AMD Ryzen AI 5 330 (18811). It outperforms the Intel Core i3-14100F (18519) by 0.9%.
Q: What is the GPU's percentile ranking among all tested graphics cards?
A: The Intel Arc B370 sits in the 5th percentile of all GPUs in the database, indicating it is a very low-performance part. Its 3DMark Steel Nomad DX12 score of 1184 puts it in the same performance tier as legacy parts like the ATI Mobility Radeon HD 5570 (1186) and ATI Radeon HD 5770 (1190).
Q: What is the difference in average FPS between Low and Ultra settings at 2560x1440?
A: At 2560x1440, the gap is significant. Low settings yield 35 FPS, while Ultra settings drop to 16 FPS, representing a 54% reduction in average frame rate when moving to the highest quality preset.
Q: What is the total number of tested combinations this system ranks against?
A: The Core i5-12400 + Arc B370 combo ranks 2670th out of 2902 total tested combinations in Red Dead Redemption 2, placing it in the bottom 8% of all systems.
Q: What is the minimum FPS recorded at 1920x1080 with Medium settings?
A: At 1920x1080 Medium, the system records a minimum FPS of 30 and a maximum of 40, with an average of 35. This shows a notable frame time variance within the session.
GPU Role
The Intel Arc B370 is the dominant bottleneck in this configuration. With a 3DMark Steel Nomad DX12 score of only 1184, it ranks in the 5th percentile of all GPUs, making it one of the weakest graphics processors in the database. Its performance is directly comparable to legacy parts like the ATI Radeon HD 5770 (1190), which is a striking indication of its limited capabilities. The GPU's boost clock reaches 2400 MHz, but its memory bandwidth is "System Dependent," meaning it shares system memory rather than using dedicated VRAM. This architecture is a likely contributor to the low frame rates observed across all settings.
The GPU's lack of dedicated VRAM is a critical factor in this game. Red Dead Redemption 2 is known for its large textures and open-world assets, which put pressure on memory bandwidth. The Arc B370's reliance on shared system memory creates a situation where the already weak GPU is further hampered by potential memory contention. The data supports this: at 1920x1080 Low, the system manages 47 FPS, but even a modest increase to Medium settings drops the average to 35 FPS, a 25% performance penalty. This steep drop from Low to Medium suggests that the GPU struggles with the increased memory and shading demands of higher quality textures.
The GPU's FP32 performance of 6.144 TFLOPS and texture rate of 96.00 GTexel/s are low figures that align with its 1280 shading units and 40 TMUs. These specs translate directly into the measured results: the card cannot maintain high frame rates even at the lowest resolution. The fact that the Arc B370 is an integrated graphics processor (IGP) with a 25 W TDP further explains its performance ceiling. It is designed for basic tasks, not for rendering a demanding title like Red Dead Redemption 2 at acceptable frame rates. The data shows that the GPU is the limiting factor in every single resolution and settings combination tested.
Resolution Scaling
The frame rate drops from 1080p to 4K are dramatic and clearly demonstrate the GPU's limitations. At 1920x1080 Low, the system averages 47 FPS. Moving to 2560x1440 Low drops that to 35 FPS, a 25.5% reduction. At 3840x2160 Low, the average falls further to 23 FPS, which is a 51% reduction from the 1080p baseline. This scaling pattern indicates that the GPU is completely overwhelmed as pixel count increases.
The trend is consistent across all settings. At Medium, the system goes from 35 FPS at 1080p to 26 FPS at 1440p (a 25.7% drop) and then to 17 FPS at 4K (a 51.4% drop from 1080p). The High preset shows a similar pattern: 29 FPS at 1080p, 22 FPS at 1440p, and 14 FPS at 4K. The frame rate roughly halves when moving from 1080p to 4K, which is a classic sign of a GPU-bound scenario. A CPU-bound system would show a smaller relative drop because the CPU workload doesn't scale directly with resolution.
This scaling behavior tells us that the Intel Core i5-12400 is not the primary constraint in most scenarios. The CPU's 6 cores and 12 threads are more than adequate for the game's logic and draw calls at these low frame rates. The bottleneck is the GPU's fill rate and shading power. The fact that the system cannot hit 60 FPS even at 1080p Low confirms that the Arc B370 is the sole limiting component. The resolution scaling data is a textbook example of a GPU bottleneck, where performance is directly tied to the number of pixels being rendered.
Measured FPS Breakdown
1920x1080:
- Low: 47 FPS average. This is the only playable configuration in the entire dataset, though it still falls short of a smooth 60 FPS.
- Medium: 35 FPS average, with a minimum of 30 and a maximum of 40. The frame time variance is noticeable, making this less stable than Low.
- High: 29 FPS average. This is below the threshold for comfortable play.
- Ultra: 21 FPS average. This is a slideshow and not recommended.
2560x1440:
- Low: 35 FPS average. This matches the 1080p Medium result, showing that resolution has a significant impact.
- Medium: 26 FPS average, with a minimum of 22 and a maximum of 30. The minimum frame rate is particularly low.
- High: 22 FPS average. This is marginal at best.
- Ultra: 16 FPS average. This is unplayable.
3840x2160:
- Low: 23 FPS average. This is barely interactive.
- Medium: 17 FPS average, with a minimum of 15 and a maximum of 20. The low minimums indicate stutter.
- High: 14 FPS average. This is not a gaming experience.
- Ultra: 10 FPS average. This is effectively a static image.
The data shows a clear hierarchy. The system is only viable at 1080p Low, and even then, it is not ideal. Every other setting combination produces frame rates below 30 FPS, which is the minimum threshold for a playable experience in most action-adventure games. The jump from Low to Medium at any resolution incurs a steep performance penalty, suggesting that the GPU's memory bandwidth and shading resources are severely taxed by even moderate increases in visual fidelity.
How This Combo Ranks
The Core i5-12400 + Intel Arc B370 combo ranks 2670th out of 2902 tested combinations in Red Dead Redemption 2. This places the system in the bottom 8% of all tested hardware configurations. This is a very poor ranking that reflects the GPU's severe limitations. The CPU, by contrast, is a mid-range part; its 72nd percentile ranking among all CPUs (with an average benchmark score of 18683) shows that it is a competent processor. The mismatch between the capable CPU and the weak GPU is the defining characteristic of this system.
The GPU's ranking is even more telling. With a percentile of 5 among all GPUs, the Arc B370 is in the bottom 5% of graphics cards. Its nearest rivals in synthetic benchmarks are the ATI Mobility Radeon HD 5570 (1186), ATI Radeon HD 5770 (1190), and AMD Radeon HD 7650M (1192). These are all parts from a much older generation, and the Arc B370's performance is statistically indistinguishable from them (deltas of -0.2% to -0.7%). This places the GPU in a performance class that is fundamentally unsuited for modern gaming.
The overall combo rank of 2670 out of 2902 is a direct result of this GPU bottleneck. The data indicates that while the CPU could support higher frame rates, the GPU holds the entire system back. In the context of the database, this system is not competitive. It is a configuration where the processor's potential is entirely wasted by the graphics solution. The ranking reflects a system that is only suitable for very light gaming or non-gaming tasks, and even then, only at the lowest settings.
Settings Recommendations
Based on the measured data, the only viable configuration for this system is 1920x1080 with Low settings, which yields an average FPS of 47. This is the sole setting combination that approaches a playable frame rate. All other options produce averages below 30 FPS, which will result in a choppy and unpleasant experience in a game with as much movement and action as Red Dead Redemption 2.
The data shows a steep drop from Low to Medium at every resolution. At 1080p, the average falls from 47 FPS to 35 FPS, a 25.5% penalty. This suggests that the Medium preset introduces a significant increase in shading complexity or memory usage that the Arc B370 cannot handle. Therefore, even though Medium is often considered the "balanced" preset, it is not a viable choice here. The High and Ultra presets are entirely out of the question, with frame rates dropping to the low 20s and teens.
For users who insist on higher resolutions, the data offers no good options. At 2560x1440 Low, the system averages 35 FPS, which is below the playable threshold but might be tolerable for a slower-paced game. At 3840x2160, even Low settings result in 23 FPS, which is not a practical gaming experience. The recommendation is clear: if you must play this game on this hardware, you should set the resolution to 1920x1080 and the quality preset to Low. This will provide the best possible frame rate and the most stable experience, even though it will not look particularly impressive. The measured minimum FPS of 30 on Medium at 1080p also suggests that Low is the safer choice for consistent performance, as the Low settings do not report a minimum FPS, implying less variance.
Hardware Specifications
Intel Core i5-12400
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + Intel Arc B370 in Red Dead Redemption 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 23.0 |
| 3840x2160 | Medium | 17.0 |
| 3840x2160 | High | 14.0 |
| 3840x2160 | Ultra | 10.0 |
| 2560x1440 | Low | 35.0 |
| 2560x1440 | Medium | 26.0 |
| 2560x1440 | High | 22.0 |
| 2560x1440 | Ultra | 16.0 |
| 1920x1080 | Low | 47.0 |
| 1920x1080 | Medium | 35.0 |
| 1920x1080 | High | 29.0 |
| 1920x1080 | Ultra | 21.0 |
Red Dead Redemption 2 with ii5-12400 + Other GPUs
See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.
Red Dead Redemption 2 with Arc B370 + Other CPUs
See how Red Dead Redemption 2 performs with the same GPU but different processors.
Other Games with ii5-12400 + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.