Red Dead Redemption 2
This combination offers playable performance with an average of 52 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 30 | 36 | 48 |
| 1440p QHD | 33 | 46 | 55 | 73 |
| 1080p Full HD | 44 | 61 | 73 | 98 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Red Dead Redemption 2 with Intel Core i5-11400F + NVIDIA GeForce RTX 5050, In-Depth Analysis
# Red Dead Redemption 2: Intel Core i5-11400F + NVIDIA GeForce RTX 5050
This combination of the Intel Core i5-11400F and NVIDIA GeForce RTX 5050 delivers playable performance in Red Dead Redemption 2, but the data reveals a clear stratification across resolutions and settings that points to the GPU as the primary bottleneck at higher quality levels. At 1080p Low, the combo achieves 98 FPS average, but that figure collapses to 22 FPS at 4K Ultra, indicating that users must make deliberate trade-offs between fidelity and frame rate. The measured results show this pairing ranks 1760 out of 2902 tested combos, placing it in the lower-middle tier of the database, which aligns with its component-level percentiles: the CPU sits at the 71st percentile while the GPU is at the 66th percentile.
Resolution Scaling
The frame rate drop from 1080p to 4K is severe and consistent across all settings, confirming that resolution scaling has an outsized impact on this configuration. At Low settings, the average FPS falls from 98 at 1080p to 73 at 1440p, then to 48 at 4K — a 51% reduction from 1080p to 4K. At High settings, the progression is 61 FPS at 1080p, 46 at 1440p, and 30 at 4K, representing a 51% loss as well. The Medium preset shows a steeper relative decline: 73 FPS at 1080p, 55 at 1440p, and 36 at 4K, which is a 50.7% drop. Ultra settings are the most punishing, with 44 FPS at 1080p falling to 33 at 1440p and 22 at 4K — a 50% reduction.
The pattern here is telling: regardless of the quality preset, the percentage loss from 1080p to 4K hovers around 50-51%. This uniformity suggests that the limiting factor scales directly with pixel count, which is characteristic of a GPU-bound scenario. If the CPU were the constraint, the frame rate would not degrade so predictably with resolution, because the CPU workload remains relatively constant while the GPU must render more pixels. The data supports the interpretation that the RTX 5050’s 8 GB of VRAM and 128-bit memory bus are the primary constraints at higher resolutions, especially given that 4K resolution demands significantly more memory bandwidth and capacity than 1080p.
Interestingly, the gap between Low and High settings widens as resolution increases. At 1080p, Low delivers 98 FPS versus 61 FPS for High — a 37 FPS difference. At 1440p, the gap is 27 FPS (73 vs 46), and at 4K it narrows to 18 FPS (48 vs 30). This narrowing indicates that at 4K, the GPU is so heavily loaded that even reducing settings cannot fully compensate for the pixel count. The Medium preset at 4K (36 FPS) is only 6 FPS above Low (48 FPS) is actually an error in that comparison — the data shows Medium at 36 FPS, which is 12 FPS below Low at 48 FPS. This suggests that Low settings at 4K are the most viable option for maintaining playability, while Medium and above push the combo into sub-40 FPS territory.
GPU Role
The RTX 5050’s specifications explain much of the performance behavior observed in the measured FPS data. With 8 GB of GDDR6 memory on a 128-bit bus providing 320.0 GB/s bandwidth, the card is positioned for 1080p gaming rather than high-refresh 1440p or 4K. The base clock of 2317 MHz and boost clock of 2572 MHz are relatively high for the 50-series class, but the 2560 shading units and 32 ROPs limit raw fill rate. The pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are modest figures that become strained as resolution increases.
The GPU’s benchmark scores reinforce its mid-range positioning. The PassMark G3D score of 17326 places it at the 66th percentile among all GPUs, and its nearest rivals include the AMD Radeon RX 5600 XT (1.6% higher average score) and the AMD Radeon RX Vega M GL (0.6% lower). This indicates that the RTX 5050 performs in the same league as older mid-range cards rather than competing with modern high-end offerings. The 3DMark Steel Nomad DX12 score of 2502 and Geekbench Vulkan score of 89381 provide additional context: the card handles DirectX 12 workloads adequately but does not excel in compute-heavy scenarios.
In Red Dead Redemption 2 specifically, the GPU’s role becomes evident when examining the 4K results. At 4K High, the combo achieves 30 FPS average, which is borderline playable but far from smooth. The 4K Medium result of 36 FPS with a minimum of 31 FPS and maximum of 41 FPS shows that the card can maintain a relatively stable frame time at medium settings, but the 4K Ultra result of 22 FPS is clearly below acceptable thresholds. The 8 GB VRAM capacity is likely a contributing factor at 4K, as the game’s high-resolution textures can exceed 8 GB when combined with other memory-consuming features.
The GPU’s 130 W TDP and dual-slot design suggest it is a power-efficient card, but the performance ceiling is what it is. The 300 W suggested PSU and PCIe 5.0 x8 interface do not create bottlenecks in this configuration, but the card’s 13.17 TFLOPS FP32 compute performance is modest for modern titles at high resolutions. The data shows that at 1080p, the card can deliver 61 FPS at High settings, which is a solid experience, but the 44 FPS at Ultra indicates that even at the native resolution of the card’s design, maximum settings require compromises.
CPU Role
The Intel Core i5-11400F provides a solid foundation for this GPU, and its specifications suggest it is not the primary bottleneck in Red Dead Redemption 2. With 6 cores and 12 threads, a base clock of 2.60 GHz, and a boost clock of 4.40 GHz, this Rocket Lake processor offers adequate single-threaded performance for gaming. The 12 MB of shared L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth are standard for the platform, and the 65 W TDP indicates efficient operation.
The CPU’s benchmark results show a balanced profile. The Cinebench R23 multicore score of 14340 and single-core score of 2024 demonstrate strong multi-threaded capability relative to its class. The Geekbench multicore score of 7737 and single-core score of 1777 align with expectations for a mid-range desktop processor. The PassMark multithread score of 16908 and single-thread score of 2981 place it at the 71st percentile among all CPUs, with nearest rivals including the AMD EPYC 7H12 (0.3% higher average score) and the Intel Core i5-12450H (0.4% lower). This indicates the 11400F performs slightly above the median but does not stand out.
In Red Dead Redemption 2, the CPU’s role is to feed the GPU with draw calls and physics calculations. The game is known for being graphically demanding, but it also utilizes multiple cores for world simulation and AI. The 11400F’s 6 cores and 12 threads are sufficient to avoid becoming the limiting factor at lower resolutions, but the data suggests that at 1080p Low (98 FPS), the CPU may be approaching its limits. However, the fact that frame rates scale so predictably with resolution — dropping by roughly 50% from 1080p to 4K — indicates that the GPU is the dominant constraint across all tested settings.
The CPU’s 3DMark scores provide additional insight. The 16-thread score of 5619 and max-thread score of 5652 show that the processor scales well with additional threads, while the single-thread score of 868 is modest. The 4-thread score of 3171 and 8-thread score of 4691 demonstrate that the processor handles the typical gaming workload (4-8 threads) competently. For Red Dead Redemption 2, which can utilize multiple cores, the 11400F should not bottleneck the RTX 5050 at most settings. The exception might be at 1080p Low where the CPU must process frames faster than the GPU can render them, but even then, the 98 FPS result suggests the combo is well-balanced.
How This Combo Ranks
The combination of the Intel Core i5-11400F and NVIDIA GeForce RTX 5050 ranks 1760 out of 2902 tested combos in Red Dead Redemption 2, placing it in the 39th percentile of all tested configurations. This ranking is slightly below the component-level percentiles (CPU at 71st, GPU at 66th), which suggests that the game’s specific requirements do not favor this pairing as much as synthetic benchmarks would indicate. The discrepancy is likely due to the game’s demanding VRAM usage and the GPU’s 8 GB capacity, which becomes a limiting factor at higher resolutions.
Relative to other combos in the database, this pairing sits in the lower-middle tier. The GPU’s nearest rivals — the AMD Radeon RX 5600 XT (1.6% higher avg score), AMD Radeon RX Vega M GL (0.6% lower), and AMD Radeon HD 8970M (1% lower) — provide context for what similar GPUs can achieve. The CPU’s neighbors, including the AMD EPYC 7H12 and Intel Core i5-12450H, have similar average scores but different characteristics. This combo’s ranking suggests that users should expect performance comparable to mid-range systems from previous generations.
The data shows that the combo’s best performance is at 1080p Low (98 FPS) and worst at 4K Ultra (22 FPS). The sweet spot appears to be 1080p High (61 FPS) or 1440p Medium (55 FPS), both of which provide playable frame rates without sacrificing too much visual quality. The 4K results are uniformly below 50 FPS, even at Low settings, which means that 4K gaming is not a viable option for this pairing unless users accept sub-30 FPS at High settings or 48 FPS at Low settings.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the user’s resolution and frame rate priorities. At 1080p, the Low preset delivers 98 FPS, which is excellent for high-refresh monitors, while High delivers 61 FPS, which is smooth for most gaming scenarios. The Medium preset at 73 FPS offers a balanced compromise, but the Ultra preset at 44 FPS introduces noticeable stutter and is not recommended for competitive play. For 1080p users, High or Medium settings provide the best balance of visual fidelity and performance.
At 1440p, the options narrow. The Low preset achieves 73 FPS, which is playable, while Medium delivers 55 FPS with a minimum of 46 FPS and maximum of 63 FPS — this is the most consistent experience at this resolution. High drops to 46 FPS, which is borderline, and Ultra falls to 33 FPS, which is below the 60 FPS target most gamers prefer. For 1440p users, Medium settings are the recommended choice, as they provide the best combination of frame rate stability and visual quality. Low settings are viable if frame rate is the priority, but the visual trade-offs may be noticeable.
At 4K, the situation is more challenging. Low settings deliver 48 FPS, which is the only preset that approaches playability, while Medium drops to 36 FPS (min 31, max 41) and High falls to 30 FPS. Ultra at 22 FPS is not recommended under any circumstances. For 4K users, the Low preset is the only viable option for achieving near-60 FPS, but even then, the 48 FPS average may feel inconsistent. Users who prioritize visual quality at 4K should consider this combo only if they are willing to accept 30-36 FPS, which is below the standard for most modern titles. The data suggests that 1080p High or 1440p Medium are the best overall experiences for this configuration.
FAQ
Q: What is the best resolution for this combo in Red Dead Redemption 2?
A: The data shows that 1080p provides the most consistent frame rates, with High settings achieving 61 FPS and Low reaching 98 FPS. 1440p Medium (55 FPS) is also viable, but 4K should only be considered at Low settings (48 FPS).
Q: How much performance is lost when moving from 1080p to 4K?
A: Across all settings, the average FPS drops by roughly 50% from 1080p to 4K. For example, Low goes from 98 to 48 FPS, and High goes from 61 to 30 FPS.
Q: Is the CPU or GPU the limiting factor in this game?
A: The GPU is the clear bottleneck, as frame rates scale directly with resolution. The RTX 5050’s 8 GB VRAM and 128-bit bus are strained at 4K, while the i5-11400F’s 6 cores and 12 threads are sufficient for the game’s CPU demands.
Q: Can this combo handle Ultra settings in Red Dead Redemption 2?
A: At 1080p Ultra, the combo achieves 44 FPS, which is below the 60 FPS target. At 1440p Ultra (33 FPS) and 4K Ultra (22 FPS), the experience is poor. Ultra settings are not recommended for this pairing.
Q: How does this combo rank against other tested configurations?
A: It ranks 1760 out of 2902 combos, placing it in the lower-middle tier. The CPU ranks at the 71st percentile and the GPU at the 66th, but the game’s VRAM demands reduce the combo’s overall effectiveness.
Q: What settings provide the most stable frame rate?
A: The 1440p Medium preset offers the tightest frame time range (min 46, max 63, avg 55). At 1080p, Medium also shows good stability (min 62, max 84, avg 73). These presets provide the smoothest experiences based on the measured minimum and maximum FPS values.
Hardware Specifications
Intel Core i5-11400F
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-11400F + NVIDIA GeForce RTX 5050 in Red Dead Redemption 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 48.0 |
| 3840x2160 | Medium | 36.0 |
| 3840x2160 | High | 30.0 |
| 3840x2160 | Ultra | 22.0 |
| 2560x1440 | Low | 73.0 |
| 2560x1440 | Medium | 55.0 |
| 2560x1440 | High | 46.0 |
| 2560x1440 | Ultra | 33.0 |
| 1920x1080 | Low | 98.0 |
| 1920x1080 | Medium | 73.0 |
| 1920x1080 | High | 61.0 |
| 1920x1080 | Ultra | 44.0 |
Red Dead Redemption 2 with ii5-11400F + Other GPUs
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Red Dead Redemption 2 with RTX 5050 + Other CPUs
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