Red Dead Redemption 2
This combination provides smooth gameplay with an average of 66 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 39 | 45 | 60 |
| 1440p QHD | 42 | 57 | 72 | 92 |
| 1080p Full HD | 56 | 80 | 92 | 128 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Red Dead Redemption 2 with AMD Ryzen 9 9900X + NVIDIA GeForce RTX 3070, In-Depth Analysis
The AMD Ryzen 9 9900X and NVIDIA GeForce RTX 3070 combination in Red Dead Redemption 2 presents a clear picture of a system where the GPU is the primary constraint at higher resolutions, while the CPU’s substantial multithreaded capabilities ensure the engine never feels bogged down by logic or physics tasks. The measured data provides a definitive ranking of this pairing: it sits at rank 779 out of 1687 tested combos, placing it in the upper-middle tier of systems for this specific title. The RTX 3070, which performs at the 72nd percentile among all GPUs, is the clear bottleneck in the most demanding scenarios, while the 9900X’s 94th percentile standing among CPUs means headroom exists for future GPU upgrades without a corresponding drop in frame pacing.
FAQ
Q: What is the best resolution for this CPU/GPU combo in Red Dead Redemption 2?
A: Based on the measured FPS, 1440p is the sweet spot. At High settings, the combo delivers 56.6 FPS, which is playable, while dropping to Low settings at 1440p yields 92.2 FPS. 1080p is also viable, with High settings reaching 79.9 FPS, but 4K High dips to 38.9 FPS, which is below the smooth-play threshold.
Q: How does the Ryzen 9 9900X compare to its nearest rival in synthetic benchmarks?
A: The 9900X has an average benchmark score of 54450. Its closest competitor, the AMD Ryzen 9 9900X3D, scores 54681, which is a negligible 0.4% difference. The Intel Core i7-14700F trails by a 0.7% margin, scoring 54097, while the Intel Core Ultra 5 245K is 1.5% ahead with a score of 55304.
Q: Is the RTX 3070's 8 GB VRAM a limiting factor in this game?
A: The data suggests the GPU's compute capacity, not just its memory, is the bottleneck. At 4K Ultra, the average FPS drops to 26.0, and at 4K High it is only 38.9. While the 8 GB of GDDR6 memory is a consideration for texture-heavy titles, the steep performance cliff from 1080p to 4K points to the GPU's overall rendering throughput being the primary constraint.
Q: What is the difference in performance between the RTX 3070 and the Radeon RX 6600 XT?
A: The RTX 3070 has an average benchmark score of 28238. The AMD Radeon RX 6600 XT scores 27985, which is 0.9% slower. This indicates they are very close in raw compute performance, though the measured FPS in Red Dead Redemption 2 will also depend on driver optimizations.
Q: Does the 9900X's high core count help in this game?
A: The 9900X has 12 cores and 24 threads, which is robust for modern titles. In this game, the CPU’s performance is secondary to the GPU. The synthetic benchmarks show a strong single-thread score of 1286 in 3dmark and 4672 in Passmark, ensuring the game’s main thread is well-served, while the 24 threads provide ample headroom for background tasks.
Q: What is the performance delta between the RTX 3070 and the GTX 980 Ti?
A: The RTX 3070’s average score of 28238 is 1% higher than the GTX 980 Ti’s score of 27956. This makes them near-peers in synthetic aggregate, but architectural differences mean the 3070’s support for modern APIs like DirectX 12 Ultimate and Vulkan 1.4 gives it a longevity advantage in newer titles.
GPU Role
The NVIDIA GeForce RTX 3070 is the decisive factor in this system’s Red Dead Redemption 2 performance. The GPU’s architecture, Ampere on an 8nm process, features 5888 shading units, 184 texture mapping units, and 96 raster output units. These specifications translate to a peak FP32 throughput of 20.31 TFLOPS, which is substantial for a card of its class. The card’s boost clock of 1725 MHz, up from a base of 1500 MHz, provides the raw speed for the rasterization work that dominates this title. The memory subsystem is equally important: 8 GB of GDDR6 on a 256-bit bus delivers 448.0 GB/s of bandwidth. This bandwidth is critical for streaming in the high-resolution textures that Red Dead Redemption 2 is known for, but the capacity is a hard limit. The data shows that at 4K Ultra, the card produces an average of 26.0 FPS, while at 1080p Ultra, it manages 56.2 FPS. This scaling indicates that the GPU is being pushed to its absolute limit at higher resolutions, and the 8 GB frame buffer likely forces the engine to swap or compress textures, contributing to the steep performance drop.
The RTX 3070’s standing among its peers reinforces this view. It sits at the 72nd percentile of all GPUs, and its nearest rival, the AMD Radeon RX 6600 XT, is only 0.9% slower in average benchmark score. This suggests that in Red Dead Redemption 2, the card is performing exactly as its compute capabilities dictate. The presence of 46 RT cores and 184 tensor cores is less relevant here, as the game’s standard rasterization pipeline is the primary workload. The data indicates that the GPU is the sole bottleneck at 4K, with the CPU having ample power to feed it. The card’s 220W TDP and 550W suggested PSU are typical for this performance class, and the PCIe 4.0 x16 interface ensures no bandwidth limitations from the motherboard.
Resolution Scaling
The measured FPS data across resolutions reveals a classic GPU-bound scaling pattern. At 1080p Low settings, the system achieves 127.8 FPS, which is a very high frame rate. Moving to 1440p Low, the average drops to 92.2 FPS, a decrease of 35.6 FPS. At 4K Low, the average falls further to 60.4 FPS. This linear decline with pixel count is a definitive sign that the RTX 3070 is the limiting component. The CPU, with its 12 cores and high boost clock, is not the constraint here; if it were, the FPS would remain relatively flat as resolution increases.
The scaling pattern holds across all settings presets. For High settings, the FPS drops from 79.9 at 1080p to 56.6 at 1440p, and then to 38.9 at 4K. The percentage drop from 1080p to 4K is steep, indicating that the GPU’s fill rate and memory bandwidth are being saturated. At Ultra settings, the situation is even more pronounced: the card produces 56.2 FPS at 1080p, which is still playable, but only 26.0 FPS at 4K, which is not. This suggests that the Ultra preset introduces effects that are particularly taxing on the GPU, such as advanced lighting and shadow techniques that rely heavily on the 96 ROPs and 20.31 TFLOPS of compute power. The data shows that to maintain a 60 FPS target, the user must be strategic about resolution and settings, as the card cannot sustain that performance at 4K with any preset above Low.
Measured FPS Breakdown
The complete dataset for this combo is as follows, with all figures representing average FPS. At 1920x1080, the Low preset yields 127.8 FPS, Medium yields 91.6 FPS, High yields 79.9 FPS, and Ultra yields 56.2 FPS. At 2560x1440, Low yields 92.2 FPS, Medium yields 71.5 FPS, High yields 56.6 FPS, and Ultra yields 41.8 FPS. At 3840x2160, Low yields 60.4 FPS, Medium yields 45.1 FPS, High yields 38.9 FPS, and Ultra yields 26.0 FPS.
These numbers show a clear hierarchy. The jump from Low to Medium at 1080p costs 36.2 FPS, which is a massive hit for what is typically a modest visual improvement. The gap between Medium and High is smaller, at 11.7 FPS, and the gap between High and Ultra is 23.7 FPS. This indicates that the Low preset is the only one that truly unlocks the GPU’s potential, while the Ultra preset is disproportionately demanding. At 1440p, the same pattern persists, but the absolute numbers are lower across the board. The system can comfortably handle Medium at 1440p with 71.5 FPS, but High dips to 56.6 FPS, which is borderline for fast-paced action. At 4K, only the Low preset is playable, with 60.4 FPS, but the Medium preset drops to 45.1 FPS, which is below the threshold for a smooth experience. The data shows that the RTX 3070 is a 1080p-centric card for this game, with 1440p being a viable secondary target if settings are managed.
Settings Recommendations
Based on the measured rows, the best experience for a 60 FPS target is achieved at 1080p with the High preset, which produces 79.9 FPS. This provides a comfortable margin above the target and allows for some headroom for demanding scenes. Alternatively, 1440p with the Medium preset yields 71.5 FPS, which is a better balance of visual fidelity and performance for users with a 1440p monitor. The Low preset at 1440p is also viable at 92.2 FPS, but it sacrifices too much visual quality for a frame rate that is unnecessary for a single-player title.
For users who prioritize visual quality over frame rate, the Ultra preset at 1080p is the highest visual fidelity option that remains playable, with 56.2 FPS. However, the data shows that the step from High to Ultra is a steep performance cliff, suggesting that the Ultra preset includes settings with a disproportionate cost. It is advisable to start with the High preset and selectively enable individual Ultra options to find a stable compromise. At 4K, the only playable option is the Low preset at 60.4 FPS, which is a poor visual experience for a game like Red Dead Redemption 2. The data clearly indicates that 4K gaming is not a realistic target for this GPU in this title, and users should stick to 1080p or 1440p for a satisfying experience.
CPU Role
The AMD Ryzen 9 9900X is a formidable processor that provides a robust foundation for this system. With 12 cores and 24 threads based on the Zen 5 architecture, it offers immense multithreaded throughput, evidenced by its Cinebench R23 multicore score of 46438 and Geekbench multicore score of 19827. Its single-thread performance is equally strong, with a 3dmark single-thread score of 1286 and a Cinebench R23 single-core score of 6555, ensuring that the game’s primary render thread is never starved for processing power. The CPU’s 64 MB of shared L3 cache is a significant asset, reducing memory latency for frequently accessed game data.
In Red Dead Redemption 2, the CPU’s role is to handle game logic, physics, AI, and draw calls. The data indicates that the 9900X is not a bottleneck at any resolution. At 1080p Low, where the GPU is under the least strain, the system achieves 127.8 FPS, which is a high enough frame rate to suggest the CPU is capable of feeding the GPU efficiently. The CPU’s 24 threads are more than sufficient for this title, which typically scales well up to 8-16 threads. The 9900X’s performance relative to its rivals is tight, with the nearest rival, the Ryzen 9 9900X3D, being only 0.4% faster and the Intel Core i7-14700F being 0.7% slower. This suggests that for this game, the choice between these CPUs would not yield a meaningful difference in FPS, as the GPU is the definitive limiting factor. The CPU’s high average benchmark score of 54450 and its 94th percentile ranking confirm that it is a top-tier component that will remain relevant for years, even as GPU demands increase.
Hardware Specifications
AMD Ryzen 9 9900X
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 9900X + NVIDIA GeForce RTX 3070 in Red Dead Redemption 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 60.4 |
| 3840x2160 | Medium | 45.1 |
| 3840x2160 | High | 38.9 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 92.2 |
| 2560x1440 | Medium | 71.5 |
| 2560x1440 | High | 56.6 |
| 2560x1440 | Ultra | 41.8 |
| 1920x1080 | Low | 127.8 |
| 1920x1080 | Medium | 91.6 |
| 1920x1080 | High | 79.9 |
| 1920x1080 | Ultra | 56.2 |
Red Dead Redemption 2 with Ryzen 9 9900X + Other GPUs
See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.
Red Dead Redemption 2 with RTX 3070 + Other CPUs
See how Red Dead Redemption 2 performs with the same GPU but different processors.
Other Games with Ryzen 9 9900X + RTX 3070
Explore FPS benchmarks for other games using this same hardware combination.