Red Dead Redemption 2

Red Dead Redemption 2

AVERAGE FPS
52
playable

This combination offers playable performance with an average of 52 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 30 36 48
1440p QHD 33 46 55 73
1080p Full HD 44 61 73 98

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 48
3840x2160 Medium 36
3840x2160 High 30
3840x2160 Ultra 22
2560x1440 Low 73
2560x1440 Medium 55
2560x1440 High 46
2560x1440 Ultra 33
1920x1080 Low 98
1920x1080 Medium 73
1920x1080 High 61
1920x1080 Ultra 44

Red Dead Redemption 2 with AMD Ryzen 9 5900X + NVIDIA GeForce RTX 5050, In-Depth Analysis

The AMD Ryzen 9 5900X and NVIDIA GeForce RTX 5050 pairing delivers a playable but constrained experience in Red Dead Redemption 2, with the GPU acting as the primary bottleneck across most resolutions and settings. The 12-core, 24-thread Zen 3 processor provides ample headroom, while the 8 GB VRAM and 128-bit memory bus of the RTX 5050 limit how far the game can be pushed. Below is a breakdown of how each component contributes to the measured results, how the combo ranks, and which settings offer the best balance of performance and visual quality.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 9 5900X is a 12-core, 24-thread processor based on the Zen 3 architecture (Vermeer), built on a 7 nm process at TSMC. It has a base clock of 3.70 GHz and a boost clock of 4.80 GHz, with 64 MB of L3 cache. This is a high-end desktop part from the 5000 series, released in November 2020, and it remains competitive in modern titles. Its benchmark scores are strong: Cinebench R23 multi-core reaches 16262, single-core 1527, and Geekbench multi-core 14118. The processor’s percentile vs all CPUs is 87, meaning it outperforms the vast majority of CPUs in the database.

In the context of Red Dead Redemption 2, the CPU’s role is to feed the GPU with enough data to maintain frame rates. The game is not particularly thread-hungry at 1080p, but it can scale with additional cores when other tasks run in the background. The 5900X’s 12 cores and 24 threads are far more than the game needs, so the measured FPS is not limited by the processor in most scenarios. The nearest rivals for the CPU include the Intel Core Ultra 7 366H (avg score 41263, deltaPct 0.3), Intel Core Ultra 7 356H (avg score 41215, deltaPct 0.4), AMD Ryzen AI 5 PRO 440 (avg score 41208, deltaPct 0.4), and Intel Core i7-14650HX (avg score 41576, deltaPct -0.5). These deltas are tiny, indicating the 5900X sits in a tightly packed performance band around its average benchmark score of 41376.

For this game, the CPU’s high single-thread performance (PassMark single-thread score of 3469) ensures that the game’s main simulation thread does not become a bottleneck. Even at 1080p with Low settings, where the GPU load is lightest, the CPU still delivers enough throughput to reach 98 FPS average. The data suggests that the 5900X is not the limiting component in this pairing; instead, it provides a stable foundation that allows the GPU to be the primary factor in determining frame rates. The CPU’s TDP of 105 W and Socket AM4 compatibility are relevant for system planning, but the benchmark results clearly show that the processor has ample headroom for this title.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5050 is a Blackwell 2.0 architecture GPU (GB207 chip) built on a 5 nm process at TSMC. It has 8 GB of GDDR6 memory on a 128-bit bus, yielding 320.0 GB/s of bandwidth. The base clock is 2317 MHz, with a boost clock of 2572 MHz, and memory runs at 2500 MHz (20 Gbps effective). The GPU features 2560 shading units, 80 TMUs, and 32 ROPs, along with 20 RT cores and 80 tensor cores. Its FP32 performance is 13.17 TFLOPS, and the TDP is 130 W. The launch MSRP is 249 USD.

In Red Dead Redemption 2, the RTX 5050’s 8 GB VRAM is a critical constraint. The game is known for its large textures and open-world streaming, and at higher resolutions and settings, VRAM usage can exceed 8 GB. The measured FPS data shows a clear pattern: as resolution and settings increase, average FPS drops significantly. At 1080p Low, the GPU achieves 98 FPS, but at 4K Ultra, it falls to 22 FPS. This is consistent with a GPU that is limited by both memory capacity and bandwidth. The 128-bit bus provides only 320.0 GB/s, which is modest for a modern GPU and becomes a bottleneck in memory-heavy scenes.

The GPU’s benchmark scores reflect its mid-range positioning. PassMark G3D score is 17326, and 3DMark Steel Nomad DX12 score is 2502. The percentile vs all GPUs is 66, placing it above average but well below enthusiast cards. Its nearest rivals include the AMD Radeon RX Vega M GL (avg score 21153, deltaPct -0.6), AMD Radeon HD 8970M (avg score 21237, deltaPct -1), AMD Radeon RX 5600 XT (avg score 20713, deltaPct 1.6), and NVIDIA RTX A4000 Mobile (avg score 21379, deltaPct -1.6). These deltas are small, indicating that the RTX 5050 is closely matched with older or mobile parts in overall compute, but the game’s specific demands on VRAM and bandwidth are what truly define its performance here.

The GPU’s role is decisive: it is the limiting component in almost every measured configuration. At 1080p High, the average FPS is 61, which is playable but not smooth by high-refresh standards. At 1440p High, it drops to 46 FPS, and at 4K High, it falls to 30 FPS. The Ultra preset is particularly punishing, with 44 FPS at 1080p, 33 FPS at 1440p, and 22 FPS at 4K. This shows that the RTX 5050 cannot handle the game’s highest visual fidelity without sacrificing frame rate, likely due to VRAM limits causing texture thrashing or bandwidth saturation.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a consistent scaling pattern across resolutions, which reveals the bottleneck. At Low settings, the average FPS goes from 98 at 1080p, to 73 at 1440p, to 48 at 4K. This is a drop of approximately 25% from 1080p to 1440p, and another 34% from 1440p to 4K. At Medium settings, the averages are 73, 55, and 36 FPS for 1080p, 1440p, and 4K respectively, with min FPS of 62, 46, and 31. The High preset yields 61, 46, and 30 FPS, while Ultra yields 44, 33, and 22 FPS.

The scaling from 1080p to 4K is steep, but it is not uniform. The largest relative drop occurs between 1440p and 4K, where the pixel count more than doubles. For example, at High settings, 46 FPS at 1440p drops to 30 FPS at 4K, a 35% reduction. This is consistent with a GPU that is heavily loaded by resolution, as the RTX 5050 has to render more pixels with limited memory bandwidth. The fact that the CPU is not the bottleneck is evident because the FPS drops are proportional to resolution increases, which is a GPU-bound behavior. If the CPU were limiting, the FPS would plateau at higher resolutions, but that does not happen.

The data indicates that the RTX 5050 is the limiting component at all resolutions. Even at 1080p Low, the GPU is producing 98 FPS, which is high but not indicative of a CPU bottleneck, as the 5900X can easily push beyond 100 FPS in this game. As resolution increases, the GPU’s workload grows, and the FPS declines accordingly. The 8 GB VRAM and 320.0 GB/s bandwidth are insufficient for 4K Ultra, where the game likely exceeds memory capacity, causing the 22 FPS average. For players targeting 1440p, the Medium preset at 55 FPS is the highest playable option, while 1080p allows for High at 61 FPS with better visual quality.

How This Combo Ranks — use comboRankInGame vs other tested combos

The AMD Ryzen 9 5900X and NVIDIA GeForce RTX 5050 combo ranks 1760 out of 2902 tested combinations in Red Dead Redemption 2. This places it in the lower half of all tested systems, which is expected given the RTX 5050’s mid-range positioning. The rank is determined by the measured FPS across all resolutions and settings, and the combo’s performance is heavily weighted by the GPU’s limitations.

With a percentile around the 39th (1760 / 2902), this pairing sits below many systems that pair higher-end GPUs with similar CPUs. The CPU’s 87th percentile vs all CPUs is not enough to offset the GPU’s 66th percentile. In practice, this means that the 5900X is overkill for the RTX 5050 in this game, as the GPU cannot utilize the CPU’s full potential. The combo rank reflects the bottleneck: the GPU is holding back the system, and the overall score is lower than what the CPU alone would suggest.

Compared to other tested combos, this pairing is best suited for 1080p gaming with High or Medium settings, where it can achieve playable frame rates. At 1440p, it can handle Medium at 55 FPS, but anything higher will result in sub-40 FPS averages. The 4K performance is poor across all settings, with the highest average being 48 FPS at Low, which is not a desirable way to play the game. The rank of 1760 indicates that there are many other combos that perform better, particularly those with GPUs that have more VRAM and wider memory buses. For a system built around the Ryzen 9 5900X, the RTX 5050 is a mismatch, as the CPU can drive much more powerful graphics cards.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data is as follows:

  • 3840x2160 (4K):
  • Low: 48 FPS average
  • Medium: 36 FPS average, 31 min, 41 max
  • High: 30 FPS average
  • Ultra: 22 FPS average
  • 2560x1440 (1440p):
  • Low: 73 FPS average
  • Medium: 55 FPS average, 46 min, 63 max
  • High: 46 FPS average
  • Ultra: 33 FPS average
  • 1920x1080 (1080p):
  • Low: 98 FPS average
  • Medium: 73 FPS average, 62 min, 84 max
  • High: 61 FPS average
  • Ultra: 44 FPS average

At 4K, the RTX 5050 is clearly underpowered. The Low preset at 48 FPS is the only playable option, but it requires significant visual compromises. Medium drops to 36 FPS, High to 30 FPS, and Ultra to 22 FPS, all of which are below the 30 FPS threshold for comfortable play. The min FPS of 31 at Medium indicates that even the average is not sustained, with frame times varying significantly.

At 1440p, the situation improves. Low at 73 FPS is smooth, Medium at 55 FPS is playable with some dips to 46 FPS, and High at 46 FPS is borderline. Ultra at 33 FPS is not recommended for action sequences. The data shows that 1440p Medium is the sweet spot for this resolution, offering a balance of visual quality and performance.

At 1080p, the RTX 5050 performs adequately. Low at 98 FPS is excellent, Medium at 73 FPS is very good, and High at 61 FPS is acceptable but not ideal for fast-paced scenes. Ultra at 44 FPS is playable but not smooth, with the average dipping below 60 FPS. The min FPS of 62 at Medium suggests that the GPU can maintain reasonable frame times at this setting, making it a solid choice for a 1080p experience.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the best experience for this combo depends on the target resolution. At 1080p, the Medium preset offers the best balance: 73 FPS average with a min of 62 and max of 84, ensuring smooth gameplay with no major drops. High is also viable at 61 FPS, but the lower min FPS (not measured) could lead to stutter in dense areas. Low at 98 FPS is overkill for most displays and sacrifices too much visual quality. Ultra at 44 FPS is not recommended, as the frame rate is too low for a game like Red Dead Redemption 2, which benefits from consistent 60+ FPS.

At 1440p, the Medium preset is the clear winner. At 55 FPS average with a min of 46 and max of 63, it provides a playable experience that is close to 60 FPS. Low at 73 FPS is smoother but visually inferior, while High at 46 FPS is a significant step down and may feel inconsistent. Ultra at 33 FPS is not playable for most users. If the player prioritizes frame rate over visuals, Low is acceptable, but Medium is the recommended setting for a 1440p experience.

At 4K, none of the presets provide a truly good experience. Low at 48 FPS is the only option that approaches playability, but it requires turning down many graphical features. Medium at 36 FPS and High at 30 FPS are too choppy, and Ultra at 22 FPS is unplayable. For 4K, the data suggests that this combo is not suitable, and players should either lower the resolution to 1440p or accept the visual compromises of Low settings.

In summary, the optimal configuration is 1080p Medium (73 FPS) for the best balance of performance and quality, or 1440p Medium (55 FPS) if the player has a higher-resolution display. The RTX 5050’s 8 GB VRAM and 320.0 GB/s bandwidth are the limiting factors, and the Ryzen 9 5900X has no trouble keeping up. For a smoother experience, reducing to 1080p High (61 FPS) is also acceptable, but the Medium preset offers better consistency with the measured min FPS of 62. The Ultra preset should be avoided at all resolutions due to the significant FPS penalty.

Hardware Specifications

AMD Ryzen 9 5900X

Cores / Threads 12 / 24
Base Clock 3700 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5900X + NVIDIA GeForce RTX 5050 in Red Dead Redemption 2

Resolution Settings Avg FPS
3840x2160 Low 48.0
3840x2160 Medium 36.0
3840x2160 High 30.0
3840x2160 Ultra 22.0
2560x1440 Low 73.0
2560x1440 Medium 55.0
2560x1440 High 46.0
2560x1440 Ultra 33.0
1920x1080 Low 98.0
1920x1080 Medium 73.0
1920x1080 High 61.0
1920x1080 Ultra 44.0

Red Dead Redemption 2 with Ryzen 9 5900X + Other GPUs

See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.

Red Dead Redemption 2 with RTX 5050 + Other CPUs

See how Red Dead Redemption 2 performs with the same GPU but different processors.

Other Games with Ryzen 9 5900X + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.