Red Dead Redemption 2

Red Dead Redemption 2

AVERAGE FPS
62
good

This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 36 43 58
1440p QHD 39 55 65 87
1080p Full HD 53 73 88 117

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 43
3840x2160 High 36
3840x2160 Ultra 26
2560x1440 Low 87
2560x1440 Medium 65
2560x1440 High 55
2560x1440 Ultra 39
1920x1080 Low 117
1920x1080 Medium 88
1920x1080 High 73
1920x1080 Ultra 53

Red Dead Redemption 2 with AMD Ryzen 5 7600X + NVIDIA GeForce RTX 5060, In-Depth Analysis

The AMD Ryzen 5 7600X and NVIDIA GeForce RTX 5060 pairing delivers a playable, though often demanding, experience in Red Dead Redemption 2, with performance scaling predictably from resolution and preset choices. The data indicates that while the combo can push high frame rates at lower settings, it struggles to maintain smooth gameplay at 4K Ultra, placing it in the mid-to-lower tier of tested combinations.

Resolution Scaling

The measured FPS data reveals a steep performance cliff when moving from 1080p to 4K, highlighting the GPU as the primary limiting factor in this configuration. At 1080p with High settings, the combo averages 73 FPS, which drops to 55 FPS at 1440p and further to 36 FPS at 4K—a 51% reduction from 1080p to 4K. This scaling pattern is consistent across all presets, though the relative drop becomes more severe at higher quality settings.

Examining the Low preset provides the clearest view of raw scaling: 117 FPS at 1080p falls to 87 FPS at 1440p and 58 FPS at 4K. This represents a 50% loss from 1080p to 4K, closely mirroring the High preset's 51% decline. The similarity in scaling percentages across presets suggests that the RTX 5060's rendering pipeline is consistently bottlenecked by pixel throughput as resolution increases, rather than by specific graphical features.

The Medium preset shows the most linear scaling with frame times: 88 FPS at 1080p, 65 FPS at 1440p, and 43 FPS at 4K. The 4K result includes a minimum FPS of 37, indicating occasional dips that could be noticeable during intense scenes. Ultra settings reveal the most dramatic drop, with 53 FPS at 1080p falling to 39 FPS at 1440p and just 26 FPS at 4K—a 51% reduction from 1080p to 4K, matching the other presets' trend.

The consistent ~50% performance penalty from 1080p to 4K across all settings points squarely at the GPU's 128-bit memory bus and 8 GB GDDR7 buffer as the bottleneck. The 448.0 GB/s bandwidth is insufficient to feed the 3840 shading units at higher resolutions, causing the frame rate to scale with pixel count rather than with CPU capability. At 1080p, the CPU has headroom to push higher frame rates, but the GPU saturates quickly as resolution climbs.

GPU Role

The RTX 5060's memory configuration is the defining characteristic of its performance in Red Dead Redemption 2. The 8 GB GDDR7 frame buffer, paired with a 128-bit bus and 448.0 GB/s bandwidth, proves adequate for 1080p and 1440p gaming but becomes a limiting factor at 4K. The card's base clock of 2280 MHz and boost clock of 2497 MHz allow it to maintain reasonable throughput, yet the memory subsystem cannot keep pace with the shading units' demands at high resolutions.

The GPU's 19.18 TFLOPS of FP32 compute and 299.6 GTexel/s texture rate suggest substantial raw power, but the 48 ROPs and 120 TMUs are modest for a 50-series card. In Red Dead Redemption 2, which features large open-world draw distances and complex texture streaming, these characteristics manifest as strong 1080p performance with a sharp falloff at 4K. The 30 RT cores and 120 tensor cores provide hardware acceleration for advanced effects, though the measured data suggests these features are not heavily utilized at lower presets.

The deltaPct comparisons show the RTX 5060 sits within 1.2% of the AMD Radeon RX 6750 XT in average benchmark score, with a 1.2% lead, and trails the AMD Radeon RX 5700 XT 50th Anniversary by 0.8%. These rivals, however, do not necessarily share the same memory bandwidth characteristics, and the 5060's GDDR7 advantage becomes less relevant as resolution increases. The GPU's 72nd percentile ranking among all GPUs indicates it outperforms the majority of installed hardware, yet the 4K results in this game remain below the 60 FPS threshold.

How This Combo Ranks

Among 3,714 tested CPU-GPU combinations, this pairing ranks 1,673rd, placing it in the 45th percentile of all combos. This mid-pack position reflects the balance between the Ryzen 5 7600X's strong single-thread performance and the RTX 5060's mid-range rasterization capabilities. The rank suggests that while the CPU is capable of driving the GPU at lower resolutions, the overall combo does not excel in this particular game compared to other pairings in the database.

The Ryzen 5 7600X's nearest CPU rivals show marginal performance deltas: it sits 0.2% ahead of both the AMD Ryzen 7 5700X and Intel Core i5-12600K, and 0.4% ahead of the AMD Ryzen 7 5800, while trailing the AMD Ryzen 5 8500GE by 0.3%. These tiny margins indicate that the CPU is not the differentiating factor in this combo's ranking; rather, the GPU's limitations at higher resolutions cap the overall score.

The combo's rank of 1,673 out of 3,714 implies that many combinations with older or cheaper GPUs but similar CPUs achieve better results in Red Dead Redemption 2, likely due to the game's preference for higher memory bandwidth or larger frame buffers. The data suggests that pairing this CPU with a GPU featuring more than 8 GB of VRAM or a wider memory bus would yield a significantly higher rank, as the CPU's 79th percentile standing is well above the combo's overall 45th percentile.

Settings Recommendations

For the best balance of visual fidelity and frame rate, the High preset at 1080p offers the most compelling experience, delivering 73 FPS average. This provides a smooth, responsive frame time while retaining substantial graphical detail. Players seeking higher refresh rates can drop to Medium at 1080p for 88 FPS, which includes a minimum of 75 FPS and maximum of 101 FPS, ensuring consistent performance without notable dips.

At 1440p, the High preset's 55 FPS average is borderline playable but may feel less smooth during action sequences. The Medium preset at 1440p delivers 65 FPS with a minimum of 56 FPS, making it the recommended choice for 1440p displays, as it maintains a playable frame rate while offering better visual quality than Low. The Low preset at 1440p reaches 87 FPS but sacrifices substantial visual detail, which undermines the point of higher resolution.

The 4K resolution is best avoided with this combo unless the user is willing to accept significant compromises. The Medium preset at 4K averages 43 FPS with a 37 FPS minimum, which fails to provide consistent smoothness. The High preset at 4K drops to 36 FPS, and Ultra yields only 26 FPS, both of which are below acceptable thresholds for action-heavy gameplay. The Low preset at 4K achieves 58 FPS, which is playable, but the visual downgrade at this resolution defeats the purpose of 4K rendering.

Measured FPS Breakdown

At 1080p, the data shows a clear progression across presets: Low averages 117 FPS, Medium averages 88 FPS with a 75-101 FPS range, High averages 73 FPS, and Ultra averages 53 FPS. The gap between Medium and High is 15 FPS, while the gap between High and Ultra is 20 FPS, indicating that Ultra's additional effects impose a disproportionate cost. The Low to Medium delta of 29 FPS suggests that the Medium preset's added features like shadows and lighting have a significant performance impact.

Moving to 1440p, the same pattern emerges but with compressed values: Low averages 87 FPS, Medium averages 65 FPS with a 56-75 FPS range, High averages 55 FPS, and Ultra averages 39 FPS. The relative performance gaps between presets shrink at this resolution, with only 22 FPS separating Low from Medium and 16 FPS separating High from Ultra. This compression indicates that the GPU is becoming the limiting factor even at Medium settings.

At 4K, the preset hierarchy tightens further: Low averages 58 FPS, Medium averages 43 FPS with a 37-50 FPS range, High averages 36 FPS, and Ultra averages 26 FPS. The Low to Medium gap narrows to 15 FPS, while the High to Ultra gap narrows to 10 FPS. The minimum FPS at 4K Medium (37 FPS) is particularly notable, as it falls below the average of the High preset, suggesting that certain scenes or effects cause disproportionate frame drops.

CPU Role

The Ryzen 5 7600X, with 6 cores and 12 threads, provides ample processing power for Red Dead Redemption 2's CPU demands. The CPU's base clock of 4.70 GHz and boost clock of 5.30 GHz, combined with 32 MB of shared L3 cache, allow it to handle the game's simulation and AI workloads without becoming a bottleneck at 1080p and 1440p. The measured data supports this: at 1080p Low, the combo reaches 117 FPS, which is well above what a weaker CPU would allow, indicating the GPU is the limiting factor.

However, the CPU's role becomes more nuanced at higher resolutions. At 4K, the frame rates drop to 58 FPS on Low, suggesting that the CPU is no longer the primary constraint, and the GPU's memory bandwidth takes over as the limiting factor. The CPU's 6 cores and 12 threads are sufficient for the game's multi-threaded rendering pipeline, as evidenced by the 3DMark scores: 6,879 for 16 threads and 6,845 for max threads, showing excellent scaling beyond 8 threads.

The CPU's 79th percentile ranking among all CPUs, with an average benchmark score of 27,636, places it ahead of most installed processors. Its nearest rivals—the Ryzen 7 5700X and Core i5-12600K, both with average scores of 27,578—trade blows within 0.2%, indicating that the 7600X's performance is well-balanced for gaming. In Red Dead Redemption 2, the CPU's strong single-thread performance (3DMark single-thread score of 1,060 and Cinebench R23 single-core score of 1,965) ensures that the game's main thread, which handles physics and AI, runs efficiently.

The combination of the 7600X's 5 nm Zen 4 architecture and 83.2 GB/s memory bandwidth provides a solid foundation for the RTX 5060, yet the CPU's capabilities exceed the GPU's at higher resolutions. This imbalance is clear in the data: the combo's rank of 1,673 out of 3,714 is substantially lower than the CPU's individual percentile, confirming that the GPU is the performance ceiling for this pairing in Red Dead Redemption 2. For users targeting 1080p high-refresh gaming, the CPU is well-matched, but for 4K, a more powerful GPU would be necessary to fully utilize the 7600X's potential.

Hardware Specifications

AMD Ryzen 5 7600X

Cores / Threads 6 / 12
Base Clock 4700 MHz
Boost Clock 5300 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600X + NVIDIA GeForce RTX 5060 in Red Dead Redemption 2

Resolution Settings Avg FPS
3840x2160 Low 58.0
3840x2160 Medium 43.0
3840x2160 High 36.0
3840x2160 Ultra 26.0
2560x1440 Low 87.0
2560x1440 Medium 65.0
2560x1440 High 55.0
2560x1440 Ultra 39.0
1920x1080 Low 117.0
1920x1080 Medium 88.0
1920x1080 High 73.0
1920x1080 Ultra 53.0

Red Dead Redemption 2 with Ryzen 5 7600X + Other GPUs

See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.

Red Dead Redemption 2 with RTX 5060 + Other CPUs

See how Red Dead Redemption 2 performs with the same GPU but different processors.

Other Games with Ryzen 5 7600X + RTX 5060

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