Ready Or Not

Ready Or Not

AVERAGE FPS
297
excellent

This combination delivers exceptional performance with an average of 297 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 103 148 164 187
1440p QHD 199 282 312 356
1080p Full HD 316 446 491 559

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 103
3840x2160 High 148
3840x2160 Medium 164
3840x2160 Low 187
2560x1440 Ultra 199
2560x1440 High 282
2560x1440 Medium 312
2560x1440 Low 356
1920x1080 Ultra 316
1920x1080 High 446
1920x1080 Medium 491
1920x1080 Low 559

Ready Or Not with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 4080, In-Depth Analysis

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS progression across resolutions for Ready Or Not reveals a system that is firmly GPU-bound at higher resolutions but transitions toward a balance at 1080p. At High settings, the average frame rate drops from 267 FPS at 1920x1080 to 169 FPS at 2560x1440, a reduction of approximately 37%. Pushing further to 3840x2160 yields 88 FPS, which represents a 67% drop from the 1080p figure. This steep scaling curve is characteristic of a graphics card operating near its limits, with the CPU providing enough headroom to avoid becoming the primary constraint until lower resolutions.

Examining the Low preset tells a similar story but with even more aggressive scaling. The 1080p Low result of 337 FPS falls to 213 FPS at 1440p and then to 111 FPS at 4K. The percentage drops between each resolution step are remarkably consistent, hovering around 37-48%. This consistency suggests that the rendering workload scales predictably with pixel count, which is the hallmark of a GPU-bound scenario. If the CPU were the limiting factor, we would expect to see smaller absolute differences between 1080p and 1440p, as the processor would cap performance regardless of resolution.

The Medium preset row provides the only complete min/max data in the measured set. At 4K Medium, the average is 97 FPS with a minimum of 82 FPS and maximum of 111 FPS. At 1440p Medium, those numbers rise to 185 FPS average, 158 FPS minimum, and 213 FPS maximum. The 1080p Medium row shows 294 FPS average, 250 FPS minimum, and 338 FPS maximum. The spread between minimum and maximum widens as resolution decreases, which indicates that frame time variance increases when the GPU has more headroom — a sign that other components or engine-level threads begin to introduce variability.

The Ultra preset shows the most dramatic scaling penalty. At 4K Ultra, the average drops to 62 FPS, which is just above playable thresholds for a tactical shooter. Moving to 1440p Ultra recovers to 118 FPS, and 1080p Ultra reaches 188 FPS. The jump from Ultra to High at 4K is substantial, from 62 to 88 FPS, a 42% improvement. This large delta suggests that Ultra settings include particularly expensive effects that disproportionately impact the GPU at high pixel counts.

Overall, the data indicates that this combination of Intel Core Ultra 7 265HX and NVIDIA GeForce RTX 4080 is well-matched for this game. The CPU's 20 cores and 20 threads with a 5.30 GHz boost clock provide sufficient processing power to feed the GPU even at 1080p, where frame rates exceed 300 FPS on the Low preset. The primary bottleneck shifts progressively toward the GPU as resolution increases, which is the expected behavior for a modern discrete graphics solution.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 4080 in this configuration carries 16 GB of GDDR6X memory on a 256-bit bus, yielding a memory bandwidth of 716.8 GB/s. For Ready Or Not, a game that features detailed indoor environments with dynamic lighting and numerous AI-controlled suspects, this memory configuration is more than adequate. The measured frame rates at 4K Ultra, while the lowest of any preset, still maintain a 62 FPS average, indicating that the 16 GB capacity does not introduce a hard ceiling that would cause stuttering or texture thrashing.

The GPU's clock behavior plays a role in the scaling observed across resolutions. The base clock is listed at 2205 MHz with a boost clock of 2505 MHz. The memory operates at 1400 MHz with 22.4 Gbps effective data rate. These clocks allow the card to achieve a pixel rate of 280.6 GPixel/s and a texture rate of 761.5 GTexel/s. In a game like Ready Or Not, which relies heavily on texture detail for environmental storytelling, the texture throughput becomes relevant when comparing the High and Ultra presets.

The difference between High and Ultra at 4K is particularly instructive. High yields 88 FPS while Ultra drops to 62 FPS, a 42% penalty. This gap is larger than the corresponding differences at lower resolutions — at 1440p, High produces 169 FPS and Ultra 118 FPS, a 43% penalty, while at 1080p the figures are 267 and 188 FPS, a 42% penalty. The consistency of this percentage across all three resolutions strongly suggests that the Ultra preset adds a fixed-cost rendering feature, likely related to shadow quality or post-processing, that scales with pixel count rather than a memory capacity issue.

The RTX 4080's ray tracing cores — 76 in total — are not explicitly tested in the measured FPS data, but the Ada Lovelace architecture's capabilities are evident in the baseline performance. The 48.74 TFLOPS of FP32 compute and 112 ROPs provide ample raw throughput. The card's 86th percentile ranking among all GPUs in the database confirms its high-end positioning, with a PassMark G3D score of 34457 and an average benchmark score of 54247.

Comparing to the nearest rivals in the database, the RTX 4080 sits within 0.1% of the RTX 4080 SUPER in average score. The AMD Radeon Pro W5700X is 1.1% higher, while the Radeon RX 6750 GRE 12 GB and Radeon 8060S are 2.6% and 2.7% lower, respectively. These small deltas indicate that the RTX 4080 is performing exactly as expected for its class in this game, with no anomalous behavior that would suggest driver issues or thermal throttling.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 265HX is a 20-core, 20-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process by TSMC. Its base clock of 2.60 GHz and boost clock of 5.30 GHz provide substantial single-thread performance, which is critical for Ready Or Not's AI and physics calculations. The processor's 30 MB of shared L3 cache and 3 MB L2 cache per core help reduce memory latency during intense firefights or when multiple suspects react simultaneously.

Benchmark data shows the CPU achieves a Cinebench R23 multi-core score of 40642 and a single-core score of 5737. The single-thread result is particularly relevant for gaming, where main-thread performance often dictates maximum frame rates. The PassMark single-thread score of 4500 and multi-thread score of 47985 further corroborate the CPU's balanced capabilities. The 93rd percentile ranking among all CPUs places this processor firmly in the high-performance category, with an average benchmark score of 63173.

In Ready Or Not, the CPU's role becomes apparent when examining the 1080p results. At Low settings, the 337 FPS average demonstrates that the CPU can sustain frame rates well beyond typical display refresh rates. Even at Ultra settings with 1080p, the 188 FPS result shows no CPU-induced bottleneck. The nearest rival data shows the 265HX performing nearly identically to the Intel Core i7-13790F, with a delta of just 0.1% in average score. The AMD Ryzen AI 7 450G is 0.2% higher, while the AMD Ryzen AI Embedded P185 is 0.5% higher and the Intel Core Ultra 7 255HX is 0.7% higher.

These tight deltas suggest that the 265HX's performance in this game is representative of its class, with no unusual optimization or degradation. The 20-thread configuration allows the CPU to handle background tasks, such as Discord or streaming software, without competing with game threads for resources. The memory bandwidth of 102.4 GB/s over dual-channel DDR5 is sufficient for the data throughput demands of Ready Or Not, which does not exhibit the extreme bandwidth sensitivity seen in some simulation titles.

How This Combo Ranks — use comboRankInGame vs other tested combos

Within the benchmark database, this specific combination of Intel Core Ultra 7 265HX and NVIDIA GeForce RTX 4080 ranks 949th out of 2947 tested combos for Ready Or Not. This places the combo in the 68th percentile of all tested configurations, which is a respectable position given the database's inclusion of both older and newer hardware combinations. The rank indicates that while this setup is not at the very top tier, it outperforms a clear majority of tested systems.

The ranking context matters when interpreting the measured FPS. A rank of 949 out of 2947 means there are 948 combos that achieve higher average frame rates in this game. These would include configurations with newer GPUs like the RTX 4080 SUPER or RTX 4090, as well as CPU/GPU pairings that happen to be particularly well-optimized for Ready Or Not's engine. The 68th percentile standing suggests that the 265HX and RTX 4080 combination is well above average but not elite.

The GPU's individual ranking at the 86th percentile among all GPUs and the CPU's 93rd percentile among all CPUs combine to yield a system that ranks slightly lower than either component's individual percentile would suggest. This discrepancy indicates that in Ready Or Not, the pairing produces results that are slightly below what the sum of its parts might promise, though the absolute frame rates remain high. The 4K Ultra result of 62 FPS is the only sub-60 scenario in the entire measured set, and even that remains playable.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The complete measured FPS dataset for Ready Or Not with this configuration is as follows:

At 3840x2160, the High preset delivers an average of 88 FPS. The Low preset achieves 111 FPS. Medium averages 97 FPS with a minimum of 82 and maximum of 111. Ultra drops to 62 FPS. This ordering — Low exceeding Medium by 14 FPS — is expected since Low disables various visual effects that reduce GPU load.

At 2560x1440, High averages 169 FPS. Low reaches 213 FPS. Medium averages 185 FPS with a minimum of 158 and maximum of 213. Ultra averages 118 FPS. The Medium preset's maximum of 213 FPS matches the Low preset's average exactly, indicating that frame pacing is consistent across these settings.

At 1920x1080, High averages 267 FPS. Low achieves 337 FPS. Medium averages 294 FPS with a minimum of 250 and maximum of 338. Ultra averages 188 FPS. The Medium minimum of 250 FPS is notably higher than the Ultra average of 188 FPS, showing that the Ultra preset imposes a significant performance cost even at 1080p.

The relationship between settings at each resolution follows a consistent pattern: Low > Medium > High > Ultra. The gap between Medium and High varies from 9 FPS at 4K to 27 FPS at 1080p, while the gap between High and Ultra ranges from 26 FPS at 4K to 79 FPS at 1080p. This widening delta at lower resolutions is consistent with the GPU having more headroom to render additional effects.

FAQ

*Q: What is the highest average FPS achieved by this combo in Ready Or Not?*

A: The highest average FPS is 337, achieved at 1920x1080 with the Low preset.

Q: Is the 4K Ultra preset playable with this configuration?

A: Yes, the 4K Ultra preset averages 62 FPS, which is above the typical 60 FPS threshold for smooth gameplay.

Q: How much faster is the Low preset compared to Ultra at 1080p?

A: The Low preset averages 337 FPS while Ultra averages 188 FPS, making Low approximately 79% faster.

Q: What is the combo's rank among all tested configurations for this game?

A: The combo ranks 949th out of 2947 tested combos, placing it in the 68th percentile.

Q: Does the game show CPU or GPU bottleneck behavior?

A: The data indicates GPU-bound behavior at 4K and 1440p, with the CPU providing adequate headroom even at 1080p where frame rates exceed 300 FPS on Low settings.

Q: What is the lowest average FPS recorded in the measured set?

A: The lowest is 62 FPS, which occurs at 3840x2160 with the Ultra preset.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target display resolution and refresh rate. For players using a 4K display at 60 Hz, the Ultra preset at 62 FPS average is technically sufficient, but the High preset at 88 FPS provides a more comfortable margin above the refresh threshold. The 42% performance gain from switching Ultra to High at 4K comes with minimal visual compromise in a game where situational awareness is paramount.

For 1440p displays, the Medium preset at 185 FPS average with a minimum of 158 FPS offers an excellent balance. The Ultra preset at 118 FPS also remains viable for 120 Hz displays, while High at 169 FPS accommodates 165 Hz panels. The Low preset at 213 FPS is only necessary for 240 Hz displays, and even then, the visual downgrade may not be worth the frame rate increase over Medium.

At 1080p, all presets exceed 188 FPS, meaning even the Ultra preset supports high-refresh-rate gaming. For 240 Hz displays, the Medium preset at 294 FPS average with a 250 FPS minimum is the recommended choice, as it provides a comfortable buffer above the refresh rate while maintaining visual quality. The Low preset at 337 FPS offers diminishing returns unless targeting 360 Hz displays. The High preset at 267 FPS is a solid middle ground for those who prioritize visual fidelity but still want headroom above 240 Hz.

The data indicates that the Medium preset provides the most consistent frame pacing across all resolutions, as evidenced by the complete min/max data showing reasonable spreads. For players who value smoothness over absolute visual quality, Medium is the safest recommendation. For those who prioritize visuals, High at 4K or Ultra at 1440p deliver strong performance without requiring aggressive compromises.

Hardware Specifications

Intel Core Ultra 7 265HX

Cores / Threads 20 / 20
Base Clock 2600 MHz
Boost Clock 5300 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 4080 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Ultra 103.0
3840x2160 High 148.0
3840x2160 Medium 164.0
3840x2160 Low 187.0
2560x1440 Ultra 199.0
2560x1440 High 282.0
2560x1440 Medium 312.0
2560x1440 Low 356.0
1920x1080 Ultra 316.0
1920x1080 High 446.0
1920x1080 Medium 491.0
1920x1080 Low 559.0

Ready Or Not with iUltra 7 265HX + Other GPUs

See how Ready Or Not performs with the same CPU but different graphics cards.

Ready Or Not with RTX 4080 + Other CPUs

See how Ready Or Not performs with the same GPU but different processors.

Other Games with iUltra 7 265HX + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.