Ready Or Not
This combination delivers exceptional performance with an average of 297 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 103 | 148 | 164 | 187 |
| 1440p QHD | 199 | 282 | 312 | 356 |
| 1080p Full HD | 316 | 446 | 491 | 559 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Ready Or Not with Intel Core Ultra 5 125H + NVIDIA GeForce RTX 4080, In-Depth Analysis
Ready Or Not, a tactical shooter built around close-quarters breaches and methodical room clearing, places a premium on sustained frame rates. The measured data for the Intel Core Ultra 5 125H paired with the NVIDIA GeForce RTX 4080 shows a combination that can drive this title to exceptionally high performance levels across all resolution classes. The benchmark results indicate a system that is well-balanced for this specific game, with the GPU clearly becoming the primary bottleneck as resolution increases, while the CPU proves more than sufficient at lower settings. This analysis breaks down the measured FPS figures, the role of each core component, and the optimal settings for the best experience.
Settings Recommendations
The performance data reveals a clear hierarchy across the four available presets, with the most balanced experience found at the Medium setting. At 1920x1080, Medium delivers an average of 294 FPS, which is only 43 FPS lower than the Low preset but a significant 106 FPS higher than Ultra. The Medium preset also provides the only complete data set with a minimum FPS of 250 and a maximum of 338, indicating a stable frame delivery without severe dips. This stability is more valuable in a tactical shooter than chasing the maximum frame rate, as it ensures consistent aiming and visual smoothness during intense firefights.
At 2560x1440, the Medium preset continues to offer the most compelling combination of performance and visual fidelity, achieving an average of 185 FPS. The jump to High reduces the average to 169 FPS, a modest 8.7% decrease, which might be acceptable for users prioritizing visual detail. However, the Medium setting’s minimum FPS of 158 suggests it holds up well under load, whereas the High preset’s lack of a recorded minimum leaves some uncertainty. The Low preset at this resolution pushes the average to 213 FPS, but the visual sacrifices in a game that relies heavily on environmental cues and shadow detail are likely too steep for the marginal gains.
For 4K gaming, the situation becomes more nuanced. The Ultra preset at 3840x2160 produces an average of just 62 FPS, which is playable but leaves little headroom for demanding scenes. The High preset at this resolution provides a much more comfortable 88 FPS average, and the Medium preset offers 97 FPS. Given that 4K resolution is where the RTX 4080’s capabilities are most taxed, the High preset appears to be the sweet spot, balancing a high resolution with a frame rate that remains above the typical 60 FPS threshold. The data strongly suggests that Medium is the default recommendation for most users, with High being a viable alternative for 4K displays.
GPU Role
The NVIDIA GeForce RTX 4080 is the dominant component in this system for Ready Or Not, as evidenced by the performance scaling across resolutions. The card features 16 GB of GDDR6X memory on a 256-bit bus, providing a bandwidth of 716.8 GB/s. This substantial memory allocation is more than sufficient for the game’s textures and assets at any of the tested settings, meaning VRAM capacity is unlikely to be a limiting factor. The benchmark results show that the GPU is the primary driver of frame rates, with its high core count of 9728 shading units and boost clock of 2505 MHz allowing for massive parallel processing.
The GPU’s performance percentile versus all GPUs is 86, indicating it is a top-tier part. Its average benchmark score of 54247 is nearly identical to its closest rival, the NVIDIA GeForce RTX 4080 SUPER, which has a deltaPct of just 0.1% higher. This means the RTX 4080 is performing essentially on par with its direct successor in synthetic tests, a trend that is reflected in the game’s measured FPS. The card’s FP32 compute power of 48.74 TFLOPS provides the raw horsepower needed to drive the complex lighting and particle effects in Ready Or Not, but the data shows that even this power is challenged at 4K Ultra settings.
FAQ
Q: What is the best resolution to play Ready Or Not with this hardware?
A: The data shows that 2560x1440 with Medium settings provides an excellent balance, yielding an average of 185 FPS. This resolution offers a significant visual upgrade over 1080p while maintaining frame rates well above what is needed for smooth gameplay. For users with a 4K display, the High preset at 88 FPS is the most viable option, as the Ultra preset’s 62 FPS average may cause noticeable stutters in chaotic scenes.
Q: How does the RTX 4080 compare to its direct competitor in this system?
A: The GPU’s average benchmark score is 54247, which is a deltaPct of 0.1% lower than the NVIDIA GeForce RTX 4080 SUPER. This indicates that the two cards are functionally equivalent in performance, with the RTX 4080 delivering nearly identical results in synthetic tests. In practical terms, users should expect no meaningful difference in frame rates between the two cards in Ready Or Not.
Q: Is the 16 GB VRAM of the RTX 4080 enough for this game?
A: Yes, the 16 GB GDDR6X memory is more than sufficient for Ready Or Not. The game’s high-quality textures and geometry can be fully loaded into VRAM without exceeding the available capacity, even at the 4K Ultra setting. The measured FPS drops from 88 FPS at High to 62 FPS at Ultra are not due to memory limitations but rather the increased computational load on the GPU cores.
Q: Which settings preset should I avoid?
A: The Ultra preset is the least advisable choice for this title, especially at 4K resolution where it averages only 62 FPS. At 1080p, the Ultra preset’s 188 FPS average is lower than the Medium preset’s 294 FPS, suggesting diminishing returns for the visual upgrade that come at a significant performance cost. The Low preset should also be avoided as it sacrifices crucial visual clarity for only a marginal FPS gain over Medium.
Q: How does the system perform at 1080p for high-refresh-rate monitors?
A: The system is exceptionally well-suited for 1080p high-refresh-rate displays. Even at the High settings, the average FPS is 267, which is well above the 240 Hz refresh rate of most top-tier monitors. The Medium preset at 294 FPS and Low at 337 FPS offer even more headroom, ensuring that the GPU is rarely the limiting factor at this resolution.
Q: What do the min and max FPS values tell us about stability?
A: The data provides min and max FPS only for the Medium preset. At 1080p, the min FPS is 250 and max is 338, showing a tight range that indicates excellent frame pacing and stability. At 1440p, the min is 158 and max is 213, which again suggests consistent performance. The lack of these values for other presets makes it impossible to confirm their stability, but the average FPS figures suggest they are also likely stable.
Measured FPS Breakdown
The measured FPS data provides a comprehensive look at how the system scales. At 1920x1080, the performance is exceptionally high across all settings. The Low preset leads with an average of 337 FPS, followed by Medium at 294 FPS, High at 267 FPS, and Ultra at 188 FPS. The gap between Low and Ultra is 149 FPS, demonstrating a substantial performance cost for maxing out visual features. The Medium preset’s minimum FPS of 250 is notably higher than the Ultra preset’s average, reinforcing that the lower settings are better optimized for high-refresh-rate play.
Moving to 2560x1440, the frame rates remain very high. The Low preset averages 213 FPS, with Medium at 185 FPS and High at 169 FPS. The Ultra preset drops to 118 FPS, which is a 95 FPS decrease from Low. This scaling pattern indicates that the GPU is still managing the load well at this resolution, but the gap between Medium and Ultra is widening, suggesting the highest settings are becoming more demanding. The Medium preset’s minimum of 158 FPS shows that it can maintain high performance even during intense action.
At 3840x2160, the performance curve flattens significantly. The Low preset averages 111 FPS, which is a 202 FPS drop from the 1080p Low result, highlighting the massive increase in rendering load. The Medium preset averages 97 FPS, with a minimum of 82 FPS and a maximum of 111 FPS, indicating that it is the most stable 4K option. The High preset averages 88 FPS, and the Ultra preset falls to 62 FPS. The data shows that at 4K, the GPU is heavily taxed, and the differences between presets are more compressed than at lower resolutions.
Resolution Scaling
The transition from 1080p to 4K reveals a clear pattern of GPU-bound performance. At the Medium settings, the average FPS drops from 294 at 1080p to 185 at 1440p, a 37.1% decrease. The subsequent drop from 1440p to 4K is more severe, falling from 185 FPS to 97 FPS, a 47.6% reduction. This accelerating decline as resolution increases is a classic indicator that the GPU is the primary limiting component. The CPU is capable of feeding the GPU with data fast enough at 1080p, but as the pixel count quadruples from 1440p to 4K, the RTX 4080’s rendering capabilities are stretched to their limits.
The scaling is even more dramatic at the High settings. The 1080p High average of 267 FPS drops to 169 FPS at 1440p (-36.7%) and then to 88 FPS at 4K (-47.9%). This consistent pattern across settings confirms that the game’s performance is dictated by the GPU’s fill rate and shader processing. The fact that the 4K Ultra preset only manages 62 FPS, which is a 67% drop from the 1080p Ultra result of 188 FPS, underscores the extreme demands of 4K rendering. The data suggests that the CPU is not a bottleneck at any resolution, as the system is able to scale frame rates based on the GPU’s workload.
CPU Role
The Intel Core Ultra 5 125H is a 14-core, 18-thread processor based on the Meteor Lake architecture, with a boost clock of 4.50 GHz. Its average benchmark score of 27507 places it in the 79th percentile of all CPUs, indicating solid performance. In the context of Ready Or Not, the CPU’s role is to handle game logic, AI, and physics, which are unlikely to be bottlenecks given the high frame rates achieved. The processor’s nearest rival, the AMD Ryzen 7 5800, has a nearly identical average score of 27535, with a deltaPct of -0.1%, meaning the two are statistically tied in performance.
The CPU’s benchmark data shows strong multi-threaded performance, with a Cinebench R23 multi-core score of 12804.5 and a single-core score of 1647.5. This balance is crucial for gaming, as many game engines still rely heavily on single-thread performance for main game logic. The Passmark single-thread score of 3399 further confirms that the CPU is capable of handling the demands of the game. Since the measured FPS at 1080p reaches as high as 337 FPS on Low settings, it is evident that the CPU is not limiting the system, as even the most demanding CPU-bound scenarios would likely see frame rates well above what the GPU can produce at higher resolutions.
Hardware Specifications
Intel Core Ultra 5 125H
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 125H + NVIDIA GeForce RTX 4080 in Ready Or Not
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 103.0 |
| 3840x2160 | High | 148.0 |
| 3840x2160 | Medium | 164.0 |
| 3840x2160 | Low | 187.0 |
| 2560x1440 | Ultra | 199.0 |
| 2560x1440 | High | 282.0 |
| 2560x1440 | Medium | 312.0 |
| 2560x1440 | Low | 356.0 |
| 1920x1080 | Ultra | 316.0 |
| 1920x1080 | High | 446.0 |
| 1920x1080 | Medium | 491.0 |
| 1920x1080 | Low | 559.0 |
Ready Or Not with iUltra 5 125H + Other GPUs
See how Ready Or Not performs with the same CPU but different graphics cards.
Ready Or Not with RTX 4080 + Other CPUs
See how Ready Or Not performs with the same GPU but different processors.
Other Games with iUltra 5 125H + RTX 4080
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