Ready Or Not
This combination delivers exceptional performance with an average of 298 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 104 | 148 | 163 | 187 |
| 1440p QHD | 199 | 284 | 312 | 358 |
| 1080p Full HD | 316 | 449 | 494 | 567 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Ready Or Not with Intel Core i7-14700K + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
Ready Or Not is a tactical shooter that stresses both CPU and GPU, and the combination of the Intel Core i7-14700K with the NVIDIA GeForce RTX 5090 D produces measured frame rates that place this pairing at the top of the database. The data shows a system capable of delivering high refresh rates even at 4K, but the scaling patterns across resolutions and settings reveal where the balance of work shifts between the processor and the graphics card. This analysis uses only the measured FPS results and hardware specifications provided in the fact pack to explain how this combo behaves in Ready Or Not.
FAQ
Q: What is the highest average FPS recorded for this combo in Ready Or Not?
A: The highest average FPS is 567, achieved at 1920x1080 with Low settings. The Medium setting at 1080p produces 494 FPS, while High yields 449 FPS and Ultra drops to 316 FPS.
Q: How does the combo perform at 4K Ultra settings?
A: At 3840x2160 with Ultra settings, the average FPS is 104. This is the lowest average across all tested settings and resolutions, indicating that the GPU is heavily loaded at this configuration.
Q: What is the difference in average FPS between 1080p Low and 4K Low?
A: At 1080p Low, the average FPS is 567, while at 4K Low, it is 187. This represents a drop of 380 FPS, or approximately 67%, when moving from 1080p to 4K at the same Low settings.
Q: Is there a measurable minimum FPS for any configuration?
A: Yes, the fact pack includes min and max FPS only for Medium settings. At 1920x1080 Medium, the min FPS is 420 and the max is 568. At 2560x1440 Medium, the min is 265 and the max is 359. At 3840x2160 Medium, the min is 139 and the max is 187.
Q: How does this combo rank compared to other tested combinations in this game?
A: The combo ranks 1st out of 2947 tested combinations in Ready Or Not. This is the top position in the database for this game.
Q: What are the core and thread counts of the Intel Core i7-14700K?
A: The Intel Core i7-14700K has 20 cores and 28 threads. Its base clock is 3.40 GHz and its boost clock is 5.60 GHz.
GPU Role
The NVIDIA GeForce RTX 5090 D is built on the Blackwell 2.0 architecture, using a 5 nm process from TSMC. The GPU has 32 GB of GDDR7 memory on a 512-bit bus, resulting in a memory bandwidth of 1.79 TB/s. The memory clock is listed as 1750 MHz, with 28 Gbps effective speed. These memory specifications matter in Ready Or Not because the game’s environments and textures require large data transfers, and the high bandwidth helps maintain frame rates when moving through detailed scenes.
The GPU’s base clock is 2017 MHz, with a boost clock of 2407 MHz. The shading units number 21,760, with 680 TMUs and 176 ROPs. The RT cores are 170, and the tensor cores are 680. The pixel rate is 423.6 GPixel/s, and the texture rate is 1,636.8 GTexel/s. The FP32 performance is 104.8 TFLOPS. These specifications indicate a very high compute capacity, which translates into the measured FPS results in Ready Or Not.
The 32 GB VRAM is a key factor. At 4K Ultra settings, the average FPS is 104, which suggests that the GPU is the primary limiter. With 32 GB of memory, there is no indication that VRAM capacity becomes a bottleneck in this game at any tested resolution. The memory bandwidth of 1.79 TB/s supports high throughput, and the measured FPS at 4K High (148) and 4K Medium (163) show that the GPU can handle demanding loads when settings are reduced.
The RTX 5090 D’s role is dominant at higher resolutions. At 3840x2160, the average FPS ranges from 104 at Ultra to 187 at Low. The difference between Ultra and Low at 4K is 83 FPS, which is a 79% increase when moving to lower settings. This demonstrates that the GPU’s rendering workload scales significantly with settings, and the GPU is the component that determines performance in this resolution range.
How This Combo Ranks
The combo holds the rank of 1 out of 2947 tested combinations in Ready Or Not. This top position means that no other tested CPU and GPU pairing has achieved higher measured average FPS across the tested configurations. The data indicates that this specific combination of the Intel Core i7-14700K and NVIDIA GeForce RTX 5090 D is the best-performing setup in the database for this game.
The rank is based on the measured FPS values provided. The fact pack lists performance at three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings (Low, Medium, High, Ultra). Across all twelve data points, the average FPS is consistently high. At 1080p, the average FPS ranges from 316 at Ultra to 567 at Low. At 1440p, the range is 199 at Ultra to 358 at Low. At 4K, the range is 104 at Ultra to 187 at Low.
The top rank suggests that the system is well-balanced for this title, but the scaling data shows that the GPU is more stressed at 4K. For example, at 4K Ultra, the average FPS of 104 is below the 1440p Ultra score of 199 and the 1080p Ultra score of 316. This progression indicates that the GPU becomes the limiting factor as resolution increases, while the CPU has enough headroom to keep up at lower resolutions.
The combo’s rank of 1 is notable because it outranks 2,946 other combinations. The nearest rival in terms of GPU average benchmark score is the AMD Radeon RX 6650M XT, which has a deltaPct of 1.1, meaning the RTX 5090 D scores about 1.1% higher in aggregate benchmarks. However, that comparison is for synthetic benchmarks, not for Ready Or Not specifically. In this game, the measured FPS data places the combo at the top.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four settings, providing a total of twelve data points. At 1920x1080, the average FPS is 567 for Low, 494 for Medium, 449 for High, and 316 for Ultra. The Medium setting has a min FPS of 420 and a max FPS of 568. The gap between Ultra and Low at 1080p is 251 FPS, which shows how much performance is gained by lowering settings.
At 2560x1440, the average FPS is 358 for Low, 312 for Medium, 284 for High, and 199 for Ultra. The Medium setting records a min FPS of 265 and a max FPS of 359. The difference between Low and Ultra at 1440p is 159 FPS. Compared to 1080p, the average FPS at each setting is lower, which is expected due to the increased pixel count.
At 3840x2160, the average FPS is 187 for Low, 163 for Medium, 148 for High, and 104 for Ultra. The Medium setting has a min FPS of 139 and a max FPS of 187. The spread between Low and Ultra at 4K is 83 FPS. The Ultra setting at 4K produces the lowest average FPS in the entire dataset, which is 104.
The data shows a consistent pattern: as resolution increases, the average FPS decreases at every settings level. The relative drop from 1080p to 4K is largest at Low settings, where the FPS goes from 567 to 187, a reduction of 380 FPS. At Ultra settings, the drop from 1080p to 4K is from 316 to 104, a reduction of 212 FPS. This indicates that the GPU’s workload grows more than proportionally with resolution, especially at lower settings where the CPU is less of a bottleneck.
The Medium settings data includes min and max FPS values, which provide insight into frame time consistency. At 1080p Medium, the min FPS of 420 is close to the max of 568, suggesting stable performance. At 1440p Medium, the min of 265 and max of 359 show a wider range. At 4K Medium, the min of 139 and max of 187 indicate more variability, which is typical for higher resolutions where the GPU is more stressed.
Resolution Scaling
The FPS drop from 1080p to 4K reveals how the limiting component shifts. At Low settings, the average FPS goes from 567 at 1080p to 358 at 1440p, and then to 187 at 4K. This is a drop of 209 FPS from 1080p to 1440p, and another 171 FPS from 1440p to 4K. The percentage decrease from 1080p to 4K is about 67%, which is substantial.
At High settings, the average FPS goes from 449 at 1080p to 284 at 1440p, and then to 148 at 4K. The drop from 1080p to 1440p is 165 FPS, and from 1440p to 4K is 136 FPS. The total reduction from 1080p to 4K is 301 FPS, or about 67%. This is similar to the Low settings percentage drop, indicating that resolution scaling is consistent regardless of settings.
At Ultra settings, the average FPS goes from 316 at 1080p to 199 at 1440p, and then to 104 at 4K. The drop from 1080p to 1440p is 117 FPS, and from 1440p to 4K is 95 FPS. The total reduction is 212 FPS, or about 67%. Again, the percentage decrease is almost identical to the other settings.
The consistent 67% drop from 1080p to 4K across all settings suggests that the GPU is the primary limiter in this scaling. The RTX 5090 D has to render four times the pixels at 4K compared to 1080p, and the measured FPS reflects that increased workload. The CPU, with 20 cores and 28 threads, appears to have enough headroom to maintain high frame rates at 1080p, but the GPU cannot keep up at 4K.
The scaling also shows that the GPU is not fully saturated at 1080p. At Low settings, the average FPS of 567 is very high, and the CPU is likely the bottleneck at this point. However, as resolution increases, the GPU becomes more dominant. At 4K, the FPS is lower, and the GPU is clearly the limiting factor. The fact that the FPS drop is proportional to the pixel count increase indicates that the GPU’s pixel processing rate is the constraint, not the CPU.
CPU Role
The Intel Core i7-14700K is a 20-core, 28-thread processor from the Raptor Lake-R architecture. Its base clock is 3.40 GHz, and its boost clock is 5.60 GHz. The L3 cache is 33 MB shared, and it supports DDR4 and DDR5 memory. The CPU has a TDP of 125 W and uses the Intel Socket 1700. Its benchmark scores include a Cinebench R23 multicore score of 33,440.5 and a single-core score of 2,160. The Geekbench multicore score is 20,767, and the single-core score is 2,569.
In Ready Or Not, the CPU’s role is most apparent at lower resolutions and settings. At 1080p Low, the average FPS is 567, which is very high and likely limited by the CPU’s ability to process game logic and draw calls. The CPU’s high single-core performance, evidenced by the Cinebench R23 single-core score of 2,160, helps maintain high frame rates in scenes with many AI characters or complex interactions.
At 4K, the CPU has less impact because the GPU is the bottleneck. The average FPS at 4K Low is 187, which is still high, but the drop from 1080p Low is significant. The CPU’s 20 cores and 28 threads provide ample multi-threading capability for a tactical shooter, which may involve multiple AI agents and environmental calculations. The Passmark multithread score of 52,392 indicates strong multi-threaded performance, which can help in scenarios with many simultaneous computations.
The CPU’s percentile rank is 94, meaning it performs better than 94% of all CPUs in the database. Its nearest rival, the AMD Ryzen 9 7950X, has an average score that is 0.2% higher, while the AMD EPYC 9115 is 0.1% lower. These small deltas indicate that the i7-14700K is competitive with top-tier processors, which is relevant for maintaining high FPS in CPU-bound scenarios at 1080p.
The data shows that at 1080p, the FPS varies from 316 at Ultra to 567 at Low. The large gap suggests that the CPU can push very high frame rates when the GPU is not overloaded. At 4K, the FPS ranges from 104 at Ultra to 187 at Low, which is lower and more GPU-bound. The CPU’s boost clock of 5.60 GHz helps in single-threaded tasks, and the measured FPS at 1080p indicates that the CPU is not a limiting factor at this resolution.
The combination of 20 cores and a high boost clock means the CPU can handle both the game’s main thread and background tasks without dropping frame rates. The measured FPS at 1440p, where the average ranges from 199 at Ultra to 358 at Low, shows a balance between CPU and GPU load. At 1440p, the CPU still has enough headroom to avoid becoming the bottleneck, as the FPS is only moderately lower than 1080p. The CPU’s role is to feed the GPU with data, and the high core count ensures that this happens efficiently across all tested settings.
Hardware Specifications
Intel Core i7-14700K
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700K + NVIDIA GeForce RTX 5090 D in Ready Or Not
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 187.0 |
| 3840x2160 | Medium | 163.0 |
| 3840x2160 | High | 148.0 |
| 3840x2160 | Ultra | 104.0 |
| 2560x1440 | Low | 358.0 |
| 2560x1440 | Medium | 312.0 |
| 2560x1440 | High | 284.0 |
| 2560x1440 | Ultra | 199.0 |
| 1920x1080 | Low | 567.0 |
| 1920x1080 | Medium | 494.0 |
| 1920x1080 | High | 449.0 |
| 1920x1080 | Ultra | 316.0 |
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Ready Or Not with RTX 5090 D + Other CPUs
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