Ready Or Not

Ready Or Not

AVERAGE FPS
280
excellent

This combination delivers exceptional performance with an average of 280 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 98 139 153 175
1440p QHD 187 266 292 335
1080p Full HD 296 421 463 531

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 175
3840x2160 Medium 153
3840x2160 High 139
3840x2160 Ultra 98
2560x1440 Low 335
2560x1440 Medium 292
2560x1440 High 266
2560x1440 Ultra 187
1920x1080 Low 531
1920x1080 Medium 463
1920x1080 High 421
1920x1080 Ultra 296

Ready Or Not with Intel Core i5-14600K + NVIDIA GeForce RTX 5090, In-Depth Analysis

Ready Or Not is a tactical shooter where frame pacing and visibility matter more than raw pixel count, and the data for the Intel Core i5-14600K with the NVIDIA GeForce RTX 5090 shows a combination that is overwhelmingly GPU-bound at higher settings. The measured results across three resolutions and four quality presets reveal a clear hierarchy of performance, with the system capable of delivering playable frame rates even at 4K Ultra, though the most efficient experience lies in the High preset. This pairing demonstrates that the RTX 5090 is the primary driver of performance, while the i5-14600K provides ample headroom to avoid becoming a bottleneck in most scenarios.

Settings Recommendations

The benchmark data for this combination points to the High preset as the optimal balance between visual fidelity and frame rate. At 3840x2160, High produces an average of 139 FPS, which is significantly smoother than the 98 FPS seen at Ultra, while still retaining substantial graphical quality over Medium’s 153 FPS. The difference between High and Ultra is a 29.5% drop in average FPS, yet the visual leap from High to Ultra is typically less impactful in a game like Ready Or Not, where environmental detail and lighting are more about atmosphere than competitive edge.

At 2560x1440, the High preset delivers 266 FPS, which is more than enough for any high-refresh-rate monitor, and it remains 79 FPS ahead of Ultra’s 187 FPS. The Medium preset at this resolution offers 292 FPS, but the jump to High is only a 26 FPS loss, making High the superior choice for image clarity without sacrificing responsiveness. At 1920x1080, High achieves 421 FPS, which is over 100 FPS faster than Ultra’s 296 FPS, but at this resolution the CPU begins to play a larger role, and the differences between presets become less about playability and more about chasing maximum frame rates.

For players prioritizing a consistent competitive experience, the Low preset at 4K offers 175 FPS, which is 36 FPS higher than High, but the visual downgrade in a tactical shooter can impair target identification. The data suggests that High is the sweet spot: it provides a 41.8% improvement over Ultra at 4K while only sacrificing a moderate amount of visual fidelity. Medium is a viable fallback if you need extra headroom, as it shows a minimum FPS of 130 at 4K, but High’s average of 139 FPS with no recorded minimum suggests a more stable experience overall.

GPU Role

The NVIDIA GeForce RTX 5090 is the undisputed performance leader in this configuration, and its specifications explain the measured results. With 32 GB of GDDR7 memory on a 512-bit bus, the card offers a bandwidth of 1.79 TB/s, which is critical for feeding the high-resolution textures and complex geometry in Ready Or Not. The GPU’s boost clock of 2407 MHz, combined with 21,760 shading units, allows it to maintain high frame rates even when the game’s engine pushes heavy draw calls.

The measured FPS scaling across settings shows the GPU’s dominance. At 4K, moving from Low to High only reduces the average FPS from 175 to 139, a 20.6% drop, which indicates that even at lower settings the GPU is still working hard to render the scene. The Ultra preset at 4K drops to 98 FPS, which is a 44% reduction from Low, highlighting the massive computational load of the highest quality settings. The RTX 5090’s 92,200 million transistors on a 5 nm process are clearly being utilized effectively, as the card maintains playable frame rates even at the most demanding settings.

The GPU’s 176 ROPs and 680 TMUs are also relevant, as these units handle pixel output and texture filtering, respectively. The pixel rate of 423.6 GPixel/s and texture rate of 1,636.8 GTexel/s provide the raw throughput needed for the game’s detailed environments. The data shows that the GPU is not a limiting factor in this combination, as the frame rates scale predictably with resolution and settings, with no signs of a memory bandwidth bottleneck even at 4K Ultra.

Resolution Scaling

The performance drop from 1080p to 4K clearly illustrates the GPU-bound nature of this setup. At High settings, the average FPS falls from 421 at 1920x1080 to 266 at 2560x1440, a 36.8% reduction, and then to 139 at 3840x2160, a further 47.7% reduction. This steep decline is characteristic of a system where the RTX 5090 is the limiting component, as the GPU’s workload scales directly with pixel count.

In contrast, the CPU’s impact becomes more apparent at lower resolutions. At 1080p High, the system achieves 421 FPS, which is likely near the maximum output the i5-14600K can feed to the GPU, given the game’s single-threaded physics and AI routines. The jump from 1440p to 1080p at High is 155 FPS, which is a much larger absolute gain than the 127 FPS gain from 4K to 1440p, suggesting that at 1080p the CPU begins to constrain performance. This is further evidenced by the Low preset, where 1080p reaches 531 FPS, but 1440p only drops to 335 FPS, indicating that the GPU is still the primary driver even at lower settings.

The scaling from Medium to Ultra at 4K shows a similar pattern: 153 FPS at Medium, 139 FPS at High, and 98 FPS at Ultra. The 55 FPS difference between Medium and Ultra represents a 35.9% performance hit, which is substantial for a single preset step. This data confirms that the RTX 5090 is the component that dictates frame rates, and the i5-14600K’s 14 cores and 20 threads are sufficient to keep the GPU fed at all but the lowest resolution and settings.

How This Combo Ranks

This specific combination of the Intel Core i5-14600K and NVIDIA GeForce RTX 5090 ranks 82nd out of 3,714 tested combos in Ready Or Not, placing it in the top 2.2% of all configurations. This is an exceptional ranking, reflecting the raw power of the RTX 5090 and the competent performance of the i5-14600K. The percentile rankings of the individual components support this: the CPU sits at the 90th percentile against all CPUs, while the GPU is at the 92nd percentile against all GPUs, making this a pairing of two high-end parts.

The ranking indicates that this combo outperforms the vast majority of systems in this game, though it is not the absolute top configuration. The 82nd position suggests that there are a few setups that edge it out, likely with even more powerful CPUs that can better feed the RTX 5090 at 1080p. However, for a tactical shooter like Ready Or Not, where 1440p and 4K are more common targets, this ranking is more than adequate. The data shows that the combo excels at higher resolutions, where the GPU’s 32 GB of memory and 1.79 TB/s bandwidth are fully utilized.

In practical terms, a rank of 82 out of 3,714 means that this system will provide a top-tier experience in Ready Or Not, with no meaningful compromises at any resolution. The 4K High result of 139 FPS is particularly impressive, as it exceeds the refresh rate of most high-end monitors, while the 1440p results are fast enough for even the most demanding esports displays.

CPU Role

The Intel Core i5-14600K plays a supporting role in this configuration, but its specifications are crucial for preventing bottlenecks. With 14 cores and 20 threads, the CPU offers a boost clock of 5.30 GHz, which is essential for the single-threaded tasks that dominate tactical shooters like Ready Or Not. The 24 MB of shared L3 cache and 2 MB per-core L2 cache provide fast access to frequently used data, reducing latency in gameplay scenarios.

The CPU’s benchmark scores demonstrate its capability. In Cinebench R23, it scores 24,491 in multi-core and 2,064 in single-core, indicating strong performance in both heavily threaded and lightly threaded workloads. The PassMark single-thread score of 4,270 further confirms its ability to handle the game’s AI and physics calculations, which are often the limiting factor at high frame rates.

The measured FPS data shows that the CPU is not a bottleneck at 4K or 1440p. At 4K High, the GPU is clearly the limiting factor, as the frame rate is determined by pixel throughput. However, at 1080p Low, the system reaches 531 FPS, which is likely near the CPU’s maximum frame generation capability. The i5-14600K’s 3.50 GHz base clock and 5.30 GHz boost clock allow it to maintain high single-thread performance, ensuring that the RTX 5090 is never starved for data. The CPU’s 125W TDP and support for DDR4 and DDR5 memory give it flexibility in system builds, though the data suggests that a high-speed DDR5 kit would be beneficial to fully realize the GPU’s potential.

FAQ

Q: What is the best resolution to play Ready Or Not with this combo?

A: The data shows that 2560x1440 at High settings provides 266 FPS, which is ideal for high-refresh-rate monitors. At 4K High, the average drops to 139 FPS, which is still playable but not as smooth.

Q: How does the Ultra preset affect performance compared to High?

A: At 4K, Ultra yields 98 FPS, which is 41 FPS lower than High’s 139 FPS. At 1440p, Ultra gives 187 FPS versus High’s 266 FPS, and at 1080p, Ultra produces 296 FPS versus High’s 421 FPS.

Q: Is the RTX 5090 the limiting component in this setup?

A: Yes, the data indicates the GPU is the primary bottleneck. FPS scales significantly with resolution, dropping from 421 FPS at 1080p High to 139 FPS at 4K High, which is typical of a GPU-bound system.

Q: Can the i5-14600K keep up with the RTX 5090?

A: At 4K and 1440p, the CPU provides ample headroom, as the GPU determines frame rates. At 1080p Low, the system reaches 531 FPS, suggesting the CPU’s single-thread performance is sufficient even for maximum frame generation.

Q: What is the minimum FPS recorded for this combo?

A: The only measured minimum FPS values are at Medium settings: 130 FPS at 4K and 394 FPS at 1080p. No minimums were recorded for other presets, but these values indicate stable performance at Medium.

Q: How does this combo rank compared to other tested systems?

A: It ranks 82nd out of 3,714 combos, placing it in the top 2.2% of all configurations tested. The CPU is in the 90th percentile and the GPU is in the 92nd percentile of their respective categories.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 5090 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Low 175.0
3840x2160 Medium 153.0
3840x2160 High 139.0
3840x2160 Ultra 98.0
2560x1440 Low 335.0
2560x1440 Medium 292.0
2560x1440 High 266.0
2560x1440 Ultra 187.0
1920x1080 Low 531.0
1920x1080 Medium 463.0
1920x1080 High 421.0
1920x1080 Ultra 296.0

Ready Or Not with ii5-14600K + Other GPUs

See how Ready Or Not performs with the same CPU but different graphics cards.

Ready Or Not with RTX 5090 + Other CPUs

See how Ready Or Not performs with the same GPU but different processors.

Other Games with ii5-14600K + RTX 5090

Explore FPS benchmarks for other games using this same hardware combination.