Ready Or Not
This combination delivers exceptional performance with an average of 193 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 67 | 97 | 104 | 119 |
| 1440p QHD | 131 | 181 | 202 | 230 |
| 1080p Full HD | 206 | 290 | 317 | 369 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Ready Or Not with Intel Core i5-12400F + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis
How This Combo Ranks
The Intel Core i5-12400F paired with the NVIDIA GeForce RTX 3080 Ti ranks 507th out of 1748 tested combos in Ready Or Not. That places this configuration in the top 29% of all systems measured, a strong result for a tactical shooter where frame rate consistency often matters more than raw peak output. The ranking reflects a balanced pairing: the GPU percentile of 83 and CPU percentile of 77 both sit above the midpoint, but neither component is so dominant that the other becomes an obvious bottleneck in this title. Benchmark results indicate this combo is positioned to handle the game's demanding environments without requiring drastic compromises, though the data also shows that settings and resolution choices dramatically alter the experience.
The relative standing becomes clearer when examining the individual components' nearest rivals. The RTX 3080 Ti's average benchmark score of 41224 is just 0.5% behind the RTX 3090, 0.9% behind the Radeon Pro 5300, and 1.1% behind the RTX 5070. This tells a story of a GPU that is essentially at parity with the previous flagship in synthetic workloads, making the 507th rank in this game more about the CPU's contribution and the game's specific optimization patterns. The i5-12400F, with an average score of 19221, sits within 0.7% of the Ryzen 5 7533HS and 0.1% of the i7-8700K, indicating that this six-core processor is not holding back the GPU in most scenarios, but its mid-pack CPU percentile suggests it is the less glamorous half of this equation.
GPU Role
The RTX 3080 Ti brings 12 GB of GDDR6X memory across a 384-bit bus, yielding 912.4 GB/s of bandwidth. These specifications are directly relevant to Ready Or Not's results because the game's high-resolution textures and complex scene geometry benefit from both capacity and throughput. The memory clock runs at 1188 MHz with 19 Gbps effective speed, while the GPU boost clock of 1665 MHz (base 1365 MHz) drives the 10240 shading units, 320 TMUs, and 112 ROPs. With 80 RT cores and 320 tensor cores, the architecture has headroom for ray tracing effects, though the measured FPS data in this pack does not separate RT-enabled from non-RT runs.
The GPU's 34.10 TFLOPS FP32 performance and 532.8 GTexel/s texture rate explain why the card scales so well between 1080p and 1440p in this game. At 4K Ultra, the average FPS drops to 66.8, which suggests the card's raw compute is being taxed by the combination of high resolution and maximum settings. The pixel rate of 186.5 GPixel/s is a limiting factor at 4K Ultra, as the data shows a 45% performance drop from High to Ultra at that resolution. This is a GPU that can brute-force most settings, but the Ultra preset at 4K pushes it to the edge of playability, with the average falling below the 70 FPS threshold that many competitive shooters target.
Settings Recommendations
The measured data strongly favors the High preset as the best balance of visual fidelity and performance across all three resolutions. At 1080p, High delivers 289.7 FPS, which is 84 FPS below Low but still far above any display refresh rate that would be paired with this class of hardware. At 1440p, High produces 181.4 FPS, a 48 FPS reduction from Low but a 50.7 FPS improvement over Ultra. The gap between High and Ultra at every resolution is substantial: 83.8 FPS at 1080p, 50.7 FPS at 1440p, and 30.1 FPS at 4K. This indicates that Ultra settings introduce rendering features that are disproportionately expensive relative to their visual payoff.
Medium settings offer a middle ground for those who want extra headroom, delivering 317.2 FPS at 1080p, 202.4 FPS at 1440p, and 104.2 FPS at 4K. However, the data shows that High is the sweet spot because it maintains 96.9 FPS at 4K, which is comfortably above the 60 FPS baseline for smooth gameplay. Low settings are only advisable for competitive play at 1080p where the 368.5 FPS maximum could theoretically benefit high-refresh-rate displays, but the visual degradation in a tactical shooter where enemy spotting matters makes this a poor trade-off. The recommendation is clear: High preset at 1440p for the best experience, or High at 4K if visual clarity is the priority.
Measured FPS Breakdown
At 1920x1080, the combo produces exceptional frame rates across all settings. Low averages 368.5 FPS, Medium 317.2 FPS, High 289.7 FPS, and Ultra 205.9 FPS. The delta between Low and Ultra is 162.6 FPS, a 44% reduction that shows the game's ultra settings impose a heavy load even at the lowest resolution. The scaling from Low to Medium is a 13.9% drop, from Medium to High a 8.7% drop, and from High to Ultra a 28.9% drop. This non-linear scaling suggests that Ultra enables specific effects that disproportionately impact performance.
Moving to 2560x1440, the numbers remain high but the pattern shifts. Low averages 229.5 FPS, Medium 202.4 FPS, High 181.4 FPS, and Ultra 130.7 FPS. The drop from Low to Ultra is 98.8 FPS, representing a 43% reduction, similar to 1080p. However, the absolute values show that this combo is still delivering well above 130 FPS even at the most demanding settings at this resolution. The 1440p results are particularly notable because they show only a 20.7% drop from 1080p High to 1440p High, indicating the GPU has enough headroom to absorb the resolution increase.
At 3840x2160, the story changes dramatically. Low averages 118.6 FPS, Medium 104.2 FPS, High 96.9 FPS, and Ultra 66.8 FPS. The Ultra setting at 4K is the only configuration in the entire dataset that falls below 100 FPS, and it barely clears the 60 FPS threshold. The drop from High to Ultra at 4K is 30.1 FPS, a 31% reduction that makes Ultra impractical for competitive play. The 4K Low setting, at 118.6 FPS, is still playable but represents a significant visual downgrade from what the GPU is capable of at lower resolutions.
Resolution Scaling
The FPS data reveals a clear pattern in how this combo scales from 1080p to 4K. At High settings, the average FPS drops from 289.7 at 1080p to 181.4 at 1440p, a 37.4% reduction, and then to 96.9 at 4K, a further 46.6% reduction from 1440p. This scaling is steeper than what would be expected from pixel count alone, indicating that the game's rendering load at 4K involves more than just resolution. The Ultra preset shows a similar pattern: 205.9 at 1080p, 130.7 at 1440p, and 66.8 at 4K, with the 4K figure representing a 67.6% drop from 1080p.
These results suggest that the GPU is the primary limiting component at 4K, while the CPU has sufficient headroom to avoid bottlenecking at lower resolutions. The i5-12400F's 6 cores and 12 threads with a boost clock of 4.40 GHz are adequate for the game's AI and physics workloads, but the RTX 3080 Ti's 12 GB VRAM and 912.4 GB/s bandwidth are being fully utilized at 4K Ultra. The fact that 1080p Low produces 368.5 FPS while 4K Ultra produces only 66.8 FPS — a factor of 5.5x difference — indicates that resolution scaling is the dominant factor in performance variance, not settings complexity. Players targeting 4K should expect to use High settings for a playable experience, while 1080p users can max out every option without concern.
FAQ
Q: Is this combo capable of 4K gaming in Ready Or Not?
A: Yes, but only at High settings, which average 96.9 FPS at 3840x2160. Ultra settings drop to 66.8 FPS, which is playable but not ideal for a tactical shooter where reaction time matters.
Q: What is the best resolution for competitive play?
A: 1920x1080 with Low settings delivers 368.5 FPS, while 1080p High still produces 289.7 FPS. Both are far above the refresh rate of any mainstream monitor, so the choice depends on visual preference rather than frame rate necessity.
Q: How does the RTX 3080 Ti compare to its nearest rivals in synthetic benchmarks?
A: The GPU scores 41224 on average, which is 0.5% behind the RTX 3090, 0.9% behind the Radeon Pro 5300, and 1.1% behind the RTX 5070. These differences are within noise, indicating near-parity performance.
Q: Does the CPU bottleneck the GPU at any resolution?
A: The data suggests no. The i5-12400F's average benchmark score of 19221 is within 1.3% of its nearest rival, the AMD EPYC 7773X, and the FPS scaling from 1080p to 4K is consistent with GPU-bound behavior.
Q: What is the performance drop from 1080p High to 4K High?
A: The average FPS falls from 289.7 to 96.9, a 66.5% reduction. This is a steep drop that highlights the GPU's limits at 4K, even with a capable card like the RTX 3080 Ti.
Q: Is the Ultra preset worth using at 1440p?
A: Ultra at 1440p averages 130.7 FPS, which is 50.7 FPS lower than High at 181.4 FPS. The 28% performance penalty for Ultra may not justify the visual improvements in a game where frame consistency is important.
CPU Role
The Intel Core i5-12400F is a 6-core, 12-thread processor from the Alder Lake architecture, built on Intel's 10 nm process with a die size of 163 mm². Its base clock of 2.50 GHz and boost clock of 4.40 GHz, combined with an 18 MB shared L3 cache, provide the computational foundation for Ready Or Not's AI-driven enemy behavior and physics simulations. The CPU's 65 W TDP and dual-channel DDR4/DDR5 memory support make it a versatile pairing with the RTX 3080 Ti, though the data shows that the GPU handles most of the heavy lifting in this game.
Benchmark results place the i5-12400F in the 77th percentile of all CPUs, with a Cinebench R23 multi-core score of 16518 and single-core score of 2332. The single-thread performance of 909 in 3DMark and 3481 in PassMark single-thread tests is particularly relevant for gaming, as many game engines still rely heavily on a few fast cores. The 3DMark 16-thread score of 5895 and max-thread score of 5912 show that the CPU's multi-threaded scaling is modest, with only a 0.3% gain from 16 threads to max threads. This indicates that the 6-core configuration is well-utilized but not over-provisioned for this workload.
The comparison to the i7-8700K, which has the same core count but older architecture, shows a 0.1% average score difference, confirming that the i5-12400F's Alder Lake improvements are offset by the 8700K's higher clock speeds in some tests. For Ready Or Not specifically, the FPS data shows that the CPU is not the limiting factor: even at 1080p Low, where the GPU is least taxed, the 368.5 FPS result suggests the CPU can feed frames far faster than most displays can show them. The CPU's role here is to maintain consistent frame pacing in complex firefights, a task that its 4.40 GHz boost clock and 12 threads handle without becoming a bottleneck.
Hardware Specifications
Intel Core i5-12400F
NVIDIA GeForce RTX 3080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 3080 Ti in Ready Or Not
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 118.6 |
| 3840x2160 | Medium | 104.2 |
| 3840x2160 | High | 96.9 |
| 3840x2160 | Ultra | 66.8 |
| 2560x1440 | Low | 229.5 |
| 2560x1440 | Medium | 202.4 |
| 2560x1440 | High | 181.4 |
| 2560x1440 | Ultra | 130.7 |
| 1920x1080 | Low | 368.5 |
| 1920x1080 | Medium | 317.2 |
| 1920x1080 | High | 289.7 |
| 1920x1080 | Ultra | 205.9 |
Ready Or Not with ii5-12400F + Other GPUs
See how Ready Or Not performs with the same CPU but different graphics cards.
Ready Or Not with RTX 3080 Ti + Other CPUs
See how Ready Or Not performs with the same GPU but different processors.
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