Ready Or Not
This combination provides smooth gameplay with an average of 101 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 50 | 55 | 63 |
| 1440p QHD | 67 | 96 | 105 | 121 |
| 1080p Full HD | 107 | 152 | 167 | 192 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Ready Or Not with Intel Core i5-11400F + Intel Arc B570, In-Depth Analysis
# Ready Or Not with Intel Core i5-11400F + Intel Arc B570
This combination of an Intel Core i5-11400F and Intel Arc B570 ranks at 2984 out of 3714 tested combos in Ready Or Not, placing it in the lower half of the database. The percentiles tell a mixed story: the CPU sits at the 71st percentile against all processors, while the GPU lands at the 65th percentile against all graphics cards. Yet in this specific tactical shooter, the pairing produces playable frame rates at most settings, with the data revealing a system that is clearly GPU-bound at higher resolutions and increasingly CPU-limited as resolution drops.
How This Combo Ranks
The 2984th position out of 3714 combos might sound poor, but context matters. This rank reflects the entire tested population, which includes far more expensive and newer hardware. The Core i5-11400F, with its 6 cores and 12 threads, achieves an average benchmark score of 17177, sitting within 0.6% of several rivals. The nearest competitor, the AMD EPYC 7H12, scores 17120, a mere 0.3% difference. The Intel Core i5-12450H and AMD Ryzen 3 PRO 8300G are equally close at -0.4% and -0.6% respectively, while the Intel Core Ultra 7 164U trails by 0.6%. This clustering indicates the CPU's performance is well-established and consistent, neither a standout nor a laggard in synthetic workloads.
The Arc B570's average benchmark score of 20556 puts it in a similarly tight race. The NVIDIA GeForce RTX 3070 Mobile scores 20534, just 0.1% behind, while the Intel Arc A750 leads by 0.1% at 20582. The NVIDIA Quadro M4000M and AMD Radeon R9 M390X round out the group with deltas of 0.4% and -0.5% respectively. In pure compute terms, this GPU punches at a level comparable to mobile RTX 3070 hardware, though the gaming results in Ready Or Not will tell a more nuanced story.
The measured data shows this combo can deliver 107 FPS at 1080p Ultra and 152 FPS at 1080p High, which are respectable figures for a game that emphasizes tactical precision over twitch reflexes. The rank of 2984 suggests that while the hardware is mid-pack overall, the actual gameplay experience is far from disappointing, especially when considering the settings and resolutions where this combo excels.
Settings Recommendations
The measured FPS data provides clear guidance on which preset delivers the best experience. At 1080p, the High preset achieves 152 FPS average, while Medium reaches 167 FPS and Low hits 192 FPS. The Ultra preset drops to 107 FPS. For most players, High at 1080p offers the sweet spot: 152 FPS is well above the threshold for smooth gameplay, and the visual quality improvement over Medium justifies the 15 FPS cost. The jump from High to Ultra costs 45 FPS, a 30% reduction, which is substantial for marginal visual gains in a tactical shooter where visibility of enemies in shadows and dark corners matters more than particle effects.
At 1440p, the High preset delivers 96 FPS, which remains fluid for this genre. Medium sits at 105 FPS, and Low reaches 121 FPS. Ultra drops to 67 FPS, which is still playable but approaches the lower boundary of what most players would consider smooth for a game requiring precise aiming. The data suggests High at 1440p is the recommended choice: it maintains a comfortable margin above 60 FPS while preserving the visual fidelity needed to spot threats at distance.
For 4K, the situation changes dramatically. High produces 50 FPS, Medium 55 FPS, and Low 63 FPS. Ultra falls to 35 FPS, which is below the playability threshold for most. Given that Medium at 4K provides 55 FPS with a minimum of 47 FPS, it is the only preset that approaches acceptable smoothness at this resolution. However, the 5 FPS difference between High and Medium at 4K suggests that High is nearly as viable if the player accepts occasional dips below 50 FPS. The best experience per the measured rows is clearly High at 1080p or 1440p, depending on the display's native resolution.
Resolution Scaling
The FPS progression from 1080p to 4K reveals the bottleneck characteristics of this pairing. At High settings, the average frame rates are 152 FPS at 1080p, 96 FPS at 1440p, and 50 FPS at 4K. The drop from 1080p to 1440p represents a 36.8% reduction, while the drop from 1440p to 4K is a 47.9% reduction. These scaling factors are steeper than the pixel count increase alone would suggest, indicating that the GPU is becoming the limiting factor as resolution climbs.
Looking at Low settings, the pattern holds: 192 FPS at 1080p, 121 FPS at 1440p, and 63 FPS at 4K. The 1080p to 1440p drop is 37.0%, and the 1440p to 4K drop is 47.9%. The consistency of these percentages across settings suggests that the scaling behavior is resolution-driven rather than settings-driven. At 1080p Low, the 192 FPS figure hints that the CPU may be approaching its limit, as the GPU could likely render more frames if the processor could feed it faster. The 6-core, 12-thread design with a 2.60 GHz base clock and 4.40 GHz boost clock provides solid single-thread performance, as evidenced by the 3DMark single-thread score of 868, but the game's engine appears to scale with resolution in a way that increasingly offloads work to the GPU.
The fact that 4K Ultra produces only 35 FPS while 4K Low reaches 63 FPS underscores the GPU's role as the primary constraint at high resolutions. The Arc B570's 10 GB of GDDR6 memory on a 160-bit bus with 380.0 GB/s bandwidth is sufficient for the textures at these settings, but the raw compute throughput of 11.52 TFLOPS FP32 begins to show its limits when pixel counts quadruple.
Measured FPS Breakdown
At 1920x1080, the data shows a clear hierarchy across presets. Low delivers 192 FPS average, Medium 167 FPS with a minimum of 142 and maximum of 192, High 152 FPS, and Ultra 107 FPS. The spread from Low to Ultra is 85 FPS, which represents a 44.3% reduction. The Medium preset's minimum of 142 FPS ensures that even the most demanding scenes maintain high fluidity. These numbers indicate that 1080p is where this combo is most comfortable, with every preset except Ultra staying well above 144 FPS.
Moving to 2560x1440, the averages shift downward predictably. Low produces 121 FPS, Medium 105 FPS with a minimum of 90 and maximum of 121, High 96 FPS, and Ultra 67 FPS. The Medium preset's 90 FPS minimum is worth noting, as it suggests the system can maintain playable frame rates even during intense firefights. High at 96 FPS is still excellent for a tactical shooter, while Ultra at 67 FPS approaches the edge of the comfort zone.
At 3840x2160, the numbers compress significantly. Low achieves 63 FPS, Medium 55 FPS with a minimum of 47 and maximum of 63, High 50 FPS, and Ultra 35 FPS. The Medium preset's 47 FPS minimum is concerning for players who prioritize consistent frame pacing, as it dips below the 60 FPS threshold that most consider ideal. The 4K results suggest that this resolution is only viable at Low settings for a truly smooth experience, with Medium being a compromise for those who value visual quality over absolute smoothness.
FAQ
Q: Is this combo capable of running Ready Or Not at 60 FPS?
A: Yes, at 1080p every preset from Low to Ultra exceeds 60 FPS, with Ultra producing 107 FPS. At 1440p, all presets except Ultra (67 FPS) stay above 90 FPS. At 4K, only Low (63 FPS) exceeds 60 FPS, while Medium (55 FPS) falls short.
Q: What is the best resolution for this pairing?
A: The data indicates 1080p provides the most comfortable experience, with High settings delivering 152 FPS and even Ultra reaching 107 FPS. For players with 1440p monitors, High at 96 FPS remains excellent, while 4K should only be attempted at Low or Medium settings.
Q: How does the CPU compare to its nearest rivals?
A: The Core i5-11400F scores 17177 on average, which is 0.3% above the AMD EPYC 7H12 (17120), 0.4% below the Intel Core i5-12450H (17239), and 0.6% below the AMD Ryzen 3 PRO 8300G (17278). The Intel Core Ultra 7 164U trails by 0.6% at 17074.
Q: How does the GPU perform relative to similar cards?
A: The Arc B570's average score of 20556 places it 0.1% ahead of the NVIDIA GeForce RTX 3070 Mobile (20534) and 0.1% behind the Intel Arc A750 (20582). The NVIDIA Quadro M4000M and AMD Radeon R9 M390X are within 0.5% in either direction.
Q: What causes the large FPS drop between 1440p and 4K?
A: The scaling data shows a 47.9% reduction in average FPS at High settings when moving from 1440p to 4K, compared to a 36.8% drop from 1080p to 1440p. This accelerating decline indicates the GPU becomes the dominant bottleneck at 4K due to the massive increase in pixel workload.
Q: Is the CPU or GPU more important for this game?
A: At 1080p, the CPU's influence is more apparent, with Low settings reaching 192 FPS and suggesting the processor can feed the GPU adequately. At 4K, the GPU's limits are clearly exposed, as even Low settings only reach 63 FPS, indicating the graphics card is the primary constraint at higher resolutions.
CPU Role
The Intel Core i5-11400F brings 6 cores and 12 threads to this pairing, built on the Rocket Lake architecture with a 14 nm process. Its base clock of 2.60 GHz and boost clock of 4.40 GHz provide the single-thread performance that tactical shooters often rely on for game logic and AI calculations. The 3DMark single-thread score of 868 and the Cinebench R23 single-core score of 2024 confirm solid per-core capability, while the multi-thread scores of 5652 in 3DMark max threads and 14340 in Cinebench R23 show the 12 threads handle background workloads without issue.
The CPU's 12 MB of shared L3 cache and 512 KB per-core L2 cache provide adequate data locality for game assets, though the 51.2 GB/s memory bandwidth over dual-channel DDR4 may become a limiting factor in scenes with many AI agents. The PassMark multithread score of 16908 and physics score of 842 suggest the processor can maintain stable frame pacing in this title, particularly at 1080p where the measured 192 FPS at Low settings indicates headroom remains. The 71st percentile ranking among all CPUs, combined with the tight clustering of rivals within 0.6%, positions this chip as a dependable mid-range option that does not bottleneck the Arc B570 in most scenarios.
GPU Role
The Intel Arc B570, based on the Xe2-HPG architecture and Battlemage generation, is built on TSMC's 5 nm process with 19,600 million transistors on a 272 mm² die. Its 10 GB of GDDR6 memory on a 160-bit bus provides 380.0 GB/s bandwidth, which proves sufficient for Ready Or Not's texture-heavy environments at all tested presets. The GPU operates at a fixed 2500 MHz for both base and boost clocks, with memory at 2375 MHz (19 Gbps effective). The 2304 shading units, 144 TMUs, and 80 ROPs deliver a pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s, while FP32 compute reaches 11.52 TFLOPS.
The PassMark G3D score of 14195 and the 3DMark Steel Nomad DX12 score of 2649 indicate the GPU's DirectX 12 performance is solid, which matters for a game that likely leverages modern APIs. The 65th percentile ranking among all GPUs and the near-identical scores of rivals within 0.5% confirm this card's position in the upper-midrange segment. The measured results show the GPU's limits clearly at 4K, where even Low settings only reach 63 FPS. However, at 1080p, the card demonstrates ample headroom, with High settings reaching 152 FPS and Low hitting 192 FPS, suggesting the CPU becomes more relevant at lower resolutions. The 18 RT cores provide ray tracing capability, though the game's performance at 4K Ultra (35 FPS) suggests such features would further strain the GPU if enabled.
Hardware Specifications
Intel Core i5-11400F
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-11400F + Intel Arc B570 in Ready Or Not
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.0 |
| 3840x2160 | Medium | 55.0 |
| 3840x2160 | High | 50.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 121.0 |
| 2560x1440 | Medium | 105.0 |
| 2560x1440 | High | 96.0 |
| 2560x1440 | Ultra | 67.0 |
| 1920x1080 | Low | 192.0 |
| 1920x1080 | Medium | 167.0 |
| 1920x1080 | High | 152.0 |
| 1920x1080 | Ultra | 107.0 |
Ready Or Not with ii5-11400F + Other GPUs
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Ready Or Not with Arc B570 + Other CPUs
See how Ready Or Not performs with the same GPU but different processors.
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