Ready Or Not

Ready Or Not

AVERAGE FPS
108
good

This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 54 59 68
1440p QHD 72 103 113 130
1080p Full HD 114 163 179 205

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 68
3840x2160 Medium 59
3840x2160 High 54
3840x2160 Ultra 38
2560x1440 Low 130
2560x1440 Medium 113
2560x1440 High 103
2560x1440 Ultra 72
1920x1080 Low 205
1920x1080 Medium 179
1920x1080 High 163
1920x1080 Ultra 114

Ready Or Not with Intel Core i3-12100F + AMD Radeon RX 6600, In-Depth Analysis

The Intel Core i3-12100F paired with the AMD Radeon RX 6600 places in the 77.7th percentile of all tested system combinations for Ready Or Not, ranking 2886th out of 3714 total combos. This is a solid mid-pack placement, indicating that while the combo is not at the top end of performance, it delivers a thoroughly playable experience for the majority of the game's settings and resolutions. The data shows a system that is well-balanced enough to avoid severe bottlenecks, though it does exhibit clear scaling trends that point to the GPU as the primary constraint at higher resolutions and the CPU as a limiting factor at the very highest frame rates.

How This Combo Ranks

The combo’s rank of 2886 out of 3714 tested systems places it in the upper-middle tier of the database. This position is consistent with the individual component standings: the CPU holds a 68th percentile rank against all processors, and the GPU holds a 63rd percentile rank against all graphics cards. The system is not an outlier in either direction; it performs almost exactly in line with what its component scores would suggest.

Benchmark results for the CPU show a balanced profile, with a multi-threaded Passmark score of 14015 and a single-thread score of 3444. The GPU’s Passmark G3D score of 15096 and compute score of 6554 further contextualize its mid-range standing. When compared to its nearest rivals, the i3-12100F is statistically tied with the Intel Core 3 N355, showing a 0% deltaPct, and it is a mere 0.3% ahead of the Intel Core i5-9500. On the GPU side, the RX 6600 is effectively identical to the NVIDIA Quadro K6000 with a 0% deltaPct, and it sits just 0.1% behind the NVIDIA GeForce RTX 4050 Mobile. These near-identical scores mean that in a synthetic benchmark sense, swapping to any of those components would yield no meaningful difference in raw compute potential.

For Ready Or Not specifically, the measured frame rates demonstrate that this combination is capable of delivering high refresh rate experiences at 1080p, comfortable 60+ FPS at 1440p, and just barely playable frame rates at 4K on high settings. The ranking reflects a system that is purpose-built for 1080p and 1440p gaming, with 4K being a stretch that requires lowered settings.

GPU Role

The AMD Radeon RX 6600 is the primary driver of visual output in this combo, and the data clearly shows its influence on the game's performance. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 224.0 GB/s. Its clock speeds are a base of 1626 MHz, a game clock of 2044 MHz, and a boost clock of 2491 MHz. The memory operates at 1750 MHz, which translates to 14 Gbps effective.

These specifications are directly reflected in the measured frame rates. At 1080p, the GPU has enough headroom to push very high frame rates, with a Low setting average of 205 FPS. However, as resolution increases, the demand on the GPU's memory bandwidth and processing power grows, leading to a predictable decline in performance. The 8 GB VRAM capacity is sufficient for the game's texture loads at the tested settings, as there are no anomalies in the frame time data that would suggest memory swapping or capacity overload.

The GPU's raw throughput is quantified by its 8.928 TFLOPS of FP32 performance, 159.4 GPixel/s pixel rate, and 279.0 GTexel/s texture rate. These figures explain why the card performs well at 1080p but struggles to maintain high averages at 4K. The transition from 1080p High (163 FPS) to 4K High (54 FPS) is a drop of 66.9%, which is a direct consequence of the GPU having to render four times the number of pixels. The RX 6600 is clearly the component that dictates the upper limits of performance in this system, as evidenced by the sharp FPS declines at higher resolutions.

FAQ

Q: What is the overall performance tier of this combo for Ready Or Not?

A: The combo ranks 2886th out of 3714 tested systems, placing it in the upper-middle tier. It is capable of excellent 1080p performance, good 1440p performance, and marginal 4K performance.

Q: Can this system handle 4K gaming in Ready Or Not?

A: Yes, but with compromises. Average FPS at 4K ranges from 38 on Ultra to 68 on Low. The High preset yields 54 FPS, which is playable but not ideal for a fast-paced tactical shooter.

Q: How does the CPU compare to its direct competitors?

A: The Intel Core i3-12100F is effectively tied with the Intel Core 3 N355, showing a 0% deltaPct in average benchmark score. It is also just 0.3% faster than the Intel Core i5-9500, indicating that all three processors offer nearly identical multi-threaded performance.

Q: How does the GPU compare to its direct competitors?

A: The AMD Radeon RX 6600 has a 0% deltaPct compared to the NVIDIA Quadro K6000, making them statistically equal in synthetic benchmarks. It is also only 0.1% slower than the NVIDIA GeForce RTX 4050 Mobile.

Q: What is the best resolution for this combo to achieve high refresh rates?

A: At 1080p, the system can achieve well over 144 FPS on all settings except Ultra, which dips to 114 FPS. This is the optimal resolution for high refresh rate monitors.

Q: What is the best resolution for a balance of visual quality and performance?

A: 1440p on High settings provides an average of 103 FPS, offering a strong balance between visual fidelity and smooth gameplay, suitable for 100Hz displays.

Measured FPS Breakdown

The measured data provides a complete matrix of performance across three resolutions and four quality presets.

At 1920x1080, the system is exceptionally fast. The Low preset achieves an average of 205 FPS, the Medium preset delivers 179 FPS with a minimum of 152 and a maximum of 206, and the High preset reaches 163 FPS. The Ultra preset is the only one that dips below the 144 FPS mark, with an average of 114 FPS. These numbers indicate that the combo is heavily GPU-bound at this resolution, as the CPU has enough headroom to feed the graphics card at these high frame rates.

At 2560x1440, performance remains strong. The Low preset averages 130 FPS, the Medium preset averages 113 FPS with a minimum of 96 and a maximum of 130, and the High preset averages 103 FPS. The Ultra preset drops significantly to 72 FPS. The scaling from 1080p to 1440p shows a reduction in average FPS of roughly 20-37% depending on the preset, which is a typical cost for the increased pixel count.

At 3840x2160, the system begins to struggle. The Low preset averages 68 FPS, the Medium preset averages 59 FPS with a minimum of 50 and a maximum of 68, and the High preset averages 54 FPS. The Ultra preset falls to an average of 38 FPS, which is below the threshold for smooth gameplay in a tactical shooter. The gap between Low and Ultra at 4K is 30 FPS, highlighting the significant performance cost of the highest visual settings.

The data also reveals that the Medium preset consistently provides the most stable frame times, as it is the only preset with recorded minimum and maximum values across all resolutions. This stability suggests that the Medium preset avoids the worst-case spikes seen in other presets, making it a safe choice for consistent gameplay.

CPU Role

The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake architecture, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. It features 12 MB of shared L3 cache and supports DDR4 and DDR5 memory. Its benchmark scores show a strong single-thread performance, with a 3DMark single-thread score of 893 and a Cinebench R23 single-core score of 1674, which are crucial for game logic and physics.

In Ready Or Not, the CPU's role is most evident at 1080p where frame rates are highest. The jump from 1080p High (163 FPS) to 1080p Low (205 FPS) shows a 25.8% increase in performance, which is primarily driven by the reduction in GPU load. However, the fact that the Low preset can reach 205 FPS indicates that the CPU is capable of handling the game's simulation and AI workloads at that level. The 3DMark 8-thread score of 4026 and the max-thread score of 4023 suggest that the CPU’s performance is consistent across all thread counts, meaning it is not a multi-threading bottleneck.

The CPU’s influence becomes more apparent when comparing the scaling from 1080p to 1440p. The performance drop is proportional to the pixel increase, which indicates that the CPU is not the primary limiter at these resolutions. However, the absolute frame rate ceiling appears to be around 205 FPS, as seen at 1080p Low. This suggests that the CPU's single-thread performance, while good, sets an upper bound on how high the frame rate can go, even if the GPU has more headroom. For most users playing on standard 60Hz, 144Hz, or even 165Hz monitors, this CPU is more than sufficient, but it would not be able to push frame rates beyond the 200 FPS mark.

Settings Recommendations

Based on the measured data, the High preset offers the best overall experience for this combo. At 1080p, it delivers 163 FPS, which is well above the refresh rate of most high-end monitors. At 1440p, it maintains a smooth 103 FPS, which is ideal for 100Hz displays. Even at 4K, it manages a playable 54 FPS, which is acceptable for a slower-paced tactical shooter where precision is more important than twitch reflexes.

The Medium preset is a strong alternative if stability is a priority. It is the only preset with recorded minimum and maximum FPS values, showing a minimum of 152 FPS at 1080p, 96 FPS at 1440p, and 50 FPS at 4K. These minimums are only slightly lower than the averages of the High preset, but the Medium preset offers a more consistent frame pacing, which can be beneficial in a game where sudden frame drops can affect aiming.

The Ultra preset is not recommended for this combo. While it reaches 114 FPS at 1080p, it drops to 72 FPS at 1440p and 38 FPS at 4K. The 38 FPS average at 4K is too low for a game requiring precise aiming, and the visual uplift from High to Ultra is likely minimal compared to the 30% performance hit. The Low preset, while offering the highest frame rates, sacrifices too much visual clarity for environmental details like enemy silhouettes and lighting cues, which are critical in a tactical shooter.

The data suggests that the High preset is the sweet spot, providing a 61% performance increase over Ultra at 1080p while retaining most of the visual fidelity. For users with monitors capped at 144Hz, the High preset at 1440p is the best choice, as it fully utilizes the display's refresh rate without the need to drop to Medium.

Resolution Scaling

The performance scaling from 1080p to 4K is a clear indicator of the system's limiting component. Across all presets, the FPS drop from 1920x1080 to 3840x2160 is substantial, ranging from a 66.9% reduction on High (163 to 54 FPS) to a 66.8% reduction on Low (205 to 68 FPS). This near-identical percentage drop across presets strongly suggests that the GPU is the dominant bottleneck, as the workload scales directly with pixel count.

The transition from 1080p to 1440p shows a more moderate decline. The High preset drops from 163 to 103 FPS, a 36.8% reduction, while the Low preset drops from 205 to 130 FPS, a 36.6% reduction. This consistent ~37% decline is slightly less than the theoretical 78% increase in pixel count (1920x1080 = 2,073,600 pixels vs 2560x1440 = 3,686,400 pixels), indicating that the system is not purely pixel-bound at this stage and that some efficiency gains are occurring.

The jump from 1440p to 4K shows a much steeper decline. The High preset drops from 103 to 54 FPS, a 47.6% reduction, while the pixel count increases by 125% (from 3,686,400 to 8,294,400 pixels). This disproportionate drop indicates that the GPU is hitting a hard limit on its memory bandwidth and processing capacity at 4K, confirming that the RX 6600 is the primary constraint. The CPU, in contrast, shows no signs of limiting performance at these lower frame rates, as its utilization would be lower and its load more manageable.

This scaling analysis conclusively shows that the Intel Core i3-12100F is not a bottleneck for this GPU in Ready Or Not. The system behaves exactly as expected for a mid-range GPU paired with a competent budget CPU: it provides excellent performance at 1080p, good performance at 1440p, and marginal performance at 4K, with the GPU being the sole determinant of the system's ceiling at higher resolutions.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + AMD Radeon RX 6600 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Low 68.0
3840x2160 Medium 59.0
3840x2160 High 54.0
3840x2160 Ultra 38.0
2560x1440 Low 130.0
2560x1440 Medium 113.0
2560x1440 High 103.0
2560x1440 Ultra 72.0
1920x1080 Low 205.0
1920x1080 Medium 179.0
1920x1080 High 163.0
1920x1080 Ultra 114.0

Ready Or Not with ii3-12100F + Other GPUs

See how Ready Or Not performs with the same CPU but different graphics cards.

Ready Or Not with RX 6600 + Other CPUs

See how Ready Or Not performs with the same GPU but different processors.

Other Games with ii3-12100F + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.