Ready Or Not

Ready Or Not

AVERAGE FPS
149
excellent

This combination delivers exceptional performance with an average of 149 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 74 82 94
1440p QHD 100 142 156 179
1080p Full HD 158 225 247 284

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 94
3840x2160 Medium 82
3840x2160 High 74
3840x2160 Ultra 52
2560x1440 Low 179
2560x1440 Medium 156
2560x1440 High 142
2560x1440 Ultra 100
1920x1080 Low 284
1920x1080 Medium 247
1920x1080 High 225
1920x1080 Ultra 158

Ready Or Not with AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 5060, In-Depth Analysis

Ready Or Not is a tactical shooter that stresses both CPU and GPU, and the data for the AMD Ryzen 9 9900X3D paired with the NVIDIA GeForce RTX 5060 shows a system that is capable of very high frame rates at mainstream resolutions, but which becomes increasingly GPU-bound as resolution climbs. The measured results indicate that this combination ranks 1282 out of 2947 tested combos in this game, placing it in the upper half of all systems tested. The CPU is a 12-core, 24-thread Zen 5 part with a base clock of 4.40 GHz and a boost clock of 5.50 GHz, while the GPU is a Blackwell 2.0 part with 8 GB of GDDR7 memory. The following analysis breaks down how each component contributes to the measured performance, how the system scales across resolutions, and what settings deliver the best experience.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 9 9900X3D is a high-end desktop processor built on the Zen 5 architecture, codenamed Granite Ridge, using a 4 nm process from TSMC. With 12 cores and 24 threads, it offers substantial parallel processing capability, which is reflected in its strong multi-threaded benchmark scores. In Cinebench R23, the chip scores 47737 points in the multicore test and 6739 points in the single-core test. This single-core performance is critical for games like Ready Or Not, which rely on strong per-thread performance for game logic and AI, while the multi-core muscle helps with background tasks and any heavily threaded game systems.

The CPU’s large 128 MB of L3 cache is a notable feature for gaming. While the data does not provide a direct frame-time analysis, the benchmark results suggest the cache helps maintain consistent performance. The processor's average benchmark score of 54762 places it in the 91st percentile among all CPUs, indicating it outperforms the vast majority of processors on the market. Looking at its nearest rivals, the Ryzen 9 9900X3D scores 0.6% lower than the Intel Core Ultra 5 245KF, which has an average score of 55093. It is 1.3% higher than the Intel Core Ultra 5 245K (score 54053), 2% higher than the Intel Xeon 6505P (score 53701), and 2.1% higher than the Intel Core i7-14700F (score 53620). These deltas are small, showing that the 9900X3D is competitive with, but not clearly ahead of, its direct rivals in synthetic benchmarks.

In the context of Ready Or Not, the CPU’s high boost clock of 5.50 GHz and strong single-thread score of 6739 in Cinebench R23 should prevent the processor from becoming a bottleneck at lower resolutions. The data supports this: at 1080p with Low settings, the system achieves an average of 284 FPS. This very high frame rate suggests that the CPU is feeding the GPU effectively, as the GPU is not overwhelmed by the low graphical load. The difference between the CPU's single-thread and multi-thread performance is also telling. With a Geekbench single-core score of 3041 and a multicore score of 22884, the CPU has a strong balance, but the game's performance at high frame rates will depend more on the single-thread results. The 3DMark 2-thread score of 2512 is also relevant, as many games still have a primary thread with a secondary helper thread. A high score here indicates the CPU can handle the main game loop efficiently.

The CPU’s memory support for DDR5 and dual-channel architecture, with a bandwidth of 89.6 GB/s, is standard for its class and should not limit frame delivery. The processor has a TDP of 120 W, but the data does not include any thermal throttling information, so its sustained performance in a real system is not measured here. Overall, the CPU role is to provide a high ceiling for frame rates, and the data suggests it does so, as the system is able to hit 284 FPS at the lowest settings and 1080p. However, as the resolution increases, the CPU's influence on the final frame rate diminishes, and the GPU becomes the primary determinant of performance.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5060 is the other half of this pairing, and its role becomes increasingly important as resolution and graphical fidelity increase. The GPU is built on the Blackwell 2.0 architecture, using a 5 nm process from TSMC, and features 8 GB of GDDR7 memory on a 128-bit bus, providing a bandwidth of 448.0 GB/s. The memory clock is 1750 MHz, which translates to 28 Gbps effective. The GPU has a base clock of 2280 MHz and a boost clock of 2497 MHz. These specifications are moderate for a modern graphics card, and the 8 GB of VRAM is a key consideration for a game like Ready Or Not, which has detailed environments.

The GPU’s benchmark scores place it in the 72nd percentile among all GPUs, with an average score of 26331. Its nearest rivals show a tight grouping: it is 0.3% lower than the AMD Radeon 860M (score 26401) and the NVIDIA GeForce MX550 (score 26421), and 0.8% lower than the AMD Radeon RX 5700 XT 50th Anniversary (score 26553). It is 1.2% higher than the AMD Radeon RX 6750 XT (score 26011). These small deltas indicate that the RTX 5060 is a mid-range performer, and its real-world gaming performance will be determined by how well the game utilizes its specific features. The GPU has 3840 shading units, 120 texture mapping units, and 48 raster output units, which are the core building blocks for pixel and texture processing.

In Ready Or Not, the GPU's role is to render the detailed tactical environments, including lighting, shadows, and textures. The data shows a clear GPU bottleneck at higher resolutions. At 4K (3840x2160) with Ultra settings, the system averages only 52 FPS, a significant drop from the 74 FPS at High and 82 FPS at Medium. This drop is likely due to the GPU struggling with the increased pixel count and the high memory demands of the Ultra preset. The 8 GB of VRAM may also be a limiting factor at 4K Ultra, as the game may exceed this capacity, causing texture streaming issues and frame rate dips. The fact that the average FPS at 4K Low is 94 FPS, which is still lower than the 1080p Low result of 284 FPS, confirms that the GPU is the primary bottleneck at this resolution.

The GPU’s memory bandwidth of 448.0 GB/s is substantial, but the 128-bit bus is narrow compared to higher-end cards. This can limit performance in scenarios that require high memory throughput, such as high-resolution textures. The data shows that the system is capable of very high frame rates at 1080p, with a maximum of 285 FPS at Medium settings, but this performance is not sustained at higher resolutions, indicating that the GPU is the limiting component in this pairing. The GPU's PCIe 5.0 x8 interface is sufficient for data transfer, but it is not a factor in the measured frame rates. The GPU is a dual-slot card with a 145 W TDP, and the data does not include any thermal or power-related performance metrics.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data provides a clear picture of how this system scales across the three tested resolutions. At 1080p, the system is clearly CPU-bound or at least CPU-limited in some scenarios, as the frame rates are extremely high. The average FPS at 1080p Low is 284, dropping to 247 at Medium, 225 at High, and 158 at Ultra. These are all very playable frame rates, and the difference between Low and Ultra is about 126 FPS, which is a 44% drop. This suggests that the GPU is able to handle the workload at 1080p, but the CPU is still delivering frames quickly enough to keep up.

Moving to 1440p, the frame rates drop significantly. The average at 1440p Low is 179 FPS, which is a 37% drop from 1080p Low. At 1440p Medium, the average is 156 FPS (a 37% drop from 1080p Medium), and at 1440p High, it is 142 FPS (a 37% drop from 1080p High). At 1440p Ultra, the average is 100 FPS, a 37% drop from the 1080p Ultra result. This consistent percentage drop across all settings indicates that the GPU is becoming the limiting factor, as the increased pixel count is proportionally increasing the GPU's workload. The CPU is no longer the bottleneck, as it has more than enough headroom to feed the GPU at these frame rates.

At 4K, the scaling pattern changes. The average at 4K Low is 94 FPS, which is a 47% drop from 1440p Low. At 4K Medium, the average is 82 FPS, a 47% drop from 1440p Medium. At 4K High, the average is 74 FPS, a 48% drop from 1440p High. At 4K Ultra, the average is 52 FPS, a 48% drop from 1440p Ultra. These drops are larger than the 37% drops seen when moving from 1080p to 1440p, indicating that the GPU is under significant stress at 4K. The 4K Ultra result of 52 FPS is particularly telling, as it is the only setting where the average frame rate falls below the 60 FPS threshold, which is often considered the minimum for a smooth experience. This drop is likely due to the combination of the 4K resolution and the heavy graphical load of the Ultra preset, which may also be pushing the 8 GB of VRAM to its limits.

The data clearly shows that the limiting component changes with resolution. At 1080p, the CPU is strong enough to deliver high frame rates, and the GPU is the primary determinant of performance, but the CPU is not the bottleneck. At 1440p, the GPU becomes the clear bottleneck, as the frame rates drop proportionally across all settings. At 4K, the GPU is heavily stressed, and the frame rates drop to levels that may not be ideal for a competitive tactical shooter, especially at Ultra settings. This scaling behavior is typical for a mid-range GPU paired with a high-end CPU: the CPU provides a high ceiling, but the GPU's performance is the limiting factor at higher resolutions.

FAQ

Q: What is the best resolution for the Ryzen 9 9900X3D and RTX 5060 in Ready Or Not?

A: The data shows that 1440p is the sweet spot. At 1440p High, the system averages 142 FPS, which is well above the 60 FPS threshold and provides a smooth experience. At 4K, the frame rates drop significantly, with Ultra averaging only 52 FPS, which is not ideal for a fast-paced tactical shooter.

Q: Is the CPU or GPU the bottleneck at 1080p?

A: At 1080p, the data suggests the CPU is not the bottleneck, as the system achieves very high frame rates (284 FPS at Low). The GPU is the primary determinant of performance, as the frame rates drop when settings are increased. The CPU's high single-thread performance (6739 in Cinebench R23) ensures it can feed the GPU effectively.

Q: How does the RTX 5060 compare to its nearest rivals in synthetic benchmarks?

A: The RTX 5060 has an average benchmark score of 26331. It is 0.3% lower than the AMD Radeon 860M (score 26401) and the NVIDIA GeForce MX550 (score 26421), and 0.8% lower than the AMD Radeon RX 5700 XT 50th Anniversary (score 26553). It is 1.2% higher than the AMD Radeon RX 6750 XT (score 26011).

Q: Will the 8 GB of VRAM be a problem at 4K Ultra settings?

A: The data indicates that 4K Ultra is the most demanding setting, with an average FPS of 52. While the data does not explicitly state VRAM usage, the significant drop in performance from 4K High (74 FPS) to 4K Ultra (52 FPS) suggests that the 8 GB of VRAM may be a limiting factor, as the Ultra preset likely increases texture quality and memory demands.

Q: How does the CPU's performance compare to its rivals?

A: The Ryzen 9 9900X3D has an average benchmark score of 54762. It is 0.6% lower than the Intel Core Ultra 5 245KF (score 55093), and 1.3% higher than the Intel Core Ultra 5 245K (score 54053). It is 2% higher than the Intel Xeon 6505P (score 53701) and 2.1% higher than the Intel Core i7-14700F (score 53620).

Q: What is the highest average FPS this system can achieve?

A: The highest average FPS recorded in the data is 284 FPS, achieved at 1080p with Low settings. The highest average FPS at a more visually demanding setting is 247 FPS at 1080p Medium, and the highest at 1440p is 179 FPS at Low.

Settings Recommendations

Based on the measured FPS data, the best settings for this system depend on the target resolution and desired frame rate. For a competitive or high-refresh-rate experience at 1080p, the Medium preset at 247 FPS offers an excellent balance of visual quality and performance. The High preset at 225 FPS is also viable if you prefer better visuals and have a monitor that supports such high frame rates. The Ultra preset at 158 FPS is still very playable, but the visual improvement over High may not justify the 30% drop in frame rate.

At 1440p, the Medium preset at 156 FPS is the recommended choice, as it provides a very smooth experience. The High preset at 142 FPS is also excellent and is likely the best balance for most users, as it offers better visual fidelity while still maintaining a high frame rate. The Ultra preset at 100 FPS is playable, but it is a 36% drop from High, so it is only recommended if you prioritize maximum visual quality and have a 100 Hz or lower refresh rate monitor.

At 4K, the data shows that the system struggles to maintain high frame rates. The Low preset at 94 FPS is the best option for a smooth experience, but it sacrifices significant visual quality. The Medium preset at 82 FPS is a good compromise, as it offers better visuals while remaining above 60 FPS. The High preset at 74 FPS is also playable, but the Ultra preset at 52 FPS falls below the 60 FPS threshold and is not recommended for a smooth experience, especially in a game where response time matters. For the best overall experience at 4K, the Medium preset is the recommended choice, as it provides a playable frame rate with reasonable visual quality.

Measured FPS Breakdown

The measured FPS data provides a comprehensive look at the system's performance across all tested settings and resolutions. The following is a detailed breakdown of the exact numbers.

At 1920x1080, the system delivers its highest frame rates. With Low settings, the average FPS is 284. With Medium settings, the average FPS is 247, with a minimum of 210 and a maximum of 285. With High settings, the average FPS is 225. With Ultra settings, the average FPS drops to 158. The difference between Low and Ultra is 126 FPS, showing a significant impact from the graphical preset.

At 2560x1440, the frame rates are lower but still very high. With Low settings, the average FPS is 179. With Medium settings, the average FPS is 156, with a minimum of 133 and a maximum of 180. With High settings, the average FPS is 142. With Ultra settings, the average FPS is 100. The drop from 1080p to 1440p is consistent across settings, with an average reduction of about 37%.

At 3840x2160, the frame rates drop considerably. With Low settings, the average FPS is 94. With Medium settings, the average FPS is 82, with a minimum of 69 and a maximum of 94. With High settings, the average FPS is 74. With Ultra settings, the average FPS is 52. The drop from 1440p to 4K is more pronounced than the drop from 1080p to 1440p, with an average reduction of about 47%. The 4K Ultra result of 52 FPS is the only setting where the average frame rate falls below 60 FPS, indicating that this setting is too demanding for the RTX 5060 in this game.

Hardware Specifications

AMD Ryzen 9 9900X3D

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5500 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 5060 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Low 94.0
3840x2160 Medium 82.0
3840x2160 High 74.0
3840x2160 Ultra 52.0
2560x1440 Low 179.0
2560x1440 Medium 156.0
2560x1440 High 142.0
2560x1440 Ultra 100.0
1920x1080 Low 284.0
1920x1080 Medium 247.0
1920x1080 High 225.0
1920x1080 Ultra 158.0

Ready Or Not with Ryzen 9 9900X3D + Other GPUs

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Ready Or Not with RTX 5060 + Other CPUs

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