Ready Or Not
This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 29 | 32 | 37 |
| 1440p QHD | 40 | 56 | 62 | 71 |
| 1080p Full HD | 63 | 89 | 98 | 113 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Ready Or Not with AMD Ryzen 5 7400F + Intel Arc B370, In-Depth Analysis
The AMD Ryzen 5 7400F paired with the Intel Arc B370 represents a deeply unbalanced configuration for Ready Or Not, producing a playable but heavily constrained experience. Benchmark data shows a 6-core, 12-thread Zen 4 processor with a 3.70 GHz base and 4.70 GHz boost clock, paired with an integrated-class GPU that sits at the 5th percentile of all tested graphics cards. The CPU itself is a strong performer, ranking in the 83rd percentile of all CPUs, but the GPU’s 6.144 TFLOPS of FP32 compute and 1280 shading units become the decisive bottleneck in nearly every measured scenario. The data reveals that this combo ranks 3427th out of 3714 tested combinations, placing it in the bottom 8% of all system pairings for this tactical shooter. While the CPU’s 32 MB of shared L3 cache and DDR5 memory support provide a solid foundation, the GPU’s system-shared memory architecture and 25 W TDP cap the system’s ceiling well below what the processor could otherwise deliver. The result is a system that struggles to maintain smooth frame rates at higher settings, though it can achieve playable performance at lower presets and resolutions.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 5 7400F brings substantial processing power to Ready Or Not, with 6 cores and 12 threads running on the Zen 4 Raphael architecture at a 5 nm process node. Its 3.70 GHz base clock and 4.70 GHz boost clock, combined with a 65 W TDP, make it a capable mid-range desktop part, as reflected in its 83rd percentile ranking among all CPUs. Synthetic benchmarks reinforce this: it scores 21,765 in Cinebench R23 multi-core and 3,072 in single-core, with a PassMark multithread score of 25,645 and single-thread score of 3,689. In a tactical shooter like Ready Or Not, which relies heavily on AI-driven enemy and civilian behavior, physics calculations, and complex level geometry, this CPU provides ample headroom. The 32 MB shared L3 cache helps keep frequently accessed data close to the cores, reducing latency in scenarios with many simultaneous entities.
However, the measured FPS data tells a different story about where the bottleneck lies. At 1080p Low, the system produces 113 FPS average, which is respectable, but this number does not scale as expected when the CPU has more work to do. The gap between the CPU’s high percentile ranking (83rd) and the GPU’s low one (5th) is stark. The CPU’s nearest rivals in average benchmark score include the Intel Core i5-14600T (deltaPct 0.1) and AMD Ryzen 7 PRO 6850H (deltaPct -0.2), all within a narrow band around 32,700 points. This means the 7400F is neither a standout nor a laggard; it is a consistent, mid-pack processor that should not limit frame rates in Ready Or Not at any settings. The limiting factor is unequivocally the Intel Arc B370, which with only 20 ROPs and a 48.00 GPixel/s pixel rate, cannot keep up with the CPU’s output. At 1080p Ultra, the average FPS drops to 63, a 44% reduction from Low, which is a hallmark of GPU saturation rather than CPU limitation. The CPU’s role here is to feed frames as fast as possible, but the GPU simply cannot render them quickly enough at higher fidelity settings.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured data provides four settings presets (Low, Medium, High, Ultra) across three resolutions, and the results clearly indicate that the best experience depends heavily on the target resolution. At 1080p, the Low preset delivers 113 FPS average, which is the highest of any configuration tested. The Medium preset drops to 98 FPS, still smooth, while High falls to 89 FPS, and Ultra bottoms out at 63 FPS. For a tactical shooter where frame timing matters for aiming and reaction, the 1080p Medium setting at 98 FPS offers the best balance, providing a 15 FPS improvement over High while maintaining a 50 FPS margin over Ultra. The Medium preset also shows a minimum FPS of 83 and maximum of 113, indicating relatively stable frame delivery. At 1440p, the Low preset is the only one that clears the 60 FPS threshold, hitting 71 FPS average. Medium drops to 62 FPS, which is borderline, while High (56 FPS) and Ultra (40 FPS) fall below the ideal range for responsive gameplay. At 4K, no preset is playable: Low averages 37 FPS, Medium 32 FPS, High 29 FPS, and Ultra 21 FPS. The recommendation is clear: for 1080p, Medium is the sweet spot; for 1440p, Low is the only viable option; for 4K, the data suggests this combination is not suitable for competitive play.
The data also reveals diminishing returns when raising settings. Moving from Low to Medium at 1080p costs 15 FPS (from 113 to 98), while Medium to High costs 9 FPS (98 to 89), and High to Ultra costs 26 FPS (89 to 63). The jump to Ultra is disproportionately expensive, suggesting that the GPU’s limited ROP count and texture rate (96.00 GTexel/s) become severe bottlenecks with the extra effects and shadow quality that Ultra likely enables. At 1440p, the Low-to-Medium transition costs 9 FPS (71 to 62), but the Medium-to-High transition costs 6 FPS (62 to 56), and High-to-Ultra costs 16 FPS (56 to 40). The pattern is consistent: Ultra is always the worst value in terms of FPS per setting increment, while Medium offers the most stable experience relative to its visual upgrade over Low.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling data is a textbook example of a GPU-bound system. At 1080p Low, the system averages 113 FPS. Moving to 1440p Low, this drops to 71 FPS, a 37% reduction. At 4K Low, it falls to 37 FPS, a 67% reduction from 1080p. The same pattern holds across all settings. At Medium, 1080p yields 98 FPS, 1440p yields 62 FPS (37% drop), and 4K yields 32 FPS (67% drop). For High, the numbers are 89, 56, and 29 FPS respectively, with drops of 37% and 67% from 1080p to 1440p and 1080p to 4K. This consistent percentage drop across all settings is a clear indicator that the GPU is the limiting factor. If the CPU were the bottleneck, we would expect the FPS to remain relatively flat as resolution increases, because the CPU would still be producing the same number of frames regardless of pixel count. Instead, the FPS scales inversely with resolution, which means the GPU’s pixel throughput (48.00 GPixel/s) and fill rate are being saturated.
The Intel Arc B370’s system-shared memory architecture further exacerbates this issue. With no dedicated VRAM, the GPU must share system memory bandwidth with the CPU, and the memory bandwidth is listed as "System Dependent." At higher resolutions, the demand for texture data and frame buffer space increases, but the shared memory bus cannot provide the necessary bandwidth. This explains why the 4K results are so poor: the GPU is not only struggling with pixel count but also with memory latency and bandwidth contention. The 25 W TDP also limits the GPU’s ability to boost clocks under sustained load, as thermal and power constraints likely prevent it from maintaining its 2400 MHz boost clock for extended periods. In contrast, the CPU’s 65 W TDP and 83.2 GB/s memory bandwidth (for the system, not the GPU) are more than sufficient for this game. The data suggests that this combination is fundamentally mismatched for high-resolution gaming, and users would need to significantly lower internal resolution scaling or accept sub-60 FPS at 1440p and above.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo of AMD Ryzen 5 7400F and Intel Arc B370 ranks 3427th out of 3714 tested combinations in Ready Or Not, placing it in the bottom 7.7% of all systems. This ranking is a direct consequence of the GPU’s performance class, as the CPU alone is a strong part. To contextualize this, the GPU’s nearest rivals in benchmark scores are all legacy or low-end parts: the ATI Mobility Radeon HD 5570 (avgScore 1186, deltaPct -0.2), ATI Radeon HD 5770 (avgScore 1190, deltaPct -0.5), and AMD Radeon HD 7650M (avgScore 1192, deltaPct -0.7). These are parts from over a decade ago, and the Arc B370’s 3DMark Steel Nomad DX12 score of 1184 puts it in direct competition with them. The deltaPct values are all within 1.4%, meaning the Arc B370 is statistically indistinguishable from these ancient GPUs in raw compute terms. This explains why the combo ranks so poorly: the GPU is a bottleneck of historical proportions, while the CPU is a modern, capable part.
The CPU’s nearest rivals, by contrast, are all modern processors with similar performance. The Intel Core i5-14600T (avgScore 32707, deltaPct 0.1) and AMD Ryzen 7 PRO 6850H (avgScore 32812, deltaPct -0.2) are within 0.2% of the 7400F’s average score of 32,750. This means the CPU is performing exactly as expected for its class. The combo rank, therefore, is not a reflection of the CPU but rather the GPU dragging the entire system down. In practical terms, this rank means that users with this combo will experience frame rates that are unusable for a competitive tactical shooter at higher settings, and even at lower settings, the experience will be suboptimal compared to what a mid-range discrete GPU would offer. The 3427th rank also suggests that a user could achieve better results by pairing this CPU with almost any modern discrete GPU, as the CPU has significant headroom to drive higher frame rates.
FAQ
Q: Is the AMD Ryzen 5 7400F a bottleneck for the Intel Arc B370 in Ready Or Not?
A: No, the data shows the opposite. The CPU ranks in the 83rd percentile of all CPUs, while the GPU ranks in the 5th percentile. The FPS scales inversely with resolution, which is a clear sign of GPU limitation, not CPU limitation.
Q: What is the best settings preset for 1080p gameplay?
A: The Medium preset at 1080p provides 98 FPS average with a minimum of 83 FPS and maximum of 113 FPS. This offers a smooth experience while maintaining a significant margin above the 63 FPS of Ultra.
Q: Can this combo handle 4K gaming?
A: No, the measured data shows that even at Low settings, 4K only produces 37 FPS average. At Ultra, it drops to 21 FPS. None of the 4K presets are playable for a tactical shooter.
Q: How does the Intel Arc B370 compare to its nearest rivals?
A: The Arc B370 scores 1184 in 3DMark Steel Nomad DX12, which is within 1.4% of the ATI Mobility Radeon HD 5570 (1186), ATI Radeon HD 5770 (1190), and AMD Radeon HD 7650M (1192). It is statistically tied with these legacy parts.
Q: What is the FPS difference between Low and Ultra at 1440p?
A: At 1440p, Low averages 71 FPS, while Ultra averages 40 FPS. This is a 31 FPS difference, representing a 44% reduction in performance when moving to the highest preset.
Q: Does the CPU’s 6-core/12-thread configuration matter for this game?
A: The CPU’s Cinebench R23 multi-core score of 21,765 and single-core score of 3,072 indicate it has ample processing power. The bottleneck is the GPU, so the CPU’s core configuration is not the limiting factor in these results.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The following table details all measured average FPS values from the FACT PACK. Minimum and maximum values are only provided for Medium settings in the data.
1920x1080:
- Low: 113 FPS average
- Medium: 98 FPS average (min 83, max 113)
- High: 89 FPS average
- Ultra: 63 FPS average
2560x1440:
- Low: 71 FPS average
- Medium: 62 FPS average (min 53, max 71)
- High: 56 FPS average
- Ultra: 40 FPS average
3840x2160:
- Low: 37 FPS average
- Medium: 32 FPS average (min 28, max 37)
- High: 29 FPS average
- Ultra: 21 FPS average
The data reveals a consistent pattern: the Medium preset at every resolution shows a minimum FPS that is 15 FPS below the average (e.g., 83 min vs 98 avg at 1080p, 53 min vs 62 avg at 1440p, 28 min vs 32 avg at 4K). This suggests that the GPU can experience significant frame drops during intense scenes, which is problematic for a tactical shooter where stable frame times are critical. The maximum FPS for Medium settings matches the Low preset’s average at each resolution (113 at 1080p, 71 at 1440p, 37 at 4K), indicating that the GPU can briefly hit its peak performance but cannot sustain it. The 4K Ultra result of 21 FPS is particularly telling, as it is below the threshold for even basic playability. Overall, the measured FPS breakdown confirms that this combo is only suitable for 1080p gaming at Low to Medium settings, with 1440p being a stretch at Low, and 4K being entirely out of reach.
Hardware Specifications
AMD Ryzen 5 7400F
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7400F + Intel Arc B370 in Ready Or Not
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 37.0 |
| 3840x2160 | Medium | 32.0 |
| 3840x2160 | High | 29.0 |
| 3840x2160 | Ultra | 21.0 |
| 2560x1440 | Low | 71.0 |
| 2560x1440 | Medium | 62.0 |
| 2560x1440 | High | 56.0 |
| 2560x1440 | Ultra | 40.0 |
| 1920x1080 | Low | 113.0 |
| 1920x1080 | Medium | 98.0 |
| 1920x1080 | High | 89.0 |
| 1920x1080 | Ultra | 63.0 |
Ready Or Not with Ryzen 5 7400F + Other GPUs
See how Ready Or Not performs with the same CPU but different graphics cards.
Ready Or Not with Arc B370 + Other CPUs
See how Ready Or Not performs with the same GPU but different processors.
Other Games with Ryzen 5 7400F + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.