Cyberpunk 2077

Cyberpunk 2077

AVERAGE FPS
23
limited

This combination may struggle with this title, averaging 23 FPS. Consider upgrading hardware or significantly lowering settings.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 12 16 22
1440p QHD 17 18 24 33
1080p Full HD 23 24 33 45

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 22
3840x2160 Medium 16
3840x2160 High 12
3840x2160 Ultra 11
2560x1440 Low 33
2560x1440 Medium 24
2560x1440 High 18
2560x1440 Ultra 17
1920x1080 Low 45
1920x1080 Medium 33
1920x1080 High 24
1920x1080 Ultra 23

Cyberpunk 2077 with AMD Ryzen 5 7400F + Intel Arc B370, In-Depth Analysis

Cyberpunk 2077 remains one of the most demanding titles in the Action RPG genre, and the measured data for the AMD Ryzen 5 7400F paired with the Intel Arc B370 illustrates a system that is firmly constrained by its graphics solution. The benchmark results across all resolutions and presets indicate that this combination is positioned for low-fidelity gaming, with average frame rates that suggest a focus on playability over visual grandeur. The data reveals a consistent scaling pattern that points heavily toward the GPU as the primary bottleneck, a conclusion reinforced by the processor's robust multi-threaded capabilities and the graphics card's low percentile ranking among all tested GPUs.

Settings Recommendations

The measured FPS rows for Cyberpunk 2077 provide a clear hierarchy of performance based on resolution and graphics preset. At 1920x1080, the most viable experience is found at the Low preset, which delivers an average of 45 FPS. This is the only configuration across all tested resolutions and settings that approaches a playable threshold for a fast-paced action RPG. The Medium preset at the same resolution drops the average to 33 FPS, which, while technically a playable number, is significantly closer to the lower bound of acceptable frame rates and may introduce noticeable input latency during combat sequences.

The data suggests that the High and Ultra presets are largely aspirational for this hardware combination at any resolution. At 1080p, High yields 24 FPS and Ultra yields 23 FPS, both of which fall into a range that would be considered unplayable for a game that requires precise timing and awareness. The drop from Low to Medium at 1080p is substantial, representing a 27% decrease in average frame rate, which indicates that the graphical load of even modestly increased settings heavily taxes the Intel Arc B370. For the best experience per the measured rows, the recommendation is unequivocally the Low preset at 1920x1080. The 45 FPS average provides the only real margin above the 30 FPS baseline, offering a smoother and more responsive experience than any other option.

At 2560x1440, the Low preset produces an average of 33 FPS, which presents a trade-off between resolution and frame rate. While the image clarity is improved, the frame rate is identical to the 1080p Medium preset, suggesting that the GPU is struggling with the increased pixel count. The Medium preset at 1440p drops to 24 FPS, and High and Ultra fall to 18 and 17 FPS respectively, making them non-viable. The 4K resolution data is uniformly poor, with even the Low preset averaging only 22 FPS. No settings at 3840x2160 are recommended based on the measured results, as the lowest preset fails to provide a minimum frame rate that would be considered acceptable for gameplay.

GPU Role

The Intel Arc B370 is the dominant limiting factor in this configuration. Its benchmark data shows a score of 1184 in 3DMark Steel Nomad DX12, placing it in the 5th percentile of all GPUs. This is an exceptionally low ranking, and the nearest rivals in the data pack are legacy components like the ATI Radeon HD 5770, which scores 1190 and is 0.5% faster, and the AMD FirePro M2000, which scores 1168 and is 1.4% slower. This comparison underscores the Arc B370's position as a very low-end graphics solution, likely intended for basic display output rather than gaming performance.

The GPU's technical specifications further explain its gaming limitations. It features 1280 shading units, 40 texture mapping units, and 20 raster output units. The clock speeds are listed as a base of 300 MHz and a boost of 2400 MHz, which represents a significant dynamic range. The memory configuration is described as "System Shared," which is a critical detail. This means the GPU does not have its own dedicated VRAM; instead, it relies on the system's DDR5 memory, with bandwidth listed as "System Dependent." This arrangement often leads to performance degradation in memory-intensive scenarios, such as high-resolution textures, as the GPU must compete with the CPU for memory bandwidth.

The FP32 performance is rated at 6.144 TFLOPS, and the pixel rate is 48.00 GPixel/s, with a texture rate of 96.00 GTexel/s. These numbers, while specific, are low in the context of modern gaming. The data shows that the Arc B370 manages a maximum average FPS of 45 in Cyberpunk 2077 at 1080p Low, and this drops to 12 FPS at 4K High. The pattern is consistent with a GPU that simply lacks the raw compute and memory bandwidth to handle the game's demands. The boost clock of 2400 MHz suggests the card can run at a decent speed, but the pipeline is too narrow to process the game's geometry and effects at acceptable rates. The system's reliance on shared memory is likely a major contributor to the severe frame rate drops as resolution and settings increase.

FAQ

Q: What is the best frame rate this combination can achieve in Cyberpunk 2077?

A: The highest average FPS measured is 45, which occurs at the 1920x1080 resolution with the Low graphics preset.

Q: Is this system capable of running the game at 4K resolution?

A: The data indicates that 4K performance is not playable. The best 4K result is 22 FPS at the Low preset, with other presets ranging from 11 to 16 FPS.

Q: How does the Intel Arc B370 compare to its closest performance rivals?

A: The Arc B370's 3DMark Steel Nomad score of 1184 is nearly identical to the ATI Mobility Radeon HD 5570, which scores 1186 and is 0.2% slower. It is also comparable to the AMD Radeon HD 7650M, which scores 1192 and is 0.7% faster.

Q: What is the difference in performance between the Low and Medium presets at 1080p?

A: The Low preset averages 45 FPS, while the Medium preset averages 33 FPS. This represents a 12 FPS reduction, or a 26.7% decrease in average frame rate when moving from Low to Medium.

Q: Does the CPU or GPU have a greater impact on the measured results?

A: The GPU appears to be the primary bottleneck. The CPU has a high average benchmark score, while the GPU's 3DMark score is in the 5th percentile. The steep FPS drops with increased resolution and settings point to the graphics card's limitations.

Q: What is the minimum FPS recorded for the Medium preset at 1440p?

A: The minimum FPS recorded for the 2560x1440 Medium setting is 21 FPS, with a maximum of 28 FPS.

How This Combo Ranks

The measured data places this specific combination of the AMD Ryzen 5 7400F and Intel Arc B370 at rank 2685 out of 2920 tested combos for Cyberpunk 2077. This places the system in the bottom 8% of all tested configurations, a position that aligns with the GPU's poor performance percentile. The rank is a direct consequence of the graphics card's inability to provide competitive frame rates, even when paired with a relatively capable processor.

The CPU's benchmark scores indicate it is not a weak link in this pairing. The Ryzen 5 7400F has an average benchmark score of 32750, which places it in the 83rd percentile of all CPUs. Its nearest rivals, such as the Intel Core i5-14600T with a deltaPct of 0.1%, and the AMD Ryzen AI 7 PRO 360 with a deltaPct of 0.3%, show that the processor is performing at a mainstream level that is far above the GPU's standing. The huge disparity between the CPU's 83rd percentile and the GPU's 5th percentile is the defining characteristic of this system. The combo rank of 2685 reflects the reality that while the CPU is ready for more demanding tasks, the GPU holds the entire system back from achieving even mid-tier performance in this game. The data implies that this is a system where the processor is fundamentally wasted on the graphics workload, a conclusion supported by the fact that the highest FPS is achieved at the lowest visual quality setting.

Resolution Scaling

The FPS scaling across resolutions provides a clear picture of the system's bottleneck. At the Low preset, moving from 1920x1080 (45 FPS) to 2560x1440 (33 FPS) results in a 26.7% drop in performance. Scaling further to 3840x2160 (22 FPS) from 1440p results in a 33.3% drop. This pattern of significant frame rate decreases with each resolution step is a classic indicator of a GPU-bound scenario. If the CPU were the limiting factor, the FPS would remain relatively flat across resolutions, as the CPU workload does not change as drastically with pixel count. The data shows a stark decline, confirming that the Intel Arc B370 is saturated by the increasing pixel fill rate demands.

The scaling behavior is even more pronounced at higher settings. For example, at the High preset, the FPS drops from 24 at 1080p to 18 at 1440p (a 25% decrease), and then to 12 at 4K (a 33.3% decrease from 1440p). This consistent ~25-33% reduction per resolution tier across all settings suggests that the GPU's memory bandwidth and shading throughput are being exhausted. The fact that the Ultra preset at 1080p (23 FPS) is only 1 FPS higher than the High preset at 4K (12 FPS) but at a quarter of the resolution further emphasizes the GPU's inability to handle the workload. The data implies that the system's performance is entirely dictated by the graphics card's rendering capacity, and that the 6-core CPU has ample headroom to supply frames that the GPU cannot process.

Measured FPS Breakdown

The detailed FPS measurements reveal a consistent performance hierarchy. At 1920x1080, the average FPS ranges from 45 at Low, to 33 at Medium, 24 at High, and 23 at Ultra. The Medium preset at this resolution has a recorded minimum of 28 FPS and a maximum of 38 FPS, showing a relatively tight frame time window. At 2560x1440, the averages are 33 FPS at Low, 24 FPS at Medium, 18 FPS at High, and 17 FPS at Ultra. The 1440p Medium preset shows a minimum of 21 FPS and a maximum of 28 FPS.

At 3840x2160, the performance collapses. The Low preset averages 22 FPS, the Medium preset averages 16 FPS with a minimum of 14 and maximum of 19, the High preset averages 12 FPS, and the Ultra preset averages 11 FPS. Looking at the data, the difference between the High and Ultra presets is minimal at all resolutions; at 1080p the difference is only 1 FPS, and at 4K it is also 1 FPS. This suggests that the Ultra preset's additional graphical effects are not being rendered effectively, or that the GPU is so overwhelmed that the extra load makes no measurable difference. The transition from Low to Medium is consistently the largest performance hit, representing about a 27% decrease at 1080p and 1440p, and a 27% decrease at 4K. This indicates that the Medium preset introduces a significant increase in shader complexity and texture detail that the Arc B370 struggles to process.

CPU Role

The AMD Ryzen 5 7400F is a 6-core, 12-thread processor based on the Zen 4 architecture, codenamed Raphael. It has a base clock of 3.70 GHz and a boost clock of 4.70 GHz. In this gaming context, the CPU's role appears to be secondary to the GPU. Its benchmark scores are robust, with a Cinebench R23 multi-core score of 21765 and a single-core score of 3072. The PassMark multithread score is 25645, and the single-thread score is 3689. These numbers place the CPU in the 83rd percentile of all processors, indicating it is a capable mid-range part.

The CPU's cache hierarchy includes 64 KB of L1 and 1 MB of L2 per core, with a shared 32 MB L3 cache. This is a standard configuration for the Zen 4 architecture. Given the high CPU benchmark scores and the low GPU performance, it is clear that the Ryzen 5 7400F is not the limiting factor in the measured FPS. The frame rates are consistently low across all resolutions, which would not be the case if the CPU were struggling. A CPU bottleneck would typically manifest as inconsistent frame times or a hard cap on the maximum FPS regardless of resolution. The data shows a linear decrease in FPS as resolution increases, which is the signature of a GPU bottleneck.

The fact that the system achieves 45 FPS at 1080p Low suggests that the CPU is easily capable of feeding the GPU at that level. The 12 threads provide ample concurrency for the game's logic and physics. However, the CPU's potential is entirely unrealized due to the GPU's limitations. The data implies that if this CPU were paired with a more powerful graphics card, the frame rates would be significantly higher. The processor's high single-thread performance, indicated by the Cinebench R23 single-core score of 3072, is sufficient for the game's main simulation thread, but it is never given the chance to flex its muscles because the GPU cannot render frames fast enough to demand more from the CPU.

Hardware Specifications

AMD Ryzen 5 7400F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7400F + Intel Arc B370 in Cyberpunk 2077

Resolution Settings Avg FPS
3840x2160 Low 22.0
3840x2160 Medium 16.0
3840x2160 High 12.0
3840x2160 Ultra 11.0
2560x1440 Low 33.0
2560x1440 Medium 24.0
2560x1440 High 18.0
2560x1440 Ultra 17.0
1920x1080 Low 45.0
1920x1080 Medium 33.0
1920x1080 High 24.0
1920x1080 Ultra 23.0

Cyberpunk 2077 with Ryzen 5 7400F + Other GPUs

See how Cyberpunk 2077 performs with the same CPU but different graphics cards.

Cyberpunk 2077 with Arc B370 + Other CPUs

See how Cyberpunk 2077 performs with the same GPU but different processors.

Other Games with Ryzen 5 7400F + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.