Ready Or Not

Ready Or Not

AVERAGE FPS
239
excellent

This combination delivers exceptional performance with an average of 239 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 104 148 163 187
1440p QHD 199 265 274 288
1080p Full HD 271 309 320 335

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 187
3840x2160 Medium 163
3840x2160 High 148
3840x2160 Ultra 104
2560x1440 Low 288
2560x1440 Medium 274
2560x1440 High 265
2560x1440 Ultra 199
1920x1080 Low 335
1920x1080 Medium 320
1920x1080 High 309
1920x1080 Ultra 271

Ready Or Not with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

# Ready Or Not with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5090 D

The AMD Ryzen 5 2600 paired with the NVIDIA GeForce RTX 5090 D produces a striking benchmark profile in Ready Or Not, with measured frame rates that range from 104 FPS at 4K Ultra to 335 FPS at 1080p Low. This combination ranks 244th out of 2,947 tested combos in the game, placing it in the top tier of configurations despite the CPU being a 2018-era six-core part. The data reveals a system where the GPU carries most of the rendering load at higher resolutions, while the CPU becomes a more visible factor as resolution drops and frame rates climb.

FAQ

Q: What is the highest average FPS this combo achieves in Ready Or Not?

A: The highest measured average is 335 FPS at 1920x1080 with Low settings. The next highest is 320 FPS at 1080p Medium, followed by 309 FPS at 1080p High.

Q: How does the combo perform at 4K resolution?

A: At 3840x2160, the average FPS ranges from 104 on Ultra to 187 on Low. Medium settings produce 163 FPS with a minimum of 139 and maximum of 187, while High settings yield 148 FPS.

Q: What is the combo's overall ranking among tested configurations?

A: The combo ranks 244th out of 2,947 tested combinations in Ready Or Not, placing it in the top 8.3% of all tested systems.

Q: How much VRAM does the RTX 5090 D have, and what type?

A: The GPU features 32 GB of GDDR7 memory on a 512-bit bus, providing 1.79 TB/s of bandwidth. This memory configuration supports the game's highest settings without capacity concerns.

Q: What is the CPU's core and thread configuration?

A: The AMD Ryzen 5 2600 has 6 cores and 12 threads, with a base clock of 3.40 GHz and boost clock of 3.90 GHz. It features 16 MB of shared L3 cache and supports dual-channel DDR4 memory.

Q: Does the CPU or GPU limit performance more in this game?

A: The data shows the GPU becomes the primary limiter at 4K, where frame rates drop substantially from 1080p levels. At 1080p, high frame rates suggest the CPU's six cores constrain the GPU's output, though the system still delivers above 270 FPS at Ultra settings.

GPU Role

The NVIDIA GeForce RTX 5090 D is built on the Blackwell 2.0 architecture with the GB202 chip, manufactured on a 5 nm process at TSMC. The GPU contains 92,200 million transistors on a 750 mm² die, with 21,760 shading units, 680 texture mapping units, and 176 render output units. Its 170 ray tracing cores and 680 tensor cores support DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4 APIs, making it fully compatible with Ready Or Not's rendering requirements.

The memory subsystem is the standout feature: 32 GB of GDDR7 memory on a 512-bit bus delivers 1.79 TB/s of bandwidth. This is particularly relevant for Ready Or Not, a tactical shooter set in dense environments with detailed textures and multiple dynamic elements. The memory clock runs at 1750 MHz (28 Gbps effective), and the GPU's base clock is 2017 MHz with a boost clock of 2407 MHz. The pixel rate of 423.6 GPixel/s and texture rate of 1,636.8 GTexel/s indicate the GPU can process the game's visual data at high throughput.

The GPU's compute capabilities are substantial, with FP32 performance of 104.8 TFLOPS. In synthetic benchmarks, the card scores 44,065 in Passmark G3D, 28,396 in Passmark GPU Compute, and 310,674 in Geekbench OpenCL. Its Vulkan score of 376,915 in Geekbench suggests strong API-level performance that translates to real-world gaming.

In Ready Or Not specifically, the GPU's role becomes evident when examining the frame rate progression across resolutions. At 4K Ultra, the combo delivers 104 FPS, which is a demanding workload that stresses the GPU's rendering capabilities. The 32 GB VRAM ensures texture streaming at 4K Ultra settings does not encounter memory limits, allowing the GPU to focus on compute rather than swapping data. The boost clock of 2407 MHz provides the headroom needed for sustained high frame rates in intense firefight scenarios, where the game's AI and physics calculations run alongside rendering.

Settings Recommendations

The measured data provides clear guidance on which settings presets deliver the best experience. At 1920x1080, Medium settings produce 320 FPS average with a minimum of 272 and maximum of 368 FPS. This is only 15 FPS below Low settings (335 FPS) but offers significantly better visual quality. High settings at 1080p yield 309 FPS, while Ultra delivers 271 FPS. The Medium preset at 1080p appears to be the sweet spot, balancing visual fidelity with a frame rate that exceeds the refresh rate of most monitors.

At 2560x1440, Medium settings produce 274 FPS average with a minimum of 233 and maximum of 315 FPS. Low settings achieve 288 FPS, while High reaches 265 FPS. Ultra drops to 199 FPS. The Medium preset at 1440p offers the best combination of visual quality and performance, maintaining frame rates above 270 FPS average with a minimum above 230 FPS.

At 3840x2160, Medium settings produce 163 FPS average with a minimum of 139 and maximum of 187 FPS. High settings deliver 148 FPS, while Low achieves 187 FPS. Ultra drops to 104 FPS. At 4K, Medium settings provide the most balanced experience, maintaining a minimum above 139 FPS, which is sufficient for smooth gameplay in a tactical shooter where quick reactions matter. Low settings at 4K offer 187 FPS but sacrifice visual detail that helps with target identification. Ultra at 4K, while visually impressive at 104 FPS, may feel less responsive in fast-paced situations.

The data suggests that Medium settings provide the best overall experience across all three resolutions, offering a consistent improvement in frame rates over High while retaining most of the visual quality. For players prioritizing maximum frame rates, Low settings at 1080p deliver 335 FPS, but the visual compromise may be substantial in a game where environment readability is important.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates. Low settings produce 335 FPS average, Medium settings achieve 320 FPS with a minimum of 272 and maximum of 368 FPS, High settings reach 309 FPS, and Ultra settings produce 271 FPS. The spread from Low to Ultra is 64 FPS, indicating that the GPU has sufficient headroom at this resolution to absorb the additional rendering load of higher settings.

At 2560x1440, the frame rates remain high but show a wider gap between presets. Low settings produce 288 FPS, Medium settings achieve 274 FPS with a minimum of 233 and maximum of 315 FPS, High settings reach 265 FPS, and Ultra settings produce 199 FPS. The gap from Low to Ultra widens to 89 FPS at this resolution, as the increased pixel count places more demand on the GPU.

At 3840x2160, the frame rates drop more substantially. Low settings produce 187 FPS, Medium settings achieve 163 FPS with a minimum of 139 and maximum of 187 FPS, High settings reach 148 FPS, and Ultra settings produce 104 FPS. The gap from Low to Ultra expands to 83 FPS, but the absolute values are lower across the board. The Medium settings at 4K show a minimum of 139 FPS, which is above the threshold for smooth gameplay in a tactical shooter.

The progression across resolutions reveals a consistent pattern: each step up in resolution reduces average FPS, with the most pronounced drops occurring at 4K. The Medium preset at each resolution shows the narrowest range between minimum and maximum FPS, suggesting more stable frame pacing. The 1080p Medium result of 320 FPS average with a 272 FPS minimum provides a strong baseline, while the 4K Medium result of 163 FPS average with a 139 FPS minimum remains playable for a game that requires precise aiming.

Resolution Scaling

The frame rate progression from 1080p to 4K shows how the system scales with resolution. At Medium settings, the average FPS moves from 320 at 1080p to 274 at 1440p and 163 at 4K. This represents a 14.4% drop from 1080p to 1440p, and a 40.5% drop from 1080p to 4K. The 4K result is 40.9% lower than the 1440p result.

At High settings, the progression is 309 FPS at 1080p, 265 FPS at 1440p, and 148 FPS at 4K. This represents a 14.2% drop from 1080p to 1440p and a 52.1% drop from 1080p to 4K. The 4K High result is 44.2% lower than the 1440p High result.

At Low settings, the progression is 335 FPS at 1080p, 288 FPS at 1440p, and 187 FPS at 4K. This represents a 14.0% drop from 1080p to 1440p and a 44.2% drop from 1080p to 4K. The 4K Low result is 35.1% lower than the 1440p Low result.

At Ultra settings, the progression is 271 FPS at 1080p, 199 FPS at 1440p, and 104 FPS at 4K. This represents a 26.6% drop from 1080p to 1440p and a 61.6% drop from 1080p to 4K. The 4K Ultra result is 47.7% lower than the 1440p Ultra result.

The pattern indicates that the GPU becomes the limiting component at 4K, particularly at Ultra settings where the 104 FPS result shows the rendering pipeline is heavily taxed. The relatively modest drops from 1080p to 1440p (around 14% for Low, Medium, and High settings) suggest the GPU has ample bandwidth and processing power for this resolution range. The larger drops at 4K, especially at Ultra settings, reflect the exponential increase in pixel count and the associated shading and texture work.

The scaling behavior suggests that the CPU's six cores and 12 threads are sufficient to feed the GPU at 1080p and 1440p, where frame rates remain above 265 FPS even at High settings. At 4K, the GPU's workload dominates, and the CPU's role diminishes as frame rates drop below 200 FPS.

CPU Role

The AMD Ryzen 5 2600 is a 2000-series processor based on the Zen+ architecture, manufactured on a 12 nm process at GlobalFoundries. It has 6 cores and 12 threads, with a base clock of 3.40 GHz and boost clock of 3.90 GHz. The CPU includes 16 MB of shared L3 cache, with 96 KB of L1 cache and 512 KB of L2 cache per core. It supports dual-channel DDR4 memory with a bandwidth of 46.9 GB/s and connects via PCIe Gen 3 with 16 lanes.

The CPU's benchmark results place it in the 75th percentile of all CPUs, with an average benchmark score of 21,484. In Cinebench R15, it scores 1,248 in multicore and 157.3 in singlecore. Geekbench scores are 5,648 in multicore and 1,154 in singlecore. Passmark results include a multithread score of 13,160 and a single-thread score of 2,239. The CPU's nearest rivals include the Intel Core Ultra 5 228V (0.2% faster), Intel Core i9-11900H (0.5% faster), and Intel Xeon D-1746TER (0.7% slower).

In Ready Or Not, the CPU's role is to manage the game's AI, physics, and game logic. The 6-core/12-thread configuration provides adequate parallel processing for these tasks, as evidenced by the frame rates achieved. At 1080p, the combo maintains above 271 FPS even at Ultra settings, indicating the CPU can keep up with the GPU's output at lower resolutions. The 12 threads allow the game to distribute AI and physics calculations across multiple cores, preventing bottlenecks.

However, the CPU's age and architecture become apparent when examining the frame rate ceiling. At 1080p Low, the combo reaches 335 FPS, which is likely near the CPU's maximum frame output for this game. The Zen+ architecture's single-thread performance, reflected in the 157.3 Cinebench R15 singlecore score and 1,154 Geekbench singlecore score, may limit how fast the game logic can run. The 3.90 GHz boost clock provides reasonable per-core performance, but newer CPUs with higher IPC would likely produce higher frame rates at 1080p.

The CPU's memory bandwidth of 46.9 GB/s is another consideration. Ready Or Not's environments contain numerous objects and entities, and the game's data streaming may benefit from higher memory bandwidth. The dual-channel DDR4 configuration provides sufficient bandwidth for the game's needs, but the 16 MB L3 cache may be a limiting factor in scenarios with large working sets.

How This Combo Ranks

The combo ranks 244th out of 2,947 tested configurations in Ready Or Not, placing it in the top 8.3% of all combinations. This ranking reflects the GPU's dominant contribution to gaming performance, as the RTX 5090 D is a top-tier graphics card. The GPU's percentile ranking of 92 among all GPUs, with an average benchmark score of 77,712, indicates it outperforms the vast majority of graphics cards. Its nearest GPU rivals include the AMD Radeon RX 6850M XT (1.6% faster), NVIDIA Tesla P100 PCIe 16 GB (2.4% faster), and NVIDIA Tesla P100 PCIe 12 GB (2.1% faster).

The CPU's percentile ranking of 75 places it above the median but not in the top tier. This creates an interesting dynamic where the GPU's performance potential is only partially realized. The combo's rank of 244 out of 2,947 suggests that many combinations with newer CPUs achieve higher frame rates, likely because the CPU can feed the GPU more effectively at lower resolutions.

The measured frame rates confirm this interpretation. At 4K, where the GPU is the primary limiter, the combo delivers 104-187 FPS depending on settings, which is competitive with top-tier systems. At 1080p, the frame rates of 271-335 FPS are high in absolute terms but may be lower than what the GPU could achieve with a more powerful CPU. The gap between the combo's ranking (244th) and the GPU's percentile (92) suggests the CPU is the bottleneck in this configuration.

The data also shows that the combo's performance is consistent across settings presets, with the frame rate scaling following expected patterns. The 4K Ultra result of 104 FPS and 1080p Low result of 335 FPS represent the performance envelope. The combo's rank of 244 out of 2,947 places it in the upper echelon of tested systems, making it a viable configuration for Ready Or Not at all resolutions, with the caveat that 4K Ultra may not achieve the highest possible frame rates in the game.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5090 D in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Low 187.0
3840x2160 Medium 163.0
3840x2160 High 148.0
3840x2160 Ultra 104.0
2560x1440 Low 288.0
2560x1440 Medium 274.0
2560x1440 High 265.0
2560x1440 Ultra 199.0
1920x1080 Low 335.0
1920x1080 Medium 320.0
1920x1080 High 309.0
1920x1080 Ultra 271.0

Ready Or Not with Ryzen 5 2600 + Other GPUs

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Ready Or Not with RTX 5090 D + Other CPUs

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