Evolve
This combination delivers exceptional performance with an average of 140 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 65 | 94 | 120 | 142 |
| 1440p QHD | 114 | 143 | 156 | 171 |
| 1080p Full HD | 142 | 163 | 178 | 195 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
The AMD Ryzen 5 2600 paired with the NVIDIA GeForce RTX 5090 D presents a striking generational contrast in Evolve, a 2015 FPS title. The data shows a combination where a modern flagship GPU is constrained by a six-core, twelve-thread processor from the Zen architecture era. This analysis examines the measured frame rates across resolutions and settings, the distinct roles of each component, and how this pairing ranks among the thousands of tested combinations.
Resolution Scaling
The measured FPS data reveals a clear pattern of CPU limitation that diminishes as resolution increases. At 1920x1080 with Low settings, the combo achieves 195 FPS. Moving to 2560x1440 Low drops this to 171 FPS, a reduction of 24 FPS or roughly 12.3%. At 3840x2160 Low, the average falls further to 142 FPS, another 29 FPS decline. This scaling behavior indicates that at lower resolutions, the system is not purely GPU-bound; the frame rate is being limited by the processor's ability to feed the GPU.
The gap between Low and High settings at each resolution further illustrates this dynamic. At 1080p, the difference between Low (195 FPS) and High (163 FPS) is 32 FPS. At 1440p, the same comparison shows a 28 FPS gap (171 vs 143 FPS). At 4K, the difference narrows to 48 FPS (142 vs 94 FPS). The relatively modest performance drop from Low to High at 1080p, compared to the larger absolute drop at 4K, suggests that the CPU is the primary bottleneck at 1080p, while the GPU starts to take on more responsibility as pixel count increases.
When examining the highest preset, Ultra, the scaling is steeper. At 1080p Ultra, the combo produces 142 FPS; at 1440p Ultra, it drops to 114 FPS; and at 4K Ultra, it falls to 65 FPS. The progression from 1440p to 4K at Ultra shows a 49 FPS drop, which is a 43% reduction. This steep decline at Ultra settings indicates that the GPU is now the limiting component, as the increased shading and texture work overwhelm the RTX 5090 D's ability to maintain the high frame rates seen at lower presets.
The data suggests a system that transitions from being CPU-bound at 1080p to more balanced at 1440p, and finally GPU-bound at 4K with higher settings. The fact that Low settings at 4K (142 FPS) are nearly as fast as High settings at 1440p (143 FPS) confirms that the CPU is holding back the GPU at lower resolutions. Once the resolution increases, the GPU's workload expands enough to allow it to stretch its legs, though the RTX 5090 D's raw power still yields high frame rates even at 4K.
CPU Role
The AMD Ryzen 5 2600 is a 6-core, 12-thread processor with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. It belongs to the 2000 series, based on the Zen+ architecture (Pinnacle Ridge), and was released in April 2018. Its benchmark scores place it in the 75th percentile of all CPUs, with an average benchmark score of 21484. The processor's nearest rivals include the Intel Core Ultra 5 228V (0.2% faster), the Intel Core i9-11900H (0.5% faster), and the AMD EPYC 9454 (1.2% slower).
In the context of Evolve, a game released in 2015, the Ryzen 5 2600's single-thread performance is a critical factor. Its Geekbench single-core score is 1154, and its Cinebench R15 single-core score is 157.3. These numbers, while respectable for its generation, are modest by modern standards. The game's engine, built for the mid-2010s, likely relies heavily on a few main threads for game logic and physics. The processor's 3.90 GHz boost clock is the ceiling for that single-threaded workload, and it appears insufficient to fully saturate the RTX 5090 D at lower resolutions.
The multi-threaded capabilities of the Ryzen 5 2600 are more substantial. Its Cinebench R15 multi-core score is 1248, and its Passmark multi-thread score is 13160. With 12 threads available, the processor can handle background tasks and any game engine threads that scale beyond four cores. However, the data shows that this extra throughput does not translate into higher frame rates at 1080p Low, where the system is likely bottlenecked by the CPU's single-core speed. The gap between 1080p Low (195 FPS) and 1440p Low (171 FPS) suggests that the CPU is still the dominant limiter at 1080p, as the GPU has headroom to render more pixels but is not being fed enough frames.
The processor's memory bandwidth of 46.9 GB/s, while typical for DDR4 dual-channel, may also contribute to the bottleneck. The RTX 5090 D's 1.79 TB/s of bandwidth is orders of magnitude higher, meaning the CPU's ability to deliver draw calls and vertex data is far slower than the GPU's ability to consume it. This disparity is the core reason why the combo sees a 27% increase in FPS from 4K to 1080p at Low settings, but the absolute frame rates at 1080p (195 FPS) are still lower than what the GPU alone could achieve.
GPU Role
The NVIDIA GeForce RTX 5090 D is a flagship Blackwell 2.0 architecture GPU, released in January 2025. It features 32 GB of GDDR7 memory on a 512-bit bus, yielding a bandwidth of 1.79 TB/s. The GPU's base clock is 2017 MHz, with a boost clock of 2407 MHz. It contains 21,760 shading units, 680 TMUs, and 176 ROPs. Its FP32 performance is rated at 104.8 TFLOPS. The GPU's benchmark scores place it in the 92nd percentile of all GPUs, with an average score of 77712. Its nearest rivals in the database include the AMD Radeon RX 6650M XT (1.1% faster) and the AMD Radeon RX 6850M XT (1.6% slower).
In Evolve, the RTX 5090 D's role is to render the game's detailed monster and jungle environments. The data shows that even at 4K Ultra, the GPU manages 65 FPS, which is a playable frame rate for a slower-paced FPS. The GPU's massive memory pool of 32 GB is far more than Evolve requires, but it ensures no texture swapping or memory pressure even at maximum settings. The 1.79 TB/s bandwidth allows the GPU to stream textures at very high rates, which is beneficial for the game's large, open maps.
The GPU's performance scaling with settings is telling. At 1080p, the difference between Low (195 FPS) and Ultra (142 FPS) is 53 FPS. At 4K, the same difference is 77 FPS (142 vs 65 FPS). This larger gap at 4K demonstrates that the GPU is becoming the bottleneck, as the increased shading complexity and texture resolution at Ultra settings consume more of its compute resources. The RTX 5090 D's 104.8 TFLOPS of FP32 power is sufficient to drive high frame rates, but only when the CPU can keep up.
The GPU's 3DMark Steel Nomad DX12 score of 14326 indicates strong raw performance, but Evolve's engine may not fully utilize the Blackwell architecture's newer features. The game was released nine years before the GPU, so it likely relies on older DirectX 11 paths. The GPU's Passmark DirectX 11 score is 371, which is higher than its DirectX 12 score of 219, suggesting that the GPU is well-optimized for legacy APIs. This helps explain why the combo can still achieve 142 FPS at 4K Low, despite the CPU's limitations.
FAQ
Q: Why is the frame rate at 1080p Low (195 FPS) so much lower than the RTX 5090 D's potential?
A: The AMD Ryzen 5 2600's single-core performance (Geekbench score of 1154) becomes the limiting factor at lower resolutions. The CPU cannot issue draw calls fast enough to keep the RTX 5090 D fully occupied, capping the frame rate well below what the GPU could theoretically deliver.
Q: Does the RTX 5090 D's 32 GB of VRAM make a difference in Evolve?
A: The data shows no VRAM-related performance issues at any resolution or setting, from 1080p Low to 4K Ultra. The 32 GB pool is far larger than Evolve requires, meaning memory capacity is never a bottleneck in this pairing.
Q: Is this combo better suited for 4K or 1080p gaming?
A: The measured results indicate that the combo is most balanced at 4K, where the GPU workload increases enough to mitigate the CPU bottleneck. At 4K High, the combo achieves 94 FPS, while at 1080p High it reaches 163 FPS but the CPU limitation is more apparent.
Q: How does the CPU's age affect performance in this game?
A: The Ryzen 5 2600's 3.90 GHz boost clock and 2018 architecture limit its ability to feed the GPU. The 27% FPS increase from 4K Low (142 FPS) to 1080p Low (195 FPS) suggests the CPU is the primary bottleneck at lower resolutions, as the GPU has ample headroom.
Q: What do the benchmark scores say about the CPU's standing?
A: The Ryzen 5 2600 ranks in the 75th percentile of all CPUs, with an average score of 21484. Its nearest rival, the Intel Core Ultra 5 228V, is only 0.2% faster, indicating the CPU is still competitive in general tasks but not in single-threaded gaming scenarios.
Q: Is the GPU's performance in Evolve affected by its high-end specifications?
A: The RTX 5090 D's 104.8 TFLOPS FP32 and 21,760 shading units are overkill for a 2015 game. However, the data shows that the GPU still scales with settings, dropping from 142 FPS at 4K Low to 65 FPS at 4K Ultra, indicating that the game can still stress the GPU at maximum settings.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the combo's performance across three resolutions and four settings presets.
At 1920x1080, the combo delivers its highest frame rates. Low settings produce an average of 195 FPS. Medium settings drop to 178 FPS, with a minimum of 151 FPS and a maximum of 205 FPS. High settings yield 163 FPS. Ultra settings reduce the average to 142 FPS. The spread from Low to Ultra at 1080p is 53 FPS, indicating that the CPU is the primary limiter, as the GPU can handle the increased load without proportional FPS drops.
At 2560x1440, the frame rates remain high but show a greater sensitivity to settings. Low settings average 171 FPS. Medium settings average 156 FPS, with min/max of 133/179 FPS. High settings produce 143 FPS. Ultra settings drop to 114 FPS. The difference between Low and Ultra at 1440p is 57 FPS, a slightly larger gap than at 1080p, suggesting the GPU is starting to contribute more to the bottleneck.
At 3840x2160, the combo shows its most dramatic scaling. Low settings average 142 FPS. Medium settings average 120 FPS, with min/max of 102/138 FPS. High settings drop to 94 FPS. Ultra settings fall to 65 FPS. The gap from Low to Ultra at 4K is 77 FPS, the largest of any resolution. This indicates that at 4K, the GPU is now the dominant bottleneck, as the increased pixel count and shading work overwhelm the RTX 5090 D's capabilities relative to the CPU's fixed output.
The Medium settings rows provide the only min/max data, which shows consistent frame time behavior. At 1080p Medium, the min FPS is 151 and the max is 205, a range of 54 FPS. At 1440p Medium, the range is 46 FPS (133 to 179). At 4K Medium, the range is 36 FPS (102 to 138). This narrowing range at higher resolutions indicates more stable frame pacing, as the GPU's workload becomes more uniform and the CPU bottleneck is less pronounced.
Settings Recommendations
The measured data suggests that the optimal settings for this combo depend heavily on the target resolution and desired frame rate.
For 1080p gaming, the High preset at 163 FPS offers the best balance of visual quality and performance. The drop from High to Ultra is 21 FPS, which is a 13% reduction. Given that Evolve's Ultra settings likely add marginal visual improvements, the High preset provides a smoother experience with a substantial FPS buffer above 144 Hz displays. The Low preset at 195 FPS is only 32 FPS faster than High, so the visual trade-off is not worth the extra frames unless a 200 Hz+ monitor is in use.
At 1440p, the Medium preset at 156 FPS is the recommended choice. It offers a 13 FPS advantage over High (143 FPS) and a 42 FPS advantage over Ultra (114 FPS). The min FPS of 133 at Medium ensures that even in intense firefights, the frame rate stays above 130 FPS. The Ultra preset at 114 FPS is still playable but may dip below 100 FPS in heavy scenes, making Medium the safer option for competitive play.
For 4K, the High preset at 94 FPS is the best compromise. The Medium preset at 120 FPS is faster, but the visual difference between Medium and High in Evolve is noticeable in texture quality. The Ultra preset at 65 FPS is too low for an FPS, as the frame pacing may feel sluggish. The Low preset at 142 FPS is an option for players prioritizing frame rate over fidelity, but High at 94 FPS provides a more immersive experience while still maintaining a playable 90+ FPS average.
In all cases, the Medium preset's min/max data shows it to be a stable choice. At 4K Medium, the min FPS of 102 ensures no major stutters, making it a viable fallback if the High preset's 94 FPS average feels too close to the minimum threshold for smooth gameplay. The data indicates that the combo is best utilized at 1440p Medium or 4K High, where the CPU and GPU bottlenecks are most balanced.
How This Combo Ranks
The combination of the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 5090 D ranks 433rd out of 2872 tested combos in Evolve. This puts it in the top 15.1% of all tested configurations. The ranking is notable given the age of the CPU and the extreme power of the GPU.
The CPU's 75th percentile ranking among all CPUs and the GPU's 92nd percentile ranking among all GPUs might suggest a higher combo rank. However, the bottleneck analysis explains the discrepancy. The combo's rank of 433 indicates that many other pairings, likely with more modern CPUs, achieve higher frame rates in Evolve despite having less powerful GPUs. The data shows that the Ryzen 5 2600's single-thread performance is the limiting factor, preventing the RTX 5090 D from reaching its full potential in this specific game.
The fact that the combo still ranks in the top 15% confirms the GPU's brute force. Even with the CPU bottleneck, the RTX 5090 D's raw power ensures high frame rates at all resolutions. The combo outperforms many systems with balanced mid-range components, but it falls short of configurations that pair the RTX 5090 D with a stronger CPU.
The CPU's nearest rivals in general benchmarks provide context. The Intel Core i9-11900H, which is 0.5% faster in average score, is a mobile processor that likely has similar single-thread limitations. The AMD EPYC 9454, which is 1.2% slower, is a server chip with lower clocks. None of these rivals would significantly improve the Evolve FPS, suggesting that the CPU's bottleneck is a structural limitation of its architecture rather than a specific model deficiency.
The GPU's nearest rivals, such as the AMD Radeon RX 6850M XT (1.6% slower), are mobile parts that would perform worse in this scenario. The NVIDIA Tesla P100 variants, which are 2.1-2.4% slower, are compute-focused cards with no display outputs. The RTX 5090 D is clearly the strongest component in this combo, and its ranking in the 92nd percentile of all GPUs confirms its status. The combo rank of 433 reflects the reality that Evolve is a CPU-sensitive game, and the Ryzen 5 2600, while competent, cannot unlock the RTX 5090 D's full potential.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5090 D in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 142.0 |
| 3840x2160 | Medium | 120.0 |
| 3840x2160 | High | 94.0 |
| 3840x2160 | Ultra | 65.0 |
| 2560x1440 | Low | 171.0 |
| 2560x1440 | Medium | 156.0 |
| 2560x1440 | High | 143.0 |
| 2560x1440 | Ultra | 114.0 |
| 1920x1080 | Low | 195.0 |
| 1920x1080 | Medium | 178.0 |
| 1920x1080 | High | 163.0 |
| 1920x1080 | Ultra | 142.0 |
Evolve with Ryzen 5 2600 + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RTX 5090 D + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + RTX 5090 D
Explore FPS benchmarks for other games using this same hardware combination.