Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
46
playable

This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 17 25 35
1440p QHD 32 33 47 66
1080p Full HD 50 52 74 105

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 35
3840x2160 Medium 25
3840x2160 High 17
3840x2160 Ultra 16
2560x1440 Low 66
2560x1440 Medium 47
2560x1440 High 33
2560x1440 Ultra 32
1920x1080 Low 105
1920x1080 Medium 74
1920x1080 High 52
1920x1080 Ultra 50

Pc Building Simulator with Intel Core Ultra 9 185H + AMD Radeon 880M, In-Depth Analysis

The AMD Radeon 880M integrated GPU paired with the Intel Core Ultra 9 185H presents a specific case for Pc Building Simulator, a game that is more about system assembly than graphical fidelity. The benchmark data for this combination reveals a clear performance hierarchy tied to resolution and quality settings, with the integrated graphics solution being the primary constraint at higher demands. The combo ranks 2932 out of 3002 tested combinations, placing it in the bottom percentile of systems, which directly reflects the GPU’s position in the overall market.

FAQ

Q: What is the best resolution to play Pc Building Simulator with this setup?

A: The data indicates that 1920x1080 is the only resolution where the experience approaches smoothness. At this resolution, the Low preset achieves an average of 105 FPS, Medium reaches 74 FPS, and High hits 52 FPS. Moving to 2560x1440 or 3840x2160 drops the average FPS significantly, making them less suitable for consistent gameplay.

Q: How does the Ultra preset perform compared to High at 1080p?

A: At 1920x1080, the Ultra preset averages 50 FPS, which is only 2 FPS lower than the High preset’s 52 FPS. This suggests that the visual difference between High and Ultra may not be worth the performance trade-off, as the cost is minimal in this particular title.

Q: Is the CPU or GPU more of a bottleneck for this game?

A: The benchmark results suggest the GPU is the limiting factor. The CPU, the Intel Core Ultra 9 185H, has a strong average benchmark score of 35670 and ranks in the 85th percentile. The GPU, the AMD Radeon 880M, only ranks in the 43rd percentile. The significant FPS drops at higher resolutions are consistent with a GPU-bound scenario.

Q: What is the minimum FPS recorded in the data?

A: The only minimum FPS values provided are for the Medium preset. At 1920x1080, the minimum is 63 FPS; at 2560x1440, it is 40 FPS; and at 3840x2160, it is 21 FPS. No minimum FPS data is available for Low, High, or Ultra presets.

Q: How much faster is the Low preset compared to the Ultra preset at 4K?

A: At 3840x2160, the Low preset achieves an average of 35 FPS, while the Ultra preset only manages 16 FPS. This means the Low preset is roughly twice as fast, indicating that users must make substantial quality sacrifices to play at this resolution.

Q: Does this combo have more in common with mobile or desktop hardware?

A: The GPU’s nearest rivals include the NVIDIA GeForce MX330 and the AMD Radeon HD 8870M, which are both older, entry-level mobile solutions. This suggests the 880M’s performance class is aligned with low-power, integrated or entry-level discrete graphics, not desktop-class components.

GPU Role

The AMD Radeon 880M is an integrated graphics processor based on the RDNA 3.5 architecture with a 4 nm process node. Its performance profile is defined by its clocks and memory configuration, which are critical to understanding its results in Pc Building Simulator. The GPU has a base clock of 400 MHz and a boost clock of 2900 MHz, providing the raw compute throughput for rendering frames. It features 768 shading units, 48 texture mapping units, and 16 render output units, with a pixel rate of 46.40 GPixel/s and a texture rate of 139.2 GTexel/s.

The most defining characteristic of this GPU is its memory. It uses "System Shared" memory, meaning it relies on the system's main RAM rather than dedicated VRAM. The memory bus width is also "System Shared," and bandwidth is "System Dependent." This has profound implications for performance. In a simulation game like Pc Building Simulator, which may not have demanding texture requirements, the shared memory architecture can still become a bottleneck, especially at higher resolutions where the demand for memory bandwidth increases. The benchmark data shows a clear correlation, with average FPS dropping from 52 at 1080p High to 33 at 1440p High, and further to 17 at 4K High.

The GPU’s raw compute power, rated at 4.454 TFLOPS for FP32, is modest by modern standards. This is reflected in its benchmark scores, such as a Passmark G3D score of 7615 and a 3DMark Steel Nomad score of 535. The data positions it in the 43rd percentile of all GPUs, with an average benchmark score of 8436. Its nearest rival, the NVIDIA GeForce GTX 675MX, has a score of 8427, a delta of 0.1%. This places the 880M in a performance class that is suitable for light gaming and esports titles but struggles with demanding 3D applications at high resolutions. The measured FPS in Pc Building Simulator confirms this, as the GPU becomes the clear limiting factor when resolution increases.

CPU Role

The Intel Core Ultra 9 185H is a mobile processor with a robust specification that far exceeds the demands of most simulation games. It features 16 cores and 22 threads, with a base clock of 3.90 GHz and a boost clock of 5.10 GHz. Its architecture, Meteor Lake, is built on a 7 nm process node. The cache hierarchy is substantial, with 112 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. This configuration provides ample headroom for game logic, physics calculations, and system management tasks that Pc Building Simulator requires.

The CPU’s benchmark results are strong across the board. It scores 17984.5 in Cinebench R23 multi-core and 1810.5 in single-core. In Geekbench, it achieves 11657 multi-core and 1794 single-core. Its Passmark multithread score is 29376, and its Passmark single-thread score is 3697. These numbers place it in the 85th percentile of all CPUs, with an average benchmark score of 35670. Its nearest rival, the AMD Ryzen AI 7 PRO 350, has a score of 35719, showing a negligible delta of -0.1%. This performance means the CPU is unlikely to be the primary bottleneck in most gaming scenarios.

In Pc Building Simulator, the CPU’s role is to manage the simulation of components and the user interface. The data shows that as resolution decreases, the FPS increases significantly. For example, at the Low preset, the average FPS jumps from 35 at 4K to 66 at 1440p and 105 at 1080p. This scaling pattern is characteristic of a GPU-bound system, where lowering the resolution reduces the load on the GPU, allowing it to render frames faster. If the CPU were the bottleneck, we would expect to see a plateau in FPS at lower resolutions. The fact that FPS continues to rise to 105 at 1080p Low indicates that the CPU has the capacity to feed the GPU with enough data to reach much higher frame rates, but the GPU's limitations cap the overall performance.

Settings Recommendations

Given the measured performance data, the optimal experience for this combo depends heavily on the target resolution. The data clearly shows that the system is not capable of a smooth experience at higher resolutions. For a 4K display, all presets fail to provide a playable frame rate, with the best option being Low at 35 FPS, which is still below the 60 FPS target for smooth gameplay. At 2560x1440, the Low preset delivers an acceptable 66 FPS average, while Medium drops to 47 FPS.

The most balanced experience is found at 1920x1080. Here, the Low preset achieves an excellent 105 FPS average, providing a very smooth experience. The Medium preset also performs well, with an average of 74 FPS and a minimum of 63 FPS, ensuring that frame pacing remains consistent. The High preset is playable at 52 FPS. The Ultra preset, at 50 FPS, is only marginally slower than High. The data suggests that for the best balance of visual quality and performance at 1080p, the Medium preset is the optimal choice. It offers a significant visual improvement over Low while maintaining an average FPS above 70. For users with high refresh rate monitors who prioritize frame rate above all else, the Low preset is the best option. The High and Ultra presets provide diminishing returns for the performance cost at this resolution.

How This Combo Ranks

The combination of the Intel Core Ultra 9 185H and AMD Radeon 880M ranks 2932 out of 3002 tested combos in Pc Building Simulator. This places it in the bottom 2.3% of all systems tested, indicating a very low performance tier for this specific title. This ranking is a direct consequence of the GPU’s limited capabilities, as the CPU is a high-performing part. The CPU’s percentile rank of 85 versus the GPU’s percentile rank of 43 highlights this disparity.

The data implies that the CPU is significantly more powerful than the GPU. The CPU’s average benchmark score of 35670 is nearly four times higher than the GPU’s average benchmark score of 8436. This mismatch is a classic example of a system being bottlenecked by its graphics solution. In a game like Pc Building Simulator, which is not graphically intensive but still requires a certain level of GPU performance, the 880M simply cannot keep up with the CPU’s potential frame generation. The rank of 2932 suggests that users with this combo will have to play at lower resolutions and settings to achieve a satisfactory experience, as confirmed by the measured FPS data.

Measured FPS Breakdown

The measured FPS data provides a detailed look at the system's performance across different resolutions and settings. At 1920x1080, the Low preset delivers the highest average FPS at 105. The Medium preset achieves an average of 74 FPS, with a minimum of 63 and a maximum of 85. The High preset averages 52 FPS, and the Ultra preset averages 50 FPS. This shows a clear performance gradient from Low to Ultra, with a substantial drop from Low to Medium.

At 2560x1440, the performance is significantly reduced. The Low preset still offers a playable average of 66 FPS. The Medium preset drops to an average of 47 FPS, with a minimum of 40 and a maximum of 54. The High preset averages 33 FPS, and the Ultra preset averages 32 FPS. The drop from 1080p to 1440p is substantial, with the Low preset losing 39 FPS and the High preset losing 19 FPS.

At 3840x2160, the system struggles to maintain playable frame rates. The Low preset is the only option that approaches playability, with an average of 35 FPS. The Medium preset drops to 25 FPS, with a minimum of 21 and a maximum of 28. The High preset averages 17 FPS, and the Ultra preset averages 16 FPS. This data shows that 4K gaming is not a viable option for this combo, as even the lowest settings result in an average FPS below 40.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a classic GPU-bound pattern. At the Low preset, the average FPS drops from 105 at 1080p to 66 at 1440p, a 37% decrease, and then to 35 at 4K, a 47% decrease from 1440p. This scaling is not linear, but the consistent drop indicates that the GPU is struggling with the increased pixel count. The High preset shows a similar trend, dropping from 52 to 33 to 17 as resolution increases.

This pattern strongly suggests that the AMD Radeon 880M is the limiting component. As resolution increases, the demand on the GPU's shading units, texture units, and memory bandwidth grows. The 880M, with its shared memory and modest specs, cannot maintain performance as the pixel workload increases. The CPU, which is powerful, is not the constraining factor. If it were, we would expect to see similar FPS numbers at 1080p and 1440p, as the CPU's load would not change significantly with resolution. The data shows, however, that FPS drops significantly with each resolution increase, confirming that the GPU is saturated. The fact that the 880M's memory bandwidth is "System Dependent" further compounds this issue, as the shared memory bus may not provide sufficient bandwidth for high-resolution textures and framebuffers, leading to the observed performance collapse at 4K.

Hardware Specifications

Intel Core Ultra 9 185H

Cores / Threads 16 / 22
Base Clock 3900 MHz
Boost Clock 5100 MHz
TDP 45W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon 880M

VRAM System Shared System Shared
Base Clock —
Boost Clock 2900 MHz MHz
TDP 15 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 185H + AMD Radeon 880M in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 35.0
3840x2160 Medium 25.0
3840x2160 High 17.0
3840x2160 Ultra 16.0
2560x1440 Low 66.0
2560x1440 Medium 47.0
2560x1440 High 33.0
2560x1440 Ultra 32.0
1920x1080 Low 105.0
1920x1080 Medium 74.0
1920x1080 High 52.0
1920x1080 Ultra 50.0

Pc Building Simulator with iUltra 9 185H + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with 880M + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with iUltra 9 185H + 880M

Explore FPS benchmarks for other games using this same hardware combination.