Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
139
excellent

This combination delivers exceptional performance with an average of 139 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 52 74 105
1440p QHD 95 100 142 200
1080p Full HD 151 159 225 317

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 105
3840x2160 Medium 74
3840x2160 High 52
3840x2160 Ultra 50
2560x1440 Low 200
2560x1440 Medium 142
2560x1440 High 100
2560x1440 Ultra 95
1920x1080 Low 317
1920x1080 Medium 225
1920x1080 High 159
1920x1080 Ultra 151

Pc Building Simulator with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

# Pc Building Simulator: Intel Core Ultra 7 265 + NVIDIA GeForce RTX 3070 Ti

This combination of the Intel Core Ultra 7 265 and NVIDIA GeForce RTX 3070 Ti ranks 1023rd out of 3002 tested combos in Pc Building Simulator, placing it in the 66th percentile of all tested configurations. The pairing shows a balanced profile where the CPU's 93rd percentile standing among all processors and the GPU's 75th percentile among all graphics cards create a system that delivers smooth gameplay across most settings, though the data reveals specific bottlenecks at higher resolutions that merit close attention.

How This Combo Ranks

The combo's rank of 1023 out of 3002 tested combinations means roughly two-thirds of all tested systems deliver higher average frame rates in Pc Building Simulator. This positions the pairing as a solid mid-to-upper tier performer, though not a top-tier contender. The CPU's percentile rank of 93 versus the GPU's percentile rank of 75 indicates the processor is comparatively stronger relative to its peers than the graphics card is relative to its own class. This asymmetry suggests the GPU is the limiting factor in most scenarios, particularly at higher resolutions where pixel throughput demands increase.

In synthetic benchmarks, the CPU's average benchmark score of 64640 places it just 0.3% ahead of the Intel Core Ultra 7 265F (64438) and 0.7% ahead of the AMD EPYC 7343 (64202), while trailing the AMD EPYC 4464P by 0.3% (64823) and the AMD EPYC 9124 by 0.7% (65104). These near-identical scores indicate the Ultra 7 265 sits in a tightly contested performance band. The GPU's average benchmark score of 29945 is 0.1% above the NVIDIA GeForce RTX 5070 Mobile (29928) and 0.5% above the RTX 2080 Ti (29783), but 0.5% below the AMD Radeon RX 6800 (30095) and 1.6% below the AMD Radeon RX 6700 (30433). The GPU's standing among its nearest rivals shows it competes closely with last-generation high-end cards and current mid-range mobile parts.

The measured frame rates in Pc Building Simulator demonstrate that this combo handles the game's simulation workload effectively at 1080p and 1440p, with the 4K Ultra setting being the only configuration that dips below the 60 FPS threshold. The rank reflects this overall capability, with the system showing particular strength at lower resolutions where the CPU's high single-thread performance can dominate.

GPU Role

The NVIDIA GeForce RTX 3070 Ti brings 8 GB of GDDR6X memory on a 256-bit bus, delivering 608.3 GB/s of memory bandwidth. The GPU's base clock runs at 1575 MHz with a boost clock of 1770 MHz, while the memory operates at 1188 MHz (19 Gbps effective). The 6144 shading units, 192 texture mapping units, and 96 render output units provide the raw compute resources, with the card achieving 21.75 TFLOPS FP32 performance and a pixel rate of 169.9 GPixel/s.

In Pc Building Simulator, the GPU's role becomes increasingly dominant as resolution scales upward. At 1080p Low, the system produces 317 FPS average, which suggests the GPU has ample headroom and the CPU is likely the primary driver of frame generation. However, at 4K Ultra, the frame rate drops to 50 FPS average, indicating the GPU's rendering capacity is the binding constraint. The 8 GB VRAM capacity is relevant for a game like Pc Building Simulator, which involves detailed component models and system visualization, though the measured data shows the GPU can still deliver playable frame rates at 4K High (52 FPS) and 4K Medium (74 FPS).

The GPU's nearest rivals in synthetic benchmarks—the RTX 5070 Mobile (0.1% higher score), RX 6800 (0.5% higher), RTX 2080 Ti (0.5% lower), and RX 6700 (1.6% higher)—suggest the 3070 Ti's performance envelope is well understood. The measured FPS in this game shows a clear pattern: at each resolution, the Ultra setting costs roughly 50% of the Low setting's frame rate, while Medium and High sit between these extremes. This scaling indicates the GPU's architecture handles the game's visual effects efficiently, with the 48 ray tracing cores and 192 tensor cores providing additional capabilities beyond conventional rasterization.

FAQ

Q: What is the best resolution for this combo in Pc Building Simulator?

A: Based on the measured data, 1440p offers the best balance of visual quality and performance. At 1440p High the combo delivers 100 FPS average, while 1440p Ultra achieves 95 FPS average—both well above the 60 FPS threshold. 4K is playable at Medium (74 FPS) but drops to 52 FPS at High and 50 FPS at Ultra.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Intel Core Ultra 7 265 scores 64640 average, which is 0.3% ahead of the Intel Core Ultra 7 265F (64438) and 0.7% ahead of the AMD EPYC 7343 (64202), while being 0.3% behind the AMD EPYC 4464P (64823) and 0.7% behind the AMD EPYC 9124 (65104). The differences are minimal, placing all five processors in essentially the same performance tier.

Q: Is the GPU or CPU the bottleneck at 4K resolution?

A: The data indicates the GPU is the limiting factor at 4K. The CPU's 93rd percentile standing and strong passmark multithread score of 49682 suggest it has ample compute headroom, while the GPU's 75th percentile rank and the frame rate drop from 105 FPS at 4K Low to 50 FPS at 4K Ultra point to graphics processing as the constraint.

Q: What frame rate can I expect at 1080p with Ultra settings?

A: At 1080p Ultra, the combo delivers 151 FPS average. This is only 8% lower than the 1080p High result of 159 FPS, making Ultra settings highly viable at this resolution with very little performance penalty.

Q: How does the RTX 3070 Ti's synthetic benchmark score compare to the RX 6800?

A: The RTX 3070 Ti scores 29945 average, which is 0.5% below the AMD Radeon RX 6800's 30095. This places the two cards effectively at parity in general GPU compute benchmarks, though their performance in specific games like Pc Building Simulator may vary.

Q: Does this combo maintain 60+ FPS at 4K?

A: Yes, but only at Medium settings, where it achieves 74 FPS average with a minimum of 63 FPS. At High settings the average drops to 52 FPS, and at Ultra it falls to 50 FPS, both below the 60 FPS threshold.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates. Low settings produce 317 FPS average, while Medium reaches 225 FPS with a minimum of 191 FPS and maximum of 259 FPS. High settings yield 159 FPS average, and Ultra drops slightly to 151 FPS. The gap between Low and Ultra is substantial—166 FPS difference, or roughly 52%—but even the lowest 1080p result remains far above any refresh rate concern.

Moving to 2560x1440, the performance scales down predictably. Low settings deliver 200 FPS average, a 37% reduction from the 1080p Low result. Medium achieves 142 FPS (minimum 121, maximum 163), High reaches 100 FPS, and Ultra produces 95 FPS. The transition from High to Ultra at 1440p costs only 5 FPS, making Ultra settings essentially free at this resolution.

At 3840x2160, the frame rates drop significantly. Low settings maintain 105 FPS average, which is playable, but Medium falls to 74 FPS (minimum 63, maximum 85). High settings produce 52 FPS, and Ultra drops to 50 FPS. The gap between Low and Medium at 4K is 31 FPS, while the gap between Medium and High is 22 FPS, and High to Ultra is only 2 FPS. This pattern suggests diminishing returns from Medium to Ultra at 4K, with the GPU struggling to maintain the visual fidelity of higher presets.

The data shows a consistent pattern across all resolutions: Medium settings offer the best compromise between frame rate and visual quality, with the largest absolute FPS gains achieved when moving from Low to Medium rather than from Medium to High or High to Ultra.

Settings Recommendations

The measured FPS data provides clear guidance for optimal settings at each resolution. At 1080p, Ultra settings are the clear choice—the 151 FPS average is only 5% below the High setting's 159 FPS, making the visual upgrade essentially free. Even the most demanding configuration at 1080p delivers frame rates that exceed any common display refresh rate.

At 1440p, Ultra settings remain viable with a 95 FPS average, but the 5 FPS difference from High (100 FPS) suggests that High settings may be preferable for users who prioritize frame rate consistency over marginal visual improvements. Medium at 142 FPS provides the highest frame rate among the higher-quality presets, but the jump from Medium to High costs 42 FPS—a significant reduction that may not justify the visual gains for competitive play.

At 4K, the recommendation changes dramatically. Ultra at 50 FPS and High at 52 FPS both fall below the 60 FPS threshold, making them unsuitable for smooth gameplay. Medium at 74 FPS is the only preset that maintains playable performance, with a minimum of 63 FPS ensuring no significant dips. Low at 105 FPS is also viable for users who prioritize frame rate over visual quality, but Medium offers the best balance of playability and visual fidelity at this resolution.

For users with high refresh rate displays, 1080p Ultra or 1440p Medium are the best choices. For those with 4K displays, Medium settings provide the only consistently playable experience, while users who can tolerate frame rates in the 50s may consider High or Ultra for enhanced visual representation of the simulation environment.

CPU Role

The Intel Core Ultra 7 265 features 20 cores and 20 threads, with a base clock of 2.40 GHz and boost clock of 5.30 GHz. The 30 MB of shared L3 cache and 3 MB per-core L2 cache provide substantial data storage for simulation workloads. The CPU's Arrow Lake architecture on a 3 nm process (TSMC foundry) delivers strong single-thread and multi-thread performance, evidenced by Cinebench R23 scores of 5960 single-core and 42216 multi-core.

In Pc Building Simulator, the CPU's role is particularly important at lower resolutions where the GPU has headroom. The 1080p Low result of 317 FPS suggests the processor can generate frames at extremely high rates, with the game's simulation logic and component interaction models benefiting from the CPU's compute capacity. The passmark multithread score of 49682 and physics score of 2923 indicate strong multi-threaded performance, while the single-thread score of 4689 supports the high frame rates seen at 1080p.

The CPU's 93rd percentile rank among all processors means it outperforms 93% of tested CPUs in synthetic benchmarks. Its nearest rivals—the AMD EPYC 4464P, Intel Core Ultra 7 265F, AMD EPYC 7343, and AMD EPYC 9124—all score within 0.7% of each other, showing the Ultra 7 265 sits at the top of a tightly clustered performance group. The 20-core, 20-thread configuration (with no hyperthreading) provides adequate parallelism for the game's simulation systems, while the 5.30 GHz boost clock ensures responsive single-threaded execution.

The data suggests the CPU is not the primary bottleneck in this combo for Pc Building Simulator at any resolution tested. Even at 4K Ultra, where the frame rate drops to 50 FPS, the limiting factor is the GPU's rendering throughput rather than CPU processing capacity. The CPU's strong performance across synthetic benchmarks and the high frame rates at 1080p confirm it has sufficient headroom to support the GPU in all tested configurations.

Resolution Scaling

The measured frame rates reveal a clear pattern of performance degradation as resolution increases. From 1080p to 1440p at Low settings, the frame rate drops from 317 to 200 FPS—a 37% reduction. From 1440p to 4K at Low, it drops from 200 to 105 FPS—a 48% reduction. The cumulative drop from 1080p Low to 4K Low is 67%, indicating that the GPU's pixel throughput capability is the primary constraint at higher resolutions.

At Medium settings, the scaling is similar: 225 FPS at 1080p, 142 FPS at 1440p (37% reduction), and 74 FPS at 4K (48% reduction from 1440p). The consistency of these percentage drops across settings suggests the game's rendering workload scales linearly with pixel count, and the GPU's fixed bandwidth and shading resources determine the frame rate ceiling.

At High settings, the progression is 159 FPS (1080p), 100 FPS (1440p, 37% reduction), and 52 FPS (4K, 48% reduction). Ultra settings show 151 FPS at 1080p, 95 FPS at 1440p (37% reduction), and 50 FPS at 4K (47% reduction). The uniform scaling pattern—approximately 37% drop from 1080p to 1440p and 47-48% drop from 1440p to 4K—indicates that neither the CPU nor the GPU is exhibiting unusual bottleneck behavior at any specific resolution. Instead, the system scales as expected for a GPU-bound workload at higher pixel counts.

The fact that the CPU's performance headroom is not exhausted at 1080p (evidenced by 317 FPS at Low) suggests that at 1440p and 4K, the frame rate is determined almost entirely by GPU rendering capacity. The small differences between High and Ultra at 1440p (5 FPS) and 4K (2 FPS) further confirm that the GPU is the limiting factor, as the additional visual effects in Ultra settings cannot be fully processed at these resolutions. This resolution scaling analysis indicates that users seeking maximum frame rates should prioritize 1080p, while those accepting 60 FPS gameplay can comfortably use 1440p with Ultra settings or 4K with Medium settings.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 3070 Ti in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 105.0
3840x2160 Medium 74.0
3840x2160 High 52.0
3840x2160 Ultra 50.0
2560x1440 Low 200.0
2560x1440 Medium 142.0
2560x1440 High 100.0
2560x1440 Ultra 95.0
1920x1080 Low 317.0
1920x1080 Medium 225.0
1920x1080 High 159.0
1920x1080 Ultra 151.0

Pc Building Simulator with iUltra 7 265 + Other GPUs

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Pc Building Simulator with RTX 3070 Ti + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

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