Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
55
playable

This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 21 29 41
1440p QHD 38 39 56 79
1080p Full HD 59 62 88 125

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 41
3840x2160 Medium 29
3840x2160 High 21
3840x2160 Ultra 20
2560x1440 Low 79
2560x1440 Medium 56
2560x1440 High 39
2560x1440 Ultra 38
1920x1080 Low 125
1920x1080 Medium 88
1920x1080 High 62
1920x1080 Ultra 59

Pc Building Simulator with Intel Core Ultra 7 265 + Intel Arc B390, In-Depth Analysis

Pc Building Simulator is a simulation title where the act of assembling and configuring virtual hardware is the core gameplay, and the benchmark results for the Intel Core Ultra 7 265 paired with the Intel Arc B390 reflect a system that is heavily constrained on the graphics side. The data shows a configuration that can handle the game at lower resolutions and settings but struggles to maintain playable frame rates as graphical demands increase. This analysis breaks down the measured performance across different resolutions and presets, interprets the role of each component based on the benchmark data, and provides practical guidance for users working with this specific hardware combination.

Resolution Scaling

The performance drop from 1080p to 4K is drastic, confirming that the Intel Arc B390 is the primary bottleneck in this system. At Medium settings, which is the only preset with complete data across all resolutions, the average frame rate falls from 88 FPS at 1920x1080 to 56 FPS at 2560x1440, representing a 36% reduction. Pushing further to 3840x2160, the average plummets to 29 FPS, a 67% decrease from the 1080p result. This steep decline indicates that the GPU is running out of pixel processing power, as the workload scales with the number of rendered pixels, and the B390's limited resources are overwhelmed.

At Low settings, the scaling curve is slightly less punishing but still severe. The system delivers 125 FPS at 1080p, which is a very smooth experience. Dropping to 1440p reduces this to 79 FPS, and at 4K, it falls to 41 FPS. The 1080p to 1440p drop is 37%, and the 1080p to 4K drop is 67%. This pattern shows that even with the lowest graphical load, the GPU is the limiting factor. The CPU has enough headroom to feed the GPU at lower resolutions, but the B390's raw fill rate and shading capabilities are simply insufficient for the pixel count at higher resolutions.

The data for High and Ultra settings reinforces this conclusion. At 1080p, High averages 62 FPS and Ultra averages 59 FPS, which are playable. However, at 1440p, these drop to 39 FPS and 38 FPS respectively, entering a range that is marginal for a smooth experience. At 4K, High falls to 21 FPS and Ultra to 20 FPS, which are effectively unplayable. The consistency of the performance collapse at 4K across all settings suggests that the GPU's memory subsystem, which is system-shared, and its 24 ROPs are the hard limits. The frame rate is not just dropping; it is hitting a wall that no amount of CPU power can overcome.

GPU Role

The Intel Arc B390 is the dominant factor in this system's gaming performance. Its benchmark data shows a 3DMark Steel Nomad DX12 score of 1482, placing it in the 9th percentile of all GPUs. This is a very low score, and the nearest rivals list confirms its position among entry-level or legacy parts. It sits 1.3% above the NVIDIA GeForce GT 520MX, 1.5% above the GeForce 800M, 2.5% above the GT 625 OEM, and 2.7% above the GT 710. These comparisons place the B390 in a class of hardware that is not designed for modern gaming at high resolutions or settings.

The GPU's architecture is Xe3-LPG, built on a 3 nm process from Intel, and it features 1536 shading units, 48 TMUs, and 24 ROPs. The clock speeds are specified with a base of 300 MHz and a boost of 2500 MHz. While the boost clock is relatively high, the low core count and ROP count severely limit the pixel throughput, which is rated at 60.00 GPixel/s. The texture rate is 120.0 GTexel/s, and FP32 performance is 7.680 TFLOPS. These figures, while present in the data, translate into the poor real-world performance seen in the measured FPS. The memory configuration is "System Shared," which means the GPU relies on the system's DDR5 RAM, and the bandwidth is "System Dependent." This setup is prone to latency and bandwidth bottlenecks, which are particularly problematic in a game like Pc Building Simulator where asset streaming and UI rendering can be memory-intensive.

The 12 RT cores are present for ray tracing support with DirectX 12 Ultimate, but given the overall performance level, enabling such features would be detrimental to frame rates. The GPU's TDP is 80 W, and it is an integrated graphics part (IGP) with no power connectors. This indicates that the B390 is not a discrete solution but is likely integrated into the CPU package or a low-power mobile chip, which explains its performance characteristics. The data clearly shows that for this game, the B390 is the component that dictates the achievable frame rates, and its low percentile ranking indicates that users should temper their expectations significantly.

Settings Recommendations

Based on the measured FPS data, the optimal experience for this combo is at 1080p with Low settings. This configuration produces an average of 125 FPS, which is well above the threshold for smooth gameplay. The Medium preset at 1080p also provides a solid experience with an average of 88 FPS and a minimum of 75 FPS, which is still very playable. For users prioritizing visual fidelity over raw frame rate, Medium at 1080p is the best balance, as it offers a significant improvement in detail over Low while maintaining a frame rate that is unlikely to cause noticeable stuttering.

At 1440p, the situation becomes more difficult. The Low preset yields an average of 79 FPS, which is acceptable, but the minimum frame rate is not recorded. Medium at 1440p averages 56 FPS, with a minimum of 47 FPS, which is on the edge of playability for a simulation game where precise mouse movement is important. Below this, High and Ultra presets at 1440p drop to 39 and 38 FPS respectively, which are not recommended for a smooth experience. The data suggests that 1440p should only be attempted with Low settings, and even then, the margin for error is thin.

The 4K resolution is not usable for this game with this hardware. All presets at 3840x2160 fall below 41 FPS, with High, Medium, and Ultra all averaging between 20 and 29 FPS. These frame rates are too low for practical gameplay, as they will result in a sluggish and unresponsive interface. The recommendation is to avoid 4K entirely unless the user is willing to accept a slideshow-like experience. The best experience per the measured rows is unequivocally 1080p with either Low or Medium settings, with Low being the safest choice for maximum smoothness and Medium being the choice for a better-looking game without sacrificing too much performance.

How This Combo Ranks

The combo of the Intel Core Ultra 7 265 and the Intel Arc B390 ranks at position 2650 out of 3002 tested combinations for Pc Building Simulator. This places it in the bottom 12% of all tested systems, which is a poor result. The rank is a direct consequence of the GPU's limitations, as the CPU is a high-end part. The data indicates that this pairing is severely unbalanced, with the GPU preventing the system from achieving a higher ranking. The benchmark results show that the system is capable of producing high frame rates in low-demand scenarios, but it fails in high-demand scenarios, which drags its overall standing down.

The ranking is particularly noteworthy because of the CPU's capabilities. The Core Ultra 7 265 is a 20-core, 20-thread processor with a boost clock of 5.30 GHz, placing it in the 93rd percentile of all CPUs. This is a top-tier processor that should not be the bottleneck in any game. However, the GPU's 9th percentile ranking pulls the combined score down significantly. This mismatch highlights the importance of balanced system builds. The data suggests that this combo is a case of a very strong CPU being paired with a very weak GPU, resulting in a system that is only suitable for less demanding titles or lower graphical settings.

When compared to other combos, the 2650th rank out of 3002 means there are 2651 other combinations that perform better in this specific game. This is a stark indicator that the B390 is not a suitable gaming GPU for modern titles. The performance is more in line with integrated graphics from a decade ago than with a dedicated gaming solution. The comprehensive data shows that while the CPU could handle much more demanding workloads, the GPU is the limiting factor, and the system's ranking reflects this fundamental imbalance.

CPU Role

The Intel Core Ultra 7 265 is a formidable processor that has little trouble keeping up with the demands of Pc Building Simulator. With 20 cores and 20 threads, it has ample parallel processing power. The base clock is 2.40 GHz, and it can boost up to 5.30 GHz, which is a high frequency for single-threaded performance. In synthetic benchmarks, it scores 42,216 in Cinebench R23 multi-core and 5,960 in single-core. These scores place it in the 93rd percentile of all CPUs, indicating that it is among the fastest processors available. Its nearest rivals in average benchmark score include the AMD EPYC 4464P, which is 0.3% slower, and the Intel Core Ultra 7 265F, which is 0.3% faster. This shows that the 265 is a very capable chip.

In the context of this game, the CPU's role is to feed the GPU with draw calls and handle the simulation logic. The benchmark results show that at 1080p Low, the system achieves 125 FPS, which is a high frame rate that many CPUs would struggle to maintain in other titles. The fact that the frame rate drops when the resolution increases, rather than when the settings increase, is a clear sign that the CPU is not the bottleneck. If the CPU were the limiting factor, we would expect to see lower frame rates at lower resolutions where the CPU has to work harder to push more frames per second.

The CPU's cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and a shared 30 MB of L3 cache. This large cache helps with game asset access and reduces latency. The memory support is DDR5 with a dual-channel bus, providing a bandwidth of 102.4 GB/s, which is sufficient for gaming. The processor is built on a 3 nm process from TSMC, with a die size of 243 mm² and 17,800 million transistors. This advanced process node allows for high clock speeds and efficiency. The data confirms that the CPU is not the issue in this pairing; it is the GPU that holds the system back from achieving higher frame rates and a better overall ranking.

Measured FPS Breakdown

The following is the exact measured frame rate data for Pc Building Simulator with the Intel Core Ultra 7 265 and Intel Arc B390.

1920x1080:

  • Low: Average 125 FPS. This is the highest frame rate recorded for this combo and represents the best-case scenario for gameplay smoothness.
  • Medium: Average 88 FPS, with a minimum of 75 FPS and a maximum of 102 FPS. This is a solid playable range.
  • High: Average 62 FPS. This is still playable but noticeably less smooth than the lower presets.
  • Ultra: Average 59 FPS. This is the lowest frame rate at 1080p, but it remains above 60 FPS on average.

2560x1440:

  • Low: Average 79 FPS. This is a significant drop from 1080p but remains playable.
  • Medium: Average 56 FPS, with a minimum of 47 FPS and a maximum of 64 FPS. The minimum frame rate is concerning and may cause occasional hitches.
  • High: Average 39 FPS. This is below the threshold for smooth gameplay.
  • Ultra: Average 38 FPS. Similar to High, this is not a comfortable experience.

3840x2160:

  • Low: Average 41 FPS. This is the only 4K preset that breaks 40 FPS.
  • Medium: Average 29 FPS, with a minimum of 25 FPS and a maximum of 34 FPS. This is marginal for playability.
  • High: Average 21 FPS. This is not playable.
  • Ultra: Average 20 FPS. This is not playable.

The data across all resolutions shows a clear trend. The system is only capable of delivering a consistently smooth experience at 1080p with Low or Medium settings. At 1440p, users must compromise with Low settings to maintain a reasonable frame rate. At 4K, the system is unable to provide a playable experience regardless of settings. The minimum frame rates recorded for Medium settings at 1080p (75 FPS) and 1440p (47 FPS) provide a glimpse into the frame time consistency, with the 1440p figure being noticeably less stable. The lack of min/max data for other presets makes it difficult to assess their frame pacing, but the average frame rates alone are enough to guide settings choices.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + Intel Arc B390 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 41.0
3840x2160 Medium 29.0
3840x2160 High 21.0
3840x2160 Ultra 20.0
2560x1440 Low 79.0
2560x1440 Medium 56.0
2560x1440 High 39.0
2560x1440 Ultra 38.0
1920x1080 Low 125.0
1920x1080 Medium 88.0
1920x1080 High 62.0
1920x1080 Ultra 59.0

Pc Building Simulator with iUltra 7 265 + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with Arc B390 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with iUltra 7 265 + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.