Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
90
good

This combination provides smooth gameplay with an average of 90 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 34 48 68
1440p QHD 62 65 92 129
1080p Full HD 98 102 145 205

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 68
3840x2160 Medium 48
3840x2160 High 34
3840x2160 Ultra 32
2560x1440 Low 129
2560x1440 Medium 92
2560x1440 High 65
2560x1440 Ultra 62
1920x1080 Low 205
1920x1080 Medium 145
1920x1080 High 102
1920x1080 Ultra 98

Pc Building Simulator with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 2060, In-Depth Analysis

Pc Building Simulator pairs the Intel Core Ultra 5 245 with the NVIDIA GeForce RTX 2060, a combination that places it in the 2352nd position out of 3002 tested combos for this title. The data places this pairing in the lower half of the distribution, reflecting a system that can run the simulation but with clear performance boundaries. This analysis examines the measured frame rates across resolutions and settings, the distinct roles of the CPU and GPU, and what the benchmark results indicate about the system's overall behavior.

How This Combo Ranks

The combo rank of 2352 out of 3002 tested configurations puts this system in the 78th percentile of all tested combos, meaning roughly 78% of pairings deliver higher average performance in Pc Building Simulator. This is a mid-to-low tier result for the game, which is consistent with the hardware profile: the RTX 2060 sits at the 58th percentile among all GPUs, while the Core Ultra 5 245 ranks at the 90th percentile among all CPUs. The discrepancy between the CPU's strong standing and the GPU's more modest position is the defining characteristic of this pairing; the system's overall rank is dragged down by the graphics card.

Looking at the CPU's nearest rivals, the data shows a tight cluster. The Core Ultra 5 245 has an average benchmark score of 48995, which is just 0.4% below the AMD Ryzen 7 PRO 5755G (49196) and 0.5% below the AMD Ryzen 9 7900 (49228). It sits 0.6% above the Intel Xeon Gold 5318H (48698) and 0.8% above the Intel Core i5-14600K (48618). These deltas are all within one percentage point, indicating that the CPU is performing exactly as expected for its class; it neither boosts nor hinders the gaming experience relative to its direct competitors.

For the GPU, the RTX 2060's average benchmark score of 15290 is virtually identical to the NVIDIA GeForce GTX 580 (15283, 0% delta) and the AMD Radeon 680M (15270, 0.1% delta). It edges out the NVIDIA GeForce RTX 3050 OEM (15199, 0.6% delta) and the AMD Radeon RX 7600 (15171, 0.8% delta). This places the RTX 2060 in a performance tier where it is statistically indistinguishable from several other graphics cards, all within 0.8% of each other. The implication for Pc Building Simulator is that this GPU will produce frame rates consistent with that entire group, no better and no worse.

The measured FPS data reinforces this ranking. At 1080p Ultra, the system averages 98 FPS, and at 4K Ultra, it drops to 32 FPS. These numbers, when viewed against the combo rank, suggest that the system is capable of smooth play at lower resolutions but struggles to maintain high frame rates at 4K. The rank of 2352 is not a failure; it simply reflects that most other tested combos deliver higher average performance, likely due to more powerful GPUs.

FAQ

Q: What is the overall performance rank of this CPU-GPU combo in Pc Building Simulator?

A: The combo ranks 2352nd out of 3002 tested combinations, placing it in the lower half of all tested systems for this game.

Q: How does the Intel Core Ultra 5 245 compare to its closest CPU rivals?

A: The CPU's average benchmark score of 48995 is within 0.8% of its nearest rivals, including the AMD Ryzen 7 PRO 5755G (-0.4%), AMD Ryzen 9 7900 (-0.5%), Intel Xeon Gold 5318H (+0.6%), and Intel Core i5-14600K (+0.8%).

Q: What is the best average frame rate achievable with this combo at 1080p?

A: At 1920x1080 with Low settings, the system achieves an average of 205 FPS, which is the highest measured frame rate across all tested configurations.

Q: Does the RTX 2060 significantly outperform its nearest GPU rivals?

A: No. The RTX 2060's average benchmark score of 15290 is within 0.8% of the GTX 580, Radeon 680M, RTX 3050 OEM, and RX 7600, making performance statistically equivalent across that group.

Q: What is the lowest average frame rate recorded for this combo?

A: The lowest average is 32 FPS, which occurs at 3840x2160 resolution with Ultra settings.

Q: How much does the CPU's single-thread performance compare to its multi-thread performance relative to rivals?

A: The CPU's Cinebench R23 scores are 32924 for multi-core and 4648 for single-core, but the nearest rival data only provides average benchmark scores, not per-test breakdowns, so direct comparisons for single-thread vs. multi-thread against rivals are not available in the data.

Resolution Scaling

The measured FPS data across resolutions reveals a clear pattern of GPU-bound scaling. At 1920x1080 with High settings, the system averages 102 FPS. Moving to 2560x1440 at the same settings drops the average to 65 FPS, a reduction of 37 FPS or roughly 36% lower. At 3840x2160 High, the average falls to 34 FPS, which is two-thirds lower than the 1080p result. This scaling curve is steep, indicating that the RTX 2060's compute and memory bandwidth resources are being taxed heavily as pixel count increases.

The Low settings preset shows a similar proportional drop. At 1080p Low, the system hits 205 FPS. At 1440p Low, it drops to 129 FPS, and at 4K Low, it falls to 68 FPS. The drop from 1080p to 4K at Low settings is 137 FPS, a 67% decrease. This is slightly less severe than the High settings drop of 67% (from 102 to 34), suggesting that the GPU is still the primary limiter even when graphical load is reduced, but the relative headroom at lower settings allows for higher absolute frame rates at every resolution.

The Medium settings row provides the only complete data with min and max frame rates. At 1080p Medium, the average is 145 FPS with a minimum of 123 and a maximum of 167. At 1440p Medium, the average is 92 FPS (min 78, max 105), and at 4K Medium, the average is 48 FPS (min 41, max 55). The scaling from 1080p to 1440p is a 53 FPS drop, and from 1440p to 4K is a 44 FPS drop. The frame time variance, as indicated by the min-max range, narrows at higher resolutions: a 44 FPS range at 1080p, a 27 FPS range at 1440p, and a 14 FPS range at 4K. This suggests that at 4K, the system is consistently GPU-limited and produces more stable frame pacing, albeit at lower frame rates.

The data indicates that the limiting component shifts with resolution. At 1080p, the high frame rates suggest the CPU can feed frames quickly, but the GPU still caps the output. At 4K, the GPU is unequivocally the bottleneck, as evidenced by the 32 FPS Ultra result, which is below the 60 FPS threshold typically desired for smooth gameplay. The CPU's 90th percentile ranking among all CPUs does not translate into high frame rates at 4K because the RTX 2060's 6 GB of VRAM and 336 GB/s bandwidth cannot sustain the pixel throughput required at that resolution.

Measured FPS Breakdown

At 1920x1080, the resolution with the highest performance, the system delivers an average of 205 FPS on Low settings. This is the only preset that exceeds 200 FPS. Medium settings reduce the average to 145 FPS, with a recorded minimum of 123 FPS and a maximum of 167 FPS. High settings produce an average of 102 FPS, and Ultra settings yield 98 FPS. The gap between High and Ultra is just 4 FPS, indicating diminishing returns from the highest preset at this resolution. The difference between Low and Ultra is 107 FPS, a substantial range that shows how much headroom exists if visual fidelity is sacrificed.

Moving to 2560x1440, the frame rates compress. Low settings average 129 FPS, which is still above 120 FPS. Medium settings drop to 92 FPS (min 78, max 105), and High settings fall to 65 FPS. Ultra settings average 62 FPS, which is just above the 60 FPS threshold. At this resolution, the gap between High and Ultra narrows to 3 FPS, and the gap between Low and Ultra is 67 FPS. The system remains playable at Medium and above, but Ultra is marginal.

At 3840x2160, the system struggles to maintain high frame rates. Low settings average 68 FPS, which is playable. Medium settings average 48 FPS (min 41, max 55), which is below the 60 FPS target. High settings average 34 FPS, and Ultra settings average 32 FPS. The difference between High and Ultra at 4K is only 2 FPS, showing that the Ultra preset provides no meaningful benefit over High when the GPU is this constrained. The drop from Low to Ultra at 4K is 36 FPS, a 53% reduction, but the absolute numbers are all below the smooth-play threshold except for Low.

Across all resolutions and settings, the Medium preset consistently provides the most complete data with min/max values, showing a pattern where the system's frame rate variability decreases as resolution increases. At 1080p Medium, the range is 44 FPS; at 1440p Medium, it is 27 FPS; at 4K Medium, it is 14 FPS. This indicates that the GPU's workload becomes more uniform at higher resolutions, reducing frame time spikes but also lowering the average.

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend on the target resolution and desired frame rate. At 1920x1080, the Ultra preset delivers 98 FPS, which is above the 60 FPS threshold and close to 100 FPS. The High preset at 102 FPS is only 4 FPS faster, making Ultra the better choice for visual quality at this resolution without a significant performance cost. For users who prioritize maximum frame rates, Low at 205 FPS is excessive, but Medium at 145 FPS offers a strong balance with a 123 FPS minimum that ensures smoothness.

At 2560x1440, the Medium preset averages 92 FPS with a minimum of 78 FPS, which is the best combination of visual fidelity and performance. The High preset at 65 FPS is playable, and Ultra at 62 FPS is just above 60 FPS, but the 3 FPS difference between High and Ultra suggests that High is the more efficient choice if minor visual gains are not critical. Low at 129 FPS is available for competitive play, but the graphical compromise is substantial.

At 3840x2160, the Low preset is the only configuration that maintains an average above 60 FPS, hitting 68 FPS. Medium drops to 48 FPS, which is below the smooth threshold, and High and Ultra at 34 and 32 FPS respectively are not recommended for consistent play. For 4K users, Low settings are the only viable option, and even then, the frame rate is marginal. The data shows that this combo is not well-suited for 4K gaming in Pc Building Simulator unless the user accepts Low settings.

Across all resolutions, the Medium preset consistently provides the best balance of average FPS and frame time stability, as evidenced by the min and max values. At 1080p, Medium's 123 FPS minimum is far above the 60 FPS target. At 1440p, Medium's 78 FPS minimum still clears the threshold. At 4K, Medium's 41 FPS minimum is below it, but it is the only preset with recorded min/max data, indicating some level of frame pacing consistency. For most users, Medium at 1080p or 1440p offers the most robust experience.

CPU Role

The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process by TSMC. It has a base clock of 3.50 GHz and a boost clock of 5.10 GHz, with a 65W TDP. The CPU's cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 24 MB of shared L3 cache. In Pc Building Simulator, which is a simulation game that likely involves physics calculations and AI logic, these resources matter for maintaining consistent frame rates, especially at lower resolutions where the GPU is less of a bottleneck.

The CPU's benchmark scores indicate strong multi-threaded performance. Its Cinebench R23 multi-core score is 32924, and its single-core score is 4648. The Passmark multi-thread score is 38706, and the single-thread score is 4394. In the context of this game, the 14 cores and 14 threads (no hyperthreading) provide ample parallel processing capability. However, the data shows that the CPU's performance percentile (90th) is much higher than the GPU's (58th), suggesting that the CPU is not the limiting factor in most gaming scenarios.

The nearest rivals for the CPU all have average benchmark scores within 0.8% of each other, meaning that swapping the Core Ultra 5 245 for an AMD Ryzen 9 7900 or an Intel Core i5-14600K would likely produce nearly identical frame rates in this game. The CPU's high boost clock of 5.10 GHz is beneficial for single-threaded tasks, which Pc Building Simulator may rely on for game logic. The memory bandwidth of 102.4 GB/s over dual-channel DDR5 is adequate for feeding the GPU, but it does not appear to be a constraint given that the GPU's performance is the primary limiter.

The fact that the system achieves 205 FPS at 1080p Low suggests that the CPU can handle the game's logic at high frame rates without becoming a bottleneck. Even at 1080p Ultra, the 98 FPS average indicates that the CPU is not holding back the GPU significantly, since the GPU's own benchmark scores place it in the lower midrange. The CPU's 14 cores and 24 MB L3 cache provide sufficient headroom for the simulation's background tasks, but the game's performance is ultimately capped by the graphics card.

GPU Role

The NVIDIA GeForce RTX 2060 is a Turing architecture GPU with 1920 shading units, 120 TMUs, and 48 ROPs. It has 30 RT cores and 240 tensor cores, making it a first-generation ray tracing card, though Pc Building Simulator likely does not heavily utilize those features. The GPU has a base clock of 1365 MHz and a boost clock of 1680 MHz, with 6 GB of GDDR6 memory on a 192-bit bus, providing 336.0 GB/s of bandwidth. Its FP32 performance is 6.451 TFLOPS, and its pixel rate is 80.64 GPixel/s.

The GPU's benchmark scores confirm its midrange positioning. The Passmark G3D score is 14111, and the DirectX 12 score is 53, which is notably lower than the DirectX 11 score of 110. This suggests that the RTX 2060 performs better in older APIs, which may be relevant for a 2019 simulation game that might not fully leverage DirectX 12. The 3DMark Steel Nomad DX12 score is 1242, indicating limited headroom for modern graphics workloads.

The 6 GB VRAM capacity is a significant constraint at higher resolutions. At 4K, the measured FPS drops to 34 on High and 32 on Ultra, which aligns with the GPU running out of memory bandwidth and possibly VRAM capacity. The 336 GB/s bandwidth is not sufficient for 4K textures and effects, causing the severe frame rate drops seen in the data. At 1080p, the GPU has enough resources to deliver 98 FPS at Ultra, but the scaling to 4K shows a 67% reduction in frame rate, which is characteristic of a memory-bandwidth-limited GPU.

The GPU's nearest rivals, including the GTX 580 and Radeon 680M, all have average benchmark scores within 0.8% of the RTX 2060, meaning that the measured FPS in Pc Building Simulator would be nearly identical across those cards. The RTX 2060's 58th percentile ranking among all GPUs places it in the lower half of the distribution, which explains why the combo rank is 2352 out of 3002. The GPU's end-of-life production status and 12 nm process node also indicate that it is an older design, which further limits its ability to handle demanding modern titles like this simulation at high resolutions.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 2060 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 68.0
3840x2160 Medium 48.0
3840x2160 High 34.0
3840x2160 Ultra 32.0
2560x1440 Low 129.0
2560x1440 Medium 92.0
2560x1440 High 65.0
2560x1440 Ultra 62.0
1920x1080 Low 205.0
1920x1080 Medium 145.0
1920x1080 High 102.0
1920x1080 Ultra 98.0

Pc Building Simulator with iUltra 5 245 + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 2060 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with iUltra 5 245 + RTX 2060

Explore FPS benchmarks for other games using this same hardware combination.