Pc Building Simulator
This combination provides smooth gameplay with an average of 89 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 31 | 31 | 49 | 66 |
| 1440p QHD | 62 | 65 | 89 | 127 |
| 1080p Full HD | 98 | 101 | 144 | 207 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core i5-14600KF + NVIDIA GeForce RTX 2060, In-Depth Analysis
This combo of the Intel Core i5-14600KF and the NVIDIA GeForce RTX 2060 ranks 1475th out of 1769 tested combinations in Pc Building Simulator. That places it in the bottom 17% of all tested systems, a position driven almost entirely by the GPU's modest standing rather than the CPU's strength. The processor is a top-tier part, but the graphics card holds the system back. The data indicates this is a pairing with a clear bottleneck: the RTX 2060 is the limiting factor in nearly every scenario, and the i5-14600KF has substantial headroom left unused.
How This Combo Ranks
The 1475th rank out of 1769 combos is a poor showing for a system with a CPU as capable as the i5-14600KF. The processor alone sits in the 93rd percentile of all CPUs, with an average benchmark score of 49367. That places it just 0.4% ahead of the Intel Core i5-14600K, 0.5% behind the AMD EPYC 4345P, 0.6% ahead of the AMD Ryzen 9 5950X, and 1.4% ahead of the Intel Xeon Gold 5318H. The GPU, however, languishes in the 58th percentile of all GPUs, with an average score of 16074—about 0.5% ahead of the AMD Radeon RX 7600S, 1.7% behind both the AMD Radeon Pro 5600M and AMD Radeon Pro 5700, and 1.8% ahead of the AMD Radeon Pro W5500. The result is a system whose overall rank is dragged down by the graphics card. For a simulation game that relies heavily on CPU logic, the rank might seem surprising, but the measured FPS data shows the GPU still dictates playability at higher settings.
GPU Role
The RTX 2060 has 6 GB of GDDR6 memory on a 192-bit bus, yielding 336.0 GB/s of bandwidth. Its clock speeds are 1365 MHz base and 1680 MHz boost. These specifications are modest by modern standards, and the benchmark results reflect that. The GPU scores 14111 in Passmark G3D, 53 in Passmark DirectX 12, and 110 in Passmark DirectX 11. In Pc Building Simulator, the GPU's role becomes apparent when comparing settings at the same resolution. At 1440p, dropping from Ultra to Low increases average FPS from 62.1 to 127.4—a 105% improvement that shows the GPU is the primary constraint when visual quality rises. The 6 GB VRAM is sufficient for this game, but the raw compute power is not. The GPU's 6.451 TFLOPS FP32 performance and 201.6 GTexel/s texture rate are the limiting factors at High and Ultra presets, where the system cannot maintain 60 FPS at 4K.
Settings Recommendations
The measured data shows a clear pattern: Low settings provide the only reliably high frame rates across all resolutions. At 1080p Low, the system averages 206.8 FPS, which is more than double the 98 FPS at Ultra. At 1440p Low, it hits 127.4 FPS, compared to 62.1 at Ultra. Even at 4K Low, the system manages 65.5 FPS, which is playable, while 4K Ultra drops to 31.1 FPS. For the best experience, Low settings at 1080p or 1440p are the sweet spot. Medium settings are a compromise: 143.6 FPS at 1080p and 88.8 FPS at 1440p, both smooth, but the jump from Low to Medium costs roughly 30% performance. High settings at 1080p (101.3 FPS) and 1440p (65 FPS) are acceptable, but Ultra at 1440p (62.1 FPS) and 4K (31.1 FPS) are not ideal for a game that demands precision. The data indicates that Medium at 1440p offers the best balance of visual fidelity and frame rate, as it stays above 60 FPS while providing a significant upgrade over Low.
FAQ
Q: Is the CPU or GPU the bottleneck in this system for Pc Building Simulator?
A: The GPU is the clear bottleneck. The CPU is in the 93rd percentile of all CPUs, while the GPU is in the 58th percentile. At 4K Ultra, the system averages 31.1 FPS, but at 4K Low, it jumps to 65.5 FPS, showing the GPU limits high-settings performance.
Q: Can this system run the game at 4K?
A: Yes, but only at Low settings, where it averages 65.5 FPS. At Medium, 4K drops to 49.1 FPS, and at High or Ultra, it falls to 31.3 and 31.1 FPS, respectively, which are not smooth.
Q: How does the RTX 2060 compare to its nearest rivals in raw performance?
A: The RTX 2060 scores 16074 on average. It is 0.5% faster than the AMD Radeon RX 7600S, 1.7% slower than both the AMD Radeon Pro 5600M and AMD Radeon Pro 5700, and 1.8% faster than the AMD Radeon Pro W5500.
Q: What is the best resolution for this combo?
A: 1080p is the best resolution. At Low, it averages 206.8 FPS, and at Medium, it stays at 143.6 FPS. Even at Ultra, 1080p delivers 98 FPS, which is above the 60 FPS threshold.
Q: How much performance is lost when moving from 1080p to 4K at the same settings?
A: At Low settings, 1080p gives 206.8 FPS while 4K gives 65.5 FPS, a drop of about 68%. At High settings, 1080p gives 101.3 FPS and 4K gives 31.3 FPS, a drop of about 69%.
Q: Does the CPU's high core count help in this game?
A: The CPU has 14 cores and 20 threads, and it outperforms the AMD Ryzen 9 5950X by 0.6% and the Intel Xeon Gold 5318H by 1.4%. However, the game's FPS is still limited by the GPU, as shown by the massive frame rate swings when changing graphics settings at the same resolution.
Resolution Scaling
The FPS drop from 1080p to 4K is severe and consistent across all settings. At Low, the system delivers 206.8 FPS at 1080p, 127.4 FPS at 1440p, and 65.5 FPS at 4K. This is a drop of 38% from 1080p to 1440p, and another 49% from 1440p to 4K. At High, the numbers are 101.3 FPS at 1080p, 65 FPS at 1440p, and 31.3 FPS at 4K—a 36% drop, then a 52% drop. This pattern is typical of a GPU-bound system, where the resolution increase directly taxes the graphics card's fill rate and memory bandwidth. The RTX 2060's 336.0 GB/s bandwidth and 80.64 GPixel/s pixel rate are simply not enough to sustain high frame rates at 4K. The CPU, with its high single-thread score of 4273 in Passmark, is not the limiting factor; if it were, the FPS would remain relatively stable across resolutions. Instead, the data shows a clear GPU limit, especially at Ultra settings where 4K drops to 31.1 FPS, nearly identical to the 31.3 FPS at High.
CPU Role
The Intel Core i5-14600KF is a 14-core, 20-thread processor based on Raptor Lake architecture, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. It has 24 MB of shared L3 cache and 2 MB per-core L2 cache. Its benchmark scores are exceptional: 32889 in Cinebench R23 multicore, 4643 in single-core, 15636 in Geekbench multicore, and 2778 in single-core. In Passmark, it scores 38697 in multithread and 4273 in single-thread. These numbers place it in the 93rd percentile of all CPUs, and it outperforms the AMD Ryzen 9 5950X by 0.6% in average score. For Pc Building Simulator, a simulation game that benefits from strong single-thread performance, this CPU is more than adequate. The data shows that even at 1080p Low, where the CPU would be most stressed, the system hits 206.8 FPS, indicating the processor is not a bottleneck. The gap between Low and Ultra settings at the same resolution is 108.8 FPS at 1080p, which is entirely attributable to GPU load. The CPU's 125 W TDP and unlocked multiplier suggest it has headroom for overclocking, but such tweaks would not improve FPS in this game because the GPU is already maxed out.
Measured FPS Breakdown
At 1920x1080, the system performs best. Low settings yield 206.8 FPS, Medium 143.6 FPS, High 101.3 FPS, and Ultra 98 FPS. The difference between High and Ultra is only 3.3 FPS, suggesting diminishing returns at the top end. At 2560x1440, performance drops significantly. Low gives 127.4 FPS, Medium 88.8 FPS, High 65 FPS, and Ultra 62.1 FPS. The Ultra and High numbers are close, again showing the GPU's limits. At 3840x2160, the system struggles. Low produces 65.5 FPS, Medium 49.1 FPS, High 31.3 FPS, and Ultra 31.1 FPS. The High and Ultra scores are nearly identical, indicating that the GPU is completely saturated and additional settings have no effect. Across all resolutions, the pattern is consistent: Low settings provide the best frame rates, Medium is a viable middle ground, and High/Ultra are only playable at 1080p. The data shows that for a smooth experience, the user must prioritize Low or Medium settings, particularly at higher resolutions. The RTX 2060, with its 6 GB memory and 1680 MHz boost clock, is the decisive factor in every measured row.
Hardware Specifications
Intel Core i5-14600KF
NVIDIA GeForce RTX 2060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 2060 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 65.5 |
| 3840x2160 | Medium | 49.1 |
| 3840x2160 | High | 31.3 |
| 3840x2160 | Ultra | 31.1 |
| 2560x1440 | Low | 127.4 |
| 2560x1440 | Medium | 88.8 |
| 2560x1440 | High | 65.0 |
| 2560x1440 | Ultra | 62.1 |
| 1920x1080 | Low | 206.8 |
| 1920x1080 | Medium | 143.6 |
| 1920x1080 | High | 101.3 |
| 1920x1080 | Ultra | 98.0 |
Pc Building Simulator with ii5-14600KF + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RTX 2060 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
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