Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
233
excellent

This combination delivers exceptional performance with an average of 233 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 86 90 127 179
1440p QHD 163 172 243 336
1080p Full HD 258 269 374 503

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 86
3840x2160 High 90
3840x2160 Medium 127
3840x2160 Low 179
2560x1440 Ultra 163
2560x1440 High 172
2560x1440 Medium 243
2560x1440 Low 336
1920x1080 Ultra 258
1920x1080 High 269
1920x1080 Medium 374
1920x1080 Low 503

Pc Building Simulator with Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5050, In-Depth Analysis

# Pc Building Simulator: Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5050

Pc Building Simulator is a simulation title that tasks players with assembling, configuring, and troubleshooting virtual PCs. The measured data for this configuration combines the Intel Core Ultra 5 125H mobile processor with the NVIDIA GeForce RTX 5050 laptop GPU, producing a performance profile that shifts dramatically across resolutions and quality presets. This analysis examines the measured FPS results, the role each component plays, and what settings deliver the most balanced experience.

FAQ

Q: What is the highest average FPS recorded for this configuration?

A: At 1920x1080 with Low settings, the system achieves 196 FPS average, which is the peak performance measured across all tested configurations.

Q: How does the RTX 5050 compare to its closest GPU rivals in synthetic benchmarks?

A: The RTX 5050 scores 21,035 in average benchmark score, sitting within 1.6% of the AMD Radeon RX 5600 XT (20,713) and within 0.6% of the AMD Radeon RX Vega M GL (21,153). It trails the NVIDIA RTX A4000 Mobile by 1.6% (21,379).

Q: What is the CPU's multi-threaded performance relative to its nearest rivals?

A: The Core Ultra 5 125H scores 27,507 average benchmark, virtually matching the AMD Ryzen 7 5800 (27,535, -0.1%) and Intel Core i5-12600K (27,578, -0.3%). It outperforms the AMD Ryzen 3 PRO 5355G by 0.5% (27,382).

Q: Which settings preset provides the smoothest frame rates at 4K?

A: At 3840x2160, Low settings deliver 65 FPS average, which is the only 4K preset above 60 FPS. Medium drops to 46 FPS, while High and Ultra fall to 32 and 31 FPS respectively.

Q: Does the 8 GB VRAM capacity limit performance at higher resolutions?

A: The measured data shows a sharp FPS drop from 1080p to 4K, with High settings falling from 98 to 32 FPS. This suggests resolution scaling pressure, though the game's simulation nature may also contribute to the performance cliff.

Q: What is the GPU's percentile ranking among all tested GPUs?

A: The RTX 5050 sits at the 66th percentile across all GPUs, indicating it outperforms roughly two-thirds of the database's tested graphics cards.

Settings Recommendations

The measured data reveals distinct performance tiers across the four settings presets at each resolution. At 1920x1080, the difference between Low (196 FPS) and Ultra (93 FPS) is substantial, but even Ultra maintains a playable frame rate. Medium at 1080p delivers 139 FPS, representing a strong balance between visual quality and headroom for demanding scenes. The minimum FPS recorded at 1080p Medium is 118 FPS, which still exceeds the refresh rate of most standard monitors.

Moving to 2560x1440, the pattern shifts. Low delivers 124 FPS, while Medium drops to 88 FPS with a minimum of 74 FPS. High and Ultra produce 62 and 59 FPS respectively. The 1440p Medium preset offers the best compromise, keeping average frame rates well above 60 FPS while providing a minimum that rarely dips below that threshold. For users with variable refresh rate displays, High at 1440p remains viable, though the average of 62 FPS leaves less margin.

At 3840x2160, the choices become more constrained. Low is the only preset exceeding 60 FPS, at 65 FPS. Medium falls to 46 FPS with a minimum of 39 FPS, which may produce noticeable stutter in fast-paced scenes. High and Ultra hover near 32 and 31 FPS respectively, which many players would find too sluggish for responsive gameplay. The data suggests that 4K gaming on this configuration requires either Low settings or accepting sub-60 FPS performance. For the best overall experience, Medium at 1440p provides the highest visual quality while maintaining consistent frame pacing, with the minimum of 74 FPS ensuring smooth operation.

Resolution Scaling

The FPS progression from 1080p to 4K reveals how heavily this configuration relies on GPU throughput. At High settings, the jump from 1920x1080 (98 FPS) to 2560x1440 (62 FPS) represents a 36.7% reduction in frame rate. Scaling further to 3840x2160 (32 FPS) cuts performance by an additional 48.4% from the 1440p figure. This steep decline indicates that the RTX 5050 becomes the primary bottleneck as pixel count increases, with the GPU's 8 GB frame buffer and 320.0 GB/s memory bandwidth unable to sustain high frame rates at 4K.

Low settings show a similar pattern but with higher absolute values: 196 FPS at 1080p, 124 FPS at 1440p (a 36.7% drop), and 65 FPS at 4K (a 47.6% drop from 1440p). The consistency of these percentage drops across settings suggests that resolution scaling is uniform regardless of quality preset. Medium settings follow the same trajectory: 139 FPS at 1080p, 88 FPS at 1440p (36.7% lower), and 46 FPS at 4K (47.7% lower). This uniformity points to a fill-rate or bandwidth limitation rather than a CPU constraint, as the CPU would typically show less scaling sensitivity.

The data indicates that the RTX 5050's 128-bit memory bus and 8 GB GDDR6 memory are the limiting factors at higher resolutions. The GPU's 13.17 TFLOPS FP32 compute and 205.8 GTexel/s texture rate are sufficient for 1080p and even 1440p gaming, but the 4K resolution demands roughly four times the pixel throughput of 1080p. The measured results show that this configuration is best suited for 1080p and 1440p gaming, with 4K requiring substantial settings compromises. The Core Ultra 5 125H's 14 cores and 18 threads appear to keep pace even at low resolutions, where CPU overhead typically becomes more relevant.

Measured FPS Breakdown

At 1920x1080, the configuration delivers its strongest performance. Low settings produce 196 FPS average, which represents the absolute ceiling for this setup. Medium settings reduce the average to 139 FPS, with a minimum of 118 FPS and maximum of 160 FPS. High settings yield 98 FPS average, while Ultra drops to 93 FPS. The relatively small gap between High and Ultra (5 FPS) suggests diminishing returns at the top end of the quality spectrum at this resolution.

At 2560x1440, performance remains respectable but begins to show strain. Low settings achieve 124 FPS average. Medium settings produce 88 FPS average, with a minimum of 74 FPS and maximum of 101 FPS — the tightest minimum-to-maximum spread in the dataset. High settings deliver 62 FPS average, while Ultra falls to 59 FPS. The 1440p Ultra figure sits just below the 60 FPS threshold, which may cause occasional judder on standard 60 Hz displays.

At 3840x2160, performance drops significantly across all presets. Low settings maintain 65 FPS average, which is the only playable option for smooth 4K gameplay. Medium settings produce 46 FPS average, with a minimum of 39 FPS and maximum of 53 FPS. High settings yield 32 FPS average, while Ultra drops to 31 FPS. The 4K results show a compressed range between High and Ultra, indicating that the GPU is fully saturated at this resolution regardless of quality level. The minimum FPS data is only available for Medium settings at each resolution, which provides insight into frame pacing. At 1080p Medium, the 118 FPS minimum suggests consistent delivery. At 1440p Medium, the 74 FPS minimum remains above the 60 FPS threshold. At 4K Medium, the 39 FPS minimum indicates potential stuttering during demanding scenes.

GPU Role

The NVIDIA GeForce RTX 5050 serves as the primary rendering engine for this configuration, built on the Blackwell 2.0 architecture with a 5 nm process from TSMC. The GPU contains 2,560 shading units, 80 texture mapping units, and 32 raster operation units, along with 20 ray tracing cores and 80 tensor cores. These specifications position it as a mainstream mobile graphics solution, confirmed by its 66th percentile ranking among all tested GPUs.

The GPU operates at a base clock of 2317 MHz with a boost clock of 2572 MHz. Memory runs at 2500 MHz, providing 20 Gbps effective speed across a 128-bit bus. This yields 320.0 GB/s of memory bandwidth and an 8 GB GDDR6 frame buffer. The 130 W TDP and dual-slot design indicate this is a full-power mobile implementation, requiring a 300 W suggested PSU and a single 8-pin power connector when used in desktop configurations.

The measured FPS data shows that the RTX 5050's performance scales predictably with pixel count. The GPU's 82.30 GPixel/s pixel fill rate and 205.8 GTexel/s texture rate are adequate for 1080p and 1440p gaming, but the 4K results suggest the memory subsystem becomes the limiting factor. The 8 GB VRAM capacity, while standard for this class, may also constrain texture loading at higher resolutions and quality settings. In synthetic benchmarks, the GPU achieves a Passmark G3D score of 17,326 and 3DMark Steel Nomad DX12 score of 2,502, placing it in the mid-range segment. The Geekbench OpenCL score of 90,334 and Vulkan score of 89,381 indicate balanced compute performance across APIs. The nearest rivals — AMD Radeon RX Vega M GL, AMD Radeon HD 8970M, AMD Radeon RX 5600 XT, and NVIDIA RTX A4000 Mobile — all fall within 1.6% of the RTX 5050's average score, suggesting this GPU competes in a tightly clustered performance tier.

CPU Role

The Intel Core Ultra 5 125H provides the processing foundation for this configuration, featuring 14 cores and 18 threads based on the Meteor Lake architecture. This mobile processor operates at a 3.60 GHz base clock with a 4.50 GHz boost clock, drawing 28 W TDP. The CPU's 18 MB shared L3 cache and dual-channel DDR5 memory support with 89.6 GB/s bandwidth provide adequate throughput for game logic and simulation tasks.

The CPU's synthetic benchmark results show strong multi-threaded performance. Cinebench R23 scores reach 12,804.5 in multicore and 1,647.5 in single-core tests. Cinebench R20 produces 7,161 multicore and 1,010 single-core scores, while the older R15 test yields 2,021.5 multicore and 241 single-core results. Passmark tests show 21,100 in multithread and 3,399 in single-thread performance. The CPU's average benchmark score of 27,507 places it at the 79th percentile among all CPUs, indicating solid mid-range positioning.

The nearest rivals show tight competition. The AMD Ryzen 7 5800 scores 27,535 (0.1% higher), the Intel Core i5-12600K and AMD Ryzen 7 5700X both score 27,578 (0.3% higher), while the AMD Ryzen 3 PRO 5355G scores 27,382 (0.5% lower). These margins are negligible in real-world gaming, confirming that the Core Ultra 5 125H provides competitive processing power for this title.

In Pc Building Simulator, the CPU's role is substantial due to the simulation genre's reliance on logic, physics, and system state calculations. The Passmark physics score of 1,439 and floating point math score of 51,670 indicate capable computational throughput. The data compression score of 236,209 and integer math score of 69,986 suggest strong general-purpose performance that benefits simulation workloads. However, the measured FPS data shows that the GPU becomes the bottleneck at higher resolutions. The consistent 36.7% FPS drop from 1080p to 1440p across all settings, and the further 47.6% drop to 4K, indicates that the CPU maintains sufficient headroom to feed the GPU at all tested resolutions. The 14-core, 18-thread configuration with 4.50 GHz boost clock ensures that even at 1080p Low settings (196 FPS), the CPU does not limit frame delivery. The 79th percentile CPU ranking versus the 66th percentile GPU ranking further supports the conclusion that the RTX 5050 is the performance ceiling for this pairing.

Hardware Specifications

Intel Core Ultra 5 125H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4500 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5050 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Ultra 86.0
3840x2160 High 90.0
3840x2160 Medium 127.0
3840x2160 Low 179.0
2560x1440 Ultra 163.0
2560x1440 High 172.0
2560x1440 Medium 243.0
2560x1440 Low 336.0
1920x1080 Ultra 258.0
1920x1080 High 269.0
1920x1080 Medium 374.0
1920x1080 Low 503.0

Pc Building Simulator with iUltra 5 125H + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 5050 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with iUltra 5 125H + RTX 5050

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