Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 19 26 37
1440p QHD 34 36 50 71
1080p Full HD 54 56 80 113

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 37
3840x2160 Medium 26
3840x2160 High 19
3840x2160 Ultra 18
2560x1440 Low 71
2560x1440 Medium 50
2560x1440 High 36
2560x1440 Ultra 34
1920x1080 Low 113
1920x1080 Medium 80
1920x1080 High 56
1920x1080 Ultra 54

Pc Building Simulator with Intel Core i7-13700K + Intel Arc B370, In-Depth Analysis

Resolution Scaling

The measured FPS data for Pc Building Simulator with the Intel Core i7-13700K and Intel Arc B370 reveals a steep performance curve as resolution increases. At 1080p Low, the combo produces 113 FPS average. Moving to 1440p Low drops that to 71 FPS, a reduction of 42 FPS. At 4K Low, the average falls further to 37 FPS. This represents a 67% loss from 1080p to 4K at the lowest settings tier.

The pattern across all settings levels is consistent and pronounced. At High settings, the transition from 1080p to 1440p costs 20 FPS (56 down to 36), and the jump to 4K costs another 17 FPS (36 down to 19). Medium settings show the same shape: 80 FPS at 1080p, 50 FPS at 1440p, and 26 FPS at 4K. Ultra settings follow suit with 54, 34, and 18 FPS respectively.

What does this scaling curve indicate about the limiting component? The frame rate drops are roughly linear with pixel count rather than showing a cliff at any particular resolution. From 1080p to 1440p, pixel count increases by 1.78 times, and the FPS drops by roughly 1.6 times across most settings. From 1440p to 4K, pixel count increases by 2.25 times, and FPS drops by roughly 1.9 times. This suggests the system is consistently bound by the graphics pipeline at every resolution rather than suddenly becoming CPU-limited at lower resolutions or memory-limited at higher ones.

The GPU's characteristics explain this behavior. The Intel Arc B370 is an integrated graphics solution with a 25 W TDP, 1280 shading units, and a boost clock of 2400 MHz. Its memory is System Shared, meaning it draws from main system memory rather than dedicated VRAM. The bandwidth is listed as "System Dependent," which in this configuration with a dual-channel DDR4/DDR5 capable CPU would be a limiting factor at higher resolutions where the fill rate demand increases.

The data shows that even at 1080p Low, the system only reaches 113 FPS, which is far from what a dedicated discrete GPU might deliver. The integrated nature of the Arc B370, combined with its shared memory architecture, creates a scenario where resolution scaling has a dramatic impact on playability. The 4K Ultra result of 18 FPS is barely interactive, while 4K Low at 37 FPS remains below the 40 FPS threshold that many simulation games need for smooth camera movement and UI responsiveness.

GPU Role

The Intel Arc B370 is a unique component in this benchmark database. It is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, built on a 3 nm process node. Its clock speeds are listed as 300 MHz base and 2400 MHz boost, with a pixel rate of 48.00 GPixel/s and a texture rate of 96.00 GTexel/s. The FP32 compute is rated at 6.144 TFLOPS, which is modest for modern gaming but relevant for a simulation title.

The GPU's percentile ranking among all GPUs is 5, meaning it sits at the bottom 5% of the database. Its average benchmark score from the 3DMark Steel Nomad DX12 test is 1184. Comparing to its nearest rivals, it is 0.2% behind the ATI Mobility Radeon HD 5570 (score 1186), 0.5% behind the ATI Radeon HD 5770 (score 1190), and 0.7% behind the AMD Radeon HD 7650M (score 1192). It is 1.4% ahead of the AMD FirePro M2000 (score 1168). These are all legacy or low-power parts, which contextualizes the Arc B370's position as an entry-level graphics solution.

The VRAM situation is critical. The memory size is "System Shared," the type is "System Shared," and the bus width is "System Shared." This means the GPU has no dedicated video memory of its own. Instead, it uses the system's main RAM through the shared memory architecture. The bandwidth is "System Dependent," which in this test system with the i7-13700K would be governed by the dual-channel memory controller. The CPU supports both DDR4 and DDR5, but the actual memory configuration is not specified in the measured data.

How does this relate to the game's results? Pc Building Simulator is a simulation game that renders a workshop environment with tools, computer components, and workbenches. The visual complexity is moderate, but the game does require consistent frame pacing for smooth interactions. The shared memory architecture means the GPU competes with the CPU for memory bandwidth, which becomes more problematic at higher resolutions where the framebuffer demands increase.

The 3DMark Steel Nomad score of 1184 places this GPU in a performance class that aligns with the measured FPS. At 1080p Low, the system achieves 113 FPS, which indicates the GPU can handle the lowest settings at a playable rate. However, the 4K Ultra result of 18 FPS shows that the GPU's fill rate and memory bandwidth are insufficient for high-resolution, high-detail rendering. The RT cores (10) and DirectX 12 Ultimate support are present, but they do not help with raw rasterization performance in this title.

CPU Role

The Intel Core i7-13700K is a 16-core, 24-thread processor based on Raptor Lake architecture, built on Intel's 10 nm process. It has a base clock of 3.40 GHz and a boost clock of 5.40 GHz, with a TDP of 125 W. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 30 MB of shared L3 cache. The CPU supports both DDR4 and DDR5 memory in dual-channel mode, and it has 20 PCIe Gen 5 lanes.

In CPU benchmarks, the i7-13700K demonstrates strong multi-threaded performance. Its Cinebench R23 multicore score is 30745, while the single-core score is 2116. The Geekbench multicore score is 19429, and the single-core score is 2529. The Passmark multithread score is 45887, with a single-thread score of 4333. The 3DMark scores show scaling from 1136 (single-thread) to 12412 (max threads), with 10717 at 16 threads.

The CPU's percentile ranking is 89, meaning it outperforms 89% of all CPUs in the database. Its average benchmark score is 46881. Comparing to nearest rivals, it is 0.2% behind the AMD Ryzen 9 5900 (score 46971), 0.3% behind the AMD Ryzen AI 9 HX PRO 375 (score 47022), and 0.5% ahead of both the AMD Ryzen 9 7845HX (score 46654) and the Intel Xeon w3-2535 (score 46653). These deltas are all within 0.5%, indicating the i7-13700K sits in a tightly contested performance band.

In the context of Pc Building Simulator, the CPU's role is substantial. This is a simulation game that tracks inventory, component compatibility, and system building logic, which requires significant single-threaded processing for UI responsiveness and game logic. The 5.40 GHz boost clock and strong single-core scores (1136 in 3DMark single-thread, 4333 in Passmark single-thread) suggest the CPU is more than capable of handling the game's simulation layer.

However, the measured FPS data shows that the system is not CPU-bound at any resolution. The FPS drops consistently as resolution increases, which points to the GPU as the primary bottleneck. At 1080p Low, the CPU can feed the GPU enough frames to reach 113 FPS, but the GPU cannot maintain that rate at higher resolutions. The 16 cores and 24 threads are largely underutilized in this title, as the game likely relies on a few primary threads for its simulation logic.

The memory support is worth noting. The CPU's dual-channel memory controller, combined with the GPU's System Shared memory, means that memory bandwidth is a shared resource. In a game like Pc Building Simulator, where the GPU needs to access system memory for textures and framebuffers, the CPU's memory operations could contend with the GPU. This is not directly measured in the FPS data, but it explains why the 4K results are particularly low even at Low settings.

FAQ

Q: Why does the 4K Low preset only reach 37 FPS when the 1080p Low preset hits 113 FPS?

A: The Intel Arc B370 uses System Shared memory with bandwidth described as "System Dependent." At 4K, the framebuffer and texture memory demands increase dramatically, and the shared memory architecture cannot sustain the bandwidth required, causing the 67% drop in performance from 1080p to 4K.

Q: Is the Intel Core i7-13700K holding back the Arc B370 in this game?

A: No. The FPS scaling pattern from 1080p through 1440p to 4K shows consistent drops that track pixel count, indicating the GPU is the limiting component. The CPU's strong single-thread score of 4333 in Passmark and 5.40 GHz boost clock are sufficient for this simulation title.

Q: How does this combo rank among all tested combinations for this game?

A: The combo ranks 2761 out of 3002 tested combos in Pc Building Simulator, placing it in the bottom 8% of all configurations.

Q: What is the difference between the Medium and Ultra presets at 1440p?

A: At 1440p Medium, the average FPS is 50 with a minimum of 43 and maximum of 58. At 1440p Ultra, the average drops to 34 FPS. This 16 FPS difference represents the cost of higher detail settings at this resolution.

Q: Does the GPU's 25 W TDP limit its performance in this game?

A: The 25 W TDP is a characteristic of the integrated design, and the GPU's percentile ranking of 5 (bottom 5% of all GPUs) aligns with its modest compute resources. The 6.144 TFLOPS FP32 performance and 1280 shading units are the primary constraints, not the power limit itself.

Q: What does the GPU's 3DMark Steel Nomad score of 1184 tell us about its expected performance?

A: This score places the Arc B370 within 0.7% of the ATI Radeon HD 5770 and 1.4% ahead of the AMD FirePro M2000, indicating it performs in the range of legacy entry-level discrete GPUs, which matches the measured FPS results in this game.

Measured FPS Breakdown

At 1920x1080, the measured results show a clear progression across settings. Low preset delivers 113 FPS average. Medium preset delivers 80 FPS average, with a minimum of 68 and maximum of 92. High preset delivers 56 FPS average. Ultra preset delivers 54 FPS average. The difference between High and Ultra at 1080p is only 2 FPS, suggesting diminishing returns at the top settings tier.

At 2560x1440, the performance drops notably. Low preset delivers 71 FPS average. Medium preset delivers 50 FPS average, with a minimum of 43 and maximum of 58. High preset delivers 36 FPS average. Ultra preset delivers 34 FPS average. The gap between High and Ultra narrows to 2 FPS again, while the gap between Low and Medium is 21 FPS.

At 3840x2160, the results are the lowest in the dataset. Low preset delivers 37 FPS average. Medium preset delivers 26 FPS average, with a minimum of 22 and maximum of 30. High preset delivers 19 FPS average. Ultra preset delivers 18 FPS average. The spread from Low to Ultra at 4K is 19 FPS, which is smaller in absolute terms than at lower resolutions but represents a 51% reduction in performance.

The only rows with min and max FPS data are the Medium preset measurements. At 1080p Medium, the range is 68 to 92 FPS, a 24 FPS spread. At 1440p Medium, the range is 43 to 58 FPS, a 15 FPS spread. At 4K Medium, the range is 22 to 30 FPS, an 8 FPS spread. This tightening of the frame time distribution at higher resolutions suggests the GPU is more consistently saturated as pixel count increases.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and the user's preference for smoothness versus visual quality.

At 1920x1080, the Medium preset at 80 FPS average is the best balance. It provides a 24 FPS improvement over High (56 FPS) while maintaining a minimum of 68 FPS, which keeps frame pacing consistent. The jump from Medium to High costs 24 FPS (80 down to 56), which is a steep price for the visual improvements. The Ultra preset at 54 FPS is only 2 FPS below High, so if visual quality is a priority, Ultra is nearly free relative to High. However, Medium is the recommended sweet spot for 1080p.

At 2560x1440, the Low preset at 71 FPS is the only option that remains above 60 FPS. Medium at 50 FPS is playable but not consistently smooth, with a minimum of 43 FPS. High at 36 FPS and Ultra at 34 FPS are both below the 40 FPS threshold for comfortable gameplay in a simulation title. For 1440p, Low is the recommended preset, as it provides the headroom needed for consistent interaction with the game's UI and workshop tools.

At 3840x2160, all presets are below 40 FPS. Low at 37 FPS is the highest result, but it is marginal for playability. Medium at 26 FPS, High at 19 FPS, and Ultra at 18 FPS are all too low for a smooth experience. The data suggests that 4K is not a viable resolution for this combo in Pc Building Simulator, regardless of settings.

The overall recommendation across all resolutions is to use the Low preset at 1440p (71 FPS) or the Medium preset at 1080p (80 FPS) for the best experience. The Low preset at 1080p (113 FPS) is the smoothest option, but it sacrifices visual detail for a frame rate that exceeds what the game requires. The Medium presets provide the best balance of visual quality and playability, given that the game's simulation elements benefit from consistent frame pacing.

How This Combo Ranks

The Intel Core i7-13700K + Intel Arc B370 combo ranks 2761 out of 3002 tested combinations in Pc Building Simulator. This places it in the bottom 8% of all configurations tested for this game. The rank reflects the overall gaming experience across all settings and resolutions, which is dominated by the GPU's limitations.

The CPU component of this combo is not the limiting factor. The i7-13700K ranks in the 89th percentile among all CPUs, with an average benchmark score of 46881. Its nearest rivals are all within 0.5% of its score: the AMD Ryzen 9 5900 is 0.2% ahead, the AMD Ryzen AI 9 HX PRO 375 is 0.3% ahead, and the AMD Ryzen 9 7845HX and Intel Xeon w3-2535 are both 0.5% behind. This is a high-performance processor that would pair well with a much stronger GPU.

The GPU component is what drags the combo down. The Arc B370 ranks in the 5th percentile among all GPUs, with an average benchmark score of 1184. Its nearest rivals are all legacy or low-power parts, and it is at best 1.4% ahead of the AMD FirePro M2000. The GPU's integrated nature, 25 W TDP, and System Shared memory architecture place it firmly in entry-level territory.

The combination of a top-tier CPU with a bottom-tier GPU creates a significant imbalance. The data shows that the CPU's potential is untapped in this game, as the FPS is consistently limited by the GPU at every resolution and settings tier. The 2761st rank out of 3002 combos indicates that most other tested configurations, even those with weaker CPUs, achieve better results because they have more capable graphics solutions.

For users considering this combo, the benchmark data suggests that the i7-13700K is a strong foundation for future GPU upgrades, but the current Arc B370 limits the experience to 1080p Medium or 1440p Low for playable frame rates in Pc Building Simulator. The 4K results are not playable at any settings tier, and the overall rank reflects this limitation.

Hardware Specifications

Intel Core i7-13700K

Cores / Threads 16 / 24
Base Clock 3400 MHz
Boost Clock 5400 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-13700K + Intel Arc B370 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 37.0
3840x2160 Medium 26.0
3840x2160 High 19.0
3840x2160 Ultra 18.0
2560x1440 Low 71.0
2560x1440 Medium 50.0
2560x1440 High 36.0
2560x1440 Ultra 34.0
1920x1080 Low 113.0
1920x1080 Medium 80.0
1920x1080 High 56.0
1920x1080 Ultra 54.0

Pc Building Simulator with ii7-13700K + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with Arc B370 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with ii7-13700K + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.