Pc Building Simulator
This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 39 | 55 | 78 |
| 1440p QHD | 71 | 75 | 106 | 149 |
| 1080p Full HD | 113 | 118 | 168 | 237 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core i5-9400 + NVIDIA GeForce RTX 5050, In-Depth Analysis
Pc Building Simulator, with its simulation-driven rendering of components and system assembly, presents a unique workload that heavily taxes both the CPU and GPU. The measured performance of the Intel Core i5-9400 paired with the NVIDIA GeForce RTX 5050 across resolutions and settings reveals a system that is capable of high frame rates at standard resolutions but begins to strain under the load of 4K. The data indicates a balanced pairing for 1080p and 1440p gaming, while 4K performance is demonstrably playable only at lower graphics presets.
Resolution Scaling
The frame rate progression from 1080p to 4K clearly illustrates where the performance ceiling lies for this combination. At 1080p with Ultra settings, the system produces an average of 113 FPS. Moving to 2560x1440, that average drops by a significant 42 frames to 71 FPS, a 37% reduction. The jump to 3840x2160 at Ultra is even more demanding, with the average FPS falling to 37, which is a 67% decrease from the 1080p result. This steep decline is a classic indicator of a GPU-limited scenario at higher resolutions, as the sheer number of pixels being rendered overwhelms the graphics processor.
The scaling behavior across all settings is consistent. At High settings, the system achieves 118 FPS at 1080p, 75 FPS at 1440p, and 39 FPS at 4K. The pattern is identical for Medium and Low presets, with a clear and substantial performance penalty at each resolution step. This consistent degradation across all quality levels confirms that the resolution is the primary factor determining performance, rather than a specific setting. The gap between 1080p and 1440p is substantial, but the gap between 1440p and 4K is even more pronounced, suggesting the GPU’s memory bandwidth and processing power are insufficient to maintain playable frame rates at the highest resolution with demanding settings.
The data suggests that for a smooth experience at 4K, users must make significant compromises. The difference between 4K Low (78 FPS) and 4K High (39 FPS) is a full 50% performance swing, demonstrating that the RTX 5050 is the limiting component at this resolution. The scaling from Low to Medium at 4K (78 to 55 FPS) is a 30% drop, and from Medium to High (55 to 39 FPS) is another 29% drop. This indicates that each increase in graphical fidelity at 4K carries a heavy cost, pushing the system from a comfortable frame rate to a marginal one.
GPU Role
The NVIDIA GeForce RTX 5050 is the clear bottleneck in this configuration, particularly as resolution and settings increase. The GPU’s 8 GB of GDDR6 memory on a 128-bit bus with 320.0 GB/s of bandwidth is sufficient for 1080p and 1440p gameplay but appears to be a limiting factor at 4K. The benchmark results show a stark contrast between the GPU’s synthetic scores and its real-world performance in this title; its Passmark G3D score of 17326 places it in the 66th percentile of all GPUs, yet the 4K Ultra average of 37 FPS suggests the memory subsystem is saturated.
The clock speeds of the RTX 5050, with a base of 2317 MHz and a boost of 2572 MHz, are high, indicating it is not a thermally or power-constrained part in this scenario. Its FP32 performance of 13.17 TFLOPS is substantial, yet the game’s performance at 4K does not reflect this raw compute power. This points to the 8 GB VRAM capacity and the 128-bit memory bus as the primary constraints. At 1080p, the GPU’s compute resources are sufficient to maintain high frame rates, with the CPU able to feed it adequately. At 4K, the demand for texture data and pixel throughput exceeds what the memory interface can deliver.
The data shows that the GPU’s role shifts from being a strong performer at 1080p to a clear limiting factor at 4K. The 4K High setting yields 39 FPS, which is below the 60 FPS target most users expect. The fact that the RTX 5050’s nearest rivals in terms of average benchmark score include the AMD Radeon RX 5600 XT and the NVIDIA RTX A4000 Mobile, with deltaPct values of 1.6% and -1.6% respectively, indicates it is a mid-range performer. Its inability to handle 4K Ultra settings is consistent with its standing in the 66th percentile of all GPUs, a position that suggests it is designed for high-refresh 1080p or entry-level 1440p gaming, not 4K.
Settings Recommendations
Based on the measured FPS data, the optimal experience for this combo depends heavily on the target resolution. For 1080p, Ultra settings are the clear recommendation, as the system still delivers an average of 113 FPS, which is well above the threshold for smooth gameplay. Even the most demanding preset does not compromise the experience. This allows users to fully enable all visual features without sacrificing performance. The High preset at 1080p offers 118 FPS, a marginal 4% improvement over Ultra, making Ultra the better choice for visual fidelity.
At 1440p, the Medium preset appears to be the sweet spot. It delivers an average of 106 FPS, with minimums of 90 FPS and maximums of 122 FPS, providing a fluid and stable experience. While High settings (75 FPS) and Ultra settings (71 FPS) are playable, they do not maintain the consistently high frame rates that Medium offers. The jump from Medium to High at 1440p costs 29% of the average frame rate, a significant trade-off for increased visual quality. For users who prioritize a high refresh rate experience, Medium is the recommended setting.
For 4K, the situation is more challenging. The Low preset is the only one that provides a consistently smooth experience, with an average of 78 FPS. The Medium preset (55 FPS) is borderline, and High (39 FPS) and Ultra (37 FPS) are not recommended for a comfortable gaming experience. The data suggests that 4K gaming with this hardware requires significant settings compromises. Users should start with the Low preset and adjust from there, as the performance headroom to enable higher settings is minimal. The 4K Low to Medium gap of 23 FPS is a substantial penalty that may not be worth the visual gains for many users.
FAQ
Q: What is the best resolution to use with the Intel Core i5-9400 and RTX 5050 for a high-refresh experience?
A: The data shows that 1920x1080 is the ideal resolution for high refresh rates. At Ultra settings, the combo produces an average of 113 FPS, and at Low settings it reaches 237 FPS, making it capable of driving high-Hz monitors.
Q: Can this system handle 4K gaming?
A: Yes, but with significant limitations. At 4K with Low settings, the average FPS is 78, which is playable. However, at High and Ultra settings, the average FPS drops to 39 and 37 respectively, which is not ideal for most gaming scenarios.
Q: Is the CPU or GPU the bottleneck in this system?
A: The data indicates the GPU is the primary bottleneck, especially at higher resolutions. The frame rate drops dramatically from 1080p to 4K across all settings, which is a characteristic of GPU limitations. The CPU’s performance is sufficient to feed the GPU at lower resolutions.
Q: How does the settings preset impact the minimum FPS at 1440p?
A: At 2560x1440, the Medium preset shows a minimum FPS of 90, while the High and Ultra presets have no recorded minimum FPS data. The measured minimum for Medium suggests it provides a stable frame time experience, making it a safer choice for consistent performance.
Q: What is the performance difference between the Low and Ultra presets at 1080p?
A: The difference is substantial. At Low settings, the average FPS is 237, while at Ultra it drops to 113. This represents a 52% reduction in performance from Low to Ultra, showing the significant cost of enabling all visual features.
Q: Does the RTX 5050’s 8 GB of VRAM appear to be a limiting factor in this game?
A: While the data does not directly measure VRAM usage, the steep performance drop at 4K, despite a high-passmark score, suggests the memory capacity and bandwidth may be a constraint. The 320.0 GB/s bandwidth is likely saturated at 4K, leading to the observed lower frame rates.
CPU Role
The Intel Core i5-9400’s role in this system is to provide a stable foundation for the RTX 5050. With 6 cores and 6 threads, it is a modern quad-core-class processor that is not the primary source of performance limitations in this game at higher resolutions. Its Cinebench R23 multicore score of 6629 places it in the 47th percentile of all CPUs, indicating it is a mid-range performer that is adequate for gaming workloads. The processor’s boost clock of 4.10 GHz helps to ensure that single-threaded tasks, which are common in simulation games, are handled efficiently.
The benchmark data shows that the CPU is not the bottleneck when the resolution is increased. If the CPU were the limiting factor, the frame rates would remain similar across resolutions, as the CPU’s workload does not change significantly with resolution. However, the data shows a sharp decline in FPS from 1080p to 4K, confirming that the GPU becomes the limiting factor at higher resolutions. This means the i5-9400 has sufficient headroom to keep up with the RTX 5050 at 1080p, but at 4K, the CPU is waiting for the GPU to finish rendering each frame.
The CPU’s performance relative to its nearest rivals, such as the Intel Core i7-1068NG7 with a deltaPct of -0.2% and the AMD Ryzen 5 PRO 1500 with a deltaPct of 0.4%, shows it is competitive with other mid-range options. In this game, the 6-core, 6-thread configuration is sufficient to avoid causing significant frame rate drops. The data suggests that users would see a more substantial performance improvement from upgrading the GPU than the CPU, as the GPU is the clear bottleneck in this pairing for this specific game.
Measured FPS Breakdown
The measured FPS data provides a comprehensive look at the system’s performance across all tested scenarios. At 1920x1080, the system is highly capable. The Low preset produces an average of 237 FPS, which is exceptionally high. The Medium preset yields 168 FPS, with a measured minimum of 142 FPS and a maximum of 193 FPS. High settings deliver 118 FPS, and Ultra settings deliver 113 FPS. This shows a clear progression where each step up in settings costs a significant number of frames, but even the most demanding preset remains well above 100 FPS.
At 2560x1440, the performance remains strong but begins to show the GPU’s limits. The Low preset achieves 149 FPS, which is still excellent. The Medium preset averages 106 FPS, with a minimum of 90 FPS and a maximum of 122 FPS. The High preset drops to 75 FPS, and the Ultra preset falls to 71 FPS. This indicates that for a 1440p monitor, the Medium preset is the best balance of visual quality and performance, as it maintains a frame rate that is consistently above 90 FPS.
At 3840x2160, the performance drops significantly. The Low preset is the only one that offers a smooth experience, with an average of 78 FPS. The Medium preset averages 55 FPS, with a minimum of 47 FPS and a maximum of 64 FPS. The High preset drops to 39 FPS, and the Ultra preset falls to 37 FPS. This data confirms that 4K gaming is only viable with this hardware when using the Low preset, and even then, the frame rate is not as high as what is achievable at lower resolutions. The jump from Medium to High at 4K costs 29% of the average FPS, making it a poor trade-off for most users.
How This Combo Ranks
The combination of the Intel Core i5-9400 and NVIDIA GeForce RTX 5050 ranks 1814th out of 3002 tested combos in Pc Building Simulator. This places it in the 60th percentile of all tested systems, indicating that it is a mid-range performer. The ranking is not particularly high or low, which is consistent with the hardware’s individual standings; the CPU is in the 47th percentile of all CPUs, and the GPU is in the 66th percentile of all GPUs. The combo’s rank is a reflection of its balanced but not top-tier performance.
The rank suggests that while this system can handle the game well at 1080p and 1440p, it is outclassed by many other combinations that feature more powerful CPUs or GPUs. The data shows that the system’s performance is limited by the GPU at 4K, which prevents it from achieving a higher rank. The fact that it is within the top 60% of all tested combos means that it will provide a playable experience for most users, but those seeking the highest frame rates or 4K capability will need to look at higher-end hardware.
The combo’s rank is also telling when compared to the individual component scores. The GPU’s 66th percentile standing is higher than the CPU’s 47th percentile, which suggests that the CPU is the weaker link in terms of overall system potential. However, in this specific game, the GPU is the primary bottleneck at high resolutions. This indicates that the rank is a result of the GPU’s inability to maintain high frame rates at 4K, while the CPU’s performance is sufficient for the game’s computational demands. The system is a solid 1080p performer but is not designed for high-end 4K gaming.
Hardware Specifications
Intel Core i5-9400
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-9400 + NVIDIA GeForce RTX 5050 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 78.0 |
| 3840x2160 | Medium | 55.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 37.0 |
| 2560x1440 | Low | 149.0 |
| 2560x1440 | Medium | 106.0 |
| 2560x1440 | High | 75.0 |
| 2560x1440 | Ultra | 71.0 |
| 1920x1080 | Low | 237.0 |
| 1920x1080 | Medium | 168.0 |
| 1920x1080 | High | 118.0 |
| 1920x1080 | Ultra | 113.0 |
Pc Building Simulator with ii5-9400 + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Other Games with ii5-9400 + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.