Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
174
excellent

This combination delivers exceptional performance with an average of 174 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 62 63 96 130
1440p QHD 117 126 180 252
1080p Full HD 188 197 280 394

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 130
3840x2160 Medium 96
3840x2160 High 63
3840x2160 Ultra 62
2560x1440 Low 252
2560x1440 Medium 180
2560x1440 High 126
2560x1440 Ultra 117
1920x1080 Low 394
1920x1080 Medium 280
1920x1080 High 197
1920x1080 Ultra 188

Pc Building Simulator with Intel Core i5-14600KF + NVIDIA GeForce RTX 5070, In-Depth Analysis

The Intel Core i5-14600KF and NVIDIA GeForce RTX 5070 combination delivers exceptional performance in Pc Building Simulator, ranking in the top tier of all tested systems. The data shows a configuration that is overwhelmingly GPU-bound at higher resolutions, yet still capable of delivering high refresh rates at 1080p. This analysis breaks down the measured FPS across resolutions and settings, interprets the CPU and GPU roles, and provides actionable settings recommendations based solely on the benchmark data.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-14600KF is a 14-core, 20-thread processor based on the Raptor Lake-R architecture, built on Intel's 10 nm process. It operates with a base clock of 3.50 GHz and a boost clock of 5.30 GHz, with a 125 W TDP. The processor features a hybrid cache layout: 80 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. Its benchmark scores place it in the 93rd percentile of all CPUs, with an average benchmark score of 49367.

In the context of this simulation game, the CPU's multi-threaded capabilities are substantial. The Cinebench R23 multi-core score of 32889 and the PassMark multi-thread score of 38697 indicate strong parallel processing power, which is relevant for a game simulating system building and component interactions. However, the measured FPS data reveals that this CPU is rarely the bottleneck. At 1080p Low settings, the system achieves 393.7 FPS, suggesting the CPU can feed the GPU more than enough frames. At 4K Ultra, the FPS drops to 62.4, a figure that is far more likely constrained by the GPU's rendering load than by the CPU's processing throughput.

The CPU's single-thread performance is equally robust, with a Geekbench single-core score of 2778 and a Cinebench R23 single-core score of 4643. This is crucial for a simulation title where game logic and UI interactions often rely on a few fast cores. The data suggests the i5-14600KF provides a wide performance headroom; even at 1440p High, the system hits 126 FPS, indicating the CPU is not the limiting factor at mainstream resolutions. When compared to its nearest rivals, the i5-14600KF shows a negligible deltaPct of 0.4% against the Intel Core i5-14600K and 0.6% against the AMD Ryzen 9 5950X, confirming its position in a tightly contested performance band.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5070 is built on the Blackwell 2.0 architecture using a 5 nm process at TSMC, featuring 31,100 million transistors on a 263 mm² die. It operates with a base clock of 2325 MHz and a boost clock of 2512 MHz, with memory clocked at 1750 MHz (28 Gbps effective). The GPU has 12 GB of GDDR7 memory on a 192-bit bus, providing a bandwidth of 672.0 GB/s. With 6144 shading units, 192 TMUs, and 80 ROPs, it delivers 30.87 TFLOPS of FP32 performance. The GPU's average benchmark score is 41687, placing it in the 83rd percentile of all GPUs.

The RTX 5070's memory configuration is a key factor in this game's performance. The 12 GB VRAM and high bandwidth of 672.0 GB/s are more than sufficient for the simulation's asset loading and rendering. The data shows a clear GPU-bound pattern: at 4K Ultra, the FPS is 62.4, while at 1080p Ultra, it jumps to 187.7 FPS. This scaling indicates that the GPU's compute and memory throughput are the primary determinants of frame rate at higher resolutions. The PassMark G3D score of 29137 and the 3DMark Steel Nomad DX12 score of 5077 further quantify the GPU's raw rendering ability.

Interestingly, the GPU's nearest rivals include the NVIDIA GeForce RTX 3090 with a deltaPct of 0.6%, meaning the RTX 5070 performs within a percentage point of the older flagship in aggregate benchmarks. Yet, in Pc Building Simulator, the RTX 5070's modern architecture and dedicated ray-tracing cores (48) may contribute to its specific performance profile. The data shows that at 1440p High, the system delivers 126 FPS, which is a strong result, but the GPU is clearly the limiting component at 4K, where the difference between Low (130.2 FPS) and Ultra (62.4 FPS) settings is stark.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a classic GPU-bound scaling pattern. At 1080p Low, the system achieves 393.7 FPS. Moving to 1440p Low, the FPS drops to 252, a 36% reduction. At 4K Low, the FPS falls to 130.2, which is a 67% drop from 1080p. This substantial decline with resolution indicates that the GPU's pixel fill rate and memory bandwidth are being saturated, not the CPU.

At High settings, the scaling is similar but less extreme in absolute terms: 196.6 FPS at 1080p, 126 FPS at 1440p (a 36% drop), and 63 FPS at 4K (a 68% drop from 1080p). This consistency across settings suggests the resolution scaling is independent of the graphics preset, reinforcing that the GPU is the limiting factor.

The data also shows how settings affect performance at each resolution. At 1080p, the difference between Low (393.7 FPS) and Ultra (187.7 FPS) is a 52% reduction, indicating that even at 1080p, the GPU's workload increases significantly with higher settings. At 4K, the gap narrows in percentage terms: Low is 130.2 FPS, Medium is 95.8 FPS, High is 63 FPS, and Ultra is 62.4 FPS. The minimal difference between High and Ultra at 4K (63 vs 62.4 FPS) suggests that the GPU is reaching its limits, and the extra Ultra settings provide diminishing returns.

The conclusion is clear: the CPU is not the bottleneck in this configuration. Even at the lowest resolution and settings, the system is producing nearly 400 FPS, far beyond what the CPU's threading could constrain in a simulation title. The GPU is the dominant performance driver, with its VRAM and clock speeds determining the playable frame rates across all tested configurations.

FAQ

Q: What is the highest average FPS recorded for this combo?

A: The highest average FPS is 393.7, achieved at 1920x1080 with Low settings.

Q: How does the combo perform at 4K Ultra settings?

A: At 3840x2160 with Ultra settings, the combo achieves an average FPS of 62.4, which is the lowest measured frame rate in the dataset.

Q: Is the CPU or GPU the limiting factor at 1440p High settings?

A: At 2560x1440 High, the system delivers 126 FPS. Since the FPS drops significantly from 1080p (196.6 FPS) to 1440p, the GPU is the limiting factor, with the CPU providing ample headroom.

Q: What is the difference in FPS between Medium and High settings at 1080p?

A: At 1920x1080, Medium settings yield 280.1 FPS, while High settings yield 196.6 FPS, a difference of 83.5 FPS.

Q: How does this combo rank compared to other tested combinations?

A: This combo ranks 327 out of 1769 tested combos in Pc Building Simulator, placing it in the top 18.5% of all configurations.

Q: What is the GPU's memory bandwidth and size?

A: The NVIDIA GeForce RTX 5070 has 12 GB of GDDR7 memory on a 192-bit bus, providing a bandwidth of 672.0 GB/s.

How This Combo Ranks

In Pc Building Simulator, the Intel Core i5-14600KF and NVIDIA GeForce RTX 5070 combination achieves a rank of 327 out of 1769 tested combos. This places the system in the top 18.5% of all configurations, which is a strong result for a mid-to-high-end pairing. The rank reflects the measured FPS across all resolutions and settings, indicating that this combo delivers consistently high performance in this simulation title.

The CPU's strong benchmark profile (93rd percentile) and the GPU's solid performance (83rd percentile) combine to produce a balanced system that excels at lower resolutions and remains playable at 4K. However, the rank suggests there are 326 combos that outperform this pairing, likely featuring higher-tier GPUs or CPUs with better multi-core performance for this specific workload. The 0.4% deltaPct between the i5-14600KF and the i5-14600K shows that the CPU choice has minimal impact on the overall ranking, with the GPU being the more significant differentiator.

Settings Recommendations

Based on the measured FPS data, the best experience depends on the target resolution and refresh rate. At 1920x1080, all settings are playable, but Ultra settings (187.7 FPS) provide a high-fidelity experience without sacrificing smoothness, as the frame rate remains well above 144 Hz. For users with a 240 Hz monitor, Medium settings (280.1 FPS) offer a better balance, while Low settings (393.7 FPS) are only necessary for extreme competitive play.

At 2560x1440, High settings (126 FPS) deliver a smooth experience for 120 Hz displays, while Ultra settings (117.1 FPS) are also viable for 60 Hz to 120 Hz panels. Medium settings (179.5 FPS) provide a significant boost for high refresh rate monitors, but the visual quality trade-off may not be worth it for a simulation game where detail matters.

At 3840x2160, the situation changes. High settings (63 FPS) and Ultra settings (62.4 FPS) are nearly identical, making Ultra the clear choice for 4K users who want maximum visual quality without a meaningful FPS penalty. Medium settings (95.8 FPS) offer a smoother experience for 60 Hz displays, while Low settings (130.2 FPS) are best for users with 120 Hz 4K monitors. The data shows that at 4K, the difference between High and Ultra is negligible, so users should default to Ultra for the best image quality.

Measured FPS Breakdown

The measured FPS data is as follows:

1920x1080 (1080p):

  • Low: 393.7 FPS
  • Medium: 280.1 FPS
  • High: 196.6 FPS
  • Ultra: 187.7 FPS

2560x1440 (1440p):

  • Low: 252 FPS
  • Medium: 179.5 FPS
  • High: 126 FPS
  • Ultra: 117.1 FPS

3840x2160 (4K):

  • Low: 130.2 FPS
  • Medium: 95.8 FPS
  • High: 63 FPS
  • Ultra: 62.4 FPS

The data shows a consistent pattern: each resolution step down (from 1080p to 1440p to 4K) reduces FPS by roughly 35-40% at the same settings, confirming the GPU-bound nature of the workload. The settings scaling is also consistent, with Ultra typically costing 50-60% of the performance of Low settings at the same resolution. The only anomaly is at 4K, where High (63 FPS) and Ultra (62.4 FPS) are nearly identical, suggesting the GPU's resources are fully saturated at that point, and the additional settings preset provides no measurable benefit.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 5070 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 130.2
3840x2160 Medium 95.8
3840x2160 High 63.0
3840x2160 Ultra 62.4
2560x1440 Low 252.0
2560x1440 Medium 179.5
2560x1440 High 126.0
2560x1440 Ultra 117.1
1920x1080 Low 393.7
1920x1080 Medium 280.1
1920x1080 High 196.6
1920x1080 Ultra 187.7

Pc Building Simulator with ii5-14600KF + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 5070 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with ii5-14600KF + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.