Pc Building Simulator
This combination delivers exceptional performance with an average of 124 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 47 | 66 | 93 |
| 1440p QHD | 85 | 89 | 126 | 178 |
| 1080p Full HD | 135 | 141 | 200 | 283 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core i5-12400F + AMD Radeon RX 6750 XT, In-Depth Analysis
# Pc Building Simulator with Intel Core i5-12400F + AMD Radeon RX 6750 XT
The measured frame rates for this combination reveal a system that handles Pc Building Simulator with considerable headroom across most configurations, though the data exposes an interesting tension between the CPU's six-core design and the GPU's substantial 12 GB memory buffer. With a combo rank of 1699 out of 3723 tested combinations, this pairing sits squarely in the upper-middle tier of the database, and the resolution scaling patterns suggest the GPU becomes the primary constraint as pixel counts rise. The benchmark results indicate a setup that rewards players who are willing to adjust settings based on their display's native resolution, with particularly strong performance at 1440p and 1080p where the system rarely breaks a sweat.
Settings Recommendations
The measured data across all three resolutions points to Medium as the sweet spot for this hardware combination, though the reasoning differs depending on the target resolution. At 1920x1080, Medium delivers 200 FPS average with a minimum of 170 FPS and maximum of 230 FPS, which represents a substantial improvement over High's 141 FPS while still maintaining frame times that far exceed display refresh rates. The jump from Medium to Ultra at 1080p only costs 65 FPS (200 to 135), but the visual fidelity gains in a simulation game rarely justify losing that much performance headroom.
For 2560x1440 users, Medium again emerges as the optimal choice with 126 FPS average, 107 FPS minimum, and 145 FPS maximum. The 1440p High preset drops to 89 FPS, which is still playable but begins to approach the territory where frame pacing becomes noticeable on high-refresh displays. The Ultra preset at 1440p falls to 85 FPS, and given that the difference between High and Ultra is only 4 FPS, players should stick with High if they insist on maximum quality rather than chasing the Ultra label.
At 3840x2160, the recommendation shifts more cautiously. Medium delivers 66 FPS average with 56 FPS minimum and 76 FPS maximum, which is the only 4K preset that maintains a playable experience throughout. High at 4K produces 47 FPS average, while Ultra drops to 44 FPS — both below the 60 FPS threshold that most players target. The Low preset at 4K yields 93 FPS, but the visual compromise in a game about building and inspecting PCs likely undermines the core experience. The data strongly suggests that 4K players should accept Medium settings, as the 66 FPS average with a 56 FPS minimum provides a consistent, stutter-free experience that the higher presets cannot match.
FAQ
Q: How does this CPU compare to its nearest rivals in synthetic benchmarks?
A: The Intel Core i5-12400F scores 19039 on average across all benchmarks, placing it at the 73rd percentile of all CPUs. Its closest competitor is the AMD Ryzen 5 7535HS with an average score of 19047, representing a 0% delta, while the Intel Core 3 201E scores 19056 (-0.1%), and the Intel Core i5-1335U scores 18982 (+0.3%). The i5-12400F essentially trades blows with these processors, showing that its six-core/12-thread configuration remains competitive.
Q: What is the GPU's benchmark position relative to other graphics cards?
A: The AMD Radeon RX 6750 XT achieves an average benchmark score of 26011, placing it at the 71st percentile of all GPUs. Its nearest rival is the AMD Radeon R9 M395X with a score of 25891 (0.5% delta), followed by the AMD FirePro W7100 at 25856 (0.6%) and the AMD FirePro D700 at 25842 (0.7%). Notably, the NVIDIA GeForce RTX 3080 Ti Mobile scores 25740, meaning this desktop GPU leads that mobile flagship by 1.1%.
Q: Can this system handle 4K gaming in Pc Building Simulator?
A: Yes, but only at Medium settings. The measured data shows 66 FPS average at 4K Medium with a minimum of 56 FPS and maximum of 76 FPS. High settings at 4K drop to 47 FPS, and Ultra falls to 44 FPS, both below the 60 FPS threshold. Low settings at 4K achieve 93 FPS, but the visual quality trade-off is substantial for a simulation game where detail inspection matters.
Q: What is the FPS difference between 1080p and 4K at the same settings?
A: At Medium settings, the system delivers 200 FPS at 1080p, 126 FPS at 1440p, and 66 FPS at 4K. This represents a 67% drop from 1080p to 4K. At High settings, 1080p produces 141 FPS, 1440p produces 89 FPS, and 4K produces 47 FPS, which is a 67% reduction. The consistent scaling pattern indicates the GPU is the limiting factor as resolution increases.
Q: How does the system's overall ranking break down?
A: This combination ranks 1699 out of 3723 tested combos in Pc Building Simulator, placing it in the 54th percentile of all tested systems. This suggests that while the hardware is competent, many other combinations deliver higher frame rates in this specific game, likely due to the simulation's CPU demands at lower resolutions.
Q: What is the CPU's multi-threaded performance profile?
A: The i5-12400F scores 12380 in Cinebench R23 multi-core and 5912 in 3DMark max threads, while achieving 19433 in Passmark multithread. Single-thread scores include 1680 in Cinebench R23 and 909 in 3DMark single thread. The scaling from 2 threads (1699) to 8 threads (4779) to max threads (5912) in 3DMark shows diminishing returns beyond 8 threads, which is typical for a 6-core/12-thread design.
CPU Role
The Intel Core i5-12400F brings six cores and 12 threads to this pairing, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. The 18 MB shared L3 cache and 1.25 MB per-core L2 cache provide the memory hierarchy that simulation games often rely on for managing complex object states and physics calculations. The CPU's Alder Lake architecture, built on Intel's 10 nm process, supports both DDR4 and DDR5 memory, though the dual-channel memory bus means bandwidth is shared across all cores.
Pc Building Simulator's simulation nature means the CPU handles not just game logic but also the persistent state of every component the player interacts with. The benchmark data shows the 12400F achieving 12380 in Cinebench R23 multi-core, which places it at the 73rd percentile of all CPUs, and its nearest rivals include the Ryzen 5 7535HS and Core 3 201E with virtually identical average scores. The 3DMark thread scaling results — 1699 for 2 threads, 3067 for 4 threads, 4779 for 8 threads, and 5912 for max threads — indicate that the processor extracts reasonable performance from its 12 threads, though the gains from 8 to 12 threads are modest at 23.7%.
In the context of this game, the CPU's role appears to be secondary to the GPU at higher resolutions. The FPS scaling from 1080p to 4K shows a consistent 67% drop across Medium and High settings, which suggests the GPU is the bottleneck once resolution increases. However, the 1080p results — 283 FPS at Low, 200 FPS at Medium, 141 FPS at High, and 135 FPS at Ultra — demonstrate that the CPU can feed the GPU sufficiently at lower resolutions, where the simulation overhead is more likely to surface. The passmark physics score of 1202 and floating-point math score of 46759 provide additional context for how the CPU handles the physics calculations inherent in a building simulator.
How This Combo Ranks
This specific combination of Intel Core i5-12400F and AMD Radeon RX 6750 XT achieves a rank of 1699 out of 3723 tested combos in Pc Building Simulator. That places it in the 54th percentile, meaning roughly 46% of tested combinations deliver higher frame rates in this game. The ranking is particularly interesting given the hardware's strong synthetic benchmark positions — the CPU at the 73rd percentile and GPU at the 71st percentile — which suggests that Pc Building Simulator may favor different hardware characteristics than general-purpose benchmarks capture.
The gap between the component-level percentiles and the combo-level percentile implies that this game's performance profile does not align perfectly with what the 12400F and RX 6750 XT excel at. The 4K Medium result of 66 FPS and 1440p Medium result of 126 FPS are respectable, but the 1080p Ultra result of 135 FPS lags behind what a 71st-percentile GPU might typically deliver in less CPU-bound titles. This indicates that Pc Building Simulator's simulation logic places demands on the CPU that the six-core/12-thread design handles adequately but not exceptionally, even though the CPU benchmarks suggest strong multi-threaded performance for its class.
The rank of 1699 places this combo in the middle of the pack, but the data reveals that the system is not evenly balanced across all settings. At 1080p Low, the 283 FPS result is strong, but at 4K Ultra, the 44 FPS result is below the 60 FPS threshold. This variance suggests that the combo's ranking is dragged down by the high-resolution, high-settings scenarios, while it performs admirably in more moderate configurations. Players with 1080p or 1440p displays at Medium or High settings will likely find this combo performs better than its overall rank suggests.
Resolution Scaling
The measured FPS data reveals a clear and consistent pattern of resolution scaling that points to the GPU as the primary limiting factor at higher pixel counts. From 1080p to 1440p at Medium settings, the average FPS drops from 200 to 126, a 37% reduction. From 1440p to 4K at Medium, the average drops from 126 to 66, a 48% reduction. The cumulative drop from 1080p to 4K at Medium is 67%, which is roughly proportional to the pixel count increase of 4.5x — indicating that the GPU's fill rate and bandwidth are the constraining resources at 4K.
The scaling pattern at High settings tells a similar story: 141 FPS at 1080p, 89 FPS at 1440p, and 47 FPS at 4K. The 1080p-to-1440p drop of 37% and the 1440p-to-4K drop of 47% mirror the Medium settings almost exactly. This consistency across quality presets strongly suggests that the GPU's 12 GB GDDR6 memory and 432.0 GB/s bandwidth are being stressed in a predictable manner as resolution increases, rather than the CPU becoming a sudden bottleneck at a particular resolution.
The Low preset results show the same pattern, with 283 FPS at 1080p, 178 FPS at 1440p, and 93 FPS at 4K. The 1080p-to-1440p drop is 37%, and the 1440p-to-4K drop is 48%, which matches the Medium and High scaling almost identically. The fact that the scaling percentages hold steady across Low, Medium, and High settings — with Ultra showing 135 FPS at 1080p, 85 FPS at 1440p, and 44 FPS at 4K — indicates that resolution, not settings, is the dominant factor in performance degradation. This is a hallmark of GPU-bound scaling, where the rendering pipeline's pixel throughput limits frame rates regardless of the quality preset chosen.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates across all settings. The Low preset achieves 283 FPS average, which is the fastest measured result in the entire dataset. Medium settings produce 200 FPS average with a minimum of 170 FPS and maximum of 230 FPS, providing a wide and consistent frame time window. High settings drop to 141 FPS average, while Ultra settings yield 135 FPS average. The delta between High and Ultra at 1080p is only 6 FPS, suggesting diminishing returns from the highest quality preset.
At 2560x1440, the performance remains strong but shows clear scaling. Low settings deliver 178 FPS average, Medium produces 126 FPS average with 107 FPS minimum and 145 FPS maximum, High achieves 89 FPS, and Ultra falls to 85 FPS. The Medium preset's minimum of 107 FPS is particularly notable, as it ensures the experience remains above 100 FPS even during demanding scenes. The High-to-Ultra delta narrows to just 4 FPS at this resolution, making the choice between those presets largely a matter of visual preference rather than performance.
At 3840x2160, the system's limits become apparent. Low settings achieve 93 FPS average, which is playable but represents a significant drop from the 178 FPS at 1440p. Medium settings produce 66 FPS average with a minimum of 56 FPS and maximum of 76 FPS, making this the only 4K preset that maintains a minimum above 60 FPS. High settings drop to 47 FPS average, and Ultra falls to 44 FPS. The 4K Medium minimum of 56 FPS means there will be occasional dips below 60 FPS, but the overall experience remains smooth for a simulation game. The 4K Ultra result of 44 FPS is the weakest measured performance in the dataset, indicating that this combo is not suited for maximum quality at 4K.
GPU Role
The AMD Radeon RX 6750 XT serves as the dominant performance driver in this pairing, particularly as resolution increases. Built on the RDNA 2.0 architecture with a 7 nm process from TSMC, the GPU features 2560 shading units, 160 texture mapping units, and 64 render output units, along with 40 ray tracing cores. The 12 GB of GDDR6 memory on a 192-bit bus delivers 432.0 GB/s of bandwidth, which proves sufficient for 1080p and 1440p gaming but becomes strained at 4K with higher quality settings.
The GPU's clock profile includes a base clock of 2150 MHz, a game clock of 2495 MHz, and a boost clock of 2600 MHz, with memory running at 2250 MHz (18 Gbps effective). These clocks translate to a pixel rate of 166.4 GPixel/s and a texture rate of 416.0 GTexel/s, with FP32 performance of 13.31 TFLOPS. The 250 W TDP and suggested 600 W PSU indicate that this is a power-hungry card, but the dual-slot design and 1x 6-pin + 1x 8-pin power connectors are standard for this performance class.
The GPU's benchmark results show a Passmark G3D score of 20700 and a Passmark GPU compute score of 9550, with a Geekbench Vulkan score of 98089 and a 3DMark Steel Nomad DX12 score of 2548. These scores place the GPU at the 71st percentile of all graphics cards, with its nearest rivals including the AMD Radeon R9 M395X at 25891 (0.5% delta) and the NVIDIA GeForce RTX 3080 Ti Mobile at 25740 (1.1% delta). The fact that this desktop GPU leads a mobile flagship RTX 3080 Ti by 1.1% underscores its competitive positioning in the desktop market.
In Pc Building Simulator, the GPU's 12 GB VRAM buffer appears more than adequate, as the game's simulation focus likely limits texture and geometry complexity compared to action titles. The resolution scaling data — with consistent 67% drops from 1080p to 4K across settings — indicates that the GPU's rasterization throughput, rather than its memory capacity, is the limiting factor at 4K. The 4K Medium result of 66 FPS with a 56 FPS minimum suggests that the GPU can handle moderate quality at 4K, but the 44 FPS at 4K Ultra reveals that the shading units and ROPs are overwhelmed by the pixel workload at maximum quality settings.
Hardware Specifications
Intel Core i5-12400F
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + AMD Radeon RX 6750 XT in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 93.0 |
| 3840x2160 | Medium | 66.0 |
| 3840x2160 | High | 47.0 |
| 3840x2160 | Ultra | 44.0 |
| 2560x1440 | Low | 178.0 |
| 2560x1440 | Medium | 126.0 |
| 2560x1440 | High | 89.0 |
| 2560x1440 | Ultra | 85.0 |
| 1920x1080 | Low | 283.0 |
| 1920x1080 | Medium | 200.0 |
| 1920x1080 | High | 141.0 |
| 1920x1080 | Ultra | 135.0 |
Pc Building Simulator with ii5-12400F + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RX 6750 XT + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with ii5-12400F + RX 6750 XT
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