Evolve

Evolve

AVERAGE FPS
97
good

This combination provides smooth gameplay with an average of 97 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 47 62 77
1440p QHD 55 85 107 138
1080p Full HD 82 122 158 200

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 77
3840x2160 Medium 62
3840x2160 High 47
3840x2160 Ultra 34
2560x1440 Low 138
2560x1440 Medium 107
2560x1440 High 85
2560x1440 Ultra 55
1920x1080 Low 200
1920x1080 Medium 158
1920x1080 High 122
1920x1080 Ultra 82

Evolve with Intel Core i5-12400F + AMD Radeon RX 6750 XT, In-Depth Analysis

The Intel Core i5-12400F and AMD Radeon RX 6750 XT combination ranks 809th out of 1695 tested combos in Evolve, placing it in the upper-middle tier of all systems evaluated for this title. This percentile position reflects a pairing that is well-balanced for the game’s demands, though it is not at the absolute top of the charts. The data indicates that this combo delivers a solid, playable experience across most settings, with the CPU’s strong single-thread performance and the GPU’s substantial memory bandwidth working in concert to avoid severe bottlenecking at common resolutions.

How This Combo Ranks

The combo’s rank of 809 out of 1695 places it just below the 50th percentile of all tested configurations in Evolve. This is a respectable position, given that the list includes both newer and more expensive hardware. The CPU itself sits at the 77th percentile among all tested processors, while the GPU is at the 79th percentile among all graphics cards. These two near-identical percentile scores suggest that neither component is wildly overspending its relative capability for this game, resulting in a balanced platform.

Looking at the CPU’s nearest rivals, the Core i5-12400F’s average benchmark score of 19221 is virtually indistinguishable from the Intel Core i7-8700K (19210, deltaPct 0.1) and the Intel Core i5-1335U (19167, deltaPct 0.3). It is also within a single percentage point of the AMD Ryzen 5 7533HS (19364, deltaPct -0.7) and the AMD EPYC 7773X (18979, deltaPct 1.3). This clustering indicates that the 12400F’s processing power is squarely in a well-populated performance band; in Evolve, this means the CPU is providing a consistent, predictable foundation that does not disproportionately limit the GPU.

For the GPU, the Radeon RX 6750 XT’s average benchmark score of 35327 is similarly tight against its nearest rivals. It is 0.2% ahead of the AMD Radeon RX 5600M (35264) and 0.3% behind the NVIDIA GeForce RTX 5070 Ti Mobile (35435). The delta to the AMD Radeon 880M (35646) is -0.9%, and to the NVIDIA GeForce RTX 3080 (35787) it is -1.3%. These minuscule differences mean that in a synthetic sense, the RX 6750 XT is trading blows with a wide range of GPUs, but in Evolve specifically, the measured FPS data shows it has enough headroom to keep frame rates high at 1080p and 1440p.

GPU Role

The Radeon RX 6750 XT’s role in this combo is defined by its 12 GB of GDDR6 memory on a 192-bit bus, yielding a bandwidth of 432.0 GB/s. This is a substantial amount of memory for a game from 2015, meaning that texture loading and memory allocation are unlikely to be a limiting factor at any tested setting. The GPU’s base clock is 2150 MHz, with a boost clock of 2600 MHz and a game clock of 2495 MHz, indicating that the card is designed to sustain high frequencies under load, which directly contributes to raw pixel throughput.

In Evolve, the importance of this memory capacity becomes apparent when examining the performance scaling from Low to Ultra settings. At 1080p, the drop from Low (200 FPS) to Ultra (82.4 FPS) is a 58.8% reduction, which is a typical penalty for increased visual fidelity. However, the GPU’s 64 ROPs and 160 TMUs handle the rasterization workload efficiently, as evidenced by the fact that the frame rate does not collapse entirely at 4K Ultra (34.2 FPS) but remains borderline playable. The 13.31 TFLOPS of FP32 compute power is sufficient to drive the game’s shader complexity without the CPU stalling, particularly given the i5-12400F’s ability to feed the GPU with data.

The GPU’s position at the 79th percentile among all GPUs, combined with its nearest rival deltas of less than 1.5%, suggests that its performance in Evolve is representative of its class. The card does not have any specific architectural advantage or disadvantage for this title; it simply provides a predictable level of fill rate and memory throughput that scales with resolution.

Resolution Scaling

The measured FPS data reveals a clear pattern of GPU-bound scaling as resolution increases, which is expected for a fast CPU paired with a mid-range GPU. At 1080p High, the combo achieves 122 FPS, which drops to 84.6 FPS at 1440p High (a 30.7% reduction) and then to 47 FPS at 4K High (a further 44.4% reduction from 1440p). This steep decline from 1440p to 4K indicates that the GPU is becoming the primary limiting component at higher pixel counts, as the CPU has ample headroom to maintain frame pacing.

The scaling at Low settings further illustrates this. At 1080p Low, the combo hits 200 FPS, which is likely near the CPU’s maximum frame generation capability for this game. When moving to 1440p Low, the frame rate drops to 138.1 FPS (a 31% reduction), and at 4K Low, it falls to 76.9 FPS (a 44.3% reduction from 1440p). The consistency of these percentage drops across High and Low settings suggests that the workload scales linearly with pixel count, which is the hallmark of a GPU-limited scenario.

The transition from Medium to High settings at each resolution shows a smaller incremental cost than the jump from High to Ultra. For instance, at 1440p, Medium yields 107.4 FPS, High yields 84.6 FPS, and Ultra yields 54.8 FPS. The Ultra setting imposes a 35.2% penalty over High, which is more pronounced than the 21.2% penalty from Medium to High. This indicates that Evolve’s Ultra preset includes expensive effects that tax the GPU’s shading units and memory bandwidth, but the 12 GB frame buffer ensures that capacity is never exhausted.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates. Low settings produce an average of 200 FPS, which is a strong result for a competitive shooter. Medium settings reduce this to 158.2 FPS, still well above the refresh rate of most monitors. High settings yield 122 FPS, maintaining smooth gameplay, while Ultra drops to 82.4 FPS, which is acceptable but begins to approach the threshold where frame pacing might become noticeable on high-refresh displays.

At 2560x1440, the performance remains robust. Low settings average 138.1 FPS, providing a high-refresh experience. Medium settings drop to 107.4 FPS, which is still excellent for most users. High settings average 84.6 FPS, which is playable on 60 Hz displays and even on 144 Hz panels if the user is tolerant of some variance. Ultra settings fall to 54.8 FPS, which is a significant step down but remains above the 30 FPS minimum for a playable experience.

At 3840x2160, the GPU begins to struggle with higher presets. Low settings average 76.9 FPS, which is surprisingly high for 4K and indicates that the game is not overly demanding when visual effects are minimized. Medium settings reduce this to 61.7 FPS, still a solid 60 FPS experience. High settings drop to 47 FPS, which is playable but not ideal for fast-paced action. Ultra settings fall to 34.2 FPS, which is at the lower edge of playability and suggests that users should avoid this preset at 4K unless they have adaptive sync technology.

The data shows a consistent pattern: the combo is capable of high refresh rates at 1080p and 1440p across most settings, while 4K is reserved for Low and Medium presets. The CPU’s strong single-thread score of 909 in 3DMark and 2332 in Cinebench R23 ensures that even at 1080p Low, where the frame rate hits 200 FPS, the processor is not the bottleneck. The GPU’s memory bandwidth of 432.0 GB/s is sufficient to feed the rendering pipeline at 4K Medium, but the 34.2 FPS at Ultra shows the limits of its 2560 shading units.

FAQ

Q: Is this combo better suited for 1080p or 1440p gaming in Evolve?

A: The data shows excellent performance at both resolutions. At 1080p High, it averages 122 FPS, while at 1440p High, it averages 84.6 FPS. Both are playable, but 1080p offers a higher frame rate for competitive play, whereas 1440p provides a better visual experience at a still-strong frame rate.

Q: How does the CPU’s performance compare to its immediate rivals?

A: The Core i5-12400F’s average benchmark score of 19221 is within 1.3% of all four nearest rivals listed. It is 0.1% ahead of the Intel Core i7-8700K and 0.3% ahead of the Intel Core i5-1335U, while being 0.7% behind the AMD Ryzen 5 7533HS and 1.3% ahead of the AMD EPYC 7773X.

Q: Can this combo handle 4K gaming in Evolve?

A: Yes, but with caveats. At 4K Low, it averages 76.9 FPS, and at 4K Medium, 61.7 FPS. However, at 4K High, the average drops to 47 FPS, and at 4K Ultra, it falls to 34.2 FPS. For a consistent 60 FPS experience, users should stick to Medium settings at 4K.

Q: What is the biggest performance gap between settings at a given resolution?

A: The largest gap is between High and Ultra settings. At 1080p, the drop from High (122 FPS) to Ultra (82.4 FPS) is a 32.5% reduction. At 1440p, the drop from High (84.6 FPS) to Ultra (54.8 FPS) is a 35.2% reduction. At 4K, the drop from High (47 FPS) to Ultra (34.2 FPS) is a 27.2% reduction.

Q: How does the GPU’s memory bandwidth affect the results?

A: The RX 6750 XT’s 432.0 GB/s bandwidth is delivered over a 192-bit bus with 12 GB of GDDR6 memory. The data suggests this is more than adequate for Evolve, as the frame rate drops are consistent with pixel count increases rather than memory capacity issues, even at 4K Ultra.

Q: Is there a risk of CPU bottlenecking at any tested setting?

A: At 1080p Low, the combo reaches 200 FPS, which is a high frame rate that could potentially strain the CPU. However, the i5-12400F’s single-thread score of 909 in 3DMark and its 77th percentile ranking among all CPUs indicate it has sufficient headroom to avoid being a significant limiting factor, as the frame rate scales predictably with resolution.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + AMD Radeon RX 6750 XT in Evolve

Resolution Settings Avg FPS
3840x2160 Low 76.9
3840x2160 Medium 61.7
3840x2160 High 47.0
3840x2160 Ultra 34.2
2560x1440 Low 138.1
2560x1440 Medium 107.4
2560x1440 High 84.6
2560x1440 Ultra 54.8
1920x1080 Low 200.0
1920x1080 Medium 158.2
1920x1080 High 122.0
1920x1080 Ultra 82.4

Evolve with ii5-12400F + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 6750 XT + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with ii5-12400F + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.