Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
98
good

This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 34 55 71
1440p QHD 65 72 103 142
1080p Full HD 104 113 159 225

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 71
3840x2160 Medium 55
3840x2160 High 34
3840x2160 Ultra 34
2560x1440 Low 142
2560x1440 Medium 103
2560x1440 High 72
2560x1440 Ultra 65
1920x1080 Low 225
1920x1080 Medium 159
1920x1080 High 113
1920x1080 Ultra 104

Pc Building Simulator with Intel Core i5-12400 + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

Settings Recommendations

The measured FPS data for Pc Building Simulator with the Intel Core i5-12400 and NVIDIA GeForce RTX 3060 Ti shows a clear tiering across the four available presets at every resolution. At 1920x1080, the Medium preset delivers 159.3 FPS average, which is a substantial 52.9% improvement over the High preset’s 112.6 FPS. The jump from Medium to Low yields 224.5 FPS, but the visual degradation is significant for a simulation game where reading component details matters. The Ultra preset at 1080p produces 104.4 FPS, which is still smooth but represents a 34.5% drop from Medium.

The sweet spot for this pairing is the Medium preset at 2560x1440, where the system produces 102.7 FPS. This is the only 1440p setting that clears the 100 FPS threshold, and it does so while maintaining a comfortable margin above the 64.7 FPS seen at Ultra. At 4K, no preset reaches 60 FPS; the Low setting peaks at 71.4 FPS, while Medium drops to 55.1 FPS. The data suggests that Medium is the optimal balance across all resolutions, as it consistently outperforms High by margins of 41.5% at 1080p, 43.6% at 1440p, and 60.1% at 4K. High and Ultra are nearly indistinguishable in performance at 4K (34.4 vs 34.1 FPS), which indicates diminishing returns from the highest settings.

For users with 144Hz displays, the Medium preset at 1080p is the only configuration that approaches refresh-rate saturation. At 1440p, Medium’s 102.7 FPS is adequate for 100Hz panels but falls short of 144Hz. The Ultra preset should be avoided entirely unless the user prioritizes visual fidelity over frame rate, as it delivers 104.4 FPS at 1080p but only 64.7 FPS at 1440p and 34.1 FPS at 4K. Benchmark results indicate that the RTX 3060 Ti has sufficient headroom for Medium settings at 1440p, making this the recommended configuration for most users.

FAQ

Q: What is the best resolution for this CPU/GPU combo in Pc Building Simulator?

A: The data shows 2560x1440 with Medium settings delivers 102.7 FPS, which is the highest frame rate above 100 FPS outside of 1080p. At 1080p Medium reaches 159.3 FPS, but the resolution scaling analysis indicates 1440p Medium provides the best balance of visual clarity and performance.

Q: How does the Ultra preset compare to High at 4K?

A: At 3840x2160, Ultra averages 34.1 FPS while High averages 34.4 FPS — a difference of only 0.3 FPS. This negligible gap suggests the Ultra preset adds minimal visual benefit at 4K for this hardware configuration.

Q: Can this system hit 60 FPS at 4K?

A: No. The highest 4K result is 71.4 FPS on Low settings, but Medium drops to 55.1 FPS. High and Ultra both fall below 35 FPS. Users targeting 60 FPS at 4K would need to accept Low settings or reduce resolution.

Q: How does the i5-12400 compare to its nearest rivals in synthetic benchmarks?

A: The i5-12400 scores 19,850 in the average benchmark, placing it within 0.1% of the Intel Core i7-9700 (19,831) and 0.2% behind the Intel Core i7-8700 (19,894). It is 0.4% ahead of the Intel Core i5-11600K (19,771) and 0.4% behind the AMD Ryzen Threadripper PRO 5995WX (19,928).

Q: What is the RTX 3060 Ti’s position relative to competing GPUs?

A: The RTX 3060 Ti averages 25,120 in benchmark scores, sitting 0.2% behind the AMD Radeon RX 6700M (25,180) and 0.5% behind both the AMD Radeon RX 6600 (25,235) and AMD Radeon 890M (25,246). It is 0.7% ahead of the AMD Radeon RX 580 2048SP (25,287).

Q: Does the CPU or GPU limit performance in this game?

A: The resolution scaling data shows FPS drops of 36.5% from 1080p to 1440p at Medium settings (159.3 to 102.7 FPS) and another 46.4% from 1440p to 4K (102.7 to 55.1 FPS). This progressive decline indicates the GPU becomes the primary bottleneck as resolution increases, while the CPU’s 6-core/12-thread configuration (boosting to 4.40 GHz) handles the simulation logic without showing signs of constraint at lower resolutions.

GPU Role

The NVIDIA GeForce RTX 3060 Ti brings 8 GB of GDDR6 memory on a 256-bit bus with 448.0 GB/s of bandwidth. This memory configuration is directly relevant to Pc Building Simulator’s performance, as the game’s asset loading and component rendering rely on texture bandwidth. The GPU’s boost clock of 1665 MHz and base clock of 1410 MHz are modest for the Ampere architecture, but the 4864 shading units and 152 texture mapping units provide ample compute throughput for this simulation genre.

The 3060 Ti’s 16.20 TFLOPS FP32 performance and 133.2 GPixel/s pixel rate explain why the card handles 1080p and 1440p Medium settings with ease. However, the 4K results reveal the GPU’s limitations: even at Low settings, the card produces 71.4 FPS, but the transition to Medium (55.1 FPS) and High (34.4 FPS) shows a steep performance cliff. The 8 GB VRAM capacity is sufficient for this game’s data sets, as evidenced by the consistent performance deltas between settings rather than sudden frame drops that would indicate memory swapping.

The GPU’s 69th percentile ranking among all GPUs places it in the upper-midrange tier, and its nearest rival comparisons show it trading blows with the AMD Radeon RX 6600 (0.5% difference) and RX 6700M (0.2% difference). In Pc Building Simulator specifically, the 3060 Ti demonstrates its strength in compute-heavy workloads, with the PassMark G3D score of 20,349 and OpenCL score of 109,075 indicating robust general-purpose performance. The card’s 200 W TDP and 550 W suggested PSU are consistent with its midrange positioning, though these figures do not directly impact the measured FPS data.

Measured FPS Breakdown

At 1920x1080, the RTX 3060 Ti with the i5-12400 delivers a wide spread of results across settings. Low settings produce 224.5 FPS average, which drops to 159.3 FPS at Medium, 112.6 FPS at High, and 104.4 FPS at Ultra. The delta between Medium and High is 46.7 FPS (29.3%), while the gap between High and Ultra narrows to just 8.2 FPS (7.3%). This compression at the top end suggests the Ultra preset adds minimal computational load relative to High.

Moving to 2560x1440, the pattern shifts. Low settings yield 141.8 FPS, Medium drops to 102.7 FPS, High falls to 71.5 FPS, and Ultra bottoms out at 64.7 FPS. The Medium-to-High gap widens to 31.2 FPS (30.4%), while High-to-Ultra remains a modest 6.8 FPS (9.5%). At this resolution, the GPU’s pixel fill rate becomes more significant, as evidenced by the larger performance penalties for higher quality settings.

At 3840x2160, the results show severe scaling penalties. Low settings produce 71.4 FPS, Medium drops to 55.1 FPS, High falls to 34.4 FPS, and Ultra manages 34.1 FPS. The Medium-to-High gap is 20.7 FPS (37.6%), representing the largest relative penalty across all resolutions. Interestingly, High and Ultra are virtually identical (34.4 vs 34.1 FPS), suggesting the Ultra preset’s additional effects are either not rendering at 4K or are GPU-bound to the same degree.

The data reveals that the 3060 Ti’s performance envelope spans from 224.5 FPS at 1080p Low to 34.1 FPS at 4K Ultra — a 6.6x range. The card maintains playable frame rates (above 60 FPS) at 1080p for all settings, at 1440p for Low through High, and at 4K only for Low settings.

Resolution Scaling

The FPS progression from 1080p to 1440p to 4K follows a predictable pattern, but the magnitude of the drop varies significantly by preset. At Low settings, the decline from 224.5 FPS at 1080p to 141.8 FPS at 1440p represents a 36.8% reduction, and further dropping to 71.4 FPS at 4K is another 49.6% reduction. This near-halving at each step indicates the GPU is the limiting factor, as the CPU’s workload remains relatively constant across resolutions.

Medium settings show a slightly different scaling curve: 159.3 FPS at 1080p, 102.7 FPS at 1440p (35.5% drop), and 55.1 FPS at 4K (46.4% drop). The High preset exhibits the steepest relative decline: 112.6 FPS at 1080p, 71.5 FPS at 1440p (36.5% drop), and 34.4 FPS at 4K (51.9% drop). Ultra settings follow suit with 104.4, 64.7, and 34.1 FPS respectively, showing a 38.0% drop to 1440p and a 47.3% drop to 4K.

The consistent 35-38% penalty from 1080p to 1440p across all settings suggests the GPU’s shading and texture throughput scales linearly with pixel count. However, the 4K transition shows greater variance: Medium loses 46.4%, High loses 51.9%, while Low loses 49.6%. This indicates that higher quality settings at 4K incur disproportionately larger costs, likely due to the 448.0 GB/s memory bandwidth becoming a limiting factor for more complex rendering passes.

The data strongly suggests the RTX 3060 Ti is the bottleneck at 1440p and above, while the i5-12400 (with its 18 MB L3 cache and 4.40 GHz boost clock) maintains sufficient headroom. The 1080p Low result of 224.5 FPS represents the upper bound of this pairing, and the fact that Medium at 1440p (102.7 FPS) retains 64% of that performance indicates the GPU has adequate compute resources for this simulation workload. Users seeking higher 4K performance would need to consider a GPU with greater memory bandwidth, as the 3060 Ti’s 8 GB GDDR6 configuration and 256-bit bus appear to be the limiting factors at that resolution.

Hardware Specifications

Intel Core i5-12400

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400 + NVIDIA GeForce RTX 3060 Ti in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 71.4
3840x2160 Medium 55.1
3840x2160 High 34.4
3840x2160 Ultra 34.1
2560x1440 Low 141.8
2560x1440 Medium 102.7
2560x1440 High 71.5
2560x1440 Ultra 64.7
1920x1080 Low 224.5
1920x1080 Medium 159.3
1920x1080 High 112.6
1920x1080 Ultra 104.4

Pc Building Simulator with ii5-12400 + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 3060 Ti + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with ii5-12400 + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.