Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
76
good

This combination provides smooth gameplay with an average of 76 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 29 40 57
1440p QHD 52 55 77 109
1080p Full HD 82 87 123 173

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 40
3840x2160 High 29
3840x2160 Ultra 27
2560x1440 Low 109
2560x1440 Medium 77
2560x1440 High 55
2560x1440 Ultra 52
1920x1080 Low 173
1920x1080 Medium 123
1920x1080 High 87
1920x1080 Ultra 82

Pc Building Simulator with Intel Core i3-12100F + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis

# How This Combo Ranks

The Intel Core i3-12100F paired with the NVIDIA GeForce GTX 1660 SUPER lands at rank 3172 out of 3723 tested combos in Pc Building Simulator. That places this configuration in the lower 15% of all tested systems, which makes sense given the hardware's mid-range positioning in the broader benchmark database. The combo rank reflects that this is a functional, entry-level pairing rather than a performance-oriented one.

Benchmark results indicate this combo sits in a crowded field. The CPU's average benchmark score of 13494 puts it at the 68th percentile among all CPUs, while the GPU's average score of 12986 places it at the 53rd percentile among all GPUs. Neither component is a standout, but both are competent for their respective tiers. The data shows a system that can run the game, but with clear limitations at higher resolutions and settings.

The rank of 3172 out of 3723 combos suggests that most tested systems outperform this one. However, that ranking also implies there are roughly 550 combos that perform worse, meaning this isn't the bottom of the barrel either. For a simulation game like Pc Building Simulator, which is not graphically demanding compared to AAA shooters, this combo's position in the rankings is acceptable for 1080p play but leaves little headroom for future titles or higher fidelity settings.

# GPU Role

The NVIDIA GeForce GTX 1660 SUPER is built on the Turing architecture with a 12 nm process node from TSMC. It features 6 GB of GDDR6 memory on a 192-bit bus, delivering 336.0 GB/s of memory bandwidth. The GPU's base clock runs at 1530 MHz with a boost clock of 1785 MHz, while the memory operates at 1750 MHz (14 Gbps effective). These specifications put the GTX 1660 SUPER in a specific performance envelope that directly influences the measured FPS data.

The GPU's 1408 shading units, 88 texture mapping units, and 48 raster output processors handle the rendering workload. With a pixel rate of 85.68 GPixel/s and a texture rate of 157.1 GTexel/s, the card can process geometry and textures at a pace that suits 1080p gaming. The FP32 performance of 5.027 TFLOPS is modest by modern standards, but for a simulation game that emphasizes system building over graphical fidelity, this is sufficient.

The GPU's 6 GB VRAM capacity is a critical factor in this game's results. At 1080p, the memory footprint is manageable, and the measured FPS reflects that. However, as resolution increases to 1440p and 4K, the 6 GB allocation becomes a limiting factor. The data shows a clear pattern: at 4K Ultra, the average FPS drops to 27, which is below playable thresholds. The GPU's percentile rank of 53 among all GPUs, with rival scores from the RTX 3050 Ti Mobile (12940, 0.4% delta) and RX 580 (12928, 0.4% delta), indicates it trades blows with those parts but doesn't decisively beat them.

# Resolution Scaling

The measured FPS data reveals how this combo scales across resolutions. Starting at 1080p Low, the system achieves 173 FPS average, which drops to 109 FPS at 1440p Low and 57 FPS at 4K Low. That's a 34.7% drop from 1080p to 1440p, followed by a 47.7% drop from 1440p to 4K. The scaling pattern shows the GPU becoming increasingly stressed as pixel count rises, with the CPU staying relatively underutilized at lower resolutions.

At High settings, the progression is 87 FPS at 1080p, 55 FPS at 1440p, and 29 FPS at 4K. The drop from 1080p to 1440p is 36.8%, while the drop from 1440p to 4K is 47.3%. Medium settings show a similar trend: 123 FPS at 1080p, 77 FPS at 1440p, and 40 FPS at 4K. Ultra settings yield 82 FPS at 1080p, 52 FPS at 1440p, and 27 FPS at 4K.

These numbers indicate that the limiting component shifts depending on resolution. At 1080p, the GPU is the primary constraint, but the CPU's 4 cores and 8 threads can keep up with the frame generation demands. At 4K, the GPU's 6 GB VRAM and 192-bit memory bus become the bottleneck, as the rendering load exceeds what the card can efficiently process. The data shows that 1440p High (55 FPS) is the practical ceiling for smooth gameplay, while 4K is only viable at Low settings with 57 FPS.

# Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. Low settings produce an average of 173 FPS, which is well above any refresh rate target. Medium settings yield 123 FPS average with a minimum of 104 and maximum of 141 FPS, providing a smooth experience. High settings drop to 87 FPS average, still playable but with less headroom. Ultra settings bring the average down to 82 FPS, which remains above 60 FPS but shows the GPU is working harder.

Moving to 2560x1440, the performance drops noticeably. Low settings average 109 FPS, which is still excellent for competitive play. Medium settings average 77 FPS with a minimum of 66 and maximum of 89 FPS, keeping framerates above 60 FPS in most scenes. High settings average 55 FPS, which is borderline for smooth gameplay, and Ultra settings average 52 FPS, dipping below the 60 FPS threshold.

At 3840x2160, the combo struggles. Low settings average 57 FPS, which is playable but not ideal. Medium settings average 40 FPS with a minimum of 34 and maximum of 47 FPS, showing noticeable stutter in demanding scenes. High settings average 29 FPS, and Ultra settings average 27 FPS, both of which are below playable thresholds for most users. The data clearly shows that 4K is not a viable resolution for this combo beyond the lowest settings.

The Medium settings data includes min and max FPS values, which provide insight into frame time consistency. At 1080p Medium, the range from 104 to 141 FPS indicates reasonable stability. At 1440p Medium, the range from 66 to 89 FPS shows tighter variance but lower overall performance. At 4K Medium, the range from 34 to 47 FPS reveals significant frame pacing issues, highlighting the GPU's limitations at that resolution.

# CPU Role

The Intel Core i3-12100F is a 4-core, 8-thread processor based on Alder Lake architecture, manufactured on Intel's 10 nm process. It runs at a base clock of 3.30 GHz with a boost clock of 4.30 GHz, and has a TDP of 58 W. The CPU features 12 MB of shared L3 cache, with 80 KB L1 and 1.25 MB L2 per core. It supports DDR4 and DDR5 memory in dual-channel configuration and uses the Intel Socket 1700.

Benchmark results show the i3-12100F performs well for its core count. The Cinebench R23 multicore score of 11860 and single-core score of 1674 indicate strong single-threaded performance, which is crucial for simulation games that often rely on a few heavily loaded threads. The Geekbench multicore score of 7252 and single-core score of 1932 corroborate this. The 3DMark scores show scaling from 1659 (2 threads) to 4051 (16 threads), with the 4-thread score of 2859 and 8-thread score of 4026 demonstrating that the CPU's performance plateaus after 8 threads due to its 4-core/8-thread design.

The CPU's percentile rank of 68 among all CPUs, with its average score of 13494, places it near the Intel Core 3 N355 (13492, 0% delta) and Intel Core i5-9500 (13452, 0.3% delta). This means the i3-12100F is competitive with older 6-core parts in general benchmarks, though its 4-core limit could cause issues in heavily threaded workloads.

In Pc Building Simulator, the CPU's role is less demanding than in other genres. The game's simulation of PC assembly and boot sequences is largely single-threaded, and the i3-12100F's strong single-core performance (Cinebench R23 single-core of 1674) ensures that the CPU is not a bottleneck at 1080p. The data shows that at 1080p Low, the combo achieves 173 FPS, which suggests the CPU can feed frames to the GPU without holding it back. However, at higher resolutions where the GPU is the limiting factor, the CPU's performance becomes less relevant.

The CPU's memory support for both DDR4 and DDR5, along with its dual-channel memory bus, means system builders have flexibility in platform choice. The 58 W TDP makes it easy to cool, though that's a qualitative observation based on the power draw.

# FAQ

Q: What is the best settings and resolution combination for this combo in Pc Building Simulator?

A: The data shows 1080p Medium is the sweet spot, delivering 123 FPS average with a minimum of 104 and maximum of 141 FPS. At 1440p Medium, the average drops to 77 FPS, which is still playable. For the highest fidelity, 1080p Ultra averages 82 FPS, but the jump to 1440p High drops to 55 FPS.

Q: Can this combo handle 4K gaming in this title?

A: At 4K, only Low settings are playable, averaging 57 FPS. Medium settings drop to 40 FPS average with a minimum of 34 FPS, while High and Ultra average 29 and 27 FPS respectively. The GPU's 6 GB VRAM and 192-bit memory bus are the limiting factors at 4K.

Q: How does the GTX 1660 SUPER compare to its nearest rivals?

A: The GPU's average benchmark score of 12986 is nearly identical to the RTX 3050 Ti Mobile (12940, 0.4% faster) and RX 580 (12928, 0.4% faster). It's slightly behind the Tesla M2090 (13075, -0.7%) and ahead of the Radeon 740M (12870, 0.9%). These are all within a 1% performance band.

Q: Is the i3-12100F a bottleneck for the GTX 1660 SUPER?

A: At 1080p, the CPU is not a bottleneck, as evidenced by the 173 FPS at Low settings. The CPU's single-thread score of 1674 in Cinebench R23 and 893 in 3DMark single-thread indicate strong single-core performance. At higher resolutions, the GPU becomes the limiting component, so CPU performance matters less.

Q: What does the combo's rank of 3172 out of 3723 mean for real-world usage?

A: This rank places the combo in the bottom 15% of all tested configurations. However, for a simulation game like Pc Building Simulator, the actual gameplay experience at 1080p Medium (123 FPS) is smooth. The low rank reflects the hardware's overall performance across all games, not just this title.

Q: How does the CPU's multicore performance compare to its rivals?

A: The i3-12100F's average score of 13494 is essentially tied with the Core 3 N355 (13492, 0% delta) and slightly ahead of the Core i5-9500 (13452, 0.3%). It trails the Core 5 120UL (13594, -0.7%) and beats the Core i7-1250U (13351, 1.1%). The passmark multithread score of 14015 and Cinebench R23 multicore of 11860 show that 4 cores with 8 threads handle moderate threading well.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1660 SUPER

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1785 MHz MHz
TDP 125 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + NVIDIA GeForce GTX 1660 SUPER in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 57.0
3840x2160 Medium 40.0
3840x2160 High 29.0
3840x2160 Ultra 27.0
2560x1440 Low 109.0
2560x1440 Medium 77.0
2560x1440 High 55.0
2560x1440 Ultra 52.0
1920x1080 Low 173.0
1920x1080 Medium 123.0
1920x1080 High 87.0
1920x1080 Ultra 82.0

Pc Building Simulator with ii3-12100F + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with GTX 1660 SUPER + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with ii3-12100F + GTX 1660 SUPER

Explore FPS benchmarks for other games using this same hardware combination.