Downfall
This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 45 | 56 | 63 |
| 1440p QHD | 43 | 70 | 86 | 107 |
| 1080p Full HD | 62 | 99 | 118 | 144 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core i3-12100F + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis
How This Combo Ranks
The Intel Core i3-12100F paired with the NVIDIA GeForce GTX 1660 SUPER sits at rank 1548 out of 1741 tested combos in Downfall. That places it in the lower 11% of all system pairings, which is a clear signal that this is not a combination built for maxing out a horror title at high resolutions. The data shows this combo is closer to the bottom of the barrel than the top, but the actual frame rates tell a more nuanced story than the raw rank alone suggests. Being 193 spots from the bottom means there are plenty of weaker pairings, but the rank underscores that most modern setups will outpace it.
Breaking down the components individually, the CPU holds its own with an average benchmark score of 13516, landing in the 72nd percentile among all processors. The GPU, however, is less impressive, sitting at the 55th percentile with an average score of 14286. The disparity between the two components is telling: the processor is a relative overachiever, while the graphics card is merely average. For a game like Downfall, which leans on atmospheric rendering and tension rather than massive physics simulations, this imbalance means the GPU will likely be the limiting factor in most scenarios.
GPU Role
The GTX 1660 SUPER is built on the Turing architecture with a TU116 chip, manufactured on a 12 nm process at TSMC. It packs 6 GB of GDDR6 memory on a 192-bit bus, delivering a bandwidth of 336.0 GB/s. The memory clock runs at 1750 MHz, which translates to 14 Gbps effective. These specs are modest by modern standards, but they are sufficient for a horror game that prioritizes lighting and shadow effects over raw polygon counts.
In Downfall, the GPU's role is critical for maintaining playable frame rates, especially at higher resolutions. The card's boost clock of 1785 MHz and base clock of 1530 MHz provide consistent performance, but the 5.027 TFLOPS of FP32 compute power is not overwhelming. The 1408 shading units and 48 ROPs handle pixel output at a rate of 85.68 GPixel/s, which is adequate for 1080p gaming but starts to strain at 4K. The texture fill rate of 157.1 GTexel/s ensures that surfaces render smoothly, but the GPU's 55th percentile ranking among all graphics cards indicates it is squarely mid-pack.
The VRAM situation is worth noting. With 6 GB of GDDR6, the card has enough memory for most 1080p and 1440p titles, but Downfall's Ultra preset at 4K shows the limits. The data shows a drop from 45.3 FPS at High to 26.4 FPS at Ultra in 4K, a 42% reduction that suggests the card is running out of headroom. The 336.0 GB/s bandwidth is a bottleneck when textures and shaders are cranked to maximum, and the card's end-of-life production status means there is no future driver optimization coming to rescue it.
CPU Role
The Intel Core i3-12100F is a 4-core, 8-thread processor from the Alder Lake-S architecture, built on Intel's 10 nm process. It runs at a base clock of 3.30 GHz and boosts up to 4.30 GHz, with a 58 W TDP. The L3 cache is 12 MB shared, and the CPU supports both DDR4 and DDR5 memory. This is a budget-oriented chip, but its benchmark scores are surprisingly strong: a Cinebench R23 multi-core score of 11912 and a single-core score of 1681.
In Downfall, the CPU's job is to handle game logic, AI, and physics calculations. The 4 cores and 8 threads are sufficient for a horror game that is not heavily multithreaded. The single-thread performance is where this chip shines, with a Geekbench single-core score of 2224 and a Passmark single-thread score of 3444. These numbers indicate that the i3-12100F can keep up with the demands of the game's scripting and event triggers without bottlenecking the GPU.
The CPU's percentile ranking of 72 places it well above the GPU's 55th percentile, confirming that the processor is not the weak link in this pairing. Its nearest rivals in benchmark scores include the AMD Ryzen Threadripper PRO 3975WX (deltaPct -0.1) and the Intel Core i7-7700K (deltaPct 1.8), which shows it trades blows with much more expensive chips. For Downfall specifically, the CPU's 3.30 GHz base clock and 4.30 GHz boost are more than adequate, as the game's frame rates at 1080p Low (144.4 FPS) demonstrate that the processor can feed the GPU without issue.
Measured FPS Breakdown
The measured FPS data provides a clear picture of how this combo performs across resolutions and settings. At 1920x1080, the system is very playable: Low settings hit 144.4 FPS, Medium reaches 117.9 FPS, and High manages 99.2 FPS. Ultra drops to 61.9 FPS, which is still above the 60 FPS threshold but shows the GPU's limits as settings scale up. The jump from Low to Ultra is a 57% performance loss, which is steep but expected for a card in this class.
Moving to 2560x1440, the frame rates remain respectable but start to show strain. Low settings deliver 107.3 FPS, Medium drops to 85.5 FPS, and High falls to 70.2 FPS. Ultra takes a significant hit, landing at 43.4 FPS, which is below the 60 FPS target most players prefer. The scaling from 1080p to 1440p shows roughly a 25-30% reduction in frame rates across all settings, which aligns with the increased pixel count.
At 3840x2160, the system struggles to maintain playability. Low settings yield 62.9 FPS, Medium drops to 56.3 FPS, and High falls to 45.3 FPS. Ultra is nearly unplayable at 26.4 FPS. The 4K results highlight the GPU's 6 GB VRAM and 192-bit bus as limiting factors. The frame rate drop from High to Ultra at 4K is 42%, a massive decline that indicates the card is thrashing under the memory and compute load.
FAQ
Q: Can this combo run Downfall at 60 FPS in 1080p?
A: Yes, at Low, Medium, and High settings. The measured data shows 144.4 FPS, 117.9 FPS, and 99.2 FPS respectively. Ultra drops to 61.9 FPS, which is just barely above 60 FPS.
Q: Is 4K gaming viable with this setup?
A: Only at Low settings, where the system achieves 62.9 FPS. Medium drops to 56.3 FPS, High falls to 45.3 FPS, and Ultra is unplayable at 26.4 FPS.
Q: How does the CPU compare to its nearest rivals?
A: The i3-12100F scores 13516 on average, which is 0.1% behind the AMD Ryzen Threadripper PRO 3975WX and 1.8% ahead of the Intel Core i7-7700K.
Q: What is the GPU's relative standing among all graphics cards?
A: The GTX 1660 SUPER sits at the 55th percentile, with an average benchmark score of 14286. It is 0.2% behind the AMD Radeon RX Vega 11 and 0.7% behind the AMD Radeon RX 5500 XT.
Q: What is the best resolution for a smooth experience?
A: 1920x1080 is the sweet spot. All settings except Ultra exceed 90 FPS, and even Ultra stays above 60 FPS.
Q: Does the CPU bottleneck the GPU in this game?
A: No, the data indicates the CPU is not the limiting factor. At 1080p Low, the system hits 144.4 FPS, which shows the processor can feed the GPU adequately.
Settings Recommendations
For the best experience, 1920x1080 with High settings is the recommended baseline. It delivers 99.2 FPS, which is smooth and visually appealing for a horror game that relies on atmosphere. If you prefer maximum visual fidelity, Ultra at 1080p is still playable at 61.9 FPS, but the drop from High to Ultra is a 38% performance hit, so the visual gains need to justify the frame rate loss.
At 2560x1440, High settings at 70.2 FPS is the most balanced option. Medium at 85.5 FPS is also viable if you want extra headroom, but Ultra at 43.4 FPS is not recommended for gameplay that requires quick reactions. The 1440p Low setting at 107.3 FPS is overkill in terms of frame rate, but it shows the system has spare capacity at this resolution.
For 4K, the data suggests sticking to Low settings at 62.9 FPS. Medium at 56.3 FPS is borderline, and High at 45.3 FPS is a noticeable compromise. Ultra at 26.4 FPS should be avoided entirely. If 4K is a hard requirement, this combo is not ideal, and the GPU's 6 GB VRAM will continue to be a limiting factor. For most players, the practical choice is 1080p High or 1440p High, depending on monitor resolution and personal preference for frame rate over detail.
Hardware Specifications
Intel Core i3-12100F
NVIDIA GeForce GTX 1660 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + NVIDIA GeForce GTX 1660 SUPER in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 62.9 |
| 3840x2160 | Medium | 56.3 |
| 3840x2160 | High | 45.3 |
| 3840x2160 | Ultra | 26.4 |
| 2560x1440 | Low | 107.3 |
| 2560x1440 | Medium | 85.5 |
| 2560x1440 | High | 70.2 |
| 2560x1440 | Ultra | 43.4 |
| 1920x1080 | Low | 144.4 |
| 1920x1080 | Medium | 117.9 |
| 1920x1080 | High | 99.2 |
| 1920x1080 | Ultra | 61.9 |
Downfall with ii3-12100F + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with GTX 1660 SUPER + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with ii3-12100F + GTX 1660 SUPER
Explore FPS benchmarks for other games using this same hardware combination.