Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
133
excellent

This combination delivers exceptional performance with an average of 133 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 50 71 100
1440p QHD 91 95 135 191
1080p Full HD 144 151 214 302

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 100
3840x2160 Medium 71
3840x2160 High 50
3840x2160 Ultra 47
2560x1440 Low 191
2560x1440 Medium 135
2560x1440 High 95
2560x1440 Ultra 91
1920x1080 Low 302
1920x1080 Medium 214
1920x1080 High 151
1920x1080 Ultra 144

Pc Building Simulator with AMD Ryzen 7 7700 + NVIDIA GeForce RTX 3070, In-Depth Analysis

Pc Building Simulator is a simulation title that places less stress on raw graphics hardware than many AAA shooters, and the measured data for the AMD Ryzen 7 7700 with the NVIDIA GeForce RTX 3070 confirms this. The combination delivers playable frame rates even at demanding 4K resolutions, but the scaling between presets reveals where the system’s bottlenecks lie. This analysis breaks down the measured FPS across resolutions and settings, interprets the CPU and GPU roles, and explains how this specific combo ranks against other tested configurations.

Settings Recommendations

The optimal settings for this hardware pairing depend heavily on the target resolution, but the data points to a clear sweet spot for most users. At 1920x1080, the Ultra preset delivers an average of 144 FPS, which is more than sufficient for smooth gameplay. However, the Medium preset jumps to 214 FPS, and Low reaches 302 FPS, indicating that the system is heavily CPU-bound at this resolution. Since the game is a simulation with menus and component management, the visual fidelity gains from Ultra may not justify the frame rate drop from Medium in a fast-paced competitive context, but for a simulation title, the Ultra preset’s 144 FPS is still perfectly playable and offers the best visual experience without sacrificing smoothness.

At 2560x1440, the Ultra preset averages 91 FPS, while High sits at 95 FPS. The difference between these two is minimal, suggesting that the Ultra preset’s additional effects have a negligible impact on performance at this resolution. The Medium preset delivers 135 FPS, which is a substantial jump over both High and Ultraikuha. For users with a 144Hz monitor, Medium at 1440p provides the best balance of visual quality and frame rate, as the jump from 95 to 135 FPS is far more noticeable than the subtle visual differences between High and Ultra. Low at 191 FPS is available for those prioritizing maximum responsiveness.

At 3840x2160, the situation changes dramatically. The Ultra preset drops to 47 FPS, which is below the 60 FPS threshold for smooth gameplay and would be noticeable in camera panning or when scrolling through menus. High improves to 50 FPS, still not ideal. The Medium preset, however, brings the average up to 71 FPS with a minimum of 60 FPS, making it the only preset at 4K that consistently hits the standard for playable performance. Low reaches 100 FPS, but the visual compromise is severe. For 4K users, Medium is the recommended setting, as it provides a 71 FPS average with a 60 FPS floor, ensuring no major stutters or drops below playability.

GPU Role

The NVIDIA GeForce RTX 3070, based on the Ampere architecture with a GA104 chip, plays a secondary role at lower resolutions but becomes the primary limiter at 4K. The GPU features 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth. The base clock is 1500 MHz with a boost clock of 1725 MHz, and the card has 5888 shading units. These specs are sufficient to drive the game at high frame rates, but the 8 GB VRAM capacity could be a concern at 4K with High or Ultra textures, though the measured data shows the card handles the load without catastrophic failures.

At 1080p, the RTX 3070’s performance is largely underutilized. The jump from Medium (214 FPS) to Low (302 FPS) shows a 41% increase, but this is more indicative of CPU limitations than GPU headroom. The GPU is capable of far more than the CPU can feed it at this resolution. At 1440p, the GPU begins to assert itself; the difference between High (95 FPS) and Medium (135 FPS) is a 142% increase, which shows the GPU is starting to become the bottleneck. At 4K, the GPU is the clear limiting factor. The drop from Medium (71 FPS) to High (50 FPS) is a 30% decrease, and Ultra (47 FPS) is only slightly worse, indicating that the card’s raw compute power is maxed out. The 8 GB VRAM is also a potential factor at 4K Ultra, but the measured scores suggest the card’s shader throughput is the primary constraint, not memory capacity.

Benchmarks outside the game show the RTX 3070 scores 22214 in Passmark G3D and 17208 in average benchmark score, placing it in the 61st percentile of all GPUs. Its nearest rivals include the AMD Radeon RX 7600 XT, which scores 17083 (0.7% lower), and the NVIDIA GeForce GTX 690 at 17037 (1% lower). The RTX 3070 outperforms these by a slim margin, confirming its position as a mid-to-high-end card that excels in 1080p and 1440p gaming but struggles to maintain high frame rates at 4K with maximum settings.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a classic pattern of GPU-bound behavior at higher resolutions. At Medium settings, the average FPS drops from 214 at 1080p to 135 at 1440p, a 37% decrease, and then to 71 at 4K, a further 47% decrease from 1440p. This steep drop-off indicates that the RTX 3070’s compute resources are being saturated as the pixel count increases. The game’s reliance on object rendering and scene complexity in a simulation context means that higher resolutions disproportionately tax the GPU’s fill rate and shading units.

At High settings, the scaling is even more pronounced. The average FPS falls from 151 at 1080p to 95 at 1440p (a 37% drop) and then to 50 at 4K (a 47% drop from 1440p). The 4K High result of 50 FPS is just below the playable threshold, highlighting that this preset is not viable at the highest resolution. Low settings show a similar trend: 302 FPS at 1080p, 191 at 1440p, and 100 at 4K. The 4K Low result still provides a solid 100 FPS, showing that the GPU is not the sole bottleneck even at 4K when settings are minimized, but the CPU’s role becomes more significant.

The data shows that the limiting component changes with resolution. At 1080p, the CPU is the primary constraint, as evidenced by the massive FPS headroom when lowering settings. At 1440p, the balance shifts, with the GPU becoming more relevant. At 4K, the GPU is the definitive bottleneck, as even dropping from Medium to Low only yields a 41% increase in FPS, while dropping from High to Medium yields a 42% increase, showing diminishing returns as the GPU’s shader cores max out My. The 4K results are the only ones where the GPU’s 8 GB VRAM and 448.0 GB/s bandwidth are fully utilized.

How This Combo Ranks

The AMD Ryzen 7 7700 and NVIDIA GeForce RTX 3070 combination holds a rank of 1569 out of 3723 tested combos in this game. This places it in the top 42% of all configurations, which is a respectable position for a mid-range pairing. The rank reflects that while the combo is capable of high frame rates at 1080p and 1440p, it falls behind more powerful setups at 4K Ultra settings, where the 47 FPS average is a weak point. Many higher-ranked combos likely feature more powerful GPUs with higher VRAM capacities and faster memory bandwidth, which would close the gap at 4K.

The CPU’s individual performance contributes significantly to this rank. The Ryzen 7 7700 scores 40081 in average benchmark score, placing it in the 87th percentile of all CPUs. Its nearest rivals include the AMD Ryzen AI 9 365, which scores 40048 (0.1% lower), and the Intel Core 5 221E at 40144 (0.2% higher). This tight grouping shows that the CPU is not a weak link in the system, and its 8 cores and 16 threads are well-suited for a simulation game that may utilize multiple threads for physics and logic. The GPU, however, scores 17208 in average benchmark score, sitting in the 61st percentile of all GPUs, which is a lower relative standing and drags the combo rank down.

The combination’s rank suggests that for a game like Pc Building Simulator, which is not graphically demanding, the GPU is the limiting factor in achieving a top-tier rank. A better GPU, even with a slightly weaker CPU, would likely push the combo higher in the rankings, as the game’s CPU requirements are modest at lower resolutions. The 1569th rank out of 3723 indicates that there is significant room for improvement, but it also shows that this pairing is far from entry-level and can handle the game comfortably at most settings.

CPU Role

The AMD Ryzen 7 7700, based on the Zen 4 architecture and codenamed Raphael, provides 8 cores and 16 threads with a base clock of 3.80 GHz and a boost clock of 5.30 GHz. The 65W TDP and 5 nm process node from TSMC make it a power-efficient choice, and its 32 MB of shared L3 cache helps with game logic and asset streaming. In Pc Building Simulator, the CPU’s role is critical for simulating the intricate interactions between components, managing system temperatures, and calculating power draw, all of which are single-threaded or lightly threaded tasks.

The benchmark data shows the CPU’s single-threaded strength. It scores 1049 in 3dmark_single_thread and 1930 in cinebench_r23_singlecore, which are strong numbers that translate to snappy menu navigation and quick response times in the game’s UI. The multi-threaded performance is also robust, with a cinebench_r23_multicore score of 18760 and a geekbench_multicore score of 15371. However, the game is unlikely to utilize all 16 threads effectively, as simulation games often have a single main thread that can become a bottleneck.

At 1080p, the CPU’s single-thread performance is the primary limiter. The FPS at Low settings (302) is nearly double the FPS at Medium (214), which indicates that the CPU cannot feed the GPU fast enough. The boost clock of 5.30 GHz helps, but the architecture’s instructions per clock are the key factor. The CPU’s 87th percentile ranking versus all CPUs, with rivals like the Intel Core i9-13905H scoring 40313 (0.6% higher), shows that it is a top-tier processor. The data suggests that upgrading the GPU would yield little benefit at 1080p, as the CPU would still be the bottleneck.

Measured FPS Breakdown

At 1920x1080, the measured FPS across all settings is consistently high. Low settings deliver an average of 302 FPS, which is the highest score in the entire dataset. Medium settings produce 214 FPS with a minimum of 182 and a maximum of 246, making it the most consistent preset. High settings average 151 FPS, and Ultra averages 144 FPS. The gap between High and Ultra is only 7 FPS, suggesting that the Ultra preset’s extra effects have a minimal performance cost at this resolution Pascal. All presets are above 144 FPS, ensuring a smooth experience on standard 144Hz monitors.

At 2560x1440, the frame rates remain robust. Low settings average 191 FPS, which is still a high refresh rate. Medium settings provide 135 FPS with a minimum of 115 and a maximum of 155, offering a solid balance. High and Ultra are closer together, with averages of 95 and 91 FPS respectively. The difference between High and Ultra is only 4 FPS, making Ultra the better choice for visual fidelity at 1440p, as the performance cost is negligible. The minimum FPS for Medium (115) is above the 100 FPS mark, indicating that the system rarely dips below playable levels.

At 3840x2160, the performance drops significantly. Low settings average 100 FPS, which is still playable but requires sacrificing most graphical features. Medium settings average 71 FPS with a minimum of 60 and a maximum of 81, making it the only 4K preset with a consistent 60 FPS floor. High settings average 50 FPS, and Ultra averages 47 FPS, both of which are below the ideal 60 FPS threshold. The data shows a clear step-down from Medium to High, with a 30% decrease in average FPS, while the drop from High to Ultra is only 6%. This suggests that the GPU’s shader cores are saturated, and the extra workload from Ultra has diminishing returns. For 4K gaming, Medium is the only preset that consistently delivers a playable experience.

Hardware Specifications

AMD Ryzen 7 7700

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5300 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700 + NVIDIA GeForce RTX 3070 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 100.0
3840x2160 Medium 71.0
3840x2160 High 50.0
3840x2160 Ultra 47.0
2560x1440 Low 191.0
2560x1440 Medium 135.0
2560x1440 High 95.0
2560x1440 Ultra 91.0
1920x1080 Low 302.0
1920x1080 Medium 214.0
1920x1080 High 151.0
1920x1080 Ultra 144.0

Pc Building Simulator with Ryzen 7 7700 + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 3070 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with Ryzen 7 7700 + RTX 3070

Explore FPS benchmarks for other games using this same hardware combination.