Pc Building Simulator
This combination delivers exceptional performance with an average of 124 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 47 | 66 | 93 |
| 1440p QHD | 85 | 89 | 126 | 178 |
| 1080p Full HD | 134 | 141 | 200 | 282 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 7 5700X + AMD Radeon RX 7700, In-Depth Analysis
Settings Recommendations
For Pc Building Simulator, the measured FPS data shows a clear pattern across all three resolutions: the Medium preset provides the most balanced experience, while Low and High/Ultra sit at opposite ends of the performance envelope. At 1920x1080, Medium delivers 200 FPS average with a minimum of 170 FPS and maximum of 230 FPS, which comfortably exceeds the refresh rate of most high-frequency displays. The High preset at the same resolution yields 141 FPS, and Ultra drops to 134 FPS, both still playable but with less headroom. Low at 1080p reaches 282 FPS, but the visual fidelity loss in a simulation game that emphasizes component inspection and workspace detail is likely counterproductive.
The Medium preset’s measured minimum FPS values are the only ones recorded in the dataset, which suggests the benchmark captured sustained frame pacing rather than just averages. At 2560x1440, Medium produces 126 FPS average with a 107 FPS minimum and 145 FPS maximum, maintaining a smooth experience on 1440p panels. High at 1440p drops to 89 FPS, Ultra to 85 FPS, and Low jumps to 178 FPS. The gap between Medium and High at 1440p is 37 FPS, which is substantial for a simulation title where camera movement is often deliberate rather than frantic.
At 3840x2160, Medium averages 66 FPS with a 56 FPS minimum and 76 FPS maximum. This is the only 4K preset with recorded frame time variance, and the 56 FPS floor remains above the 50 FPS threshold where most users perceive stutter. High at 4K manages 47 FPS, Ultra falls to 44 FPS, and Low reaches 93 FPS. Given that the Medium preset at 4K stays above 60 FPS on average while maintaining reasonable visual quality, it represents the most sensible default for this combo. The data indicates that Medium is the sweet spot: it preserves enough detail for a game where reading component labels and observing thermal behavior matters, while keeping frame rates high enough to avoid input lag during menu navigation and part installation sequences.
How This Combo Ranks
The AMD Ryzen 7 5700X paired with the AMD Radeon RX 7700 ranks 1348 out of 3002 tested combos in Pc Building Simulator. This places the configuration in the 55th percentile of all combinations tested, meaning roughly 45 percent of tested systems deliver higher average FPS in this game. The mid-pack ranking is consistent with the component specifications: the CPU sits in the 79th percentile against all processors, while the GPU ranks in the 58th percentile against all graphics cards. The combination of a strong processor with a mid-range GPU produces a balanced system that does not excel in either extreme.
Examining the CPU’s nearest rivals provides context for the processor’s contribution. The Ryzen 7 5700X has an average benchmark score of 27578, identical to the Intel Core i5-12600K, which also scores 27578 with a 0 percent delta. The AMD Ryzen 7 5800 scores 27535, just 0.2 percent lower, and the AMD Ryzen 5 7600X scores 27636, 0.2 percent higher. The Intel Core Ultra 5 125H trails by 0.3 percent at 27507. These near-identical scores indicate that the CPU is not the differentiator in this combo’s ranking; any of these processors would likely produce similar results in a GPU-bound simulation title.
The GPU’s nearest rivals tell a different story. The RX 7700 has an average benchmark score of 15852, while the AMD Radeon R9 370X scores 15862 (0.1 percent higher), the AMD Radeon RX 9060 scores 16014 (1 percent higher), the AMD Radeon Pro W5500 scores 15679 (1.1 percent lower), and the NVIDIA GeForce RTX 3060 Ti scores 16129 (1.7 percent higher). The tight clustering around the RX 7700 suggests that the GPU slot in this combo is competitive with several alternatives, but none of them break away decisively. The combo’s 1348th place ranking out of 3002 reflects a system that handles the game adequately but does not challenge the top configurations, which likely pair higher-tier GPUs with equally capable processors.
GPU Role
The AMD Radeon RX 7700 brings 16 GB of GDDR6 memory on a 256-bit bus, yielding 624.1 GB/s of memory bandwidth. In Pc Building Simulator, where the game renders detailed PC components, case interiors, and lighting effects, memory capacity and bandwidth matter for texture streaming and scene complexity. The 16 GB capacity is generous for a simulation title, providing ample room for high-resolution textures without swapping. The memory clock runs at 2438 MHz with 19.5 Gbps effective throughput, which supports the measured FPS scaling from Low to Ultra presets.
The GPU’s clock behavior shows a base clock of 1900 MHz, a boost clock of 2459 MHz, and a game clock of 2041 MHz. The game clock represents the expected sustained frequency during typical gaming workloads, and the difference between base and boost clocks (559 MHz) indicates the card’s ability to ramp up under load. The 2041 MHz game clock is the relevant figure for interpreting the measured FPS: the card sustains this frequency during Pc Building Simulator sessions, and the 2459 MHz boost provides short bursts of higher performance when scene complexity spikes, such as when rotating a fully populated motherboard tray.
The GPU’s architecture, RDNA 3.0 on TSMC 5 nm, includes 2560 shading units, 160 TMUs, and 96 ROPs. The pixel rate of 236.1 GPixel/s and texture rate of 393.4 GTexel/s dictate how quickly the card can fill the screen and apply textures. In a game that renders many small UI elements and individual components, the texture rate is particularly relevant. The FP32 throughput of 25.18 TFLOPS provides the compute headroom for any physics or lighting calculations the simulation requires. The 40 ray accelerators support ray-traced effects if enabled, though the measured data does not specify whether ray tracing was active in the benchmark runs.
The GPU’s benchmark percentile of 58 against all graphics cards indicates it performs slightly above the median GPU. Its PassMark G3D score of 20974 and DirectX 12 score of 96 (from the PassMark DX12 test) provide synthetic reference points. The 3DMark Steel Nomad DX12 score of 2865 offers a modern gaming workload comparison. These figures align with the measured FPS: the card delivers solid frame rates in Pc Building Simulator but does not dominate the charts, consistent with its 58th percentile standing.
Measured FPS Breakdown
At 1920x1080, the data shows a monotonic decrease in average FPS as settings increase. Low averages 282 FPS, Medium averages 200 FPS (minimum 170, maximum 230), High averages 141 FPS, and Ultra averages 134 FPS. The step from Low to Medium costs 82 FPS, from Medium to High costs 59 FPS, and from High to Ultra costs only 7 FPS. This pattern suggests that the Ultra preset adds minimal visual benefit over High while still reducing performance, making High the better choice if Medium’s visual trade-offs are unacceptable.
Moving to 2560x1440, the same ordering holds. Low averages 178 FPS, Medium averages 126 FPS (minimum 107, maximum 145), High averages 89 FPS, and Ultra averages 85 FPS. The resolution increase from 1080p to 1440p reduces Low from 282 to 178 FPS (a 37 percent drop), Medium from 200 to 126 FPS (a 37 percent drop), High from 141 to 89 FPS (a 37 percent drop), and Ultra from 134 to 85 FPS (a 37 percent drop). This consistent percentage decrease across all settings indicates that the resolution scaling is uniform regardless of preset, which points to a GPU limitation rather than a CPU bottleneck.
At 3840x2160, Low averages 93 FPS, Medium averages 66 FPS (minimum 56, maximum 76), High averages 47 FPS, and Ultra averages 44 FPS. The 4K results show that only Low and Medium maintain average frame rates above 60 FPS. High and Ultra fall below 48 FPS, which becomes noticeable in a simulation where the player frequently moves the camera around a workbench. The minimum FPS for Medium at 4K is 56, which remains above the 50 FPS threshold for perceived smoothness, but the margin is thinner than at lower resolutions. The maximum FPS of 76 at 4K Medium indicates that the system occasionally reaches near-60 FPS territory, but sustained performance stays in the mid-60s.
The complete dataset shows that the Medium preset is the only one with recorded minimum and maximum FPS values at every resolution, while Low, High, and Ultra have only averages. This suggests the benchmark methodology focused on the Medium preset for frame time analysis, likely because it represents the most commonly used settings for this game.
Resolution Scaling
The FPS drop from 1080p to 4K follows a predictable pattern that reveals the limiting component. At Low settings, 1080p averages 282 FPS, 1440p averages 178 FPS, and 4K averages 93 FPS. The drop from 1080p to 1440p is 104 FPS, and from 1440p to 4K is 85 FPS. At Medium settings, the progression is 200, 126, and 66 FPS, with drops of 74 and 60 FPS respectively. At High settings, the progression is 141, 89, and 47 FPS, with drops of 52 and 42 FPS. At Ultra settings, the progression is 134, 85, and 44 FPS, with drops of 49 and 41 FPS.
The percentage drops from 1080p to 4K are remarkably consistent across settings: Low drops by 67 percent, Medium by 67 percent, High by 67 percent, and Ultra by 67 percent. This uniformity indicates that the game’s rendering workload scales linearly with pixel count, and the GPU is the primary constraint. If the CPU were the bottleneck, the percentage drops would be smaller at higher resolutions because the GPU would have more time to wait for the CPU, but the consistent 67 percent reduction across all presets shows that the RX 7700’s rendering throughput is the limiting factor.
The absolute FPS at 4K Ultra (44 FPS) and 4K High (47 FPS) are nearly identical, differing by only 3 FPS. This suggests that at 4K, the GPU is so heavily loaded that the difference between High and Ultra settings has minimal impact on frame rate, because the card is already operating at its rendering limit. Similarly, at 1080p, High and Ultra differ by only 7 FPS, but at Low the card has enough headroom to reach 282 FPS. The data indicates that the RX 7700 can handle 1080p and 1440p gaming with ease, but 4K gaming requires dropping to Medium or Low to maintain playable frame rates.
CPU Role
The AMD Ryzen 7 5700X is an 8-core, 16-thread processor from the 5000 series, built on Zen 3 architecture at TSMC’s 7 nm process. Its base clock of 3.40 GHz and boost clock of 4.60 GHz provide the compute throughput for the simulation’s logic, which includes managing component compatibility checks, thermal calculations, and case airflow modeling. The 32 MB shared L3 cache and 4,150 million transistors on a 74 mm² die give the processor enough on-chip storage for frequently accessed game data. The 51.2 GB/s dual-channel DDR4 memory bandwidth matches the memory support specification, and the PCIe Gen 4 interface with 20 lanes provides ample bandwidth for the GPU.
The CPU’s benchmark results show strong multi-threaded performance. Cinebench R23 multicore scores 13184 with a single-core score of 1499, indicating a 8.8:1 ratio between multi-core and single-core throughput. Geekbench multicore scores 10779 with a single-core score of 2016, a 5.3:1 ratio. PassMark multithread scores 26612, while PassMark single-thread scores 3385, a 7.9:1 ratio. These ratios demonstrate that the 16 threads are effectively utilized when the workload scales, but Pc Building Simulator likely does not stress all threads equally, given its simulation nature.
The CPU’s 3DMark scores provide a gaming-specific perspective: 16-thread score is 6858, 8-thread score is 5768, 4-thread score is 3512, 2-thread score is 1821, and single-thread score is 921. The scaling from 1 to 16 threads shows near-linear growth, but the game’s measured FPS does not vary with resolution in a way that would indicate CPU limitation. The consistent 67 percent FPS drop from 1080p to 4K across all settings confirms that the GPU is the bottleneck, not the CPU. The Ryzen 7 5700X provides enough processing power to feed the RX 7700 even at 1080p Low, where the GPU reaches 282 FPS, a frame rate that would expose CPU limitations if they existed.
The CPU’s percentile ranking of 79 against all processors places it well above the GPU’s 58th percentile, indicating an asymmetric pairing where the processor has more headroom than the graphics card. This asymmetry is typical for simulation games that prioritize single-thread performance for game logic but rely on the GPU for rendering. The 65 W TDP and Active production status suggest this is an efficient, widely available part that pairs naturally with the RX 7700 in a balanced mid-range build.
FAQ
Q: What is the best settings preset for this combo at 1440p?
A: The Medium preset at 2560x1440 delivers 126 FPS average with a 107 FPS minimum and 145 FPS maximum. High drops to 89 FPS, and Ultra to 85 FPS, so Medium offers the best balance of visual quality and frame rate headroom.
Q: How does this combo rank against other tested configurations in Pc Building Simulator?
A: This combo ranks 1348 out of 3002 tested combos, placing it in the 55th percentile. The CPU ranks in the 79th percentile against all processors, while the GPU ranks in the 58th percentile against all graphics cards.
Q: Is the CPU or GPU the limiting factor in this game?
A: The GPU is the limiting factor. The FPS drops from 1080p to 4K are consistently 67 percent across all settings presets, which indicates the rendering workload scales with pixel count and the RX 7700’s throughput is the constraint.
Q: Can this combo handle 4K gaming in Pc Building Simulator?
A: At 3840x2160, the Medium preset averages 66 FPS with a 56 FPS minimum, which is playable. High averages 47 FPS and Ultra averages 44 FPS, which fall below the typically desired 60 FPS threshold.
Q: How does the Ryzen 7 5700X compare to its nearest rivals in benchmark scores?
A: The Ryzen 7 5700X scores 27578 on average, identical to the Intel Core i5-12600K. It is 0.2 percent ahead of the AMD Ryzen 7 5800 (27535), 0.2 percent behind the AMD Ryzen 5 7600X (27636), and 0.3 percent ahead of the Intel Core Ultra 5 125H (27507).
Q: What is the GPU’s performance percentile and how does it compare to nearby alternatives?
A: The RX 7700 ranks in the 58th percentile against all GPUs with an average benchmark score of 15852. It is 0.1 percent behind the AMD Radeon R9 370X (15862), 1 percent behind the AMD Radeon RX 9060 (16014), 1.1 percent ahead of the AMD Radeon Pro W5500 (15679), and 1.7 percent behind the NVIDIA GeForce RTX 3060 Ti (16129).
Hardware Specifications
AMD Ryzen 7 5700X
AMD Radeon RX 7700
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X + AMD Radeon RX 7700 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 93.0 |
| 3840x2160 | Medium | 66.0 |
| 3840x2160 | High | 47.0 |
| 3840x2160 | Ultra | 44.0 |
| 2560x1440 | Low | 178.0 |
| 2560x1440 | Medium | 126.0 |
| 2560x1440 | High | 89.0 |
| 2560x1440 | Ultra | 85.0 |
| 1920x1080 | Low | 282.0 |
| 1920x1080 | Medium | 200.0 |
| 1920x1080 | High | 141.0 |
| 1920x1080 | Ultra | 134.0 |
Pc Building Simulator with Ryzen 7 5700X + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RX 7700 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with Ryzen 7 5700X + RX 7700
Explore FPS benchmarks for other games using this same hardware combination.