Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
124
excellent

This combination delivers exceptional performance with an average of 124 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 44 47 66 93
1440p QHD 85 89 126 178
1080p Full HD 134 141 200 282

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 93
3840x2160 Medium 66
3840x2160 High 47
3840x2160 Ultra 44
2560x1440 Low 178
2560x1440 Medium 126
2560x1440 High 89
2560x1440 Ultra 85
1920x1080 Low 282
1920x1080 Medium 200
1920x1080 High 141
1920x1080 Ultra 134

Pc Building Simulator with Intel Core i5-12600KF + AMD Radeon RX 7700, In-Depth Analysis

Pc Building Simulator, a simulation title from 2019, presents a unique workload that stresses both CPU and GPU in distinct ways. This analysis examines the measured performance of the Intel Core i5-12600KF paired with the AMD Radeon RX 7700 across a matrix of resolutions and quality presets. The data provides a clear picture of where this configuration excels and where its limitations become apparent, particularly at higher visual fidelity settings.

FAQ

Q: What is the overall rank of this CPU and GPU combination in Pc Building Simulator?

A: The combo ranks at #1348 out of 3002 tested combinations. This places it in the middle tier of all tested systems, indicating it provides a competent but not top-tier experience for this specific simulation title.

Q: What is the best average FPS achieved by this combo at 1080p?

A: At 1920x1080 with the Low preset, the system achieves its highest average frame rate of 282 FPS. The Ultra preset at the same resolution still delivers a very playable 134 FPS, showing the system's strong performance headroom at this resolution.

Q: How does the CPU's single-threaded performance compare to its multi-threaded performance?

A: The Intel Core i5-12600KF shows a significant difference between the two. In Cinebench R23, it scores 3302 points in single-core and 23391 points in multi-core. This indicates a strong multi-core capability, which is typical for a 10-core, 16-thread processor, but the single-core score is also robust, which is crucial for games that rely on a few fast cores.

Q: What is the GPU's memory bandwidth, and how does it relate to 4K performance?

A: The AMD Radeon RX 7700 has a memory bandwidth of 624.1 GB/s. This high bandwidth, coupled with 16 GB of GDDR6 memory, is a substantial asset. However, the data shows that at 4K Ultra, the average FPS drops to 44, suggesting that raw memory bandwidth alone is not enough to maintain high frame rates at the most demanding settings in this game.

Q: Is the frame rate difference between the High and Ultra presets significant at 1440p?

A: Yes, the difference is noticeable. At 2560x1440, the High preset yields an average of 89 FPS, while the Ultra preset drops to 85 FPS. While the average FPS is similar, the Ultra preset is more demanding, and the gap, though small, indicates that the Ultra preset begins to put more strain on the system at this resolution.

Q: How does the CPU's benchmark score compare to its closest rival, the Intel Core i9-10900K?

A: The average benchmark score for the i5-12600KF is 27799. Its nearest rival, the Intel Core i9-10900K, has an average score of 27872. The deltaPct is -0.3, meaning the i5 is effectively performance-equivalent to the i9-10900K in these aggregated benchmarks, despite being a different generation and architecture.

GPU Role

The AMD Radeon RX 7700, built on the RDNA 3.0 architecture, is the primary graphics processor in this analysis. Its performance in Pc Building Simulator is heavily influenced by its memory subsystem and clock speeds. The GPU operates with a base clock of 1900 MHz and a boost clock of 2459 MHz, with a game clock rated at 2041 MHz. The 16 GB of GDDR6 memory on a 256-bit bus provides a bandwidth of 624.1 GB/s, a figure that suggests it is well-equipped for high-resolution textures and data throughput.

The benchmark results show that the GPU's role becomes more critical as resolution and settings increase. At 1080p, the GPU is not the bottleneck, as even the Ultra preset achieves 134 FPS. However, at 4K, the demand on the GPU increases dramatically. The transition from the Low preset (93 FPS) to the High preset (47 FPS) at 3840x2160 shows a steep performance cliff. This indicates that while the RX 7700 has the memory capacity for 4K, its compute throughput is challenged by the higher fidelity settings. The game clock of 2041 MHz is a more realistic indicator of sustained performance during gaming, and the data suggests that at 4K, this is where the GPU's limits are reached, particularly on the Ultra preset where it manages only 44 FPS. The GPU's performance percentile of 58 versus all other GPUs confirms it is a mid-range performer, not a flagship part.

Settings Recommendations

The measured FPS data provides clear guidance on the optimal settings for different priorities. For players targeting the highest frame rates, the Low preset is the clear winner. At 1920x1080, it delivers an average of 282 FPS, which is over double the frame rate of the Ultra preset (134 FPS). This makes the Low preset ideal for competitive play or for users with high-refresh-rate monitors seeking maximum fluidity.

For a balanced experience that prioritizes visual quality without sacrificing too much performance, the High preset is the recommended choice. At 2560x1440, it averages 89 FPS, which is a smooth experience for most users. The Medium preset offers a middle ground, delivering 126 FPS at 1440p, but the High preset represents a better visual-to-performance trade-off for those who can accept a frame rate in the high 80s. The Ultra preset is not recommended for 4K gaming with this combo, as the average of 44 FPS falls below the 60 FPS threshold generally considered necessary for a consistently smooth experience. At 1080p, the Ultra preset is a viable option, but the gains over High are marginal in terms of playability. The data shows that High is the sweet spot for this configuration, providing a strong balance across all three tested resolutions.

How This Combo Ranks

The combination of the Intel Core i5-12600KF and the AMD Radeon RX 7700 is ranked #1348 out of 3002 tested combos in Pc Building Simulator. This places it in the 45th percentile of all systems tested, meaning it outperforms roughly 45% of the tested configurations. This is a solid mid-pack result, indicating that the system is capable of running the game well, but there are many other combinations that offer higher performance.

The ranking suggests that this pairing is balanced, with neither component being a clear bottleneck at most settings. The CPU, which holds a percentile rank of 79 against all other CPUs, is a strong performer. The GPU, with a percentile rank of 58, is more average. This gap in relative strength implies that in this simulation, the GPU is likely the limiting factor at higher resolutions and settings, as the CPU has more headroom to spare. This is consistent with the FPS data, which shows a significant drop in performance when moving from 1440p to 4K, a move that puts more stress on the GPU. The combo's rank is a direct result of this balance, showing that while the CPU can keep up, the GPU's mid-range status caps the overall system performance in this title.

CPU Role

The Intel Core i5-12600KF is a 10-core, 16-thread processor based on the Alder Lake architecture. It features a base clock of 3.70 GHz and a boost clock of 4.90 GHz, which are key for the simulation's logic and physics calculations. The CPU's multi-threading capabilities are substantial, as shown by its Cinebench R23 multi-core score of 23391 points. This suggests it can handle the complex calculations and background processes that a simulation game like Pc Building Simulator often requires.

The CPU's role in this combo is to feed the GPU with data and handle the game's simulation logic. The data indicates that the CPU is not the primary bottleneck at any resolution. For instance, at 1080p, the FPS scales dramatically with settings, from 134 FPS at Ultra to 282 FPS at Low. This scaling is typical of a system where the GPU is the limiting factor, as lowering the resolution reduces the GPU's workload, allowing the CPU to push more frames. The CPU's single-thread performance, with a Cinebench R23 score of 3302, is also strong, which is important for games that have a primary "main thread" that handles core simulation tasks. The CPU's benchmark percentile of 79 versus all other CPUs further confirms its high standing, making it a robust foundation for this gaming system. This strong CPU performance ensures that even at lower resolutions, the system is not held back by processor limitations.

Measured FPS Breakdown

The measured FPS data offers a detailed look at the system's performance across a matrix of settings and resolutions. We will break down the average FPS for each configuration.

1920x1080 (1080p):

  • Low: The system achieves an average of 282 FPS. This is the highest frame rate recorded in the entire dataset, indicating a massive performance headroom at this resolution and settings.
  • Medium: The average FPS is 200, with a minimum of 170 and a maximum of 230. This shows a steep drop from Low but still provides an extremely smooth experience.
  • High: The average FPS is 141. This is a significant drop from Medium, suggesting that the High preset introduces a substantial increase in GPU workload.
  • Ultra: The average FPS is 134. Interestingly, the drop from High to Ultra is minimal, indicating that this game's Ultra preset is not significantly more demanding than High at this resolution.

2560x1440 (1440p):

  • Low: The average FPS is 178. This is a high frame rate, but it is a 104 FPS drop from the 1080p Low setting, showing the impact of increased pixel count.
  • Medium: The average FPS is 126, with a minimum of 107 and a maximum of 145. This is a 74 FPS drop from the 1080p Medium result.
  • High: The average FPS is 89. This is a 52 FPS drop from the 1080p High result, bringing the system down to a very playable but not extremely high frame rate.
  • Ultra: The average FPS is 85. The difference between High and Ultra is only 4 FPS, which is within the margin of error and suggests the two presets are very similar in terms of GPU load at this resolution.

3840x2160 (4K):

  • Low: The average FPS is 93. This is the only 4K setting that achieves a frame rate above 60 FPS, showing that even at 4K, the system can be fluid if settings are turned down.
  • Medium: The average FPS is 66, with a minimum of 56 and a maximum of 76. This sits right at the edge of playability, with the minimum FPS dipping below 60.
  • High: The average FPS is 47. This is a significant drop and is below the 60 FPS target, indicating a less smooth experience.
  • Ultra: The average FPS is 44. This is the lowest recorded average FPS, showing that the system struggles with the most demanding settings at 4K.

Resolution Scaling

The FPS data reveals how the system's performance scales as resolution increases from 1080p to 4K. This scaling is a key indicator of the system's bottleneck.

At the Low setting, the average FPS drops from 282 at 1080p to 178 at 1440p, a decrease of 36.9%. Moving from 1440p to 4K, the FPS drops from 178 to 93, a decrease of 47.8%. The total drop from 1080p to 4K is a 67% reduction in frame rate. This steep decline, even at Low settings, indicates that the GPU is the primary limiting factor, as the workload scales directly with the number of pixels.

At the Ultra setting, the FPS drops from 134 at 1080p to 85 at 1440p, a decrease of 36.6%. From 1440p to 4K, the FPS drops from 85 to 44, a decrease of 48.2%. The total drop is 67.2%. This pattern is almost identical to the Low setting's scaling. This is a critical observation. It shows that whether the game is set to Low or Ultra, the performance penalty for moving to a higher resolution is proportionally similar.

This consistent scaling pattern suggests that the system is not being limited by the CPU or memory bandwidth in a way that changes with settings. Instead, it points to the GPU's compute units being the limiting factor. The RX 7700's pixel rate of 236.1 GPixel/s is the same regardless of the game's visual fidelity settings. When the number of pixels on screen increases, it takes the GPU longer to fill the frame. The data confirms that the GPU's fixed throughput is the bottleneck, as the frame rate drops at a similar rate whether the game is rendering simple or complex scenes. The CPU, with its high benchmark scores, is able to keep up with the GPU's output at all tested resolutions, ensuring that it never becomes the limiting component.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 7700

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2459 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + AMD Radeon RX 7700 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 93.0
3840x2160 Medium 66.0
3840x2160 High 47.0
3840x2160 Ultra 44.0
2560x1440 Low 178.0
2560x1440 Medium 126.0
2560x1440 High 89.0
2560x1440 Ultra 85.0
1920x1080 Low 282.0
1920x1080 Medium 200.0
1920x1080 High 141.0
1920x1080 Ultra 134.0

Pc Building Simulator with ii5-12600KF + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RX 7700 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with ii5-12600KF + RX 7700

Explore FPS benchmarks for other games using this same hardware combination.