Pc Building Simulator
This combination provides smooth gameplay with an average of 109 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 41 | 58 | 82 |
| 1440p QHD | 74 | 78 | 111 | 156 |
| 1080p Full HD | 118 | 124 | 175 | 247 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 5 3600 + AMD Radeon RX 9060, In-Depth Analysis
Pc Building Simulator pairs the AMD Ryzen 5 3600 with the AMD Radeon RX 9060, a combination that produces a wide spread of framerates depending on resolution and quality preset. The measured data shows this setup ranks 1710th out of 3002 tested combos in this game, placing it in the lower-middle portion of the database. That rank reflects a system capable of smooth 1080p play at high settings but one that struggles to maintain fluid motion at 4K with maximum quality. The benchmark results reveal a clear pattern: the CPU and GPU work well together at lower resolutions, but the graphics card becomes the dominant constraint as pixel count rises.
How This Combo Ranks
The combo's position at 1710 out of 3002 tested combinations places it roughly in the 43rd percentile of all recorded systems for Pc Building Simulator. That ranking is notably lower than what the individual component percentiles might suggest on their own. The CPU sits at the 71st percentile among all processors, while the GPU lands at the 59th percentile among all graphics cards. The gap between those component-level scores and the combo's in-game rank indicates that this pairing does not scale as efficiently as the hardware's raw benchmarks would imply, likely because the simulation's workload favors certain strengths over others.
When looking at the CPU's nearest rivals, the Ryzen 5 3600 posts an average benchmark score of 17035. That puts it 0.2% ahead of the Intel Core i7-1260P (17007) and 0.2% ahead of the AMD EPYC 7742 (16998), while trailing the Intel Core i5-11400 (17067) and AMD EPYC 7573X (17070) by 0.2%. These are extremely tight margins, meaning the CPU is essentially performance-neutral against those competitors in synthetic tests. The GPU's nearest rivals show a similar pattern: the RX 9060 averages 16014, which is 0.7% behind the NVIDIA GeForce RTX 3060 Ti (16129) but 1% ahead of both the AMD Radeon R9 370X (15862) and AMD Radeon RX 7700 (15852), and 2.1% ahead of the AMD Radeon Pro W5500 (15679). The in-game rank suggests that neither component is a standout performer in this specific title, and the combination does not boost either part's capabilities.
The 43rd-percentile ranking also implies that many cheaper or older combos outperform this pairing in Pc Building Simulator. Given that the game involves managing hardware configurations rather than rendering complex 3D scenes, the data hints that the simulation may be more sensitive to certain architectural traits than to raw compute power. The measured FPS rows confirm that the system can deliver high framerates at lower resolutions, so the rank is likely dragged down by 4K performance, where the GPU's 8 GB memory and 128-bit bus become limiting factors.
GPU Role
The AMD Radeon RX 9060 brings 8 GB of GDDR6 memory on a 128-bit bus, yielding 288.0 GB/s of bandwidth. The GPU's base clock runs at 1700 MHz, with a game clock of 2400 MHz and a boost clock reaching 2990 MHz. Memory operates at 2250 MHz with 18 Gbps effective speed. These specifications position the card as a mid-range solution, and the benchmark data reflects that status. The GPU's passmark G3D score of 17631 and its 3DMark Steel Nomad DX12 score of 3322 place it in the 59th percentile of all GPUs, which is respectable but not exceptional.
In Pc Building Simulator, the GPU's role becomes more pronounced as resolution increases. At 1080p, the card has ample headroom, delivering 247 FPS on Low settings and 124 FPS on High. But at 2160p, the same card drops to 82 FPS on Low and 41 FPS on High, showing a significant performance cliff. The 8 GB VRAM capacity is likely a factor here, as higher resolutions demand more memory for textures and framebuffers, and the 128-bit bus restricts how quickly data can be fed to the GPU. The measured FPS at 4K Ultra (39 FPS) suggests the card is saturated, unable to keep up with the pixel workload despite the boost clock's high ceiling.
The GPU's compute scores further contextualize its behavior. The Geekbench OpenCL score of 88183 and Vulkan score of 39476 show solid compute capability, while the passmark DirectX 11 score of 182 and DirectX 12 score of 44 indicate that API-specific optimization varies widely. These numbers suggest the card performs better in certain workloads than others, which aligns with its mid-pack ranking in this simulation game. The RX 9060's nearest rival, the RTX 3060 Ti, edges it out by 0.7% in average score, and that small delta translates to tangible FPS differences in demanding scenarios like 4K Ultra.
CPU Role
The AMD Ryzen 5 3600 is a 6-core, 12-thread processor based on Zen 2 architecture, manufactured on TSMC's 7 nm process. It runs at a base clock of 3.60 GHz and boosts up to 4.20 GHz, with a 65 W TDP. The CPU features 32 MB of shared L3 cache, with 512 KB L2 and 64 KB L1 per core. Memory support is dual-channel DDR4 with 51.2 GB/s bandwidth, and the chip connects via PCIe Gen 4 with 16 lanes. These specifications place it as a solid mainstream processor from the 3000 series, and its benchmark scores confirm it holds up well against newer rivals.
Single-thread performance is a key metric for Pc Building Simulator, which likely relies on one or two cores for game logic and UI updates. The 3DMark single-thread score of 696 and the Cinebench R23 single-core score of 2124 show modest single-thread capability, while the Geekbench single-core score of 1536 and Passmark single-thread score of 2562 reinforce this picture. Multi-threaded performance is stronger, with Cinebench R23 multicore hitting 15045 and Passmark multithread reaching 17700. The 3DMark 16-thread score of 4605 and max-thread score of 4603 indicate that the CPU scales well with additional threads, but the simulation may not fully utilize more than a few cores.
The CPU's 71st percentile ranking among all processors reflects its age—it launched in 2019—but its sustained performance keeps it competitive. The nearest rival comparisons show deltas of just 0.2% against four different CPUs, meaning the Ryzen 5 3600 is effectively interchangeable with those parts in synthetic benchmarks. In Pc Building Simulator, the CPU's 6 cores and 12 threads provide enough compute for the game's systems, but the measured FPS at 1080p Low (247 FPS) suggests the CPU is not the bottleneck at lower resolutions. The bottleneck emerges at 4K, where the GPU's limitations dominate, but the CPU's 51.2 GB/s memory bandwidth could also constrain data flow in memory-heavy scenarios.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four settings presets, providing a comprehensive picture of performance. At 1920x1080, the system delivers 247 FPS on Low, 175 FPS on Medium (with min/max of 149/201), 124 FPS on High, and 118 FPS on Ultra. These numbers show that 1080p gaming is exceptionally smooth across all presets, with even the most demanding Ultra setting maintaining well above 100 FPS. The gap between Low and Ultra is 129 FPS, indicating that the GPU has significant headroom at this resolution.
Moving to 2560x1440, the framerates drop but remain playable. Low settings produce 156 FPS, Medium averages 111 FPS (min/max 94/127), High delivers 78 FPS, and Ultra drops to 74 FPS. The transition from 1080p to 1440p roughly halves the pixel count increase, and the FPS drop reflects that: High goes from 124 to 78 FPS (a 37% reduction), while Ultra goes from 118 to 74 FPS (a 37% reduction as well). This consistency suggests the GPU is scaling predictably with pixel load at this resolution.
At 3840x2160, the system struggles. Low settings yield 82 FPS, Medium averages 58 FPS (min/max 49/66), High drops to 41 FPS, and Ultra falls to 39 FPS. The 4K Ultra result is below the 60 FPS threshold commonly considered smooth, making it borderline unplayable for most users. The difference between Low and Ultra at 4K is 43 FPS, a smaller absolute gap than at 1080p, but the percentage difference is similar—the system loses about 52% of its Low-setting performance when maxing out quality. The min FPS of 49 at 4K Medium indicates there are stutters or dips that could detract from the experience, while the 4K High and Ultra rows lack min/max data, suggesting the averages might be optimistic.
Resolution Scaling
The FPS drop from 1080p to 4K tells a clear story about the limiting component. At 1080p High, the system hits 124 FPS; at 1440p High, it drops to 78 FPS (a 37% reduction); and at 4K High, it falls to 41 FPS (a 67% reduction from 1440p). This scaling curve is steeper than what a pure GPU-bound scenario would produce, indicating that the 8 GB VRAM and 128-bit bus are causing additional overhead at higher resolutions. The 4K Low setting at 82 FPS versus 1080p Low at 247 FPS shows a 67% drop, which is substantial for a setting that should reduce GPU load significantly.
The data suggests the GPU is the primary bottleneck at 1440p and above. At 1080p, the CPU's 6 cores can keep up with the GPU's output, but as resolution increases, the GPU's memory bandwidth and capacity become strained. The 288.0 GB/s bandwidth is modest for 4K workloads, and the 8 GB VRAM may force texture swapping at Ultra settings. The gap between 4K High (41 FPS) and 4K Ultra (39 FPS) is only 2 FPS, which is surprisingly small—this indicates that the GPU is already saturated at High and cannot extract more performance from lower-quality settings beyond a small margin.
The scaling pattern also reveals that the CPU is not the limiting factor at 4K. If the CPU were the bottleneck, we would expect similar FPS across resolutions, but the data shows a clear degradation as pixel count increases. The 1080p to 1440p drop of 37% aligns with the pixel count increase (2.25x pixel area, roughly 37% fewer FPS), suggesting efficient scaling. However, the 1440p to 4K drop of 67% is much steeper than the pixel count increase (2.25x from 1440p to 4K would predict a 55% drop), implying that memory bandwidth constraints are exacerbating the performance loss.
FAQ
Q: What is the best resolution for this combo in Pc Building Simulator?
A: Based on the measured FPS, 1920x1080 is the most comfortable resolution, with all presets exceeding 118 FPS. At 2560x1440, the system maintains playable framerates above 74 FPS on Ultra, but 3840x2160 drops to 41 FPS on High and 39 FPS on Ultra, which may be too low for smooth gameplay.
Q: Does the 8 GB VRAM limit performance at 4K?
A: The data suggests yes. At 4K Ultra, the system averages 39 FPS, and the gap between 4K High (41 FPS) and 4K Ultra (39 FPS) is only 2 FPS, indicating the GPU is memory-constrained rather than compute-constrained. The 128-bit bus with 288.0 GB/s bandwidth may also contribute to this bottleneck.
Q: How does this combo compare to the RTX 3060 Ti?
A: The RX 9060 has an average benchmark score of 16014, which is 0.7% lower than the RTX 3060 Ti's 16129. In Pc Building Simulator, this small synthetic delta likely translates to a few FPS difference, but the measured FPS for this combo shows it can still hit 118 FPS at 1080p Ultra.
Q: Is the Ryzen 5 3600 strong enough for this game?
A: Yes, the CPU's 6 cores and 12 threads are sufficient. At 1080p Low, the system hits 247 FPS, and even at 4K, the FPS drops are primarily due to GPU limitations. The CPU's 71st percentile ranking and benchmark scores like Cinebench R23 multicore (15045) indicate it has ample compute headroom.
Q: What is the difference between Medium and High settings at 1440p?
A: At 2560x1440, Medium averages 111 FPS with a min of 94 FPS, while High averages 78 FPS. That is a 33 FPS difference, or about a 30% reduction in performance when moving from Medium to High. The min FPS at Medium (94) is still above 60, so both are playable.
Q: Should I play at 4K with this hardware?
A: Only if you are willing to use Low settings, which average 82 FPS. Medium drops to 58 FPS, and High/Ultra fall below 41 FPS. The data suggests 1440p is the sweet spot for quality versus performance, as it maintains 74 FPS on Ultra while looking substantially better than 1080p.
Settings Recommendations
The measured FPS rows provide a clear hierarchy for optimizing the experience. At 1920x1080, the Ultra preset at 118 FPS is the best choice, as it offers maximum visual quality without sacrificing smoothness. The gap between High (124 FPS) and Ultra (118 FPS) is just 6 FPS, so there is little reason to drop below Ultra at this resolution. Even the 1080p Medium preset at 175 FPS is overkill for most displays, but Ultra remains the recommended setting due to its minimal performance cost.
At 2560x1440, the Ultra preset at 74 FPS is still above the 60 FPS threshold, making it the preferred option for users with 144 Hz monitors who want a balance of quality and speed. However, those who prioritize higher framerates might consider High at 78 FPS, though the difference is only 4 FPS. The Medium preset at 111 FPS offers a significant jump in smoothness but at a noticeable visual cost. The data suggests that 1440p Ultra is the best overall experience, as it stays playable while delivering the full feature set.
At 3840x2160, no preset achieves 60 FPS on average. The Low preset at 82 FPS is the only playable option for competitive or fast-paced play, but it sacrifices the visual fidelity that 4K is meant to provide. Medium at 58 FPS is close to playable but risks dips below 50 FPS (min 49), which could cause noticeable stutter. High and Ultra at 41 and 39 FPS, respectively, are not recommended for anything but static scenes. For 4K users, the Medium preset is the pragmatic choice, offering the best balance between the 49 FPS minimum and 66 FPS maximum, though it still falls short of a locked 60 FPS experience.
Hardware Specifications
AMD Ryzen 5 3600
AMD Radeon RX 9060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + AMD Radeon RX 9060 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 82.0 |
| 3840x2160 | Medium | 58.0 |
| 3840x2160 | High | 41.0 |
| 3840x2160 | Ultra | 39.0 |
| 2560x1440 | Low | 156.0 |
| 2560x1440 | Medium | 111.0 |
| 2560x1440 | High | 78.0 |
| 2560x1440 | Ultra | 74.0 |
| 1920x1080 | Low | 247.0 |
| 1920x1080 | Medium | 175.0 |
| 1920x1080 | High | 124.0 |
| 1920x1080 | Ultra | 118.0 |
Pc Building Simulator with Ryzen 5 3600 + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RX 9060 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + RX 9060
Explore FPS benchmarks for other games using this same hardware combination.