Palworld
This combination delivers exceptional performance with an average of 161 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 57 | 75 | 97 | 120 |
| 1440p QHD | 102 | 135 | 176 | 217 |
| 1080p Full HD | 156 | 205 | 267 | 329 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5080, In-Depth Analysis
Palworld is a demanding survival title that stresses both CPU and GPU heavily, and the combination of the Intel Core Ultra 9 290K Plus and the NVIDIA GeForce RTX 5080 produces a wide range of performance depending on your resolution and settings. The data shows a system that is overwhelmingly powerful, capable of delivering high refresh rates at 1080p and 1440p, while still providing a playable, smooth experience at 4K with the right settings. The benchmark results indicate that this pairing is well-balanced, but the bottlenecks shift predictably as you move up the resolution scale.
Resolution Scaling
The measured FPS data reveals a clear and expected trend: performance scales down as resolution increases. At 1920x1080 with High settings, the system produces an average of 205 FPS. Moving to 2560x1440 at the same High settings, the average drops to 135 FPS, a 34% decrease. Pushing further to 3840x2160 at High settings, the average falls to 75 FPS, which is a 44% drop from the 1440p result and a 63% drop from the 1080p result. This scaling pattern indicates that while the CPU is strong enough to drive very high frame rates at lower resolutions, the GPU becomes the primary limiting factor as the pixel count increases.
The gap between Low and Ultra settings also widens with resolution. At 1080p, the difference between Low (329 FPS) and Ultra (156 FPS) is substantial, showing that the GPU has headroom to work with. At 1440p, the range is from 217 FPS on Low to 102 FPS on Ultra. At 4K, the span is from 120 FPS on Low to 57 FPS on Ultra. This data suggests that at 1080p, the CPU is capable of feeding the GPU enough data to hit very high frame rates, but the GPU's workload at higher resolutions and settings is what ultimately caps performance. The 4K Ultra result of 57 FPS is the only point where the system dips below the 60 FPS threshold, indicating that for a locked 60 FPS experience at 4K, High settings are the practical ceiling for this combo.
The scaling from 1080p to 4K at Medium settings further illustrates the GPU-bound nature at higher resolutions. The 267 FPS at 1080p drops to 176 FPS at 1440p and then to 97 FPS at 4K. This consistent decline, even at a moderate settings preset, reinforces that the RTX 5080 is the component being stressed most by the resolution increase. The CPU, with its high performance, is not the primary constraint in this title until you are at very low settings and low resolutions.
CPU Role
The Intel Core Ultra 9 290K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture. Its benchmark results show a strong single-threaded and multi-threaded performance profile. For a game like Palworld, which has significant simulation and world-building elements, the CPU's ability to handle complex logic is crucial. The data shows that the CPU is not a bottleneck at the tested resolutions, as the FPS scales down with resolution in a way that points to the GPU being the limiting factor.
The CPU's performance is highlighted by its Cinebench R23 multi-core score of 51731 and a single-core score of 7303. This combination indicates it can handle both the heavy multi-threaded workloads of background simulation and the single-threaded tasks that often dictate game logic. In the context of this benchmark, the high FPS at 1080p—329 FPS on Low and 205 FPS on High—suggests the CPU is capable of processing game data fast enough to avoid limiting the GPU. The processor sits in the 96th percentile against all CPUs, and its average benchmark score of 84003 places it in close competition with the Intel Core Ultra 9 285K, which scores 83807, a mere 0.2% difference.
This close proximity to the Ultra 9 285K suggests that in this game, the 290K Plus's performance is effectively on par with its direct predecessor. The data does not show a significant advantage from the "Plus" refresh. The base clock of 3.70 GHz and boost clock of 5.80 GHz are high, but the FPS results are more indicative of the overall architecture's efficiency. With a TDP of 125 W, it is a power-efficient part relative to its performance, though this is not a factor we can compare directly without data on other CPUs. The 24 threads are more than sufficient for Palworld, and the benchmark results indicate that the CPU is a capable partner for the RTX 5080, providing a stable foundation for high frame rates.
GPU Role
The NVIDIA GeForce RTX 5080 is the driving force behind this combo's performance. With 16 GB of GDDR7 memory on a 256-bit bus, it has a memory bandwidth of 960.0 GB/s. This is a critical specification for Palworld at higher resolutions and settings, as the game can be memory-intensive. The data shows that the 16 GB frame buffer is sufficient for the Ultra preset at 4K, as the system still produces an average of 57 FPS, but it is clear that the GPU is working hard at this setting.
The GPU's clock speeds, with a base of 2295 MHz and a boost of 2617 MHz, contribute to its raw compute power. Its FP32 performance is 56.28 TFLOPS, which is a measure of its shader processing capability. In Palworld, this translates to the ability to render complex scenes with many objects and effects. The benchmark results show the RTX 5080 performs admirably, but it is the primary factor in the FPS drops at higher resolutions. For instance, at 4K High, it averages 75 FPS, but at 4K Ultra, it drops to 57 FPS, a 24% decrease. This indicates that the Ultra preset's additional graphical effects are particularly taxing on the GPU.
The GPU's average benchmark score is 56083, placing it in the 87th percentile of all GPUs. It is closely matched with the AMD Radeon 8060S, which scores 55757, a 0.6% difference. This suggests that for this game, the RTX 5080's performance is not drastically different from that specific rival. The GPU's 84 RT cores and 336 tensor cores are present, but Palworld's standard rendering likely relies more on the traditional shader cores (10752) and TMUs (336). The GPU's 112 ROPs are also important for pixel output at high resolutions. The data confirms that the GPU is the component to adjust settings for when targeting higher resolutions, as the CPU has ample headroom.
FAQ
Q: Can this combo run Palworld at 4K 60 FPS?
A: Yes, but not on the Ultra preset. The data shows an average of 75 FPS at 4K High settings, which is comfortably above 60 FPS. However, at 4K Ultra, the average drops to 57 FPS, so that preset is not viable for a locked 60 FPS experience.
Q: Is the CPU or GPU the bottleneck in this game?
A: The GPU is the primary bottleneck at higher resolutions and settings. This is evident from the FPS scaling: at 1080p High, the system achieves 205 FPS, but this drops to 75 FPS at 4K High. The CPU, with its high benchmark scores, is powerful enough to keep up, as shown by the very high frame rates at 1080p Low (329 FPS).
Q: What is the best settings preset for a 1440p high-refresh-rate monitor?
A: The data shows that at 1440p, the High preset delivers an average of 135 FPS, which is excellent for a high-refresh-rate display. If you prefer maximum visual quality, the Ultra preset at 1440p still yields an average of 102 FPS, which remains smooth and playable.
Q: How does the Intel Core Ultra 9 290K Plus compare to its direct predecessor?
A: The benchmark data shows that the Core Ultra 9 290K Plus has an average score of 84003, which is only 0.2% higher than the Intel Core Ultra 9 285K's average score of 83807. This indicates that in terms of overall processing power, the performance difference is negligible.
Q: Is 16 GB of VRAM enough for Palworld at 4K?
A: Yes, the data indicates that 16 GB is sufficient for the 4K Ultra preset, as the combo still produces an average of 57 FPS. The game does not appear to run out of memory at this resolution and settings, as performance is not collapsing.
Q: What is the performance difference between Low and Ultra settings at 1080p?
A: The difference is significant. At 1080p Low, the system achieves 329 FPS, while at 1080p Ultra, it achieves 156 FPS. This shows a 53% performance decrease when moving from the lowest to the highest settings preset, indicating that the Ultra preset adds a substantial graphical load.
How This Combo Ranks
In our database of tested combos for Palworld, this specific pairing of the Intel Core Ultra 9 290K Plus and NVIDIA GeForce RTX 5080 ranks 178th out of 2944 tested combinations. This places it in the top 6% of all combos tested. The high rank is a reflection of the strong performance data we have analyzed. Being in the 178th position suggests that while this is a very high-performing combination, there are 177 other combos that achieve higher average frame rates in this game, likely featuring more powerful GPUs.
The rank is a holistic measure based on the measured FPS across all resolutions and settings. The data shows that this combo is capable of delivering excellent performance, but it is not the absolute top-tier for this particular title. The rank provides context, showing that this system is a strong contender for high-end Palworld play, but there is a performance ceiling above it. The gap to the top is likely due to the RTX 5080 being outclassed by more expensive GPUs in the database, rather than any deficiency in the CPU or GPU pairing itself.
Measured FPS Breakdown
The following is the complete set of measured FPS data for this combo in Palworld.
At 1920x1080:
- Low: Average 329 FPS.
- Medium: Average 267 FPS, with a minimum of 227 FPS and a maximum of 307 FPS.
- High: Average 205 FPS.
- Ultra: Average 156 FPS.
At 2560x1440:
- Low: Average 217 FPS.
- Medium: Average 176 FPS, with a minimum of 149 FPS and a maximum of 202 FPS.
- High: Average 135 FPS.
- Ultra: Average 102 FPS.
At 3840x2160:
- Low: Average 120 FPS.
- Medium: Average 97 FPS, with a minimum of 83 FPS and a maximum of 112 FPS.
- High: Average 75 FPS.
- Ultra: Average 57 FPS.
This data shows that the Medium preset provides a consistent frame rate with a narrow range between minimum and maximum FPS, suggesting a stable experience. In contrast, the Low and High presets do not have recorded minimum and maximum values, but the averages indicate a clear hierarchy of performance. For the smoothest experience at 4K, the Medium preset is a strong choice, offering an average of 97 FPS with a minimum of 83 FPS, which avoids the sub-60 FPS drops seen on the Ultra preset.
Hardware Specifications
Intel Core Ultra 9 290K Plus
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5080 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 120.0 |
| 3840x2160 | Medium | 97.0 |
| 3840x2160 | High | 75.0 |
| 3840x2160 | Ultra | 57.0 |
| 2560x1440 | Low | 217.0 |
| 2560x1440 | Medium | 176.0 |
| 2560x1440 | High | 135.0 |
| 2560x1440 | Ultra | 102.0 |
| 1920x1080 | Low | 329.0 |
| 1920x1080 | Medium | 267.0 |
| 1920x1080 | High | 205.0 |
| 1920x1080 | Ultra | 156.0 |
Palworld with iUltra 9 290K Plus + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with RTX 5080 + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with iUltra 9 290K Plus + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.