Palworld

Palworld

AVERAGE FPS
180
excellent

This combination delivers exceptional performance with an average of 180 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 84 108 135
1440p QHD 114 151 196 243
1080p Full HD 174 230 297 363

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 64
3840x2160 High 84
3840x2160 Medium 108
3840x2160 Low 135
2560x1440 Ultra 114
2560x1440 High 151
2560x1440 Medium 196
2560x1440 Low 243
1920x1080 Ultra 174
1920x1080 High 230
1920x1080 Medium 297
1920x1080 Low 363

Palworld with Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5050, In-Depth Analysis

Palworld on the Intel Core Ultra 9 185H and NVIDIA GeForce RTX 5050 combination delivers a playable experience that scales predictably with resolution, but the data reveals a system that is firmly balanced toward 1080p and 1440p gaming rather than 4K. The measured frame rates show a clear GPU-bound progression, with the RTX 5050's 8 GB of VRAM and 128-bit memory interface becoming the primary constraint as pixel counts rise. This combo ranks in the 2350th position out of 2944 tested combinations, placing it in the lower-middle tier of the database, yet the individual component benchmarks suggest the CPU is not the limiting factor in most scenarios. The following analysis breaks down the measured data to show exactly where this system excels and where it falls short.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep and consistent across all settings, indicating that the RTX 5050 is the dominant bottleneck at higher resolutions. At Low settings, the average FPS falls from 132 at 1920x1080 to 87 at 2560x1440, a reduction of 45 FPS, and then to 48 at 3840x2160, a further drop of 39 FPS. This represents a 64% decrease in performance from 1080p to 4K at Low settings, which is a severe scaling curve that points directly at the GPU's memory bandwidth and compute capabilities. The RTX 5050's 320.0 GB/s bandwidth and 13.17 TFLOPS of FP32 performance are simply insufficient to maintain high frame rates when the pixel count quadruples.

At High settings, the same pattern emerges with even sharper drops. The average FPS goes from 82 at 1080p to 54 at 1440p, a 34% reduction, and then to 30 at 4K, a further 44% reduction from 1440p. The 4K High result of 30 FPS is barely playable, and the Ultra preset at 4K falls to 23 FPS, which is below the threshold for smooth gameplay. The Medium settings tell a similar story: 107 FPS at 1080p, 71 FPS at 1440p, and 39 FPS at 4K. The scaling between 1440p and 4K at Medium shows a 45% drop, which is slightly less severe than the Low preset's 45% drop but still substantial.

The data indicates that the RTX 5050 is the limiting component across all resolutions, but the CPU's role becomes more apparent at 1080p. The Intel Core Ultra 9 185H, with its 16 cores and 22 threads, has a Cinebench R23 multi-core score of 17984.5 and a single-core score of 1810.5. These scores place it in the 85th percentile of all CPUs, and its nearest rivals, such as the AMD Ryzen AI 7 PRO 350 with a deltaPct of -0.1%, show that the CPU is competitive with modern mobile parts. At 1080p Low, the 132 FPS result suggests the CPU can feed the GPU adequately, but the RTX 5050's 66th percentile ranking among GPUs means it will always be the first component to max out.

The 4K results are particularly telling for the GPU's limitations. The jump from Low (48 FPS) to Medium (39 FPS) at 4K is only 9 FPS, while the jump from Medium to High (30 FPS) is another 9 FPS, and High to Ultra (23 FPS) is only 7 FPS. This compression of frame rates at higher settings suggests that the GPU is hitting a hard ceiling, likely due to VRAM capacity or memory bandwidth saturation. The RTX 5050's 8 GB of GDDR6 memory on a 128-bit bus is the most probable culprit, as Palworld's open-world environments and many on-screen entities demand substantial texture memory.

FAQ

Q: What is the best resolution for this combo in Palworld?

A: The data shows 1920x1080 as the only resolution where the system consistently exceeds 60 FPS across all settings. At 1080p, even Ultra averages 63 FPS, while 1440p drops to 41 FPS at Ultra and 4K falls to 23 FPS at Ultra. For a stable experience, 1080p is the clear choice, with 1440p being viable only at Low or Medium settings.

Q: How does the RTX 5050 compare to its nearest rivals in synthetic benchmarks?

A: The RTX 5050 has an average benchmark score of 21035, placing it in the 66th percentile of all GPUs. Its nearest rival, the AMD Radeon RX Vega M GL, scores 21153 with a deltaPct of -0.6%, meaning the RTX 5050 is essentially tied with that older mobile GPU. The AMD Radeon RX 5600 XT scores 20713 with a deltaPct of 1.6%, indicating the RTX 5050 is about 1.6% faster than that desktop part.

Q: Is the Intel Core Ultra 9 185H holding back the RTX 5050?

A: No, the CPU data suggests it is not the bottleneck. The Core Ultra 9 185H scores 17984.5 in Cinebench R23 multi-core and 1810.5 in single-core, ranking in the 85th percentile. Its nearest rival, the AMD Ryzen AI 7 PRO 350, has a deltaPct of -0.1%, showing the Intel chip is slightly faster. The frame rate drops at higher resolutions are consistent with GPU limitations, not CPU constraints.

Q: What settings preset provides the most balanced experience at 1440p?

A: Medium settings at 2560x1440 offer the best balance, with an average FPS of 71 and a minimum of 60. This is the only 1440p preset that maintains an average above 60 FPS, making it the recommended choice for smooth gameplay. High at 1440p drops to 54 FPS average, which is playable but less consistent.

Q: Why does the 4K Ultra preset perform so poorly?

A: The 4K Ultra preset averages only 23 FPS, which is 30% lower than the 4K High preset at 30 FPS. This drop is likely due to the RTX 5050's 8 GB VRAM and 320.0 GB/s bandwidth being overwhelmed by the combination of high resolution and maximum graphical details. The GPU's 13.17 TFLOPS FP32 compute is insufficient for this load.

Q: How does this combo rank among all tested systems?

A: The combo ranks 2350th out of 2944 tested combinations, placing it in the bottom 20% of the database. This ranking reflects the RTX 5050's modest performance relative to other GPUs, despite the CPU's strong showing. The CPU's 85th percentile ranking does not compensate for the GPU's 66th percentile ranking in this game's context.

GPU Role

The NVIDIA GeForce RTX 5050 is the definitive performance limiter in this Palworld configuration, and its specifications explain the measured results. The GPU features 2560 shading units, 80 TMUs, and 32 ROPs, with a base clock of 2317 MHz and a boost clock of 2572 MHz. These clocks are relatively high for a mobile part, but the 8 GB of GDDR6 memory on a 128-bit bus provides only 320.0 GB/s of bandwidth. This memory configuration is the primary constraint at higher resolutions, as Palworld's large open world and numerous creatures require substantial texture data to be streamed.

The GPU's FP32 performance of 13.17 TFLOPS is modest by modern standards, and its pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are similarly limited. In practice, this means the RTX 5050 can handle 1080p gaming with relative ease, as evidenced by the 132 FPS average at Low settings. However, as resolution increases, the fixed memory bandwidth becomes a hard wall. The 4K Medium result of 39 FPS and 4K High of 30 FPS show that the GPU cannot maintain playable frame rates at 4K, regardless of settings.

The GPU's VRAM capacity of 8 GB is also a concern for a game like Palworld, which features dense environments with many dynamic objects. At 4K Ultra, the system averages 23 FPS, suggesting that the GPU is likely exceeding its memory capacity and resorting to slower memory swaps. The RTX 5050's transistor count of 16,900 million on a 149 mm² die with a 5 nm process node is efficient, but the 128-bit memory bus is a significant bottleneck that cannot be overcome by clock speeds alone.

Synthetic benchmarks reinforce this assessment. The RTX 5050 scores 2502 in 3DMark Steel Nomad DX12 and 17326 in Passmark G3D, with a Passmark GPU Compute score of 9184. These scores place it in the 66th percentile of all GPUs, which is below average for a current-generation part. Its nearest rivals include the AMD Radeon RX Vega M GL (deltaPct -0.6%) and the NVIDIA RTX A4000 Mobile (deltaPct -1.6%), both of which are older or professional-oriented parts. The RTX 5050's 1.6% advantage over the AMD Radeon RX 5600 XT shows it is only marginally faster than a mid-range desktop GPU from a previous generation.

How This Combo Ranks

The combination of the Intel Core Ultra 9 185H and NVIDIA GeForce RTX 5050 ranks 2350th out of 2944 tested combos in Palworld, placing it in the bottom 20% of the database. This ranking is surprising given the CPU's strong benchmark performance, but it underscores how heavily this game depends on GPU capabilities. The Core Ultra 9 185H scores 35670 in its average benchmark, ranking in the 85th percentile of all CPUs, while the RTX 5050 scores 21035, ranking in the 66th percentile. The disconnect between these two percentiles explains the combo's low overall rank.

The CPU's nearest rivals provide context for its performance. The AMD Ryzen AI 7 PRO 350 has an average score of 35719 with a deltaPct of -0.1%, meaning the Intel chip is essentially identical in performance. The Intel Core 7 250H scores 35728 with a deltaPct of -0.2%, and the AMD Ryzen 7 7700X scores 35909 with a deltaPct of -0.7%. These sub-1% differences indicate that the Core Ultra 9 185H is well-matched against its direct competitors, but this CPU strength does not translate to a high combo ranking because the GPU drags down overall performance.

In Palworld specifically, the measured FPS data shows that the combo's performance is heavily skewed toward lower resolutions. At 1080p, the system achieves 82 FPS at High settings, which is above the 60 FPS threshold for smooth gameplay. However, at 1440p, only the Low and Medium presets exceed 60 FPS, and at 4K, no preset reaches 60 FPS. This pattern suggests that the combo is best suited for 1080p gaming, and the low rank reflects this limitation.

The combo's rank of 2350 out of 2944 means that approximately 79% of tested systems perform better in Palworld. This is a significant disadvantage for a system featuring a current-generation CPU, but the RTX 5050's position in the 66th percentile of GPUs makes this outcome expected. The data indicates that upgrading the GPU would yield far greater performance gains than upgrading the CPU, as the CPU is already performing near the top of its class.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution and desired frame rate. At 1920x1080, all presets are playable, with Ultra averaging 63 FPS, High at 82 FPS, Medium at 107 FPS, and Low at 132 FPS. For the best visual quality while maintaining a comfortable frame rate, the High preset at 1080p is recommended, as it provides a 30% improvement over Ultra's 63 FPS while sacrificing minimal visual fidelity. Players seeking maximum smoothness should use Medium, which offers 107 FPS and remains well above the 60 FPS threshold.

At 2560x1440, the recommendation becomes more restrictive. The Medium preset is the only option that maintains an average above 60 FPS, with a result of 71 FPS and a minimum of 60. The High preset drops to 54 FPS, which is playable but may suffer from stuttering in demanding scenes. Low at 1440p achieves 87 FPS but requires significant visual compromises. For a balanced experience, Medium at 1440p is the clear choice, as it provides a 31% improvement over High while keeping frame rates smooth.

At 3840x2160, no preset delivers a satisfactory experience. The best result is Low at 48 FPS, followed by Medium at 39 FPS, High at 30 FPS, and Ultra at 23 FPS. Even the Low preset falls below the 60 FPS threshold, and the visual quality at Low is likely to be disappointing. For 4K gaming, this combo is not recommended, and players should either lower the resolution or accept sub-30 FPS performance at higher settings. The Medium preset at 4K, with a minimum of 33 FPS and maximum of 45, is the most stable option but still falls short of playability standards.

The data also reveals that the difference between Low and Medium settings is relatively small at all resolutions. At 1080p, the gap is 25 FPS (132 vs 107), at 1440p it is 16 FPS (87 vs 71), and at 4K it is 9 FPS (48 vs 39). This suggests that Medium settings offer a good balance of visual quality and performance, as the frame rate penalty is modest compared to the jump from Medium to High.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of this combo's performance across all settings and resolutions. At 1920x1080, the system delivers consistently high frame rates. The Low preset averages 132 FPS, which is exceptional and indicates that the CPU and GPU are well-matched at this resolution. Medium averages 107 FPS with a minimum of 91 and maximum of 123, showing solid frame time consistency. High averages 82 FPS, and Ultra averages 63 FPS, which is still above the 60 FPS threshold for smooth gameplay.

At 2560x1440, performance drops noticeably but remains playable at lower settings. Low averages 87 FPS, which is a 34% reduction from 1080p Low. Medium averages 71 FPS with a minimum of 60 and maximum of 81, making it the only 1440p preset that stays above 60 FPS. High averages 54 FPS, a 34% drop from 1080p High, and Ultra averages 41 FPS, a 35% drop from 1080p Ultra. The consistent percentage drops across settings at 1440p indicate that the GPU is scaling predictably with resolution.

At 3840x2160, the system struggles to maintain playable frame rates. Low averages 48 FPS, which is a 45% drop from 1440p Low. Medium averages 39 FPS with a minimum of 33 and maximum of 45, showing significant frame time variance. High averages 30 FPS, and Ultra averages 23 FPS. The 4K results are consistently below 60 FPS, and even the Low preset cannot reach 50 FPS, confirming that this combo is not suitable for 4K gaming. The frame rate drops from 1440p to 4K range from 45% at Low to 44% at Ultra, demonstrating that the GPU's memory bandwidth is the limiting factor at this resolution.

Hardware Specifications

Intel Core Ultra 9 185H

Cores / Threads 16 / 22
Base Clock 3900 MHz
Boost Clock 5100 MHz
TDP 45W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5050 in Palworld

Resolution Settings Avg FPS
3840x2160 Ultra 64.0
3840x2160 High 84.0
3840x2160 Medium 108.0
3840x2160 Low 135.0
2560x1440 Ultra 114.0
2560x1440 High 151.0
2560x1440 Medium 196.0
2560x1440 Low 243.0
1920x1080 Ultra 174.0
1920x1080 High 230.0
1920x1080 Medium 297.0
1920x1080 Low 363.0

Palworld with iUltra 9 185H + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with RTX 5050 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with iUltra 9 185H + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.