Palworld

Palworld

AVERAGE FPS
35
playable

This combination offers playable performance with an average of 35 FPS, though you may want to lower settings for smoother gameplay.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 16 21 26
1440p QHD 22 29 38 47
1080p Full HD 34 44 57 71

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 26
3840x2160 Medium 21
3840x2160 High 16
3840x2160 Ultra 12
2560x1440 Low 47
2560x1440 Medium 38
2560x1440 High 29
2560x1440 Ultra 22
1920x1080 Low 71
1920x1080 Medium 57
1920x1080 High 44
1920x1080 Ultra 34

Palworld with Intel Core Ultra 9 185H + AMD Radeon 880M, In-Depth Analysis

Palworld, a survival title that blends creature collection with base-building and exploration, places distinct demands on the hardware driving it. This analysis examines the measured performance of a system built around the Intel Core Ultra 9 185H and the AMD Radeon 880M integrated graphics. The data reveals a configuration that is heavily constrained by its graphics solution, with the CPU demonstrating ample headroom for the game's mechanics. The following sections break down the specific roles of the processor and graphics chip, contextualize the combination's overall standing, and provide a detailed look at the frame rates achieved across various settings and resolutions.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 9 185H is a 16-core, 22-thread processor based on the Meteor Lake architecture. It operates with a base clock of 3.90 GHz and a boost clock of 5.10 GHz, providing substantial compute resources for a mobile platform. In synthetic benchmarks, this CPU places in the 85th percentile of all tested processors, with an average benchmark score of 35670. This positions it as a high-end mobile part, capable of handling complex simulations and game logic without becoming a bottleneck. Its nearest rivals, such as the AMD Ryzen AI 7 PRO 350 and the Intel Core 7 250H, show virtually identical average scores, with the Core Ultra 9 185H being 0.1% and 0.2% behind them, respectively.

For a game like Palworld, which features a living world with numerous AI-driven creatures and base-building physics, the CPU's multi-threaded performance is crucial. The Core Ultra 9 185H's strong showing in multi-core tests, such as a Cinebench R23 multi-core score of 17984.5 and a Geekbench multi-core score of 11657, suggests it has more than enough processing power to manage the game's simulation layer. The benchmark results indicate that even in the most demanding scenarios, the CPU is unlikely to be the primary constraint. The 24 MB of shared L3 cache and dual-channel memory support with a bandwidth of 89.6 GB/s provide a robust foundation for feeding data to both the CPU cores and the integrated GPU.

In the context of Palworld, the data shows a system where the CPU's role is one of a capable overseer. While the game can be CPU-intensive in certain situations, such as when many Pals are active in a single area, the Core Ultra 9 185H's high core count and clock speeds ensure that frame rates are not dictated by processor limitations. The performance is instead gated by the integrated graphics, as evidenced by the significant frame rate drops when resolution and graphical fidelity are increased. The processor's high percentile ranking and benchmark scores support the conclusion that it is a far more capable component than the one rendering the frames.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon 880M is an integrated graphics processor based on the RDNA 3.5 architecture, built on a 4 nm process at TSMC. It features a boost clock of 2900 MHz and a base clock of 400 MHz. The GPU has 768 shading units, 48 texture mapping units, and 16 raster operations pipelines. It also includes 12 ray tracing cores. Crucially, its memory is "System Shared," meaning it relies on the CPU's main system memory for both capacity and bandwidth, which is a significant limiting factor. The GPU's compute power is rated at 4.454 TFLOPS for FP32 operations.

In the broader landscape of graphics processors, the Radeon 880M sits in the 43rd percentile, with an average benchmark score of 8436. Its nearest rivals are older discrete mobile GPUs, such as the NVIDIA GeForce GTX 675MX and the NVIDIA GeForce MX330, with the Radeon 880M performing 0.1% better than the former and 0.3% worse than the latter. This context is crucial: while it is a powerful integrated solution, its performance is comparable to entry-level discrete graphics cards from several generations ago. In Palworld, this means the GPU is the definitive performance bottleneck, struggling to maintain playable frame rates at higher resolutions and settings.

The measured frame rates in Palworld directly correlate with the Radeon 880M's capabilities. The GPU's reliance on shared system memory and its modest shader count result in a system that is only suitable for 1080p gaming at lower presets. As the resolution increases to 1440p and 4K, the fill rate and memory bandwidth demands quickly overwhelm the GPU, leading to a dramatic collapse in performance. The 12 ray tracing cores are present, but with 4.454 TFLOPS of compute power, enabling such features would further degrade performance, making them impractical for this title. The GPU's performance profile dictates that for a smooth experience, users must prioritize resolution and settings carefully.

How This Combo Ranks — use comboRankInGame vs other tested combos

Within the database of tested hardware combinations for Palworld, this specific pairing of the Intel Core Ultra 9 185H and AMD Radeon 880M is ranked 2872 out of 2944 total combos. This places it in the bottom 3% of all tested configurations, a ranking that underscores how the integrated GPU severely limits the overall gaming potential of an otherwise powerful processor. The combo rank is a holistic metric that reflects the system's real-world gaming performance, and this result is a clear indicator that the user experience will be far below what the CPU alone might suggest.

This low rank is primarily a consequence of the GPU's performance tier. While the CPU is in the 85th percentile, the GPU is in the 43rd percentile, and in a graphics-intensive game like Palworld, the weaker component dictates the outcome. The data shows that this combo is not competitive with systems that pair even a mid-range discrete GPU with a similar or weaker CPU. The ranking highlights a significant imbalance in the system's capabilities. The processor is a high-end part capable of sustaining high frame rates, but it is held back by a graphics solution that cannot keep up with its potential.

The implications of this rank are straightforward for a user seeking to play Palworld. The experience will be one of compromise, requiring significant reductions in graphical quality and resolution to achieve acceptable performance. While the CPU ensures that the game's simulation and logic run smoothly, the GPU cannot render the visuals at a level that matches the processor's capability. This combo is a demonstration of how a strong CPU cannot compensate for a weak GPU in a demanding game. The 2872nd position out of 2944 combos serves as a stark warning about the system's gaming limitations.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured frame rates for Palworld on this system reveal a clear pattern of performance degradation as resolution and settings are increased. At 1920x1080, the lowest resolution tested, the system achieves its best results. With Low settings, the average frame rate is 71 FPS, which is playable. Moving to Medium settings drops the average to 57 FPS, with a minimum of 49 FPS and a maximum of 66 FPS. High settings further reduce the average to 44 FPS. The Ultra preset, which is the most demanding, yields an average of only 34 FPS, indicating that the GPU is already under significant strain at 1080p with high fidelity.

Stepping up to 2560x1440, the performance impact is substantial. At Low settings, the average frame rate falls to 47 FPS, a significant drop from the 71 FPS seen at 1080p. Medium settings produce an average of 38 FPS, with a minimum of 32 FPS and a maximum of 44 FPS. High settings average 29 FPS, which begins to feel sluggish. The Ultra preset at 1440p can only manage an average of 22 FPS, which is below the threshold for a comfortable gaming experience. This resolution highlights the GPU's struggle with the increased pixel count.

At 4K (3840x2160), the system's performance collapses. The highest average frame rate is achieved with Low settings, at just 26 FPS. Medium settings drop the average to 21 FPS, with a minimum of 18 FPS and a maximum of 24 FPS. High settings average only 16 FPS, and the Ultra preset is effectively unplayable at an average of 12 FPS. These numbers demonstrate that 4K resolution is entirely out of reach for this hardware configuration in Palworld. The frame rates are consistently below 30 FPS, making the game feel like a slideshow and severely impacting playability.

FAQ

Q: What is the best resolution to play Palworld with this hardware?

A: Based on the measured data, 1920x1080 is the only viable resolution. At this resolution, the system can achieve an average of 71 FPS on Low settings and 44 FPS on High settings, providing a playable experience. At 2560x1440 and 3840x2160, frame rates drop below 30 FPS on most presets, making the game difficult to play.

Q: Can this system handle Palworld at Ultra settings?

A: The data indicates that Ultra settings are not recommended for a good experience. At 1920x1080, Ultra settings yield an average of 34 FPS. At higher resolutions, the average frame rate is even lower, with 22 FPS at 2560x1440 and 12 FPS at 3840x2160. This preset is too demanding for the AMD Radeon 880M.

Q: How does the CPU's performance compare to its rivals?

A: The Intel Core Ultra 9 185H has an average benchmark score of 35670, placing it in the 85th percentile. Its nearest rival, the AMD Ryzen AI 7 PRO 350, has an average score of 35719, making the Core Ultra 9 185H 0.1% slower. It is also 0.2% slower than the Intel Core 7 250H, which scores 35728.

Q: Is the CPU or the GPU the main bottleneck in this system for Palworld?

A: The benchmark results clearly indicate that the AMD Radeon 880M is the primary bottleneck. The CPU is a high-end mobile processor, but the GPU's performance is comparable to older entry-level discrete cards. The frame rates drop dramatically with increased resolution and settings, a classic sign of a graphics-bound system.

Q: What is the performance difference between Low and High settings at 1080p?

A: At 1920x1080, the average frame rate on Low settings is 71 FPS. On High settings, the average frame rate drops to 44 FPS. This represents a significant decrease in performance for higher visual fidelity, a 27 FPS reduction.

Q: How does the Radeon 880M's benchmark score compare to its nearest rivals?

A: The AMD Radeon 880M has an average benchmark score of 8436 and is in the 43rd percentile. It performs 0.1% better than the NVIDIA GeForce GTX 675MX, which scores 8427, and 0.3% worse than the NVIDIA GeForce MX330, which scores 8458.

Settings Recommendations — which preset gives the best experience per the measured rows

Given the measured frame rates, the optimal experience for Palworld on this system is found at 1920x1080 with Low settings. This configuration yields an average of 71 FPS, which is smooth and responsive. While the visual quality will be reduced, the frame rate is the most important factor for gameplay. The Medium preset at 1080p is also a viable option, with an average of 57 FPS and a minimum of 49 FPS, which should still provide a reasonably fluid experience while offering a visual upgrade over Low. The minimum FPS of 49 is close to the 60 FPS target, but it shows the system is working harder.

The High preset at 1080p, with an average of 44 FPS, is a compromise that sacrifices smoothness for visual fidelity. This may be acceptable for players who prefer graphics over frame rate, but it is not ideal for a game with fast-paced combat and exploration. The Ultra preset is not recommended at any resolution, as the performance cost is too high. At 2560x1440, only the Low preset provides a frame rate that is arguably playable at an average of 47 FPS, but the trade-off in visual clarity is steep. The Medium preset at 1440p, averaging 38 FPS, is on the edge of playability.

For the best balance of visual quality and performance, the Medium preset at 1920x1080 is the recommended choice. It provides a 57 FPS average, which is significantly better than the High preset's 44 FPS, while still offering a substantial improvement in visual detail over the Low preset. This setting allows for a more immersive experience without the frustrating stutter and lag associated with lower frame rates. Players who prioritize a high, consistent frame rate above all else should select Low, while those who can tolerate a less stable frame rate for better graphics might opt for High, but should be aware of the 44 FPS average.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The frame rate scaling from 1920x1080 to 3840x2160 provides a definitive diagnosis of the system's primary limiting component. At Low settings, the average frame rate drops from 71 FPS at 1080p to 47 FPS at 1440p, a 33.8% decrease. When moving from 1440p to 4K, the frame rate falls from 47 FPS to 26 FPS, another 44.7% drop. This steep, consistent decline with resolution is a hallmark of a GPU-bound scenario. The rendering pipeline is overwhelmed by the increasing number of pixels, and the integrated GPU's limited processing power and shared memory bandwidth cannot keep pace.

This pattern is even more pronounced at higher settings. For example, on High settings, the average frame rate is 44 FPS at 1080p, 29 FPS at 1440p, and 16 FPS at 4K. The frame rate does not halve with each resolution step, but it falls by a significant margin each time. If the system were limited by the CPU, we would expect to see a plateau in frame rates at lower resolutions, where the GPU could render frames faster than the CPU could feed it data. This is not the case; the frame rates are constantly rising as resolution falls, which indicates the GPU is the sole bottleneck.

The data shows that the performance scaling is almost entirely dependent on resolution, not on the CPU. The Intel Core Ultra 9 185H has ample headroom, as evidenced by the fact that frame rates continue to climb at 1080p, suggesting the CPU is never the constraint. The system's inability to maintain 60 FPS even at 1080p on Medium settings points directly to the AMD Radeon 880M as the limiting factor. The drop from 71 FPS at 1080p Low to 26 FPS at 4K Low is a 63.4% reduction in performance, a clear demonstration of how the integrated GPU's rendering capabilities are exhausted as the workload increases.

Hardware Specifications

Intel Core Ultra 9 185H

Cores / Threads 16 / 22
Base Clock 3900 MHz
Boost Clock 5100 MHz
TDP 45W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon 880M

VRAM System Shared System Shared
Base Clock —
Boost Clock 2900 MHz MHz
TDP 15 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 185H + AMD Radeon 880M in Palworld

Resolution Settings Avg FPS
3840x2160 Low 26.0
3840x2160 Medium 21.0
3840x2160 High 16.0
3840x2160 Ultra 12.0
2560x1440 Low 47.0
2560x1440 Medium 38.0
2560x1440 High 29.0
2560x1440 Ultra 22.0
1920x1080 Low 71.0
1920x1080 Medium 57.0
1920x1080 High 44.0
1920x1080 Ultra 34.0

Palworld with iUltra 9 185H + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with 880M + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with iUltra 9 185H + 880M

Explore FPS benchmarks for other games using this same hardware combination.