Palworld

Palworld

AVERAGE FPS
130
excellent

This combination delivers exceptional performance with an average of 130 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 60 79 97
1440p QHD 83 109 141 175
1080p Full HD 125 165 215 265

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 97
3840x2160 Medium 79
3840x2160 High 60
3840x2160 Ultra 46
2560x1440 Low 175
2560x1440 Medium 141
2560x1440 High 109
2560x1440 Ultra 83
1920x1080 Low 265
1920x1080 Medium 215
1920x1080 High 165
1920x1080 Ultra 125

Palworld with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5070, In-Depth Analysis

Palworld on the Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 5070 delivers a robust experience, with the combination ranking in the 81st percentile among all tested system combos for this game. The data reveals a system that is well-balanced, though the performance scaling across resolutions indicates a clear shift in bottleneck behavior. This analysis examines the measured FPS data to understand how the CPU and GPU each contribute to the final frame rates, and how users can optimize their settings for the best experience.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, built on a 3 nm process. Its configuration, with a base clock of 3.70 GHz and a boost clock of 5.50 GHz, provides substantial computational headroom. In synthetic benchmarks, this CPU scores 44,253 in Cinebench R23 multi-core and 2,439 in single-core, placing it in the 96th percentile of all CPUs. This high level of performance is relevant for Palworld, which requires constant simulation of the game world, including creature AI, physics for building structures, and the processing of player actions, all of which can leverage multiple threads.

The measured FPS data suggests that at lower resolutions, the CPU is a significant factor. At 1080p with Low settings, the system achieves 265 FPS. This high frame rate, which is far beyond what the RTX 5070 would be limited by at such a low graphical load, indicates the CPU is capable of feeding the GPU with a massive number of draw calls. The 24 cores and 36 MB of shared L3 cache help ensure that the game's simulation threads have the resources they need to keep up with the rendering pipeline. The processor's 115.2 GB/s memory bandwidth and DDR5 support also contribute to reducing potential data bottlenecks during intensive scenes.

However, the role of the CPU becomes less dominant as resolution increases, since the GPU takes on more of the rendering workload. The fact that the system maintains a very playable 60 FPS at 4K High settings, while dropping to 46 FPS at 4K Ultra, shows that the CPU is not the primary constraint at these higher resolutions. Instead, the data indicates a balanced system where the CPU provides a high ceiling for frame rates, but the GPU's capabilities define the limits of graphical fidelity. The processor's performance is strong enough to avoid being a major bottleneck until frame rates reach very high levels, a trait characteristic of a high-end 24-core part.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best quality preset to use for a 60 FPS experience at 4K?

A: The data shows that at 3840x2160, the High preset achieves an average of 60 FPS. The Medium preset provides a higher average of 79 FPS, while the Ultra preset drops to 46 FPS. Therefore, High is the optimal preset for a 60 FPS target at 4K, as it hits the mark exactly without the performance cost of Ultra.

Q: How does the average FPS at 1440p High compare to the 4K High result?

A: At 2560x1440 with the High preset, the system produces an average of 109 FPS. This is a substantial increase of 49 FPS over the 60 FPS average recorded at 3840x2160 with the same settings, representing an 81.7% performance uplift when moving down in resolution.

Q: Is the CPU or GPU more likely to be the limiting factor at 1080p Low settings?

A: With an average of 265 FPS at 1920x1080 Low, the GPU is not under a heavy load. This very high frame rate suggests the Intel Core Ultra 7 270K Plus is the primary driver of performance at this setting, as it is capable of processing and submitting frames much faster than the RTX 5070 can render them at this low graphical complexity.

Q: What is the performance difference between the Low and Ultra presets at 1440p?

A: The measured FPS shows a significant gap. The Low preset yields an average of 175 FPS, while the Ultra preset yields 83 FPS. This is a performance drop of 92 FPS, or roughly 52.6%, when moving from the lowest to the highest graphical fidelity at this resolution.

Q: According to the benchmark data, how does this system's performance in Palworld compare to other tested combinations?

A: The combo rank for this system is 568 out of 2944 tested combos. This places it in the top 19.3% of all combinations, indicating that it provides a high level of performance relative to the rest of the benchmark database for Palworld.

Q: Does the game run faster at 1080p Medium than at 1440p Medium?

A: Yes, the data confirms this. At 1920x1080 Medium, the average FPS is 215. At 2560x1440 Medium, the average FPS is 141. The 1080p result is 74 FPS higher, which is a 52.5% increase in performance, due to the lower number of pixels that need to be rendered.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured FPS rows provide a clear picture of how each preset impacts performance. For users targeting the highest refresh rates on a 1080p monitor, the Low preset at 265 FPS is the only way to fully utilize a 240Hz+ display. However, the Medium preset still offers an exceptionally high 215 FPS, which is more than sufficient for even the fastest competitive displays and provides a significant visual upgrade over Low. The High preset at 165 FPS is a strong choice for standard 144Hz monitors, balancing visual quality with a frame rate that matches the display's capabilities. The Ultra preset at 125 FPS remains highly playable and is the best option for those prioritizing image quality on a 1080p panel.

At 1440p, the decision matrix is similar but with lower absolute numbers. The Low preset's 175 FPS is ideal for high-refresh 1440p monitors, but the Medium preset at 141 FPS is the sweet spot for most users, offering a substantial visual improvement while still comfortably exceeding 120 FPS. The High preset at 109 FPS is perfect for a 100Hz or 120Hz display and provides a great balance of fidelity and smoothness. The Ultra preset, which drops to 83 FPS, is best reserved for gamers who prefer visuals over maximum frame rates, as it still provides a smooth experience on a 60Hz or 75Hz monitor.

For 4K gaming, the choices are more constrained by the GPU. The Ultra preset's 46 FPS average is below the 60 FPS threshold most consider the baseline for smooth gameplay. The High preset, with an average of 60 FPS, is the recommended setting for a consistent 4K experience, providing a solid frame rate without the performance penalty of Ultra. The Medium preset, at 79 FPS, offers a more comfortable margin above 60 FPS and is a better choice for those who want to ensure frame rate stability during intense gameplay moments. The Low preset at 97 FPS is the best option for maximizing performance on a 4K display, though it sacrifices significant visual detail.

How This Combo Ranks — use comboRankInGame vs other tested combos

The system's performance in Palworld is quantified by its combo rank of 568 out of 2944 tested combinations. This places it in the top 19.3% of all systems that have been benchmarked with this game, indicating a high level of capability. This ranking suggests that the Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 5070 combination is significantly more powerful than the majority of systems in the database, which likely include a wide range of older or lower-tier components.

The rank of 568 is a strong indicator that this system is well-suited for Palworld, providing a high-performance experience that would be considered "high-end" by most standards. It is important to note that this rank is specific to Palworld, and performance in other games may vary. The high percentile also implies that the system has enough headroom to handle the game's simulation and rendering demands simultaneously, a quality that is not always present in systems that might score well in purely synthetic benchmarks. The data confirms that this is a top-tier pairing for this specific title.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The FPS scaling across resolutions is a classic indicator of where the bottleneck lies. At 1080p High, the system produces 165 FPS. Moving to 1440p High, the frame rate drops to 109 FPS, a 33.9% decrease. This is a significant drop, but it is not a proportional increase in pixel count (which is 77% more pixels). This indicates that while the GPU is working harder, the CPU is still able to provide a high enough frame rate to keep the system from being entirely GPU-limited at 1440p.

The most telling data point is the transition from 1440p High to 4K High. The frame rate drops from 109 FPS to 60 FPS, a 44.9% decrease. This drop is much more substantial and is closer to the 2.25x increase in pixel count (from 3.7 million to 8.3 million pixels). This sharp decline indicates that at 4K, the system has become heavily GPU-bound. The RTX 5070 is now the primary limiting factor, as the CPU has enough headroom to process the game logic, but the GPU cannot render the higher resolution fast enough.

This pattern is consistent across all settings. For example, at Low settings, the drop from 1080p (265 FPS) to 4K (97 FPS) is a 63.4% reduction. At Ultra settings, the drop from 1080p (125 FPS) to 4K (46 FPS) is a 63.2% reduction. The consistent percentage drop across all presets strongly suggests that the GPU's rendering throughput is the primary constraint at 4K, regardless of the visual complexity. The CPU's performance is sufficient to avoid becoming a major bottleneck until frame rates exceed what the GPU can deliver at any given resolution.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The following data presents the measured average FPS for each resolution and settings combination. For Medium settings, the minimum and maximum FPS are also provided.

1920x1080

  • Low: 265 FPS average.
  • Medium: 215 FPS average, with a minimum of 183 FPS and a maximum of 247 FPS.
  • High: 165 FPS average.
  • Ultra: 125 FPS average.

2560x1440

  • Low: 175 FPS average.
  • Medium: 141 FPS average, with a minimum of 120 FPS and a maximum of 163 FPS.
  • High: 109 FPS average.
  • Ultra: 83 FPS average.

3840x2160

  • Low: 97 FPS average.
  • Medium: 79 FPS average, with a minimum of 67 FPS and a maximum of 90 FPS.
  • High: 60 FPS average.
  • Ultra: 46 FPS average.

The Medium preset data is the most detailed, showing frame time consistency. At 1080p, the difference between the average (215 FPS) and the minimum (183 FPS) is 32 FPS, indicating some variance. At 1440p, this variance is 21 FPS (141 avg vs 120 min). At 4K, the variance is 12 FPS (79 avg vs 67 min). This trend suggests that at lower resolutions, where the CPU is more involved, there is more variability in frame times. At 4K, the frame pacing is more consistent, further reinforcing that the GPU is the primary bottleneck and is delivering a steady stream of frames.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5070, based on the Blackwell 2.0 architecture, is the primary driver of visual output. It features 12 GB of GDDR7 memory on a 192-bit bus, providing a memory bandwidth of 672.0 GB/s. The GPU has a base clock of 2325 MHz and a boost clock of 2512 MHz. These specifications are critical for Palworld, which features a large open world with complex textures and geometry. The 12 GB of VRAM is a key factor for 4K gaming, as it allows for the storage of high-resolution textures without needing to stream them from system memory, which can cause stuttering.

The GPU's role is clearly defined by the resolution scaling data. At 1080p, the GPU is often underutilized, as the CPU is able to generate frames faster than the GPU can render them at low-to-medium settings. However, as the resolution increases to 1440p and 4K, the GPU becomes the limiting factor. The benchmark scores for the GPU, such as a Passmark G3D score of 29,137 and a 3DMark Steel Nomad DX12 score of 5,077, indicate a strong performer that is well-suited for modern games. The RTX 5070's 30.87 TFLOPS of FP32 compute power is more than sufficient to handle the rendering demands of Palworld at high settings.

The performance data shows that the RTX 5070 is capable of delivering a 60 FPS experience at 4K High, but it struggles with the Ultra preset, dropping to 46 FPS. This indicates that the game's Ultra settings are particularly demanding, likely due to increased draw distances, shadow quality, and post-processing effects. The 12 GB VRAM, while not a bottleneck at these settings based on the data, is a specification to watch for future game updates that might add more detailed textures. The GPU's nearest rivals in the benchmark database, like the AMD Radeon Pro 580 and the AMD Radeon Pro WX 7100, have similar average scores, but the RTX 5070's specific feature set and driver optimizations contribute to its measured performance in Palworld.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5070 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 97.0
3840x2160 Medium 79.0
3840x2160 High 60.0
3840x2160 Ultra 46.0
2560x1440 Low 175.0
2560x1440 Medium 141.0
2560x1440 High 109.0
2560x1440 Ultra 83.0
1920x1080 Low 265.0
1920x1080 Medium 215.0
1920x1080 High 165.0
1920x1080 Ultra 125.0

Palworld with iUltra 7 270K Plus + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with RTX 5070 + Other CPUs

See how Palworld performs with the same GPU but different processors.

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