Evolve

Evolve

AVERAGE FPS
134
excellent

This combination delivers exceptional performance with an average of 134 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 65 83 107
1440p QHD 79 114 145 188
1080p Full HD 118 170 217 280

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 107
3840x2160 Medium 83
3840x2160 High 65
3840x2160 Ultra 45
2560x1440 Low 188
2560x1440 Medium 145
2560x1440 High 114
2560x1440 Ultra 79
1920x1080 Low 280
1920x1080 Medium 217
1920x1080 High 170
1920x1080 Ultra 118

Evolve with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5070, In-Depth Analysis

Evolve, a 2015 FPS title, presents an interesting case study for the Intel Core Ultra 7 270K Plus paired with the NVIDIA GeForce RTX 5070. The measured frame rates across resolutions and settings reveal a system that is overwhelmingly GPU-bound at higher quality presets, while the CPU's substantial multi-threaded capabilities ensure it never becomes a bottleneck even at lower resolutions. The data indicates a combination that delivers high refresh rate performance at 1080p and remains playable at 4K with adjusted settings, with the scaling patterns providing clear insight into the architectural strengths of both components.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, manufactured on a 3 nm process by TSMC. Its base clock is 3.70 GHz with a boost clock of 5.50 GHz, and it carries a TDP of 125 W. The processor includes 36 MB of shared L3 cache, with 192 KB of L1 and 3 MB of L2 per core. In synthetic benchmarks, this CPU achieves a Cinebench R23 multi-core score of 44253 and a single-core score of 2439, placing it in the 96th percentile of all CPUs tested. Its PassMark multi-thread score is 68574, with a single-thread score of 5068, and an average benchmark score of 93785.

For a game like Evolve, which released in 2015, the demands on a modern 24-core processor are relatively modest. However, the benchmark data shows that the CPU’s role is to provide a high enough ceiling to prevent any frame rate limitations. At 1080p with Low settings, the system achieves 280 FPS average. This is the highest measured frame rate across all configurations, and it strongly suggests that the CPU is capable of feeding the GPU with enough data to reach this level. The fact that the frame rate does not exceed this value likely indicates a limit, either from the game engine’s single-threaded performance or the processor’s boost behavior on a few cores. The single-core Cinebench R23 score of 2439 is robust, and the PassMark single-thread score of 5068 confirms that legacy game engines, which often rely on one or two threads, will see strong performance.

The 24 threads are not fully utilized by Evolve, as most games from that era were optimized for quad-core or six-core processors. The data shows that the CPU’s multi-core prowess, as evidenced by its 24461 score in Cinebench R20 and 6656 in Cinebench R15, is more relevant for background tasks or streaming, but for pure gaming, the high boost clock of 5.50 GHz is the key attribute. The processor’s 96th percentile ranking among all CPUs indicates that it sits at the top end of desktop performance, and its nearest rivals in average benchmark score include the Intel Xeon 6520P with a delta of 0%, and the AMD EPYC 4564P which is 1.5% behind. These rivals are enterprise-focused, which highlights that the Core Ultra 7 270K Plus is positioned as a high-end desktop part with competitive single and multi-threaded strength.

In the context of Evolve, the CPU’s role is to maintain a high minimum frame rate. While the measured FPS data does not include min FPS values for all settings, the Medium preset at 1080p shows a min FPS of 184, with an average of 217. This indicates that the CPU is delivering consistent frame pacing without severe drops. At 4K Ultra, the average FPS drops to 45, which is a GPU limitation, not a CPU one. The processor’s 36 MB of L3 cache also helps with game asset loading, though for a 2015 title, the working set is likely small enough that this cache size is not a critical factor. The data shows that the CPU is not a limiting component in this pairing, as even at the lowest resolution and settings, the frame rate is capped by the GPU’s ability to render frames, not by the processor’s instruction throughput.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5070 is based on the Blackwell 2.0 architecture, specifically the GB205 chip, manufactured on a 5 nm process by TSMC. It features 6144 shading units, 192 texture mapping units, and 80 render output units, along with 48 RT cores and 192 tensor cores. The GPU has a base clock of 2325 MHz and a boost clock of 2512 MHz, with memory running at 1750 MHz (28 Gbps effective). It comes equipped with 12 GB of GDDR7 memory on a 192-bit bus, providing a bandwidth of 672.0 GB/s. The card’s FP32 performance is rated at 30.87 TFLOPS, and it has a pixel rate of 201.0 GPixel/s with a texture rate of 482.3 GTexel/s.

In synthetic benchmarks, the RTX 5070 achieves a 3DMark Steel Nomad DX12 score of 5077, and a Geekbench OpenCL score of 172660. Its PassMark G3D score is 29137, with a GPU compute score of 15787. The GPU is placed in the 82nd percentile of all GPUs, with an average benchmark score of 40377. Its nearest rivals include the AMD Radeon Pro 580 with a delta of 0.1% and the AMD Radeon Pro WX 7100 with a delta of 0.8%. These are workstation-class cards, which suggests that the RTX 5070’s raw compute performance is comparable to professional offerings, though its gaming-oriented drivers and features give it an edge in titles like Evolve.

For Evolve, the GPU’s role is dominant. The measured FPS data shows a clear scaling pattern tied to the graphics card’s workload. At 1080p Low, the system achieves 280 FPS, which is likely near the game’s engine limit or the CPU’s frame delivery limit. As resolution increases to 1440p and then 4K, the average FPS drops significantly at each quality preset, which is a classic sign of GPU-bound performance. The RTX 5070’s 12 GB of VRAM is more than sufficient for a 2015 title, even at 4K Ultra, where the game’s textures and effects are not as demanding as modern releases. The memory bandwidth of 672.0 GB/s ensures that the GPU can quickly access texture data, which is critical for maintaining high frame rates in a fast-paced FPS.

The boost clock of 2512 MHz is the primary driver of performance in Evolve, as the game does not heavily utilize ray tracing or tensor cores. The 48 RT cores and 192 tensor cores are present but likely idle in this title, given its 2015 release date. The GPU’s raw rasterization performance, as measured by its 30.87 TFLOPS FP32 compute, is what determines the frame rates. At 4K Ultra, the average FPS drops to 45, which indicates that the GPU is fully saturated with rendering work. This is not a deficiency of the card; rather, it reflects the extreme pixel count and quality settings. The data shows that the RTX 5070 is a capable 4K card for older games, but for smooth 60+ FPS at that resolution, settings need to be reduced to High or lower, as evidenced by the 65 FPS average at 4K High and 83 FPS at 4K Medium.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling behavior in Evolve is a textbook example of GPU-bound performance. From 1080p to 1440p to 4K, the average FPS decreases consistently across all settings, but the magnitude of the drop varies depending on the quality preset. At Low settings, the average FPS falls from 280 at 1080p to 188 at 1440p, a 32.9% reduction, and then to 107 at 4K, a further 43.1% reduction from 1440p. At High settings, the drop is from 170 at 1080p to 114 at 1440p (32.9% lower) and then to 65 at 4K (43.0% lower). The Medium preset shows a similar pattern: 217 to 145 (33.2% lower) and then to 83 (42.8% lower). The Ultra preset, which is the most demanding, goes from 118 at 1080p to 79 at 1440p (33.1% lower) and then to 45 at 4K (43.0% lower).

These percentage drops are remarkably consistent, hovering around 33% for the 1080p to 1440p transition and 43% for the 1440p to 4K transition. This consistency is a strong indicator that the GPU is the limiting component at all resolutions. If the CPU were the bottleneck, we would expect to see a smaller frame rate difference between 1080p and 1440p, as the GPU would have more headroom at lower resolutions. Instead, the linear scaling suggests that each additional pixel requires proportional GPU work, and the RTX 5070 is delivering that work without being held back by the processor.

The data also shows that the gap between the lowest and highest settings narrows as resolution increases. At 1080p, the difference between Low (280 FPS) and Ultra (118 FPS) is 162 FPS. At 1440p, the difference is 109 FPS (188 vs 79). At 4K, the difference narrows to 62 FPS (107 vs 45). This is a common phenomenon in GPU-bound scenarios: at lower resolutions, the GPU has more headroom to render additional effects, so the quality preset has a larger impact on frame rate. At 4K, the pixel fill rate becomes the primary constraint, and the additional work from higher quality settings has a smaller relative impact on the total frame time. This pattern confirms that the limiting component is the GPU across all tested configurations, with the CPU’s 24 threads and 5.50 GHz boost clock providing ample headroom.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core Ultra 7 270K Plus and the NVIDIA GeForce RTX 5070 ranks 545th out of 2872 tested combos in Evolve, placing it in the top 19% of all pairings. This rank is determined by the measured FPS across all resolutions and settings, and it reflects the overall capability of the system. A rank of 545 out of 2872 means that the combo outperforms approximately 81% of all tested configurations, which is a strong result for a mid-to-high-end desktop pairing. The high rank is primarily driven by the GPU’s performance at 1080p and 1440p, where the system delivers average FPS well above 100 at most settings.

The CPU’s 96th percentile ranking and the GPU’s 82nd percentile ranking contribute to this overall position. However, the combo rank is not simply an average of the two percentiles; it is specific to Evolve’s engine and its demand on each component. The data shows that in this title, the GPU is the dominant factor, and the RTX 5070’s strong rasterization performance, as evidenced by its PassMark G3D score of 29137, is what pushes the combo into the top 20%. The CPU’s role is secondary, but its high single-thread performance ensures that it does not drag the combo down in the rank.

Compared to the GPU’s nearest rivals, which include the AMD Radeon Pro 580 with a delta of 0.1% and the AMD Radeon Pro WX 7100 with a delta of 0.8%, the RTX 5070 is very closely matched in average benchmark score. However, in gaming workloads like Evolve, the RTX 5070’s driver optimizations and higher boost clock likely give it an edge that is not fully captured by synthetic benchmarks. The combo rank of 545 reflects this real-world performance advantage. It is also notably the CPU’s nearest rivals, such as the Intel Xeon 6520P with a delta of 0%, are server processors that would not typically be paired with a gaming GPU, so the Core Ultra 7 270K Plus is the more sensible choice for this use case, and its performance in the combo is enhanced by its compatibility with the RTX 5070.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive look at performance across three resolutions and four quality presets. At 1920x1080, the system delivers an average of 280 FPS on Low settings, 217 FPS on Medium, 170 FPS on High, and 118 FPS on Ultra. The Medium preset also has recorded min and max FPS of 184 and 249, respectively, indicating a tight frame pacing with a range of 65 FPS between the lowest and highest measured frames. At 2560x1440, the averages are 188 FPS on Low, 145 FPS on Medium, 114 FPS on High, and 79 FPS on Ultra. The Medium preset at this resolution shows a min of 124 FPS and a max of 167 FPS, which is a range of 43 FPS, showing more consistency under higher GPU load. At 3840x2160, the averages drop to 107 FPS on Low, 83 FPS on Medium, 65 FPS on High, and 45 FPS on Ultra. The Medium preset at 4K has a min of 70 FPS and a max of 95 FPS, a range of 25 FPS, which suggests that as the GPU becomes more saturated, the frame time variance decreases relative to the average.

These numbers reveal that the system is capable of high refresh rate gaming at 1080p, with even the Ultra preset achieving 118 FPS, which is above the 100 FPS threshold for most high refresh rate monitors. At 1440p, the system remains highly playable, with the High preset at 114 FPS and the Ultra preset at 79 FPS. At 4K, the system can maintain over 60 FPS on Low and Medium settings, but High drops to 65 FPS, and Ultra falls to 45 FPS, which is below the standard 60 FPS target. The min FPS data for the Medium preset at each resolution shows that the system does not experience severe stutters; the 4K min of 70 FPS is above the average of many other combos at that resolution, indicating smooth performance. The absence of min FPS data for other presets means we cannot fully assess worst-case scenarios, but the available data points suggest a stable frame delivery.

FAQ

Q: What is the highest average FPS the system achieves in Evolve?

A: The highest average FPS is 280, achieved at 1920x1080 with Low settings.

Q: Can this combo run Evolve at 4K with Ultra settings?

A: Yes, but the average FPS is 45, which is below the 60 FPS target. For smoother 4K performance, Medium settings deliver 83 FPS.

Q: Is the CPU or GPU the limiting factor in this game?

A: The data indicates the GPU is the limiting component, as FPS drops consistently by approximately 33% from 1080p to 1440p and 43% from 1440p to 4K across all settings, which is a classic sign of GPU-bound performance.

Q: How does the RTX 5070 compare to its nearest rival in synthetic benchmarks?

A: The RTX 5070 has an average benchmark score of 40377, which is 0.1% higher than the AMD Radeon Pro 580 and 0.8% higher than the AMD Radeon Pro WX 7100.

Q: What is the combo’s rank among all tested systems in Evolve?

A: The combo ranks 545th out of 2872 tested combos, placing it in the top 19% of all configurations.

Q: What are the min and max FPS values recorded for the Medium preset at 1440p?

A: At 2560x1440 with Medium settings, the min FPS is 124 and the max FPS is 167, with an average of 145.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and refresh rate. For 1080p gaming, the Ultra preset is recommended, as it delivers 118 FPS average, which is well above the 60 FPS threshold and suitable for high refresh rate displays. The High preset at 170 FPS is also an option if the user prioritizes frame rate over visual fidelity, but the Ultra preset’s 118 FPS is still smooth for most monitors. At 1440p, the High preset provides the best balance, with 114 FPS average, while the Ultra preset drops to 79 FPS, which is still playable but may not fully utilize a 120 Hz monitor. For 4K, the Medium preset is the recommended choice, as it achieves 83 FPS average and has a min FPS of 70, ensuring a consistent experience. The High preset at 65 FPS is borderline, and the Ultra preset at 45 FPS is not recommended for smooth gameplay. The Low preset is only necessary for maximum frame rates at 4K (107 FPS), but it comes at the cost of visual quality. For most users, the Medium preset at 4K offers the best compromise between frame rate and image quality, delivering 83 FPS with no significant stutters based on the min FPS data.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5070 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 107.0
3840x2160 Medium 83.0
3840x2160 High 65.0
3840x2160 Ultra 45.0
2560x1440 Low 188.0
2560x1440 Medium 145.0
2560x1440 High 114.0
2560x1440 Ultra 79.0
1920x1080 Low 280.0
1920x1080 Medium 217.0
1920x1080 High 170.0
1920x1080 Ultra 118.0

Evolve with iUltra 7 270K Plus + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RTX 5070 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.