Palworld

Palworld

AVERAGE FPS
155
excellent

This combination delivers exceptional performance with an average of 155 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 55 72 94 115
1440p QHD 98 130 169 208
1080p Full HD 149 197 256 316

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 115
3840x2160 Medium 94
3840x2160 High 72
3840x2160 Ultra 55
2560x1440 Low 208
2560x1440 Medium 169
2560x1440 High 130
2560x1440 Ultra 98
1920x1080 Low 316
1920x1080 Medium 256
1920x1080 High 197
1920x1080 Ultra 149

Palworld with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis

Palworld, the survival title released in early 2024, presents a demanding open-world environment where the balance between CPU and GPU load shifts dramatically with resolution. This analysis examines the performance of the Intel Core Ultra 7 270K Plus paired with the NVIDIA GeForce RTX 4080 SUPER, using measured FPS data across three resolutions and four settings presets. The data quantifies how this combination handles the game's world simulation and rendering demands, providing a clear picture of its strengths and limitations for database reference.

Resolution Scaling

The measured FPS data reveals a pronounced scaling pattern as resolution increases, indicating a transition from a CPU-bound scenario at 1080p to a GPU-bound scenario at 4K. At the High settings preset, the average frame rate drops from 197 FPS at 1920x1080 to 130 FPS at 2560x1440, a reduction of 67 FPS. Moving to 3840x2160, the average falls further to 72 FPS, a 58 FPS drop from the 1440p figure. This steep decline suggests that the rendering pipeline, particularly the GPU's pixel and texture throughput, becomes the primary limiter at higher resolutions.

The scaling behavior is consistent across all settings presets. For the Low preset, the average FPS goes from 316 at 1080p, to 208 at 1440p, and finally to 115 at 4K. The Medium preset shows a similar pattern: 256 FPS at 1080p, 169 FPS at 1440p, and 94 FPS at 4K. The Ultra preset, which imposes the heaviest load, yields 149 FPS at 1080p, 98 FPS at 1440p, and 55 FPS at 4K. The consistent proportional decline across all presets confirms that resolution scaling is the dominant factor in performance changes.

The frame rate drop from 1440p to 4K is proportionally larger than the drop from 1080p to 1440p, particularly at higher settings. For instance, at High settings, the 1080p-to-1440p drop is 34%, while the 1440p-to-4K drop is 44.6%. This nonlinear scaling indicates that the RTX 4080 SUPER's 16 GB VRAM and 736.3 GB/s memory bandwidth are sufficient, but the sheer pixel count at 4K (3840x2160) is demanding enough to saturate the GPU's compute units. The data suggests that at 1080p, the Intel Core Ultra 7 270K Plus with its 24 cores and 5.50 GHz boost clock is able to feed frames faster than the GPU can render, making the GPU the limiting component. At 4K, the GPU is unequivocally the bottleneck, as the CPU has ample headroom to process game logic.

FAQ

Q: What is the average frame rate at 1440p with High settings?

A: The measured average FPS is 130 at 2560x1440 with the High preset. This is a smooth experience for most displays, and it is 58 FPS higher than the 4K High result, highlighting the significant performance cost of 4K rendering.

Q: How does the Ultra preset affect performance compared to Medium?

A: At 1080p, the Ultra preset averages 149 FPS, which is 107 FPS lower than the Medium preset's 256 FPS. At 4K, the gap narrows in absolute terms but remains proportionally significant, with Ultra averaging 55 FPS versus Medium's 94 FPS. The data indicates that the Ultra preset imposes a substantial performance penalty at every resolution.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: The data suggests the GPU is the primary limiter even at 1080p. The 197 FPS average at High settings is high, but the drop to 149 FPS on Ultra at the same resolution shows the GPU's rendering load is still the key constraint. The CPU's high multi-threaded and single-threaded scores indicate it has the capability to push higher frame rates if the GPU could keep up.

Q: What is the lowest average frame rate recorded in the dataset?

A: The lowest average is 55 FPS, which occurs at 3840x2160 with the Ultra settings preset. This is the only configuration in the measured data that falls below the 60 FPS threshold, indicating that 4K Ultra is a demanding target for this hardware combination.

Q: What is the highest average frame rate recorded in the dataset?

A: The highest average is 316 FPS, which occurs at 1920x1080 with the Low settings preset. This is a very high frame rate that would be well-suited for high-refresh-rate 1080p monitors, though it comes at the cost of visual fidelity.

Q: How much faster is 1080p compared to 4K at Medium settings?

A: At Medium settings, the 1080p average of 256 FPS is 162 FPS higher than the 4K average of 94 FPS. This represents a 2.72x performance advantage for 1080p, illustrating the substantial computational cost of rendering four times the pixels.

Settings Recommendations

Based strictly on the measured FPS data, the Medium settings preset provides the most balanced experience across all three resolutions. At 4K, Medium averages 94 FPS, which is 22 FPS higher than High and 39 FPS higher than Ultra. The Medium preset also includes measured minimum and maximum FPS values (79 and 108 at 4K), indicating a consistent frame delivery window. This suggests that Medium offers a smooth, playable experience at 4K without the steep performance cost of higher presets.

For users prioritizing higher refresh rates at 1440p, the High preset is a strong candidate, delivering 130 FPS. While Medium offers 169 FPS, the jump to High provides improved visual quality for a 39 FPS reduction. The Ultra preset at 1440p drops to 98 FPS, which is still playable but offers diminishing returns over High for the 32 FPS loss. The data suggests that High is the sweet spot for 1440p, balancing visual fidelity with a frame rate that exceeds 120 FPS.

At 1080p, all presets exceed 149 FPS, making the choice more dependent on display refresh rate and visual preference. The Low preset's 316 FPS is exceptionally high, but it likely sacrifices significant visual detail. The Medium preset at 256 FPS provides a large performance buffer while presumably offering better image quality than Low. The High preset at 197 FPS is a solid choice for 1440p-class visuals on a 1080p screen. The Ultra preset at 149 FPS is the most demanding but still provides a high frame rate, making it viable for users with 144Hz or 165Hz 1080p displays. The data indicates that for a general recommendation, Medium is the most versatile, but High is preferable for 1440p.

How This Combo Ranks

The Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 4080 SUPER combination ranks 216 out of 2944 tested combos for Palworld. This places the pairing in the top 7.3% of all configurations tested, indicating that it delivers above-average performance for this specific game. The rank reflects the combined capabilities of the CPU and GPU working together in Palworld's open-world environment, which is known for its physics and AI simulation demands.

The CPU's own benchmark percentile is 96, meaning it outperforms 96% of all tested CPUs in general benchmarks. The GPU's percentile is 86, outperforming 86% of all tested GPUs. The combo's rank of 216 out of 2944 is consistent with having a top-tier CPU and a high-end GPU, though the game's specific workload characteristics may favor certain other component pairings. The data shows the combo is not at the absolute top, suggesting that there are 215 other combinations that achieve better performance in Palworld, likely featuring even more powerful GPUs or CPUs with specialized advantages.

The nearest rival CPUs to the Intel Core Ultra 7 270K Plus include the Intel Xeon 6520P (0% delta), the AMD EPYC 4564P (-1.5% delta), and the AMD EPYC 9175F (-1.9% delta). These rivals have similar average benchmark scores, but their in-game performance in Palworld could vary due to architectural differences. Similarly, the nearest rival GPUs include the NVIDIA GeForce RTX 4080 (-0.1% delta) and the AMD Radeon Pro W5700X (-1.1% delta), indicating that the RTX 4080 SUPER is very closely matched with its predecessor, the RTX 4080, in average benchmarks.

CPU Role

The Intel Core Ultra 7 270K Plus features 24 cores and 24 threads, operating at a base clock of 3.70 GHz and a boost clock of 5.50 GHz. This configuration is built on a 3 nm process node from TSMC, with a 36 MB shared L3 cache. The CPU's benchmark scores are indicative of its strong multi-threaded and single-threaded performance. For instance, it scores 44,253 in Cinebench R23 multi-core and 2,439 in single-core. These scores demonstrate a high level of computational throughput, which is relevant for Palworld's complex world simulation and AI logic.

In the context of Palworld, the CPU's role is to handle game logic, including the simulation of Pals, physics interactions, and world state. The high multi-threaded score suggests that the CPU can efficiently manage multiple concurrent tasks, which is beneficial for a survival game with many active entities. The single-threaded score is also crucial, as many game engines still rely heavily on a primary thread for rendering commands and core game loop updates. The measured FPS data shows that at 1080p, the CPU is able to maintain high frame rates, but the GPU becomes the bottleneck as resolution increases.

The CPU's performance relative to its rivals is marginal. It is exactly matched with the Intel Xeon 6520P (0% delta), and it is only 1.5% behind the AMD EPYC 4564P and 1.9% behind the AMD EPYC 9175F in average benchmark scores. These are server-grade processors with high core counts, but for a consumer gaming workload like Palworld, the Ultra 7's architecture and clock speeds are likely more advantageous. The 5.50 GHz boost clock provides excellent responsiveness for the game's main thread, while the 24 cores handle background tasks and streaming.

Measured FPS Breakdown

The dataset provides average FPS for 12 distinct configurations, spanning three resolutions and four settings. At 1920x1080, the average FPS ranges from 316 at Low settings to 149 at Ultra settings. The Medium preset averages 256 FPS, with a minimum of 218 and a maximum of 294. The High preset averages 197 FPS. These figures show that even at the highest settings, the combo easily exceeds 144 FPS, making it suitable for high-refresh-rate gaming.

At 2560x1440, the average FPS scales down. The Low preset averages 208 FPS. The Medium preset averages 169 FPS, with a minimum of 143 and a maximum of 194. The High preset averages 130 FPS. The Ultra preset averages 98 FPS. The data indicates that 1440p is a sweet spot for this combo, as even the Ultra preset maintains a near-100 FPS average, providing a high-quality experience without sacrificing smoothness.

At 3840x2160, the average FPS drops significantly. The Low preset averages 115 FPS, which is still playable. The Medium preset averages 94 FPS, with a minimum of 79 and a maximum of 108. The High preset averages 72 FPS. The Ultra preset averages 55 FPS, which is below the 60 FPS threshold and may be noticeable to some users. The data shows that 4K gaming is viable with this combo, but only at lower settings presets to maintain a high frame rate. The Medium preset at 4K offers the best balance, providing 94 FPS while presumably retaining decent visual quality.

GPU Role

The NVIDIA GeForce RTX 4080 SUPER is built on the Ada Lovelace architecture and features 16 GB of GDDR6X memory on a 256-bit bus, providing a memory bandwidth of 736.3 GB/s. The GPU has a base clock of 2295 MHz and a boost clock of 2550 MHz. It contains 10,240 shading units and 80 RT cores. These specifications contribute to its high benchmark scores, including a 3DMark Steel Nomad DX12 score of 6,600 and a Passmark G3D score of 34,245.

In Palworld, the GPU's role is to render the game's visuals, including the environment, characters, and special effects. The 16 GB VRAM is ample for the game's textures and assets, even at 4K resolution. The data shows that the GPU is the primary bottleneck at all resolutions, as the FPS drops consistently with increasing resolution. The GPU's performance relative to its nearest rival, the NVIDIA GeForce RTX 4080, is nearly identical, with a -0.1% delta in average benchmark scores. However, the RTX 4080 SUPER has a higher boost clock and more CUDA cores, which may provide a slight advantage in certain scenes.

The GPU's 86th percentile ranking against all GPUs indicates it is a high-end part, but not the absolute best. The measured FPS data confirms this. At 4K Ultra, the GPU can only manage 55 FPS, suggesting that Palworld's Ultra preset is extremely demanding on the rendering hardware. The GPU's memory bandwidth of 736.3 GB/s is sufficient to feed the 10,240 shading units, as evidenced by the smooth scaling of frame rates from 1080p to 1440p. The step to 4K, however, shows a clear limit in the GPU's raw compute power, as the frame rate drops below the 60 FPS target on the High and Ultra presets.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4080 SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2550 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4080 SUPER in Palworld

Resolution Settings Avg FPS
3840x2160 Low 115.0
3840x2160 Medium 94.0
3840x2160 High 72.0
3840x2160 Ultra 55.0
2560x1440 Low 208.0
2560x1440 Medium 169.0
2560x1440 High 130.0
2560x1440 Ultra 98.0
1920x1080 Low 316.0
1920x1080 Medium 256.0
1920x1080 High 197.0
1920x1080 Ultra 149.0

Palworld with iUltra 7 270K Plus + Other GPUs

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Palworld with RTX 4080 SUPER + Other CPUs

See how Palworld performs with the same GPU but different processors.

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